diff --git a/Marlin/ubl_G29.cpp b/Marlin/ubl_G29.cpp index 7ae5b3099..e15c8d772 100644 --- a/Marlin/ubl_G29.cpp +++ b/Marlin/ubl_G29.cpp @@ -45,7 +45,7 @@ void lcd_mesh_edit_setup(float initial); float lcd_mesh_edit(); void lcd_z_offset_edit_setup(float); - #ifdef DOGLCD + #if ENABLED(DOGLCD) extern void _lcd_ubl_output_map_lcd(); #endif float lcd_z_offset_edit(); @@ -1575,7 +1575,7 @@ SERIAL_ECHOLNPGM("Done Editing Mesh"); if (ubl_lcd_map_control) { - #ifdef DOGLCD + #if ENABLED(DOGLCD) lcd_goto_screen(_lcd_ubl_output_map_lcd); #endif } diff --git a/Marlin/ultralcd.cpp b/Marlin/ultralcd.cpp index 865a6e3db..521b19f22 100644 --- a/Marlin/ultralcd.cpp +++ b/Marlin/ultralcd.cpp @@ -257,7 +257,7 @@ uint16_t max_display_update_time = 0; _skipStatic = false; \ _MENU_ITEM_PART_1(TYPE, ## __VA_ARGS__); \ _MENU_ITEM_PART_2(TYPE, LABEL, ## __VA_ARGS__); \ - } while(0) + }while(0) #define MENU_BACK(LABEL) MENU_ITEM(back, LABEL, 0) @@ -289,13 +289,13 @@ uint16_t max_display_update_time = 0; encoderRateMultiplierEnabled = true; \ lastEncoderMovementMillis = 0; \ _MENU_ITEM_PART_2(type, label, ## __VA_ARGS__); \ - } while(0) + }while(0) #else // !ENCODER_RATE_MULTIPLIER #define ENCODER_RATE_MULTIPLY(F) NOOP #endif // !ENCODER_RATE_MULTIPLIER - #define MENU_ITEM_DUMMY() do { _thisItemNr++; } while(0) + #define MENU_ITEM_DUMMY() do { _thisItemNr++; }while(0) #define MENU_ITEM_EDIT(type, label, ...) MENU_ITEM(setting_edit_ ## type, label, PSTR(label), ## __VA_ARGS__) #define MENU_ITEM_EDIT_CALLBACK(type, label, ...) MENU_ITEM(setting_edit_callback_ ## type, label, PSTR(label), ## __VA_ARGS__) #if ENABLED(ENCODER_RATE_MULTIPLIER) @@ -2075,19 +2075,19 @@ void kill_screen(const char* lcd_msg) { enqueue_and_echo_command(ubl_lcd_gcode); } - #ifdef DOGLCD + #if ENABLED(DOGLCD) /** * UBL LCD "radar" map data */ - #define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now, - #define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here - #define MAP_MAX_PIXELS_X 53 - #define MAP_MAX_PIXELS_Y 49 + #define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now, + #define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here + #define MAP_MAX_PIXELS_X 53 + #define MAP_MAX_PIXELS_Y 49 void _lcd_ubl_plot_drawing_prep() { - uint8_t i, j, x_offset, y_offset, x_map_pixels, y_map_pixels; - uint8_t pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt, inverted_y; + uint8_t i, j, x_offset, y_offset, x_map_pixels, y_map_pixels, + pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt, inverted_y; /*********************************************************/ /************ Scale the box pixels appropriately *********/ @@ -2098,15 +2098,15 @@ void kill_screen(const char* lcd_msg) { pixels_per_X_mesh_pnt = x_map_pixels / GRID_MAX_POINTS_X; pixels_per_Y_mesh_pnt = y_map_pixels / GRID_MAX_POINTS_Y; - x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X-x_map_pixels-2)/2; - y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y-y_map_pixels-2)/2; + x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2; + y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2; /*********************************************************/ /************ Clear the Mesh Map Box**********************/ /*********************************************************/ u8g.setColorIndex(1); // First draw the bigger box in White so we have a border around the mesh map box - u8g.drawBox(x_offset-2, y_offset-2, x_map_pixels+4, y_map_pixels+4); + u8g.drawBox(x_offset - 2, y_offset - 2, x_map_pixels + 4, y_map_pixels + 4); u8g.setColorIndex(0); // Now actually clear the mesh map box u8g.drawBox(x_offset, y_offset, x_map_pixels, y_map_pixels); @@ -2118,8 +2118,8 @@ void kill_screen(const char* lcd_msg) { u8g.setColorIndex(1); for (i = 0; i < GRID_MAX_POINTS_X; i++) { for (j = 0; j < GRID_MAX_POINTS_Y; j++) { - u8g.drawBox(x_offset+i*pixels_per_X_mesh_pnt+pixels_per_X_mesh_pnt/2, - y_offset+j*pixels_per_Y_mesh_pnt+pixels_per_Y_mesh_pnt/2, 1, 1); + u8g.drawBox(x_offset + i * pixels_per_X_mesh_pnt + pixels_per_X_mesh_pnt / 2, + y_offset + j * pixels_per_Y_mesh_pnt + pixels_per_Y_mesh_pnt / 2, 1, 1); } } @@ -2127,9 +2127,9 @@ void kill_screen(const char* lcd_msg) { /************ Fill in the Specified Mesh Point ***********/ /*********************************************************/ - inverted_y = GRID_MAX_POINTS_Y - y_plot - 1; // The origin is typically in the lower right corner. We need to + inverted_y = GRID_MAX_POINTS_Y - y_plot - 1; // The origin is typically in the lower right corner. We need to // invert the Y to get it to plot in the right location. - u8g.drawBox(x_offset+x_plot*pixels_per_X_mesh_pnt, y_offset+inverted_y*pixels_per_Y_mesh_pnt, + u8g.drawBox(x_offset + x_plot * pixels_per_X_mesh_pnt, y_offset + inverted_y * pixels_per_Y_mesh_pnt, pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt); /*********************************************************/ @@ -2147,11 +2147,11 @@ void kill_screen(const char* lcd_msg) { // Print plot position u8g.setPrintPos(5, 64); - lcd_print("("); + lcd_print('('); u8g.print(x_plot); - lcd_print(","); + lcd_print(','); u8g.print(y_plot); - lcd_print(")"); + lcd_print(')'); // Show the location value u8g.setPrintPos(74, 64); @@ -2262,7 +2262,7 @@ void kill_screen(const char* lcd_msg) { void _lcd_ubl_output_map_lcd_cmd() { if (!(axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS])) enqueue_and_echo_commands_P(PSTR("G28")); - lcd_goto_screen(_lcd_ubl_map_homing); + lcd_goto_screen(_lcd_ubl_map_homing); } /** @@ -3624,7 +3624,7 @@ void kill_screen(const char* lcd_msg) { lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT; \ } \ ++_thisItemNr; \ - } while(0) + }while(0) void lcd_advanced_pause_toocold_menu() { START_MENU(); diff --git a/Marlin/ultralcd_impl_HD44780.h b/Marlin/ultralcd_impl_HD44780.h index 93a623d0e..0521cb2f2 100644 --- a/Marlin/ultralcd_impl_HD44780.h +++ b/Marlin/ultralcd_impl_HD44780.h @@ -1012,7 +1012,7 @@ static void lcd_implementation_status_screen() { #endif // SDSUPPORT - #define lcd_implementation_drawmenu_back(sel, row, pstr, dummy) lcd_implementation_drawmenu_generic(sel, row, pstr, LCD_UPLEVEL_CHAR,LCD_UPLEVEL_CHAR) + #define lcd_implementation_drawmenu_back(sel, row, pstr, dummy) lcd_implementation_drawmenu_generic(sel, row, pstr, LCD_UPLEVEL_CHAR, LCD_UPLEVEL_CHAR) #define lcd_implementation_drawmenu_submenu(sel, row, pstr, data) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', LCD_STR_ARROW_RIGHT[0]) #define lcd_implementation_drawmenu_gcode(sel, row, pstr, gcode) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', ' ') #define lcd_implementation_drawmenu_function(sel, row, pstr, data) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', ' ')