/**
 * Marlin 3D Printer Firmware
 * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
 *
 * Based on Sprinter and grbl.
 * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef __POINT_T__
#define __POINT_T__

/**
 * @brief Cartesian Point
 * @details Represents a three dimensional point on Cartesian coordinate system,
 *          using an additional fourth dimension for the extrusion length.
 *
 * @param x The x-coordinate of the point.
 * @param y The y-coordinate of the point.
 * @param z The z-coordinate of the point.
 * @param e The e-coordinate of the point.
 */
struct point_t {
  float x;
  float y;
  float z;
  float e;

  /**
   * @brief Two dimensional point constructor
   *
   * @param x The x-coordinate of the point.
   * @param y The y-coordinate of the point.
   */
  point_t(float const x, float const y)
    : point_t(x, y, NAN, NAN) {}

  /**
   * @brief Three dimensional point constructor
   *
   * @param x The x-coordinate of the point.
   * @param y The y-coordinate of the point.
   * @param z The z-coordinate of the point.
   */
  point_t(float const x, float const y, float const z)
    : point_t(x, y, z, NAN) {}

  /**
   * @brief Tree dimensional point constructor with extrusion length
   *
   * @param x The x-coordinate of the point.
   * @param y The y-coordinate of the point.
   * @param z The z-coordinate of the point.
   * @param e The e-coordinate of the point.
   */
  point_t(float const x, float const y, float const z, float const e) {
    this->x = x;
    this->y = y;
    this->z = z;
    this->e = e;
  }
};

#endif // __POINT_T__