diff --git a/Marlin/Configuration_adv.h b/Marlin/Configuration_adv.h index 665e77753..b6ba665fc 100644 --- a/Marlin/Configuration_adv.h +++ b/Marlin/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/config.h b/Marlin/src/lcd/extensible_ui/lib/lulzbot/config.h index 5e6d7255d..458c90120 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/config.h +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/config.h @@ -76,10 +76,27 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED -// Enable UTF8 rendering capabilities. +// Enable UTF8 processing and rendering. Unsupported characters +// will be shown as '?'. //#define TOUCH_UI_USE_UTF8 -#ifdef TOUCH_UI_USE_UTF8 +#ifdef TOUCH_UI_USE_UTF8 + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #ifdef TOUCH_UI_UTF8_WESTERN_CHARSET + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif // When labels do not fit buttons, use smaller font @@ -97,14 +114,11 @@ //#define LCD_TIMEOUT_TO_STATUS 15000 // Enable this to debug the event framework -//#define UI_FRAMEWORK_DEBUG +//#define TOUCH_UI_DEBUG // Enable the developer's menu and screens //#define DEVELOPER_SCREENS -// Maximum feed rate for manual extrusion (mm/s) -#define MAX_MANUAL_FEEDRATE {50*60, 50*60, 4*60, 60} - // Sets the SPI speed in Hz #define SPI_FREQUENCY 8000000 >> SPI_SPEED diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/basic/commands.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/basic/commands.cpp index dd99bfc58..87486a07d 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/basic/commands.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/basic/commands.cpp @@ -921,7 +921,7 @@ template bool CLCD::CommandFifo::_write_unaligned(T data, uint16_t len uint32_t bytes_tail, bytes_head; uint32_t command_read_ptr; - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) if (command_write_ptr == 0xFFFFFFFFul) { SERIAL_ECHO_START(); SERIAL_ECHOLNPGM("Attempt to write to FIFO before CommandFifo::Cmd_Start()."); @@ -940,7 +940,7 @@ template bool CLCD::CommandFifo::_write_unaligned(T data, uint16_t len } // Check for faults which can lock up the command processor if (has_fault()) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHOLNPGM("Fault waiting for space in the command processor"); #endif return false; @@ -985,7 +985,7 @@ void CLCD::CommandFifo::execute() { } void CLCD::CommandFifo::reset() { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHOLNPGM("Resetting command processor"); #endif safe_delay(100); @@ -1004,7 +1004,7 @@ template bool CLCD::CommandFifo::write(T data, uint16_t len) { const uint8_t padding = MULTIPLE_OF_4(len) - len; if (has_fault()) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHOLNPGM("Faulted... ignoring write."); #endif return false; @@ -1014,7 +1014,7 @@ template bool CLCD::CommandFifo::write(T data, uint16_t len) { // management. uint16_t Command_Space = mem_read_32(REG::CMDB_SPACE) & 0x0FFF; if (Command_Space < (len + padding)) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOPAIR("Waiting for ", len + padding); SERIAL_ECHOPAIR(" bytes in command queue, now free: ", Command_Space); @@ -1022,13 +1022,13 @@ template bool CLCD::CommandFifo::write(T data, uint16_t len) { do { Command_Space = mem_read_32(REG::CMDB_SPACE) & 0x0FFF; if (has_fault()) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHOLNPGM("... fault"); #endif return false; } } while (Command_Space < len + padding); - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHOLNPGM("... done"); #endif } @@ -1070,7 +1070,7 @@ void CLCD::init() { for(counter = 0; counter < 250; counter++) { uint8_t device_id = mem_read_8(REG::ID); // Read Device ID, Should Be 0x7C; if (device_id == 0x7c) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOLNPGM("FTDI chip initialized "); #endif @@ -1080,7 +1080,7 @@ void CLCD::init() { delay(1); } if (counter == 249) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOLNPAIR("Timeout waiting for device ID, should be 124, got ", device_id); #endif diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/compat.h b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/compat.h index 808c33276..18d0a5a1a 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/compat.h +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/compat.h @@ -208,7 +208,8 @@ #define SWITCH_ENABLED_ 1 #define ENABLED(b) _CAT(SWITCH_ENABLED_, b) #define DISABLED(b) !ENABLED(b) - #define ANY(A,B) ENABLED(A) || ENABLED(B) + #define ANY(A,B) (ENABLED(A) || ENABLED(B)) + #define BOTH(A,B) (ENABLED(A) && ENABLED(B)) // Remove compiler warning on an unused variable #ifndef UNUSED diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/command_processor.h b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/command_processor.h index 3d31328ae..a770ebbd2 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/command_processor.h +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/command_processor.h @@ -310,15 +310,20 @@ class CommandProcessor : public CLCD::CommandFifo { int8_t apply_fit_text(int16_t w, int16_t h, T text) { using namespace FTDI; int8_t font = _font; + const bool is_utf8 = has_utf8_chars(text); for (;font >= 26;) { + int16_t width, height; #ifdef TOUCH_UI_USE_UTF8 - const int16_t width = get_utf8_text_width(text, font_size_t::from_romfont(font)); - const int16_t height = font_size_t::from_romfont(font).get_height(); - #else - CLCD::FontMetrics fm(font); - const int16_t width = fm.get_text_width(text); - const int16_t height = fm.height; + if (is_utf8) { + width = get_utf8_text_width(text, font_size_t::from_romfont(font)); + height = font_size_t::from_romfont(font).get_height(); + } else #endif + { + CLCD::FontMetrics fm(font); + width = fm.get_text_width(text); + height = fm.height; + } if (width < w && height < h) break; font--; } @@ -336,11 +341,11 @@ class CommandProcessor : public CLCD::CommandFifo { uint16_t text_width(T text) { using namespace FTDI; #ifdef TOUCH_UI_USE_UTF8 - return get_utf8_text_width(text, font_size_t::from_romfont(_font)); - #else - CLCD::FontMetrics fm(_font); - return fm.get_text_width(text); + if (has_utf8_chars(text)) + return get_utf8_text_width(text, font_size_t::from_romfont(_font)); #endif + CLCD::FontMetrics fm(_font); + return fm.get_text_width(text); } template @@ -353,11 +358,14 @@ class CommandProcessor : public CLCD::CommandFifo { const int8_t font = _font; #endif #ifdef TOUCH_UI_USE_UTF8 - draw_utf8_text(*this, x, y, text, font_size_t::from_romfont(font), options); - #else + if (has_utf8_chars(text)) + draw_utf8_text(*this, x, y, text, font_size_t::from_romfont(font), options); + else + #endif + { CLCD::CommandFifo::text(x, y, font, options); CLCD::CommandFifo::str(text); - #endif + } return *this; } @@ -389,20 +397,22 @@ class CommandProcessor : public CLCD::CommandFifo { #endif CLCD::CommandFifo::button(x, y, w, h, font, options); #ifdef TOUCH_UI_USE_UTF8 - apply_text_alignment(x, y, w, h, OPT_CENTER); - CLCD::CommandFifo::str(F("")); - if (!(options & FTDI::OPT_FLAT)) { - // Reproduce the black "shadow" the FTDI adds to the button label - CLCD::CommandFifo::cmd(SAVE_CONTEXT()); - CLCD::CommandFifo::cmd(COLOR_RGB(0x00000)); - draw_utf8_text(*this, x-1, y-1, text, font_size_t::from_romfont(font), OPT_CENTER); - CLCD::CommandFifo::cmd(RESTORE_CONTEXT()); + if (has_utf8_chars(text)) { + CLCD::CommandFifo::str(F("")); + apply_text_alignment(x, y, w, h, OPT_CENTER); + if (!(options & FTDI::OPT_FLAT)) { + // Reproduce the black "shadow" the FTDI adds to the button label + CLCD::CommandFifo::cmd(SAVE_CONTEXT()); + CLCD::CommandFifo::cmd(COLOR_RGB(0x00000)); + draw_utf8_text(*this, x-1, y-1, text, font_size_t::from_romfont(font), OPT_CENTER); + CLCD::CommandFifo::cmd(RESTORE_CONTEXT()); + } + // Draw the button label + draw_utf8_text(*this, x, y, text, font_size_t::from_romfont(font), OPT_CENTER); } - // Draw the button label - draw_utf8_text(*this, x, y, text, font_size_t::from_romfont(font), OPT_CENTER); - #else - CLCD::CommandFifo::str(text); + else #endif + CLCD::CommandFifo::str(text); if (_btn_style_callback && styleModified) _btn_style_callback(*this, _tag, _style, options, true); return *this; } diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/dl_cache.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/dl_cache.cpp index fd6fde5f5..b4018e979 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/dl_cache.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/dl_cache.cpp @@ -128,14 +128,14 @@ bool DLCache::store(uint32_t num_bytes /* = 0*/) { if (dl_size > free_space) { // Not enough memory to cache the display list. - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOPAIR("Not enough space in GRAM to cache display list, free space: ", free_space); SERIAL_ECHOLNPAIR(" Required: ", dl_size); #endif return false; } else { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOPAIR("Saving DL to RAMG cache, bytes: ", dl_size); SERIAL_ECHOLNPAIR(" Free space: ", free_space); @@ -164,7 +164,7 @@ void DLCache::load_slot() { void DLCache::append() { CLCD::CommandFifo cmd; cmd.append(dl_addr, dl_size); - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) cmd.execute(); wait_until_idle(); SERIAL_ECHO_START(); diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/event_loop.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/event_loop.cpp index 3fe868ec7..f0f693bfd 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/event_loop.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/event_loop.cpp @@ -124,7 +124,7 @@ namespace FTDI { switch (pressed_tag) { case UNPRESSED: if (tag != 0) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOLNPAIR("Touch start: ", tag); #endif @@ -189,7 +189,7 @@ namespace FTDI { if (UIData::flags.bits.touch_end_sound) sound.play(unpress_sound); - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOLNPAIR("Touch end: ", tag); #endif diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/screen_types.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/screen_types.cpp index 7dba952a0..ec1c0d1cb 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/screen_types.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/screen_types.cpp @@ -31,7 +31,7 @@ uint8_t ScreenRef::lookupScreen(onRedraw_func_t onRedraw_ptr) { return type; } } - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOPAIR("Screen not found: ", (uintptr_t) onRedraw_ptr); #endif @@ -42,7 +42,7 @@ void ScreenRef::setScreen(onRedraw_func_t onRedraw_ptr) { uint8_t type = lookupScreen(onRedraw_ptr); if (type != 0xFF) { setType(type); - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOLNPAIR("New screen: ", type); #endif diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/sound_player.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/sound_player.cpp index e8c5e881c..a58bdda73 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/sound_player.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/sound_player.cpp @@ -36,7 +36,7 @@ namespace FTDI { void SoundPlayer::play(effect_t effect, note_t note) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOPAIR("Playing note ", note); SERIAL_ECHOLNPAIR(", instrument ", effect); diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/text_box.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/text_box.cpp index 3760e3a5c..75a445a92 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/text_box.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/text_box.cpp @@ -104,11 +104,14 @@ namespace FTDI { line[line_len - 1] = 0; #ifdef TOUCH_UI_USE_UTF8 - draw_utf8_text(cmd, x + dx, y + dy, line, fm.fs, options & ~OPT_CENTERY); - #else - cmd.CLCD::CommandFifo::text(x + dx, y + dy, font, options & ~OPT_CENTERY); - cmd.CLCD::CommandFifo::str(line); + if (has_utf8_chars(line)) { + draw_utf8_text(cmd, x + dx, y + dy, line, fm.fs, options & ~OPT_CENTERY); + } else #endif + { + cmd.CLCD::CommandFifo::text(x + dx, y + dy, font, options & ~OPT_CENTERY); + cmd.CLCD::CommandFifo::str(line); + } } y += fm.get_height(); diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps.cpp index de1d4a600..87baeb6d2 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps.cpp @@ -26,7 +26,7 @@ namespace FTDI { void write_rle_data(uint16_t addr, const uint8_t *data, size_t n) { - for (; n > 2; n -= 2) { + for (; n >= 2; n -= 2) { uint8_t count = pgm_read_byte(data++); uint8_t value = pgm_read_byte(data++); while (count--) CLCD::mem_write_8(addr++, value); diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.png b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.png index 5496b2f15..ef681923d 100644 Binary files a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.png and b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.png differ diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.svg b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.svg index 1ff1445f7..f803126c2 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.svg +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.svg @@ -11,13 +11,13 @@ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" width="38" - height="1225" - viewBox="0 0 10.054166 324.11458" + height="2107" + viewBox="0 0 10.054166 557.47707" version="1.1" id="svg8" - inkscape:version="0.92.1 r15371" - sodipodi:docname="western_european_bitmap_31.svg" - inkscape:export-filename="/home/aleph/git-repos/marlin-devel/tests/ftdi-eve-lib-examples/unicode_demo/src/ftdi_eve_lib/extended/unicode/font_bitmaps/western_european_bitmap_31.png" + inkscape:version="0.92.4 (5da689c313, 2019-01-14)" + sodipodi:docname="western_char_set_bitmap_31.svg" + inkscape:export-filename="/home/aleph/git-repos/marlin-devel/tests/ftdi-eve-lib-examples/unicode_demo/src/ftdi_eve_lib/extended/unicode/font_bitmaps/western_char_set_bitmap_31.png" inkscape:export-xdpi="96" inkscape:export-ydpi="96"> + transform="translate(0,260.47708)"> ̀ ́ ̂ ̃ ̈ ̊ ̧ıßØøÆæÐðÞþ«»¡¿¢£¤¥¹²³ºª©®±×÷¼½¾µ¦§¬¥ + id="tspan860" /> = ' ' && c < 128) ? c : '?'; uint8_t width = std_char_width(which); + if (c == '\t') { + // Special handling for the tab character + which = ' '; + width = std_char_width(' '); + } + // Draw the character if (cmd) ext_vertex2ii(*cmd, x, y, std_font, which); @@ -97,4 +103,4 @@ return true; } -#endif // FTDI_EXTENDED +#endif // FTDI_EXTENDED && TOUCH_UI_USE_UTF8 diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/unicode.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/unicode.cpp index 7900b1887..d717f7f15 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/unicode.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/unicode.cpp @@ -21,10 +21,39 @@ #include "../ftdi_extended.h" -#if defined(FTDI_EXTENDED) && defined(TOUCH_UI_USE_UTF8) +#if defined(FTDI_EXTENDED) && ENABLED(TOUCH_UI_USE_UTF8) using namespace FTDI; + /** + * Return true if a string has UTF8 characters + * + * Parameters: + * + * c - Pointer to a string. + * + * Returns: True if the strings has UTF8 characters + */ + + bool FTDI::has_utf8_chars(const char *str) { + for (;;) { + const char c = *str++; + if (!c) break; + if ((c & 0xC0) == 0x80) return true; + } + return false; + } + + bool FTDI::has_utf8_chars(progmem_str _str) { + const char *str = (const char *) _str; + for (;;) { + const char c = pgm_read_byte(str++); + if (!c) break; + if ((c & 0xC0) == 0x80) return true; + } + return false; + } + /** * Return a character in a UTF8 string and increment the * pointer to the next character diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/unicode.h b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/unicode.h index 0b9c8f1ce..fedb89d17 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/unicode.h +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/unicode.h @@ -38,6 +38,11 @@ namespace FTDI { (0xF0808080 | ((c & 0b000111000000000000000000) << 6) | ((c & 0b111111000000000000) << 4) | ((c & 0b111111000000) << 2) | (c & 0b111111)); } + /* Returns true if the string has UTF8 string characters */ + + bool has_utf8_chars(progmem_str str); + bool has_utf8_chars(const char *str); + /* Returns the next character in a UTF8 string and increments the * pointer to the next character */ diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/western_char_set.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/western_char_set.cpp index 150838487..688b68ae0 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/western_char_set.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/western_char_set.cpp @@ -21,7 +21,8 @@ #include "../ftdi_extended.h" -#if defined(FTDI_EXTENDED) && defined(TOUCH_UI_USE_UTF8) && defined(TOUCH_UI_UTF8_WESTERN_CHARSET) +#if defined(FTDI_EXTENDED) && BOTH(TOUCH_UI_USE_UTF8, TOUCH_UI_UTF8_WESTERN_CHARSET) + #include "western_char_set_bitmap_31.h" #define NUM_ELEMENTS(a) (sizeof(a)/sizeof(a[0])) @@ -44,7 +45,10 @@ DOT_ABOVE, CEDILLA, NO_DOT_I, +#if ENABLED(TOUCH_UI_UTF8_GERMANIC) SHARP_S, +#endif +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) LRG_O_STROKE, SML_O_STROKE, LRG_AE, @@ -53,14 +57,49 @@ SML_ETH, LRG_THORN, SML_THORN, +#endif +#if ENABLED(TOUCH_UI_UTF8_PUNCTUATION) LEFT_DBL_QUOTE, RIGHT_DBL_QUOTE, INV_EXCLAMATION, INV_QUESTION, +#endif +#if ENABLED(TOUCH_UI_UTF8_CURRENCY) CENT_SIGN, POUND_SIGN, CURRENCY_SIGN, - YEN_SIGN + YEN_SIGN, +#endif +#if ENABLED(TOUCH_UI_UTF8_SUPERSCRIPTS) + SUPERSCRIPT_ONE, + SUPERSCRIPT_TWO, + SUPERSCRIPT_THREE, +#endif +#if ENABLED(TOUCH_UI_UTF8_ORDINALS) + MASCULINE_ORDINAL, + FEMININE_ORDINAL, +#endif +#if ENABLED(TOUCH_UI_UTF8_COPYRIGHT) + COPYRIGHT_SIGN, + REGISTERED_SIGN, +#endif +#if ENABLED(TOUCH_UI_UTF8_MATHEMATICS) + PLUS_MINUS_SIGN, + MULTIPLICATION_SIGN, + DIVISION_SIGN, +#endif +#if ENABLED(TOUCH_UI_UTF8_FRACTIONS) + FRACTION_QUARTER, + FRACTION_HALF, + FRACTION_THREE_FOURTHS, +#endif +#if ENABLED(TOUCH_UI_UTF8_SYMBOLS) + MICRON_SIGN, + PILCROW_SIGN, + BROKEN_BAR, + SECTION_SIGN, + NOT_SIGN +#endif }; /* Centerline of characters that can take accents */ @@ -105,22 +144,72 @@ uint8_t alt_data; // For accented characters, the centerline; else char width } char_recipe[] = { {0, 0, NO_DOT_I, 10 }, +#if ENABLED(TOUCH_UI_UTF8_PUNCTUATION) {UTF8('¡'), 0 , INV_EXCLAMATION, 13 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_CURRENCY) {UTF8('¢'), 0 , CENT_SIGN, 23 }, {UTF8('£'), 0 , POUND_SIGN, 24 }, {UTF8('¤'), 0 , CURRENCY_SIGN, 26 }, {UTF8('¥'), 0 , YEN_SIGN, 26 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_SYMBOLS) + {UTF8('¦'), 0 , BROKEN_BAR, 11 }, + {UTF8('§'), 0 , SECTION_SIGN, 21 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_COPYRIGHT) + {UTF8('©'), 0 , COPYRIGHT_SIGN, 38 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_ORDINALS) + {UTF8('ª'), 0 , FEMININE_ORDINAL, 19 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_PUNCTUATION) {UTF8('«'), 0 , LEFT_DBL_QUOTE, 23 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_SYMBOLS) + {UTF8('¬'), 0 , NOT_SIGN, 32 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_COPYRIGHT) + {UTF8('®'), 0 , REGISTERED_SIGN, 38 }, +#endif {UTF8('°'), 0 , DOT_ABOVE, 24 }, +#if ENABLED(TOUCH_UI_UTF8_MATHEMATICS) + {UTF8('±'), 0 , NOT_SIGN, 32 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_SUPERSCRIPTS) + {UTF8('²'), 0 , SUPERSCRIPT_TWO, 16 }, + {UTF8('³'), 0 , SUPERSCRIPT_THREE, 16 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_SYMBOLS) + {UTF8('µ'), 0 , MICRON_SIGN, 28 }, + {UTF8('¶'), 0 , PILCROW_SIGN, 24 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_SUPERSCRIPTS) + {UTF8('¹'), 0 , SUPERSCRIPT_ONE, 16 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_ORDINALS) + {UTF8('º'), 0 , MASCULINE_ORDINAL, 19 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_PUNCTUATION) {UTF8('»'), 0 , RIGHT_DBL_QUOTE, 24 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_FRACTIONS) + {UTF8('¼'), 0 , FRACTION_QUARTER, 40 }, + {UTF8('½'), 0 , FRACTION_HALF, 40 }, + {UTF8('¾'), 0 , FRACTION_THREE_FOURTHS, 40 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_PUNCTUATION) {UTF8('¿'), 0 , INV_QUESTION, 21 }, +#endif {UTF8('À'), 'A', GRAVE, mid_A}, {UTF8('Á'), 'A', ACUTE, mid_A}, {UTF8('Â'), 'A', CIRCUMFLEX, mid_A}, {UTF8('Ã'), 'A', TILDE, mid_A}, {UTF8('Ä'), 'A', DIAERESIS, mid_A}, {UTF8('Å'), 'A', DOT_ABOVE, mid_A}, - {UTF8('Æ'), 0 , LRG_AE, mid_E}, +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) + {UTF8('Æ'), 0 , LRG_AE, 40}, +#endif {UTF8('Ç'), 'C', CEDILLA, mid_C}, {UTF8('È'), 'E', GRAVE, mid_E}, {UTF8('É'), 'E', ACUTE, mid_E}, @@ -130,28 +219,41 @@ {UTF8('Í'), 'I', ACUTE, mid_I}, {UTF8('Î'), 'I', CIRCUMFLEX, mid_I}, {UTF8('Ï'), 'I', DIAERESIS, mid_I}, +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) {UTF8('Ð'), 0, LRG_ETH, 31 }, +#endif {UTF8('Ñ'), 'N', TILDE, mid_N}, {UTF8('Ò'), 'O', GRAVE, mid_O}, {UTF8('Ó'), 'O', ACUTE, mid_O}, {UTF8('Ô'), 'O', CIRCUMFLEX, mid_O}, {UTF8('Õ'), 'O', TILDE, mid_O}, {UTF8('Ö'), 'O', DIAERESIS, mid_O}, +#if ENABLED(TOUCH_UI_UTF8_MATHEMATICS) + {UTF8('×'), 0 , MULTIPLICATION_SIGN, 32 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) {UTF8('Ø'), 0 , LRG_O_STROKE, 32 }, +#endif {UTF8('Ù'), 'U', GRAVE, mid_U}, {UTF8('Ú'), 'U', ACUTE, mid_U}, {UTF8('Û'), 'U', CIRCUMFLEX, mid_U}, {UTF8('Ü'), 'U', DIAERESIS, mid_U}, {UTF8('Ý'), 'Y', ACUTE, mid_Y}, +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) {UTF8('Þ'), 0 , LRG_THORN, 25 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_GERMANIC) {UTF8('ß'), 0 , SHARP_S, 26 }, +#endif {UTF8('à'), 'a', GRAVE, mid_a}, {UTF8('á'), 'a', ACUTE, mid_a}, {UTF8('â'), 'a', CIRCUMFLEX, mid_a}, {UTF8('ã'), 'a', TILDE, mid_a}, {UTF8('ä'), 'a', DIAERESIS, mid_a}, {UTF8('å'), 'a', DOT_ABOVE, mid_a}, +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) {UTF8('æ'), 0 , SML_AE, 40 }, +#endif {UTF8('ç'), 'c', CEDILLA, mid_c}, {UTF8('è'), 'e', GRAVE, mid_e}, {UTF8('é'), 'e', ACUTE, mid_e}, @@ -161,20 +263,29 @@ {UTF8('í'), 'i', ACUTE, mid_i}, {UTF8('î'), 'i', CIRCUMFLEX, mid_i}, {UTF8('ï'), 'i', DIAERESIS, mid_i}, +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) {UTF8('ð'), 0, SML_ETH, 24 }, +#endif {UTF8('ñ'), 'n', TILDE, mid_n}, {UTF8('ò'), 'o', GRAVE, mid_o}, {UTF8('ó'), 'o', ACUTE, mid_o}, {UTF8('ô'), 'o', CIRCUMFLEX, mid_o}, {UTF8('õ'), 'o', TILDE, mid_o}, {UTF8('ö'), 'o', DIAERESIS, mid_o}, +#if ENABLED(TOUCH_UI_UTF8_MATHEMATICS) + {UTF8('÷'), 0 , DIVISION_SIGN, 32 }, +#endif +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) {UTF8('ø'), 0 , SML_O_STROKE, 25 }, +#endif {UTF8('ù'), 'u', GRAVE, mid_u}, {UTF8('ú'), 'u', ACUTE, mid_u}, {UTF8('û'), 'u', CIRCUMFLEX, mid_u}, {UTF8('ü'), 'u', DIAERESIS, mid_u}, {UTF8('ý'), 'y', ACUTE, mid_y}, +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) {UTF8('þ'), 0 , SML_THORN, 25 }, +#endif {UTF8('ÿ'), 'y', DIAERESIS, mid_y} }; diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/western_char_set_bitmap_31.h b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/western_char_set_bitmap_31.h index 08d252afb..2c1b8291b 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/western_char_set_bitmap_31.h +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extended/unicode/western_char_set_bitmap_31.h @@ -28,638 +28,1289 @@ */ const unsigned char font[] PROGMEM = { + + /* 0 GRAVE */ 0x76, 0x00, 0x01, 0x08, 0x01, 0xee, 0x01, 0xe5, 0x11, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0x20, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xd0, 0x10, 0x00, 0x01, 0x01, 0x01, 0xdf, 0x01, 0xf9, 0x11, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf2, 0x11, 0x00, 0x01, 0x5f, 0x01, 0xfd, 0x11, 0x00, 0x01, 0x06, 0x01, 0x99, - 0x01, 0x40, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0x20, 0x00, 0x01, 0x9e, - 0x01, 0xee, 0x01, 0x50, 0x0f, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xf8, - 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0xcf, - 0x01, 0xfc, 0x10, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xd1, 0x10, 0x00, - 0x01, 0x4f, 0x01, 0xfe, 0x01, 0x20, 0x0f, 0x00, 0x01, 0x01, 0x01, 0xef, - 0x01, 0xf3, 0x10, 0x00, 0x01, 0x07, 0x01, 0xaa, 0x01, 0x40, 0xff, 0x00, - 0xff, 0x00, 0xff, 0x00, 0x1f, 0x00, 0x01, 0xcf, 0x01, 0xfc, 0x10, 0x00, - 0x01, 0x07, 0x02, 0xff, 0x01, 0x60, 0x0f, 0x00, 0x01, 0x2f, 0x02, 0xff, - 0x01, 0xf2, 0x0f, 0x00, 0x01, 0xcf, 0x01, 0xf6, 0x01, 0x6f, 0x01, 0xfb, - 0x0e, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xa0, 0x01, 0x0a, 0x01, 0xff, - 0x01, 0x60, 0x0d, 0x00, 0x01, 0x1f, 0x01, 0xfd, 0x01, 0x00, 0x01, 0x01, - 0x01, 0xdf, 0x01, 0xf1, 0x0d, 0x00, 0x01, 0xbf, 0x01, 0xf3, 0x02, 0x00, - 0x01, 0x3f, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x02, 0x01, 0x99, 0x01, 0x50, - 0x02, 0x00, 0x01, 0x05, 0x01, 0x99, 0x01, 0x20, 0xff, 0x00, 0xff, 0x00, - 0xff, 0x00, 0x1f, 0x00, 0x01, 0x11, 0x0d, 0x00, 0x01, 0x09, 0x01, 0xff, - 0x01, 0xc3, 0x02, 0x00, 0x01, 0xff, 0x01, 0x80, 0x0c, 0x00, 0x01, 0xaf, - 0x02, 0xff, 0x01, 0x50, 0x01, 0x01, 0x01, 0xff, 0x01, 0x60, 0x0b, 0x00, - 0x01, 0x02, 0x01, 0xff, 0x01, 0xd9, 0x01, 0xff, 0x01, 0xf7, 0x01, 0x07, - 0x01, 0xff, 0x01, 0x40, 0x0b, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0x20, - 0x01, 0x3e, 0x02, 0xff, 0x01, 0xfd, 0x0c, 0x00, 0x01, 0x09, 0x01, 0xfe, - 0x01, 0x00, 0x01, 0x02, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xf4, 0x0c, 0x00, - 0x01, 0x07, 0x01, 0xa8, 0x02, 0x00, 0x01, 0x06, 0x01, 0x98, 0x01, 0x20, - 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0x41, 0x00, 0x02, 0x44, 0x02, 0x00, - 0x02, 0x44, 0x0d, 0x00, 0x02, 0xff, 0x01, 0x10, 0x01, 0x01, 0x02, 0xff, - 0x0d, 0x00, 0x02, 0xff, 0x01, 0x10, 0x01, 0x01, 0x02, 0xff, 0x0d, 0x00, - 0x02, 0xff, 0x01, 0x10, 0x01, 0x01, 0x02, 0xff, 0x0d, 0x00, 0x02, 0xcc, - 0x01, 0x10, 0x01, 0x01, 0x02, 0xcc, 0xff, 0x00, 0xff, 0x00, 0xf6, 0x00, - 0x01, 0x13, 0x01, 0x30, 0x10, 0x00, 0x01, 0x2b, 0x02, 0xff, 0x01, 0xa1, - 0x0e, 0x00, 0x01, 0x02, 0x01, 0xef, 0x02, 0xff, 0x01, 0xfd, 0x01, 0x10, - 0x0d, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0x94, 0x01, 0x5a, 0x01, 0xff, - 0x01, 0xb0, 0x0d, 0x00, 0x01, 0x4f, 0x01, 0xf7, 0x02, 0x00, 0x01, 0x9f, - 0x01, 0xf2, 0x0d, 0x00, 0x01, 0x8f, 0x01, 0xf0, 0x02, 0x00, 0x01, 0x2f, - 0x01, 0xf6, 0x0d, 0x00, 0x01, 0x8f, 0x01, 0xe0, 0x02, 0x00, 0x01, 0x0f, - 0x01, 0xf7, 0x0d, 0x00, 0x01, 0x7f, 0x01, 0xf2, 0x02, 0x00, 0x01, 0x4f, - 0x01, 0xf5, 0x0d, 0x00, 0x01, 0x2f, 0x01, 0xfc, 0x01, 0x10, 0x01, 0x02, - 0x01, 0xdf, 0x01, 0xf0, 0x0d, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xfb, - 0x01, 0xcf, 0x01, 0xff, 0x01, 0x60, 0x0e, 0x00, 0x01, 0x9f, 0x02, 0xff, - 0x01, 0xf8, 0x0f, 0x00, 0x01, 0x03, 0x01, 0x9c, 0x01, 0xc9, 0x01, 0x30, - 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0x93, 0x00, - 0x01, 0x06, 0x01, 0xff, 0x01, 0x20, 0x11, 0x00, 0x01, 0xcf, 0x01, 0xc0, - 0x11, 0x00, 0x01, 0x3f, 0x01, 0xf6, 0x11, 0x00, 0x01, 0x0f, 0x01, 0xfb, - 0x11, 0x00, 0x01, 0x3f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0x07, 0x01, 0xd9, - 0x01, 0x89, 0x01, 0xff, 0x01, 0xfb, 0x0e, 0x00, 0x01, 0x07, 0x03, 0xff, - 0x01, 0xf3, 0x0e, 0x00, 0x01, 0x04, 0x01, 0xbd, 0x01, 0xee, 0x01, 0xd9, - 0x01, 0x20, 0xff, 0x00, 0x61, 0x00, 0x01, 0x01, 0x01, 0x99, 0x01, 0x96, - 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, - 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, - 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, - 0x01, 0xff, 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0x01, 0xf1, 0x05, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, - 0x08, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xf9, 0x04, 0x00, 0x01, 0x05, - 0x01, 0xff, 0x01, 0xfe, 0x09, 0x00, 0x01, 0x02, 0x02, 0xff, 0x01, 0x60, - 0x03, 0x00, 0x01, 0x3e, 0x01, 0xff, 0x01, 0xf6, 0x0a, 0x00, 0x01, 0x7f, - 0x01, 0xff, 0x01, 0xf9, 0x01, 0x20, 0x01, 0x00, 0x01, 0x07, 0x02, 0xff, - 0x01, 0xb0, 0x0a, 0x00, 0x01, 0x09, 0x02, 0xff, 0x01, 0xfd, 0x01, 0xbd, - 0x02, 0xff, 0x01, 0xfd, 0x01, 0x10, 0x0b, 0x00, 0x01, 0x7f, 0x05, 0xff, - 0x01, 0xb0, 0x0c, 0x00, 0x01, 0x02, 0x01, 0xae, 0x03, 0xff, 0x01, 0xb4, - 0x0f, 0x00, 0x01, 0x35, 0x01, 0x65, 0x01, 0x40, 0xff, 0x00, 0x51, 0x00, - 0x02, 0x55, 0x11, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, - 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, - 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x05, 0xff, - 0x01, 0xed, 0x01, 0xa7, 0x01, 0x10, 0x0b, 0x00, 0x07, 0xff, 0x01, 0xfa, - 0x01, 0x10, 0x0a, 0x00, 0x08, 0xff, 0x01, 0xe2, 0x0a, 0x00, 0x02, 0xff, - 0x01, 0x65, 0x01, 0x55, 0x01, 0x56, 0x01, 0x7a, 0x02, 0xff, 0x01, 0xfe, - 0x01, 0x10, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, 0x03, 0x00, 0x01, 0x1b, - 0x02, 0xff, 0x01, 0x80, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, 0x04, 0x00, - 0x01, 0xcf, 0x01, 0xff, 0x01, 0xf0, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, - 0x04, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xf3, 0x09, 0x00, 0x02, 0xff, - 0x01, 0x20, 0x04, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf6, 0x09, 0x00, - 0x02, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0xf7, - 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0x0d, 0x01, 0xff, - 0x01, 0xf7, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0x0f, - 0x01, 0xff, 0x01, 0xf6, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, 0x04, 0x00, - 0x01, 0x4f, 0x01, 0xff, 0x01, 0xf3, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, + 0x01, 0x40, 0xff, 0x00, 0xff, 0x00, 0xa4, 0x00, + + /* 1 ACUTE */ + 0x7b, 0x00, 0x01, 0x9e, 0x01, 0xee, 0x01, 0x50, 0x0f, 0x00, 0x01, 0x05, + 0x01, 0xff, 0x01, 0xf8, 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0xcf, 0x01, 0xfc, 0x10, 0x00, 0x01, 0x09, 0x01, 0xff, + 0x01, 0xd1, 0x10, 0x00, 0x01, 0x4f, 0x01, 0xfe, 0x01, 0x20, 0x0f, 0x00, + 0x01, 0x01, 0x01, 0xef, 0x01, 0xf3, 0x10, 0x00, 0x01, 0x07, 0x01, 0xaa, + 0x01, 0x40, 0xff, 0x00, 0xff, 0x00, 0xa5, 0x00, + + /* 2 CIRCUMFLEX */ + 0x79, 0x00, 0x01, 0xcf, 0x01, 0xfc, 0x10, 0x00, 0x01, 0x07, 0x02, 0xff, + 0x01, 0x60, 0x0f, 0x00, 0x01, 0x2f, 0x02, 0xff, 0x01, 0xf2, 0x0f, 0x00, + 0x01, 0xcf, 0x01, 0xf6, 0x01, 0x6f, 0x01, 0xfb, 0x0e, 0x00, 0x01, 0x06, + 0x01, 0xff, 0x01, 0xa0, 0x01, 0x0a, 0x01, 0xff, 0x01, 0x60, 0x0d, 0x00, + 0x01, 0x1f, 0x01, 0xfd, 0x01, 0x00, 0x01, 0x01, 0x01, 0xdf, 0x01, 0xf1, + 0x0d, 0x00, 0x01, 0xbf, 0x01, 0xf3, 0x02, 0x00, 0x01, 0x3f, 0x01, 0xfb, + 0x0c, 0x00, 0x01, 0x02, 0x01, 0x99, 0x01, 0x50, 0x02, 0x00, 0x01, 0x05, + 0x01, 0x99, 0x01, 0x20, 0xff, 0x00, 0xff, 0x00, 0xa2, 0x00, + + /* 3 TILDE */ + 0x7c, 0x00, 0x01, 0x11, 0x0d, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xc3, + 0x02, 0x00, 0x01, 0xff, 0x01, 0x80, 0x0c, 0x00, 0x01, 0xaf, 0x02, 0xff, + 0x01, 0x50, 0x01, 0x01, 0x01, 0xff, 0x01, 0x60, 0x0b, 0x00, 0x01, 0x02, + 0x01, 0xff, 0x01, 0xd9, 0x01, 0xff, 0x01, 0xf7, 0x01, 0x07, 0x01, 0xff, + 0x01, 0x40, 0x0b, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0x20, 0x01, 0x3e, + 0x02, 0xff, 0x01, 0xfd, 0x0c, 0x00, 0x01, 0x09, 0x01, 0xfe, 0x01, 0x00, + 0x01, 0x02, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xf4, 0x0c, 0x00, 0x01, 0x07, + 0x01, 0xa8, 0x02, 0x00, 0x01, 0x06, 0x01, 0x98, 0x01, 0x20, 0xff, 0x00, + 0xff, 0x00, 0xb6, 0x00, + + /* 4 DIAERESIS */ + 0x8a, 0x00, 0x02, 0x44, 0x02, 0x00, 0x02, 0x44, 0x0d, 0x00, 0x02, 0xff, + 0x01, 0x10, 0x01, 0x01, 0x02, 0xff, 0x0d, 0x00, 0x02, 0xff, 0x01, 0x10, + 0x01, 0x01, 0x02, 0xff, 0x0d, 0x00, 0x02, 0xff, 0x01, 0x10, 0x01, 0x01, + 0x02, 0xff, 0x0d, 0x00, 0x02, 0xcc, 0x01, 0x10, 0x01, 0x01, 0x02, 0xcc, + 0xff, 0x00, 0xff, 0x00, 0xc9, 0x00, + + /* 5 DOT_ABOVE / DEGREE_SIGN */ + 0x2d, 0x00, 0x01, 0x13, 0x01, 0x30, 0x10, 0x00, 0x01, 0x2b, 0x02, 0xff, + 0x01, 0xa1, 0x0e, 0x00, 0x01, 0x02, 0x01, 0xef, 0x02, 0xff, 0x01, 0xfd, + 0x01, 0x10, 0x0d, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0x94, 0x01, 0x5a, + 0x01, 0xff, 0x01, 0xb0, 0x0d, 0x00, 0x01, 0x4f, 0x01, 0xf7, 0x02, 0x00, + 0x01, 0x9f, 0x01, 0xf2, 0x0d, 0x00, 0x01, 0x8f, 0x01, 0xf0, 0x02, 0x00, + 0x01, 0x2f, 0x01, 0xf6, 0x0d, 0x00, 0x01, 0x8f, 0x01, 0xe0, 0x02, 0x00, + 0x01, 0x0f, 0x01, 0xf7, 0x0d, 0x00, 0x01, 0x7f, 0x01, 0xf2, 0x02, 0x00, + 0x01, 0x4f, 0x01, 0xf5, 0x0d, 0x00, 0x01, 0x2f, 0x01, 0xfc, 0x01, 0x10, + 0x01, 0x02, 0x01, 0xdf, 0x01, 0xf0, 0x0d, 0x00, 0x01, 0x08, 0x01, 0xff, + 0x01, 0xfb, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x60, 0x0e, 0x00, 0x01, 0x9f, + 0x02, 0xff, 0x01, 0xf8, 0x0f, 0x00, 0x01, 0x03, 0x01, 0x9c, 0x01, 0xc9, + 0x01, 0x30, 0xff, 0x00, 0xff, 0x00, 0xa4, 0x00, + + /* 6 CEDILLA */ + 0xff, 0x00, 0xff, 0x00, 0xee, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0x20, + 0x11, 0x00, 0x01, 0xcf, 0x01, 0xc0, 0x11, 0x00, 0x01, 0x3f, 0x01, 0xf6, + 0x11, 0x00, 0x01, 0x0f, 0x01, 0xfb, 0x11, 0x00, 0x01, 0x3f, 0x01, 0xfd, + 0x0e, 0x00, 0x01, 0x07, 0x01, 0xd9, 0x01, 0x89, 0x01, 0xff, 0x01, 0xfb, + 0x0e, 0x00, 0x01, 0x07, 0x03, 0xff, 0x01, 0xf3, 0x0e, 0x00, 0x01, 0x04, + 0x01, 0xbd, 0x01, 0xee, 0x01, 0xd9, 0x01, 0x20, 0x2f, 0x00, + + /* 7 NO_DOT_I */ + 0xff, 0x00, 0x32, 0x00, 0x01, 0x01, 0x01, 0x99, 0x01, 0x96, 0x10, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, + 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, + 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, + 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, + 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, + 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, + 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, + 0x01, 0xf9, 0x10, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0x10, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf9, 0xcd, 0x00, + +#if ENABLED(TOUCH_UI_UTF8_GERMANIC) + /* 8 SHARP_S */ + 0x8a, 0x00, 0x01, 0x35, 0x01, 0x66, 0x01, 0x52, 0x0e, 0x00, 0x01, 0x03, + 0x01, 0xaf, 0x03, 0xff, 0x01, 0xe7, 0x0d, 0x00, 0x01, 0x7f, 0x05, 0xff, + 0x01, 0xc1, 0x0b, 0x00, 0x01, 0x07, 0x02, 0xff, 0x01, 0xfc, 0x01, 0xaa, + 0x01, 0xdf, 0x01, 0xff, 0x01, 0xfc, 0x0b, 0x00, 0x01, 0x2f, 0x01, 0xff, + 0x01, 0xf9, 0x01, 0x10, 0x01, 0x00, 0x01, 0x02, 0x01, 0xcf, 0x01, 0xff, + 0x01, 0x70, 0x0a, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0x80, 0x03, 0x00, + 0x01, 0x0d, 0x01, 0xff, 0x01, 0xe0, 0x0a, 0x00, 0x01, 0xef, 0x01, 0xff, + 0x04, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xf3, 0x09, 0x00, 0x01, 0x02, + 0x01, 0xff, 0x01, 0xfb, 0x04, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf7, + 0x09, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf9, 0x03, 0x00, 0x01, 0x03, + 0x01, 0x9e, 0x01, 0xff, 0x01, 0xf8, 0x09, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf8, 0x02, 0x00, 0x01, 0x01, 0x01, 0xaf, 0x02, 0xff, 0x01, 0xd7, + 0x09, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x02, 0x00, 0x01, 0x1d, + 0x01, 0xff, 0x01, 0xfc, 0x01, 0x50, 0x0a, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf8, 0x02, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0x70, 0x0b, 0x00, + 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x01, 0x00, 0x01, 0x01, 0x01, 0xff, + 0x01, 0xfa, 0x0c, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x01, 0x00, + 0x01, 0x05, 0x01, 0xff, 0x01, 0xf4, 0x0c, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf8, 0x01, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf4, 0x0c, 0x00, + 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x01, 0x00, 0x01, 0x05, 0x01, 0xff, + 0x01, 0xf9, 0x0c, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x01, 0x00, + 0x01, 0x02, 0x02, 0xff, 0x01, 0x50, 0x0b, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf8, 0x02, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0xf8, 0x0b, 0x00, + 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x02, 0x00, 0x01, 0x1d, 0x02, 0xff, + 0x01, 0xd3, 0x0a, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x02, 0x00, + 0x01, 0x01, 0x01, 0xcf, 0x02, 0xff, 0x01, 0x70, 0x09, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf8, 0x03, 0x00, 0x01, 0x07, 0x02, 0xff, 0x01, 0xfb, + 0x09, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x04, 0x00, 0x01, 0x2b, + 0x02, 0xff, 0x01, 0xb0, 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, + 0x05, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0xf6, 0x08, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf8, 0x05, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xfd, + 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x06, 0x00, 0x01, 0xdf, + 0x01, 0xff, 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x06, 0x00, + 0x01, 0xbf, 0x01, 0xff, 0x01, 0x10, 0x07, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf8, 0x06, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x08, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf8, 0x05, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xfd, + 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x01, 0x02, 0x01, 0x84, + 0x03, 0x00, 0x01, 0x2d, 0x01, 0xff, 0x01, 0xf8, 0x08, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf8, 0x01, 0x02, 0x01, 0xff, 0x01, 0xec, 0x01, 0xa9, + 0x01, 0xac, 0x02, 0xff, 0x01, 0xe0, 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf8, 0x01, 0x02, 0x05, 0xff, 0x01, 0xfe, 0x01, 0x20, 0x08, 0x00, + 0x01, 0x03, 0x01, 0xee, 0x01, 0xe7, 0x01, 0x01, 0x01, 0xbf, 0x03, 0xff, + 0x01, 0xfe, 0x01, 0x80, 0x0e, 0x00, 0x01, 0x35, 0x01, 0x78, 0x01, 0x76, + 0x01, 0x30, 0xb4, 0x00, +#endif + +#if ENABLED(TOUCH_UI_UTF8_SCANDINAVIAN) + /* 9 LRG_O_STROKE */ + 0x93, 0x00, 0x01, 0x40, 0x0a, 0x00, 0x01, 0x47, 0x01, 0x9a, 0x01, 0xba, + 0x01, 0x95, 0x01, 0x10, 0x02, 0x00, 0x01, 0x07, 0x01, 0xf8, 0x08, 0x00, + 0x01, 0x02, 0x01, 0xaf, 0x04, 0xff, 0x01, 0xfc, 0x01, 0x50, 0x01, 0x00, + 0x01, 0x5f, 0x01, 0xff, 0x01, 0x30, 0x07, 0x00, 0x01, 0x8f, 0x06, 0xff, + 0x01, 0xfc, 0x01, 0x23, 0x01, 0xff, 0x01, 0xf6, 0x07, 0x00, 0x01, 0x1c, + 0x03, 0xff, 0x01, 0xca, 0x01, 0x9b, 0x01, 0xdf, 0x02, 0xff, 0x01, 0xfe, + 0x01, 0xff, 0x01, 0x80, 0x07, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0xfd, + 0x01, 0x50, 0x02, 0x00, 0x01, 0x02, 0x01, 0x9f, 0x02, 0xff, 0x01, 0xfa, + 0x07, 0x00, 0x01, 0x09, 0x02, 0xff, 0x01, 0x90, 0x04, 0x00, 0x01, 0x03, + 0x01, 0xef, 0x01, 0xff, 0x01, 0xf3, 0x07, 0x00, 0x01, 0x5f, 0x01, 0xff, + 0x01, 0xf9, 0x06, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0xfc, 0x07, 0x00, + 0x01, 0xdf, 0x01, 0xff, 0x01, 0xc0, 0x05, 0x00, 0x01, 0x06, 0x03, 0xff, + 0x01, 0x60, 0x05, 0x00, 0x01, 0x04, 0x02, 0xff, 0x01, 0x30, 0x05, 0x00, + 0x01, 0x4f, 0x01, 0xff, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xc0, 0x05, 0x00, + 0x01, 0x0b, 0x01, 0xff, 0x01, 0xfc, 0x05, 0x00, 0x01, 0x02, 0x01, 0xef, + 0x01, 0xf7, 0x01, 0x3f, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, 0x01, 0x0f, + 0x01, 0xff, 0x01, 0xf6, 0x05, 0x00, 0x01, 0x1d, 0x01, 0xff, 0x01, 0xa0, + 0x01, 0x0d, 0x01, 0xff, 0x01, 0xf8, 0x05, 0x00, 0x01, 0x3f, 0x01, 0xff, + 0x01, 0xf2, 0x05, 0x00, 0x01, 0xcf, 0x01, 0xfc, 0x01, 0x00, 0x01, 0x09, + 0x01, 0xff, 0x01, 0xfb, 0x05, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0xe0, + 0x04, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xd1, 0x01, 0x00, 0x01, 0x06, + 0x01, 0xff, 0x01, 0xfe, 0x05, 0x00, 0x01, 0x8f, 0x01, 0xff, 0x01, 0xc0, + 0x04, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x01, 0x20, 0x01, 0x00, 0x01, 0x03, + 0x02, 0xff, 0x05, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0xb0, 0x03, 0x00, + 0x01, 0x05, 0x01, 0xff, 0x01, 0xf4, 0x02, 0x00, 0x01, 0x02, 0x02, 0xff, + 0x01, 0x10, 0x04, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0xa0, 0x03, 0x00, + 0x01, 0x3f, 0x01, 0xff, 0x01, 0x60, 0x02, 0x00, 0x01, 0x01, 0x02, 0xff, + 0x01, 0x30, 0x04, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0xa0, 0x02, 0x00, + 0x01, 0x01, 0x01, 0xef, 0x01, 0xf8, 0x03, 0x00, 0x01, 0x02, 0x02, 0xff, + 0x01, 0x20, 0x04, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0xb0, 0x02, 0x00, + 0x01, 0x0d, 0x01, 0xff, 0x01, 0xb0, 0x03, 0x00, 0x01, 0x03, 0x02, 0xff, + 0x01, 0x10, 0x04, 0x00, 0x01, 0x8f, 0x01, 0xff, 0x01, 0xc0, 0x02, 0x00, + 0x01, 0xbf, 0x01, 0xfd, 0x04, 0x00, 0x01, 0x04, 0x02, 0xff, 0x05, 0x00, + 0x01, 0x6f, 0x01, 0xff, 0x01, 0xe0, 0x01, 0x00, 0x01, 0x08, 0x01, 0xff, + 0x01, 0xe1, 0x04, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xfe, 0x05, 0x00, + 0x01, 0x2f, 0x01, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x6f, 0x01, 0xff, + 0x01, 0x30, 0x04, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xfa, 0x05, 0x00, + 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf6, 0x01, 0x04, 0x01, 0xff, 0x01, 0xf5, + 0x05, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf7, 0x05, 0x00, 0x01, 0x09, + 0x01, 0xff, 0x01, 0xfc, 0x01, 0x2e, 0x01, 0xff, 0x01, 0x70, 0x05, 0x00, + 0x01, 0x5f, 0x01, 0xff, 0x01, 0xf2, 0x05, 0x00, 0x01, 0x03, 0x02, 0xff, + 0x01, 0xef, 0x01, 0xfa, 0x06, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0xb0, + 0x06, 0x00, 0x01, 0xcf, 0x02, 0xff, 0x01, 0xc0, 0x05, 0x00, 0x01, 0x06, + 0x02, 0xff, 0x01, 0x40, 0x06, 0x00, 0x01, 0x2f, 0x02, 0xff, 0x01, 0x20, + 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xfb, 0x07, 0x00, 0x01, 0x0b, + 0x02, 0xff, 0x01, 0xd2, 0x04, 0x00, 0x01, 0x06, 0x02, 0xff, 0x01, 0xe1, + 0x07, 0x00, 0x01, 0x5f, 0x03, 0xff, 0x01, 0x93, 0x02, 0x00, 0x01, 0x05, + 0x01, 0xcf, 0x02, 0xff, 0x01, 0x30, 0x06, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xfb, 0x03, 0xff, 0x01, 0xfd, 0x01, 0xde, 0x03, 0xff, 0x01, 0xe3, + 0x07, 0x00, 0x01, 0x1e, 0x01, 0xff, 0x01, 0x80, 0x01, 0x4d, 0x06, 0xff, + 0x01, 0xfa, 0x01, 0x10, 0x07, 0x00, 0x01, 0xbf, 0x01, 0xfb, 0x02, 0x00, + 0x01, 0x5c, 0x04, 0xff, 0x01, 0xe9, 0x01, 0x30, 0x08, 0x00, 0x01, 0x1c, + 0x01, 0xd0, 0x03, 0x00, 0x01, 0x04, 0x01, 0x67, 0x01, 0x86, 0x01, 0x53, + 0x0b, 0x00, 0x01, 0x10, 0xa8, 0x00, + + /* 10 SML_O_STROKE */ + 0xff, 0x00, 0x15, 0x00, 0x01, 0x02, 0x01, 0x20, 0x0c, 0x00, 0x01, 0x02, + 0x01, 0x32, 0x01, 0x10, 0x02, 0x00, 0x01, 0x1d, 0x01, 0xe3, 0x0a, 0x00, + 0x01, 0x01, 0x01, 0x7c, 0x02, 0xff, 0x01, 0xfd, 0x01, 0x82, 0x01, 0x00, + 0x01, 0xcf, 0x01, 0xf7, 0x0a, 0x00, 0x01, 0x6e, 0x05, 0xff, 0x01, 0x89, + 0x01, 0xff, 0x01, 0xa0, 0x09, 0x00, 0x01, 0x08, 0x07, 0xff, 0x01, 0xfc, + 0x0a, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0xfc, 0x01, 0x50, 0x01, 0x00, + 0x01, 0x3a, 0x02, 0xff, 0x01, 0xf1, 0x09, 0x00, 0x01, 0x01, 0x02, 0xff, + 0x01, 0x90, 0x03, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x01, 0xf5, 0x09, 0x00, + 0x01, 0x08, 0x01, 0xff, 0x01, 0xfc, 0x03, 0x00, 0x01, 0x01, 0x01, 0xdf, + 0x01, 0xff, 0x01, 0xfd, 0x09, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf3, + 0x03, 0x00, 0x01, 0x0b, 0x03, 0xff, 0x01, 0x30, 0x08, 0x00, 0x01, 0x3f, + 0x01, 0xff, 0x01, 0xd0, 0x03, 0x00, 0x01, 0x9f, 0x01, 0xfa, 0x01, 0x8f, + 0x01, 0xff, 0x01, 0x80, 0x08, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x01, 0x80, + 0x02, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xc0, 0x01, 0x3f, 0x01, 0xff, + 0x01, 0xb0, 0x08, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x50, 0x02, 0x00, + 0x01, 0x3f, 0x01, 0xfe, 0x01, 0x10, 0x01, 0x1f, 0x01, 0xff, 0x01, 0xe0, + 0x08, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0x40, 0x01, 0x00, 0x01, 0x02, + 0x01, 0xef, 0x01, 0xf3, 0x01, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf0, + 0x08, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x30, 0x01, 0x00, 0x01, 0x0d, + 0x01, 0xff, 0x01, 0x50, 0x01, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf0, + 0x08, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0x30, 0x01, 0x00, 0x01, 0xbf, + 0x01, 0xf8, 0x02, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf0, 0x08, 0x00, + 0x01, 0x9f, 0x01, 0xff, 0x01, 0x40, 0x01, 0x08, 0x01, 0xff, 0x01, 0xb0, + 0x02, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xe0, 0x08, 0x00, 0x01, 0x7f, + 0x01, 0xff, 0x01, 0x60, 0x01, 0x5f, 0x01, 0xfd, 0x03, 0x00, 0x01, 0x3f, + 0x01, 0xff, 0x01, 0xc0, 0x08, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xa3, + 0x01, 0xff, 0x01, 0xe2, 0x03, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x01, 0x90, + 0x08, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xfe, 0x01, 0xff, 0x01, 0x40, + 0x03, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x08, 0x00, 0x01, 0x0a, + 0x02, 0xff, 0x01, 0xf6, 0x03, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xfe, + 0x09, 0x00, 0x01, 0x02, 0x02, 0xff, 0x01, 0xb0, 0x03, 0x00, 0x01, 0x2e, + 0x01, 0xff, 0x01, 0xf8, 0x0a, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0xf7, + 0x02, 0x00, 0x01, 0x05, 0x01, 0xef, 0x01, 0xff, 0x01, 0xd0, 0x09, 0x00, + 0x01, 0x04, 0x03, 0xff, 0x01, 0xfc, 0x01, 0xab, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xfe, 0x01, 0x20, 0x09, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xaf, + 0x05, 0xff, 0x01, 0xd2, 0x09, 0x00, 0x01, 0x01, 0x01, 0xdf, 0x01, 0xf5, + 0x01, 0x04, 0x01, 0xbf, 0x03, 0xff, 0x01, 0xd6, 0x0a, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0x70, 0x01, 0x00, 0x01, 0x01, 0x01, 0x46, 0x01, 0x76, + 0x01, 0x52, 0x0c, 0x00, 0x01, 0x28, 0xa9, 0x00, + + /* 11 LRG_AE */ + 0x9e, 0x00, 0x01, 0x14, 0x0b, 0x44, 0x01, 0x41, 0x06, 0x00, 0x01, 0x8f, + 0x0b, 0xff, 0x01, 0xf3, 0x06, 0x00, 0x01, 0xef, 0x0b, 0xff, 0x01, 0xf3, + 0x05, 0x00, 0x01, 0x05, 0x02, 0xff, 0x01, 0xee, 0x09, 0xff, 0x01, 0xf3, + 0x05, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xf5, 0x01, 0x00, 0x01, 0xdf, + 0x01, 0xff, 0x01, 0x63, 0x06, 0x33, 0x01, 0x30, 0x05, 0x00, 0x01, 0x3f, + 0x01, 0xff, 0x01, 0xe0, 0x01, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, + 0x0c, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0x80, 0x01, 0x00, 0x01, 0xdf, + 0x01, 0xff, 0x01, 0x40, 0x0b, 0x00, 0x01, 0x01, 0x02, 0xff, 0x01, 0x10, + 0x01, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, 0x0b, 0x00, 0x01, 0x07, + 0x01, 0xff, 0x01, 0xfa, 0x02, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, + 0x0b, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0xf3, 0x02, 0x00, 0x01, 0xdf, + 0x01, 0xff, 0x01, 0x40, 0x0b, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xd0, + 0x02, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, 0x0b, 0x00, 0x01, 0xbf, + 0x01, 0xff, 0x01, 0x60, 0x02, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, + 0x0a, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xfe, 0x03, 0x00, 0x01, 0xdf, + 0x01, 0xff, 0x01, 0x40, 0x0a, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xf9, + 0x03, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xed, 0x06, 0xdd, 0x01, 0x80, + 0x03, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf2, 0x03, 0x00, 0x01, 0xdf, + 0x08, 0xff, 0x01, 0xa0, 0x03, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0xb0, + 0x03, 0x00, 0x01, 0xdf, 0x08, 0xff, 0x01, 0xa0, 0x03, 0x00, 0x01, 0xcf, + 0x01, 0xff, 0x01, 0x40, 0x03, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xa8, + 0x06, 0x88, 0x01, 0x50, 0x02, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xfe, + 0x04, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, 0x09, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xf7, 0x04, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, + 0x09, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x01, 0xf4, 0x04, 0x33, 0x01, 0xdf, + 0x01, 0xff, 0x01, 0x40, 0x09, 0x00, 0x01, 0x7f, 0x08, 0xff, 0x01, 0x40, + 0x09, 0x00, 0x01, 0xef, 0x08, 0xff, 0x01, 0x40, 0x08, 0x00, 0x01, 0x05, + 0x09, 0xff, 0x01, 0x40, 0x08, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0xf7, + 0x05, 0x33, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, 0x08, 0x00, 0x01, 0x2f, + 0x01, 0xff, 0x01, 0xe0, 0x05, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, + 0x08, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x80, 0x05, 0x00, 0x01, 0xdf, + 0x01, 0xff, 0x01, 0x40, 0x08, 0x00, 0x02, 0xff, 0x01, 0x20, 0x05, 0x00, + 0x01, 0xdf, 0x01, 0xff, 0x01, 0x40, 0x07, 0x00, 0x01, 0x06, 0x01, 0xff, + 0x01, 0xfb, 0x06, 0x00, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xa8, 0x06, 0x88, + 0x01, 0x85, 0x01, 0x0d, 0x01, 0xff, 0x01, 0xf4, 0x06, 0x00, 0x01, 0xdf, + 0x08, 0xff, 0x01, 0xf9, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xe0, 0x06, 0x00, + 0x01, 0xdf, 0x08, 0xff, 0x01, 0xf9, 0x01, 0x8d, 0x01, 0xdd, 0x01, 0x60, + 0x06, 0x00, 0x01, 0xbd, 0x08, 0xdd, 0x01, 0xd8, 0xbe, 0x00, + + /* 12 SML_AE */ + 0xff, 0x00, 0x22, 0x00, 0x01, 0x01, 0x01, 0x34, 0x01, 0x31, 0x06, 0x00, + 0x01, 0x12, 0x01, 0x42, 0x01, 0x10, 0x05, 0x00, 0x01, 0x02, 0x01, 0x7b, + 0x01, 0xef, 0x02, 0xff, 0x01, 0xfb, 0x01, 0x60, 0x02, 0x00, 0x01, 0x03, + 0x01, 0x9e, 0x02, 0xff, 0x01, 0xfd, 0x01, 0x81, 0x04, 0x00, 0x01, 0xbf, + 0x05, 0xff, 0x01, 0xfe, 0x01, 0x40, 0x01, 0x01, 0x01, 0x9f, 0x05, 0xff, + 0x01, 0x60, 0x03, 0x00, 0x01, 0xdf, 0x02, 0xff, 0x01, 0xee, 0x03, 0xff, + 0x01, 0xf5, 0x01, 0x1d, 0x03, 0xff, 0x01, 0xef, 0x02, 0xff, 0x01, 0xf8, + 0x03, 0x00, 0x01, 0xdf, 0x01, 0xb6, 0x01, 0x30, 0x01, 0x00, 0x01, 0x01, + 0x01, 0x5d, 0x02, 0xff, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xe7, 0x01, 0x20, + 0x01, 0x00, 0x01, 0x29, 0x02, 0xff, 0x01, 0x50, 0x02, 0x00, 0x01, 0x71, + 0x05, 0x00, 0x01, 0xaf, 0x02, 0xff, 0x01, 0xfb, 0x01, 0x10, 0x03, 0x00, + 0x01, 0x4f, 0x01, 0xff, 0x01, 0xe0, 0x08, 0x00, 0x01, 0x0d, 0x02, 0xff, + 0x01, 0xd0, 0x04, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf7, 0x08, 0x00, + 0x01, 0x06, 0x02, 0xff, 0x01, 0x40, 0x05, 0x00, 0x01, 0xef, 0x01, 0xfd, + 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xfd, 0x06, 0x00, 0x01, 0x9f, + 0x01, 0xff, 0x04, 0x00, 0x01, 0x02, 0x01, 0x45, 0x02, 0x66, 0x01, 0x67, + 0x01, 0xff, 0x01, 0xf9, 0x06, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x03, 0x00, + 0x01, 0x4a, 0x06, 0xff, 0x01, 0xfb, 0x03, 0x66, 0x01, 0x67, 0x02, 0x77, + 0x01, 0xaf, 0x01, 0xff, 0x02, 0x00, 0x01, 0x1b, 0x10, 0xff, 0x01, 0x00, + 0x01, 0x01, 0x01, 0xdf, 0x02, 0xff, 0x01, 0xca, 0x01, 0x98, 0x01, 0x88, + 0x01, 0x89, 0x0a, 0xff, 0x01, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xfd, + 0x01, 0x40, 0x03, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xfa, 0x08, 0x77, + 0x01, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x01, 0xd0, 0x04, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf7, 0x09, 0x00, 0x01, 0x5f, 0x01, 0xff, 0x01, 0x70, + 0x04, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xfa, 0x09, 0x00, 0x01, 0x7f, + 0x01, 0xff, 0x01, 0x30, 0x04, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xfe, + 0x09, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x01, 0x30, 0x04, 0x00, 0x01, 0x0f, + 0x02, 0xff, 0x01, 0x50, 0x08, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0x60, + 0x04, 0x00, 0x01, 0x8f, 0x02, 0xff, 0x01, 0xe1, 0x08, 0x00, 0x01, 0x3f, + 0x01, 0xff, 0x01, 0xd0, 0x03, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xfe, + 0x01, 0xff, 0x01, 0xfc, 0x01, 0x10, 0x05, 0x00, 0x01, 0x45, 0x01, 0x00, + 0x01, 0x0d, 0x01, 0xff, 0x01, 0xfc, 0x01, 0x20, 0x01, 0x00, 0x01, 0x01, + 0x01, 0x9f, 0x01, 0xff, 0x01, 0xa2, 0x02, 0xff, 0x01, 0xe6, 0x01, 0x10, + 0x02, 0x00, 0x01, 0x02, 0x01, 0x8d, 0x01, 0xf8, 0x01, 0x00, 0x01, 0x05, + 0x02, 0xff, 0x01, 0xfd, 0x01, 0xab, 0x01, 0xcf, 0x01, 0xff, 0x01, 0xfc, + 0x01, 0x00, 0x01, 0x3f, 0x02, 0xff, 0x01, 0xfd, 0x01, 0xba, 0x01, 0xbc, + 0x02, 0xff, 0x01, 0xf8, 0x02, 0x00, 0x01, 0x7f, 0x05, 0xff, 0x01, 0xa0, + 0x01, 0x00, 0x01, 0x02, 0x01, 0xcf, 0x06, 0xff, 0x01, 0xf7, 0x02, 0x00, + 0x01, 0x03, 0x01, 0xbf, 0x03, 0xff, 0x01, 0xb4, 0x03, 0x00, 0x01, 0x05, + 0x01, 0xbf, 0x04, 0xff, 0x01, 0xb7, 0x01, 0x10, 0x03, 0x00, 0x01, 0x01, + 0x01, 0x46, 0x01, 0x76, 0x01, 0x41, 0x06, 0x00, 0x01, 0x35, 0x01, 0x67, + 0x01, 0x64, 0x01, 0x20, 0xad, 0x00, + + /* 13 LRG_ETH */ + 0x9a, 0x00, 0x01, 0x34, 0x03, 0x44, 0x01, 0x43, 0x01, 0x21, 0x0d, 0x00, + 0x01, 0xbf, 0x05, 0xff, 0x01, 0xfe, 0x01, 0xb8, 0x01, 0x40, 0x0a, 0x00, + 0x01, 0xbf, 0x07, 0xff, 0x01, 0xfe, 0x01, 0x81, 0x09, 0x00, 0x01, 0xbf, + 0x08, 0xff, 0x01, 0xfe, 0x01, 0x60, 0x08, 0x00, 0x01, 0xbf, 0x01, 0xff, + 0x01, 0x61, 0x02, 0x11, 0x01, 0x23, 0x01, 0x58, 0x01, 0xcf, 0x02, 0xff, + 0x01, 0xf9, 0x08, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x04, 0x00, + 0x01, 0x02, 0x01, 0x9f, 0x02, 0xff, 0x01, 0x80, 0x07, 0x00, 0x01, 0xbf, + 0x01, 0xff, 0x01, 0x50, 0x05, 0x00, 0x01, 0x04, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xf4, 0x07, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x06, 0x00, + 0x01, 0x2f, 0x01, 0xff, 0x01, 0xfd, 0x07, 0x00, 0x01, 0xbf, 0x01, 0xff, + 0x01, 0x50, 0x06, 0x00, 0x01, 0x06, 0x02, 0xff, 0x01, 0x50, 0x06, 0x00, + 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x07, 0x00, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xb0, 0x06, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x07, 0x00, + 0x01, 0x7f, 0x01, 0xff, 0x01, 0xf0, 0x06, 0x00, 0x01, 0xbf, 0x01, 0xff, + 0x01, 0x50, 0x07, 0x00, 0x01, 0x3f, 0x01, 0xff, 0x01, 0xf3, 0x06, 0x00, + 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x07, 0x00, 0x01, 0x0f, 0x01, 0xff, + 0x01, 0xf5, 0x04, 0x00, 0x01, 0x23, 0x01, 0x33, 0x01, 0xcf, 0x01, 0xff, + 0x01, 0x73, 0x02, 0x33, 0x01, 0x30, 0x04, 0x00, 0x01, 0x0d, 0x01, 0xff, + 0x01, 0xf6, 0x04, 0x00, 0x01, 0xcf, 0x06, 0xff, 0x01, 0xf2, 0x04, 0x00, + 0x01, 0x0c, 0x01, 0xff, 0x01, 0xf7, 0x04, 0x00, 0x01, 0xcf, 0x06, 0xff, + 0x01, 0xf2, 0x04, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0xf9, 0x04, 0x00, + 0x01, 0x9b, 0x01, 0xbb, 0x01, 0xef, 0x01, 0xff, 0x01, 0xdb, 0x02, 0xbb, + 0x01, 0xb1, 0x04, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xf8, 0x06, 0x00, + 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x07, 0x00, 0x01, 0x0d, 0x01, 0xff, + 0x01, 0xf7, 0x06, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x07, 0x00, + 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf6, 0x06, 0x00, 0x01, 0xbf, 0x01, 0xff, + 0x01, 0x50, 0x07, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x01, 0xf4, 0x06, 0x00, + 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x07, 0x00, 0x01, 0x5f, 0x01, 0xff, + 0x01, 0xf1, 0x06, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x07, 0x00, + 0x01, 0xaf, 0x01, 0xff, 0x01, 0xd0, 0x06, 0x00, 0x01, 0xbf, 0x01, 0xff, + 0x01, 0x50, 0x06, 0x00, 0x01, 0x01, 0x02, 0xff, 0x01, 0x80, 0x06, 0x00, + 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x06, 0x00, 0x01, 0x0b, 0x02, 0xff, + 0x01, 0x20, 0x06, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x06, 0x00, + 0x01, 0x8f, 0x01, 0xff, 0x01, 0xf9, 0x07, 0x00, 0x01, 0xbf, 0x01, 0xff, + 0x01, 0x50, 0x05, 0x00, 0x01, 0x0a, 0x02, 0xff, 0x01, 0xe1, 0x07, 0x00, + 0x01, 0xbf, 0x01, 0xff, 0x01, 0x50, 0x04, 0x00, 0x01, 0x29, 0x03, 0xff, + 0x01, 0x30, 0x07, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0xa7, 0x01, 0x77, + 0x01, 0x78, 0x01, 0x9a, 0x01, 0xbf, 0x03, 0xff, 0x01, 0xe3, 0x08, 0x00, + 0x01, 0xbf, 0x08, 0xff, 0x01, 0xf9, 0x01, 0x10, 0x08, 0x00, 0x01, 0xbf, + 0x07, 0xff, 0x01, 0xd8, 0x01, 0x10, 0x09, 0x00, 0x01, 0xad, 0x03, 0xdd, + 0x01, 0xdc, 0x01, 0xcb, 0x01, 0xa7, 0x01, 0x41, 0xc7, 0x00, + + /* 14 SML_ETH */ + 0x88, 0x00, 0x01, 0x38, 0x01, 0x88, 0x01, 0x81, 0x10, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0xfc, 0x03, 0x00, 0x01, 0x5a, 0x01, 0x40, 0x0c, 0x00, + 0x01, 0xdf, 0x01, 0xff, 0x01, 0xb0, 0x01, 0x04, 0x01, 0xaf, 0x01, 0xff, + 0x01, 0xa0, 0x0c, 0x00, 0x01, 0x1e, 0x01, 0xff, 0x01, 0xfc, 0x02, 0xff, + 0x01, 0xd8, 0x01, 0x20, 0x0c, 0x00, 0x01, 0x07, 0x02, 0xff, 0x01, 0xfd, + 0x01, 0x82, 0x0d, 0x00, 0x01, 0x5a, 0x03, 0xff, 0x01, 0xf4, 0x0d, 0x00, + 0x01, 0x7f, 0x01, 0xff, 0x01, 0xfd, 0x01, 0x87, 0x02, 0xff, 0x01, 0x30, + 0x0c, 0x00, 0x01, 0x6f, 0x01, 0xe9, 0x01, 0x30, 0x01, 0x00, 0x01, 0x8f, + 0x01, 0xff, 0x01, 0xe2, 0x0c, 0x00, 0x01, 0x03, 0x03, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xfd, 0x01, 0x10, 0x0e, 0x00, 0x01, 0x23, 0x01, 0x44, + 0x01, 0xdf, 0x01, 0xff, 0x01, 0xb0, 0x0c, 0x00, 0x01, 0x02, 0x01, 0x9e, + 0x04, 0xff, 0x01, 0xf7, 0x0c, 0x00, 0x01, 0x7f, 0x06, 0xff, 0x01, 0x30, + 0x0a, 0x00, 0x01, 0x09, 0x02, 0xff, 0x01, 0xfe, 0x01, 0xcb, 0x01, 0xdf, + 0x02, 0xff, 0x01, 0xd0, 0x0a, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0xfb, + 0x01, 0x30, 0x02, 0x00, 0x01, 0x4e, 0x01, 0xff, 0x01, 0xf5, 0x09, 0x00, + 0x01, 0x02, 0x02, 0xff, 0x01, 0x70, 0x03, 0x00, 0x01, 0x05, 0x01, 0xff, + 0x01, 0xfd, 0x09, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xfa, 0x05, 0x00, + 0x01, 0xef, 0x01, 0xff, 0x01, 0x20, 0x08, 0x00, 0x01, 0x0f, 0x01, 0xff, + 0x01, 0xf1, 0x05, 0x00, 0x01, 0x8f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, + 0x01, 0x4f, 0x01, 0xff, 0x01, 0xa0, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, + 0x01, 0xb0, 0x08, 0x00, 0x01, 0x8f, 0x01, 0xff, 0x01, 0x70, 0x05, 0x00, + 0x01, 0x1f, 0x01, 0xff, 0x01, 0xd0, 0x08, 0x00, 0x01, 0x9f, 0x01, 0xff, + 0x01, 0x40, 0x05, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf0, 0x08, 0x00, + 0x01, 0xaf, 0x01, 0xff, 0x01, 0x30, 0x05, 0x00, 0x01, 0x0e, 0x01, 0xff, + 0x01, 0xf0, 0x08, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0x30, 0x05, 0x00, + 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf0, 0x08, 0x00, 0x01, 0x9f, 0x01, 0xff, + 0x01, 0x40, 0x05, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xe0, 0x08, 0x00, + 0x01, 0x8f, 0x01, 0xff, 0x01, 0x70, 0x05, 0x00, 0x01, 0x2f, 0x01, 0xff, + 0x01, 0xd0, 0x08, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xa0, 0x05, 0x00, + 0x01, 0x6f, 0x01, 0xff, 0x01, 0x90, 0x08, 0x00, 0x01, 0x0f, 0x01, 0xff, + 0x01, 0xf1, 0x05, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x08, 0x00, + 0x01, 0x09, 0x01, 0xff, 0x01, 0xf9, 0x04, 0x00, 0x01, 0x05, 0x01, 0xff, + 0x01, 0xfe, 0x09, 0x00, 0x01, 0x02, 0x02, 0xff, 0x01, 0x60, 0x03, 0x00, + 0x01, 0x3e, 0x01, 0xff, 0x01, 0xf6, 0x0a, 0x00, 0x01, 0x7f, 0x01, 0xff, + 0x01, 0xf9, 0x01, 0x20, 0x01, 0x00, 0x01, 0x07, 0x02, 0xff, 0x01, 0xb0, + 0x0a, 0x00, 0x01, 0x09, 0x02, 0xff, 0x01, 0xfd, 0x01, 0xbd, 0x02, 0xff, + 0x01, 0xfd, 0x01, 0x10, 0x0b, 0x00, 0x01, 0x7f, 0x05, 0xff, 0x01, 0xb0, + 0x0c, 0x00, 0x01, 0x02, 0x01, 0xae, 0x03, 0xff, 0x01, 0xb4, 0x0f, 0x00, + 0x01, 0x35, 0x01, 0x65, 0x01, 0x40, 0xb6, 0x00, + + /* 15 LRG_THORN */ + 0x9a, 0x00, 0x02, 0x55, 0x11, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, + 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, + 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, + 0x05, 0xff, 0x01, 0xed, 0x01, 0xa7, 0x01, 0x10, 0x0b, 0x00, 0x07, 0xff, + 0x01, 0xfa, 0x01, 0x10, 0x0a, 0x00, 0x08, 0xff, 0x01, 0xe2, 0x0a, 0x00, + 0x02, 0xff, 0x01, 0x65, 0x01, 0x55, 0x01, 0x56, 0x01, 0x7a, 0x02, 0xff, + 0x01, 0xfe, 0x01, 0x10, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, 0x03, 0x00, + 0x01, 0x1b, 0x02, 0xff, 0x01, 0x80, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0xf0, 0x09, 0x00, 0x02, 0xff, - 0x01, 0x20, 0x03, 0x00, 0x01, 0x1b, 0x02, 0xff, 0x01, 0x80, 0x09, 0x00, - 0x02, 0xff, 0x01, 0x65, 0x02, 0x55, 0x01, 0x7a, 0x02, 0xff, 0x01, 0xfe, - 0x01, 0x10, 0x09, 0x00, 0x08, 0xff, 0x01, 0xe2, 0x0a, 0x00, 0x07, 0xff, - 0x01, 0xfa, 0x01, 0x10, 0x0a, 0x00, 0x05, 0xff, 0x01, 0xed, 0x01, 0xa7, - 0x01, 0x10, 0x0b, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, - 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, - 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, - 0x01, 0x20, 0x10, 0x00, 0x02, 0xcc, 0x01, 0x10, 0xff, 0x00, 0x53, 0x00, - 0x01, 0x02, 0x01, 0x99, 0x01, 0x94, 0x10, 0x00, 0x01, 0x03, 0x01, 0xff, - 0x01, 0xf7, 0x10, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, 0x10, 0x00, - 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, 0x10, 0x00, 0x01, 0x03, 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0x02, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0x0d, + 0x01, 0xff, 0x01, 0xf7, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, 0x04, 0x00, + 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf6, 0x09, 0x00, 0x02, 0xff, 0x01, 0x20, + 0x04, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xf3, 0x09, 0x00, 0x02, 0xff, + 0x01, 0x20, 0x04, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0xf0, 0x09, 0x00, + 0x02, 0xff, 0x01, 0x20, 0x03, 0x00, 0x01, 0x1b, 0x02, 0xff, 0x01, 0x80, + 0x09, 0x00, 0x02, 0xff, 0x01, 0x65, 0x02, 0x55, 0x01, 0x7a, 0x02, 0xff, + 0x01, 0xfe, 0x01, 0x10, 0x09, 0x00, 0x08, 0xff, 0x01, 0xe2, 0x0a, 0x00, + 0x07, 0xff, 0x01, 0xfa, 0x01, 0x10, 0x0a, 0x00, 0x05, 0xff, 0x01, 0xed, + 0x01, 0xa7, 0x01, 0x10, 0x0b, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, + 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, + 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, + 0x02, 0xff, 0x01, 0x20, 0x10, 0x00, 0x02, 0xcc, 0x01, 0x10, 0xcc, 0x00, + + /* 16 SML_THORN */ + 0x86, 0x00, 0x01, 0x02, 0x01, 0x99, 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0x50, 0x03, 0x00, 0x01, 0x43, - 0xff, 0x00, 0xff, 0x00, 0x38, 0x00, 0x01, 0xad, 0x01, 0xdd, 0x01, 0x40, + 0x02, 0x00, 0x01, 0x13, 0x01, 0x54, 0x01, 0x20, 0x0b, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf7, 0x01, 0x00, 0x01, 0x5c, 0x02, 0xff, 0x01, 0xfd, + 0x01, 0x70, 0x0a, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, 0x01, 0x0b, + 0x04, 0xff, 0x01, 0xfd, 0x01, 0x20, 0x09, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf7, 0x01, 0xaf, 0x01, 0xff, 0x01, 0xec, 0x01, 0xdf, 0x02, 0xff, + 0x01, 0xe1, 0x09, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xfd, 0x01, 0xff, + 0x01, 0xc3, 0x02, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0xfc, 0x09, 0x00, + 0x01, 0x03, 0x02, 0xff, 0x01, 0xfa, 0x03, 0x00, 0x01, 0x02, 0x01, 0xef, + 0x01, 0xff, 0x01, 0x60, 0x08, 0x00, 0x01, 0x03, 0x02, 0xff, 0x01, 0xe0, + 0x04, 0x00, 0x01, 0x5f, 0x01, 0xff, 0x01, 0xd0, 0x08, 0x00, 0x01, 0x03, + 0x02, 0xff, 0x01, 0x60, 0x04, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xf3, + 0x08, 0x00, 0x01, 0x03, 0x02, 0xff, 0x05, 0x00, 0x01, 0x06, 0x01, 0xff, + 0x01, 0xf7, 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xfc, 0x05, 0x00, + 0x01, 0x02, 0x01, 0xff, 0x01, 0xfb, 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf9, 0x06, 0x00, 0x01, 0xff, 0x01, 0xfd, 0x08, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf8, 0x06, 0x00, 0x01, 0xef, 0x01, 0xfe, 0x08, 0x00, + 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x06, 0x00, 0x01, 0xef, 0x01, 0xff, + 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf8, 0x06, 0x00, 0x01, 0xef, + 0x01, 0xfe, 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf9, 0x06, 0x00, + 0x01, 0xff, 0x01, 0xfd, 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xfc, + 0x05, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xfb, 0x08, 0x00, 0x01, 0x03, + 0x02, 0xff, 0x05, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf8, 0x08, 0x00, + 0x01, 0x03, 0x02, 0xff, 0x01, 0x60, 0x04, 0x00, 0x01, 0x0c, 0x01, 0xff, + 0x01, 0xf3, 0x08, 0x00, 0x01, 0x03, 0x02, 0xff, 0x01, 0xd0, 0x04, 0x00, + 0x01, 0x5f, 0x01, 0xff, 0x01, 0xd0, 0x08, 0x00, 0x01, 0x03, 0x02, 0xff, + 0x01, 0xfa, 0x03, 0x00, 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, 0x01, 0x60, + 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xfd, 0x01, 0xff, 0x01, 0xb3, + 0x02, 0x00, 0x01, 0x6e, 0x01, 0xff, 0x01, 0xfc, 0x09, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf7, 0x01, 0xbf, 0x01, 0xff, 0x01, 0xec, 0x01, 0xcf, + 0x02, 0xff, 0x01, 0xe2, 0x09, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, + 0x01, 0x0b, 0x04, 0xff, 0x01, 0xfd, 0x01, 0x20, 0x09, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf7, 0x01, 0x00, 0x01, 0x6c, 0x02, 0xff, 0x01, 0xfe, + 0x01, 0x70, 0x0a, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, 0x02, 0x00, + 0x01, 0x23, 0x01, 0x54, 0x01, 0x20, 0x0b, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf7, 0x10, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, 0x10, 0x00, + 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, 0x10, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf7, 0x10, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, 0x10, 0x00, + 0x01, 0x03, 0x01, 0xff, 0x01, 0xf7, 0x10, 0x00, 0x01, 0x03, 0x01, 0xff, + 0x01, 0xf7, 0x10, 0x00, 0x01, 0x01, 0x01, 0x66, 0x01, 0x63, 0x22, 0x00, +#endif // TOUCH_UI_UTF8_SCANDINAVIAN + +#if ENABLED(TOUCH_UI_UTF8_PUNCTUATION) + /* 17 LEFT_DBL_QUOTE */ + 0xff, 0x00, 0x4a, 0x00, 0x01, 0x30, 0x03, 0x00, 0x01, 0x02, 0x0d, 0x00, + 0x01, 0x08, 0x01, 0xa0, 0x02, 0x00, 0x01, 0x01, 0x01, 0xc6, 0x0d, 0x00, + 0x01, 0xaf, 0x01, 0xa0, 0x02, 0x00, 0x01, 0x1d, 0x01, 0xf6, 0x0c, 0x00, + 0x01, 0x1c, 0x01, 0xff, 0x01, 0xa0, 0x01, 0x00, 0x01, 0x02, 0x01, 0xef, + 0x01, 0xf6, 0x0b, 0x00, 0x01, 0x01, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x50, + 0x01, 0x00, 0x01, 0x3e, 0x01, 0xff, 0x01, 0xe2, 0x0b, 0x00, 0x01, 0x2e, + 0x01, 0xff, 0x01, 0xf4, 0x01, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xfd, + 0x01, 0x20, 0x0a, 0x00, 0x01, 0x04, 0x01, 0xef, 0x01, 0xfe, 0x01, 0x30, + 0x01, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0xd1, 0x0b, 0x00, 0x01, 0x5f, + 0x01, 0xff, 0x01, 0xd2, 0x01, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xfb, + 0x0b, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xfc, 0x01, 0x10, 0x01, 0x00, + 0x01, 0xaf, 0x01, 0xff, 0x01, 0xa0, 0x0b, 0x00, 0x01, 0x0c, 0x01, 0xff, + 0x01, 0xd0, 0x02, 0x00, 0x01, 0xff, 0x01, 0xfa, 0x0c, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xf8, 0x02, 0x00, 0x01, 0xef, 0x01, 0xff, 0x01, 0x50, + 0x0c, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0xa0, 0x01, 0x00, 0x01, 0x1c, + 0x01, 0xff, 0x01, 0xf6, 0x0c, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xfb, + 0x02, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x90, 0x0c, 0x00, 0x01, 0x6f, + 0x01, 0xff, 0x01, 0xd1, 0x01, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xfa, + 0x0c, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xfd, 0x01, 0x20, 0x01, 0x00, + 0x01, 0x8f, 0x01, 0xff, 0x01, 0xb0, 0x0c, 0x00, 0x01, 0x4f, 0x01, 0xff, + 0x01, 0xa0, 0x01, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf6, 0x0c, 0x00, + 0x01, 0x02, 0x01, 0xef, 0x01, 0xa0, 0x02, 0x00, 0x01, 0x5f, 0x01, 0xf6, + 0x0d, 0x00, 0x01, 0x1d, 0x01, 0xa0, 0x02, 0x00, 0x01, 0x04, 0x01, 0xe6, + 0x0d, 0x00, 0x01, 0x01, 0x01, 0x60, 0x03, 0x00, 0x01, 0x24, 0xff, 0x00, + + /* 18 RIGHT_DBL_QUOTE */ + 0xff, 0x00, 0x46, 0x00, 0x01, 0x20, 0x03, 0x00, 0x01, 0x20, 0x0d, 0x00, + 0x01, 0x01, 0x01, 0xe3, 0x03, 0x00, 0x01, 0x5d, 0x01, 0x10, 0x0c, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0x50, 0x02, 0x00, 0x01, 0x5f, 0x01, 0xe2, + 0x0c, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf6, 0x02, 0x00, 0x01, 0x5f, + 0x01, 0xfe, 0x01, 0x30, 0x0c, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x80, + 0x01, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0xf5, 0x0c, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xfa, 0x01, 0x00, 0x01, 0x01, 0x01, 0xcf, 0x01, 0xff, + 0x01, 0x60, 0x0c, 0x00, 0x01, 0x8f, 0x01, 0xff, 0x01, 0xb0, 0x01, 0x00, + 0x01, 0x0b, 0x01, 0xff, 0x01, 0xf9, 0x0c, 0x00, 0x01, 0x06, 0x01, 0xff, + 0x01, 0xfc, 0x01, 0x10, 0x01, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0xa0, + 0x0c, 0x00, 0x01, 0x5f, 0x01, 0xff, 0x01, 0xd1, 0x01, 0x00, 0x01, 0x08, + 0x01, 0xff, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xf5, + 0x02, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x10, 0x0b, 0x00, 0x01, 0x2d, + 0x01, 0xff, 0x01, 0xf3, 0x01, 0x00, 0x01, 0x04, 0x01, 0xff, 0x01, 0xfe, + 0x01, 0x10, 0x0a, 0x00, 0x01, 0x03, 0x01, 0xef, 0x01, 0xff, 0x01, 0x40, + 0x01, 0x00, 0x01, 0x5f, 0x01, 0xff, 0x01, 0xd2, 0x0b, 0x00, 0x01, 0x4f, + 0x01, 0xff, 0x01, 0xe3, 0x01, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xfc, + 0x01, 0x10, 0x0a, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xfd, 0x01, 0x10, + 0x01, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0xb0, 0x0b, 0x00, 0x01, 0x6f, + 0x01, 0xff, 0x01, 0xc1, 0x01, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf9, + 0x0b, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xfa, 0x02, 0x00, 0x01, 0x5f, + 0x01, 0xff, 0x01, 0x70, 0x0b, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0x90, + 0x02, 0x00, 0x01, 0x5f, 0x01, 0xf6, 0x0c, 0x00, 0x01, 0x01, 0x01, 0xf8, + 0x03, 0x00, 0x01, 0x5f, 0x01, 0x40, 0x0c, 0x00, 0x01, 0x01, 0x01, 0x50, + 0x03, 0x00, 0x01, 0x43, 0xff, 0x00, 0x04, 0x00, + + /* 19 INV_EXCLAMATION */ + 0xff, 0x00, 0x34, 0x00, 0x01, 0xad, 0x01, 0xdd, 0x01, 0x40, 0x10, 0x00, + 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, + 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, + 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0x34, 0x01, 0x44, + 0x01, 0x10, 0x49, 0x00, 0x01, 0x02, 0x01, 0x22, 0x11, 0x00, 0x01, 0x6f, + 0x01, 0xff, 0x11, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x11, 0x00, 0x01, 0x7f, + 0x01, 0xff, 0x01, 0x10, 0x10, 0x00, 0x01, 0x8f, 0x01, 0xff, 0x01, 0x20, + 0x10, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x30, 0x10, 0x00, 0x01, 0xaf, + 0x01, 0xff, 0x01, 0x30, 0x10, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x40, + 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, + 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, + 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, + 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, + 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, + 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0x34, - 0x01, 0x44, 0x01, 0x10, 0x49, 0x00, 0x01, 0x02, 0x01, 0x22, 0x11, 0x00, - 0x01, 0x6f, 0x01, 0xff, 0x11, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x11, 0x00, - 0x01, 0x7f, 0x01, 0xff, 0x01, 0x10, 0x10, 0x00, 0x01, 0x8f, 0x01, 0xff, - 0x01, 0x20, 0x10, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x30, 0x10, 0x00, - 0x01, 0xaf, 0x01, 0xff, 0x01, 0x30, 0x10, 0x00, 0x01, 0xbf, 0x01, 0xff, - 0x01, 0x40, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, - 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, - 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, - 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, - 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, - 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, - 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, - 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, - 0x01, 0x50, 0x10, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, - 0x01, 0x34, 0x01, 0x44, 0x01, 0x10, 0xff, 0x00, 0x69, 0x00, 0x02, 0xdd, - 0x11, 0x00, 0x02, 0xff, 0x11, 0x00, 0x02, 0xff, 0x11, 0x00, 0x02, 0xff, - 0x11, 0x00, 0x02, 0xff, 0x11, 0x00, 0x02, 0x44, 0x37, 0x00, 0x01, 0xbc, - 0x01, 0xcb, 0x11, 0x00, 0x01, 0xef, 0x01, 0xfe, 0x11, 0x00, 0x01, 0xef, - 0x01, 0xfe, 0x11, 0x00, 0x01, 0xef, 0x01, 0xfe, 0x11, 0x00, 0x01, 0xff, - 0x01, 0xfd, 0x10, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xfb, 0x10, 0x00, - 0x01, 0x0c, 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0xaf, 0x01, 0xff, - 0x01, 0xd0, 0x0f, 0x00, 0x01, 0x0a, 0x02, 0xff, 0x01, 0x30, 0x0f, 0x00, - 0x01, 0xaf, 0x01, 0xff, 0x01, 0xf4, 0x0f, 0x00, 0x01, 0x09, 0x02, 0xff, - 0x01, 0x40, 0x0f, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x01, 0xf4, 0x0f, 0x00, - 0x01, 0x03, 0x02, 0xff, 0x01, 0x40, 0x0f, 0x00, 0x01, 0x0a, 0x01, 0xff, - 0x01, 0xf8, 0x10, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, - 0x01, 0x1f, 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x0f, 0x01, 0xff, - 0x01, 0xf2, 0x10, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf8, 0x04, 0x00, - 0x01, 0x05, 0x01, 0xd0, 0x0a, 0x00, 0x01, 0x08, 0x02, 0xff, 0x01, 0x70, - 0x02, 0x00, 0x01, 0x05, 0x01, 0xcf, 0x01, 0xf0, 0x0a, 0x00, 0x01, 0x01, - 0x01, 0xef, 0x01, 0xff, 0x01, 0xfe, 0x01, 0x98, 0x01, 0x8b, 0x02, 0xff, - 0x01, 0xf0, 0x0b, 0x00, 0x01, 0x3f, 0x06, 0xff, 0x01, 0xc0, 0x0b, 0x00, - 0x01, 0x02, 0x01, 0xcf, 0x04, 0xff, 0x01, 0xc5, 0x0d, 0x00, 0x01, 0x03, - 0x01, 0x8b, 0x01, 0xcc, 0x01, 0xb9, 0x01, 0x62, 0xe2, 0x00, 0x01, 0x01, - 0x01, 0x32, 0x11, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x11, 0x00, 0x01, 0x05, - 0x01, 0xfb, 0x11, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x11, 0x00, 0x01, 0x05, - 0x01, 0xfc, 0x11, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x11, 0x00, 0x01, 0x39, - 0x01, 0xfd, 0x01, 0x42, 0x0e, 0x00, 0x01, 0x05, 0x01, 0xbf, 0x03, 0xff, - 0x01, 0xfb, 0x01, 0x50, 0x0b, 0x00, 0x01, 0x03, 0x01, 0xcf, 0x05, 0xff, - 0x01, 0xf6, 0x0b, 0x00, 0x01, 0x4f, 0x02, 0xff, 0x02, 0xfe, 0x01, 0xce, - 0x01, 0xff, 0x01, 0xf6, 0x0a, 0x00, 0x01, 0x02, 0x02, 0xff, 0x01, 0xe6, - 0x01, 0x05, 0x01, 0xfc, 0x01, 0x00, 0x01, 0x38, 0x01, 0xe6, 0x0a, 0x00, - 0x01, 0x0c, 0x01, 0xff, 0x01, 0xfd, 0x01, 0x10, 0x01, 0x05, 0x01, 0xfc, - 0x02, 0x00, 0x01, 0x02, 0x0a, 0x00, 0x01, 0x5f, 0x01, 0xff, 0x01, 0xe1, - 0x01, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0d, 0x00, 0x01, 0xcf, 0x01, 0xff, - 0x01, 0x60, 0x01, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0d, 0x00, 0x02, 0xff, - 0x02, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0c, 0x00, 0x01, 0x04, 0x01, 0xff, - 0x01, 0xfb, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0c, 0x00, 0x01, 0x06, - 0x01, 0xff, 0x01, 0xf8, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0c, 0x00, - 0x01, 0x07, 0x01, 0xff, 0x01, 0xf7, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfb, - 0x0c, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xf6, 0x02, 0x00, 0x01, 0x05, + 0x01, 0x44, 0x01, 0x10, 0x33, 0x00, + + /* 20 INV_QUESTION */ + 0xff, 0x00, 0x36, 0x00, 0x02, 0xdd, 0x11, 0x00, 0x02, 0xff, 0x11, 0x00, + 0x02, 0xff, 0x11, 0x00, 0x02, 0xff, 0x11, 0x00, 0x02, 0xff, 0x11, 0x00, + 0x02, 0x44, 0x37, 0x00, 0x01, 0xbc, 0x01, 0xcb, 0x11, 0x00, 0x01, 0xef, + 0x01, 0xfe, 0x11, 0x00, 0x01, 0xef, 0x01, 0xfe, 0x11, 0x00, 0x01, 0xef, + 0x01, 0xfe, 0x11, 0x00, 0x01, 0xff, 0x01, 0xfd, 0x10, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xfb, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xf6, + 0x10, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0xd0, 0x0f, 0x00, 0x01, 0x0a, + 0x02, 0xff, 0x01, 0x30, 0x0f, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0xf4, + 0x0f, 0x00, 0x01, 0x09, 0x02, 0xff, 0x01, 0x40, 0x0f, 0x00, 0x01, 0x7f, + 0x01, 0xff, 0x01, 0xf4, 0x0f, 0x00, 0x01, 0x03, 0x02, 0xff, 0x01, 0x40, + 0x0f, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf8, 0x10, 0x00, 0x01, 0x0f, + 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x01, 0xf0, + 0x10, 0x00, 0x01, 0x0f, 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, 0x01, 0x0e, + 0x01, 0xff, 0x01, 0xf8, 0x04, 0x00, 0x01, 0x05, 0x01, 0xd0, 0x0a, 0x00, + 0x01, 0x08, 0x02, 0xff, 0x01, 0x70, 0x02, 0x00, 0x01, 0x05, 0x01, 0xcf, + 0x01, 0xf0, 0x0a, 0x00, 0x01, 0x01, 0x01, 0xef, 0x01, 0xff, 0x01, 0xfe, + 0x01, 0x98, 0x01, 0x8b, 0x02, 0xff, 0x01, 0xf0, 0x0b, 0x00, 0x01, 0x3f, + 0x06, 0xff, 0x01, 0xc0, 0x0b, 0x00, 0x01, 0x02, 0x01, 0xcf, 0x04, 0xff, + 0x01, 0xc5, 0x0d, 0x00, 0x01, 0x03, 0x01, 0x8b, 0x01, 0xcc, 0x01, 0xb9, + 0x01, 0x62, 0x31, 0x00, +#endif // TOUCH_UI_UTF8_PUNCTUATION + +#if ENABLED(TOUCH_UI_UTF8_CURRENCY) + /* 21 CENT_SIGN */ + 0xb1, 0x00, 0x01, 0x01, 0x01, 0x32, 0x11, 0x00, 0x01, 0x05, 0x01, 0xfb, + 0x11, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x11, 0x00, 0x01, 0x05, 0x01, 0xfb, + 0x11, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x11, 0x00, 0x01, 0x05, 0x01, 0xfc, + 0x11, 0x00, 0x01, 0x39, 0x01, 0xfd, 0x01, 0x42, 0x0e, 0x00, 0x01, 0x05, + 0x01, 0xbf, 0x03, 0xff, 0x01, 0xfb, 0x01, 0x50, 0x0b, 0x00, 0x01, 0x03, + 0x01, 0xcf, 0x05, 0xff, 0x01, 0xf6, 0x0b, 0x00, 0x01, 0x4f, 0x02, 0xff, + 0x02, 0xfe, 0x01, 0xce, 0x01, 0xff, 0x01, 0xf6, 0x0a, 0x00, 0x01, 0x02, + 0x02, 0xff, 0x01, 0xe6, 0x01, 0x05, 0x01, 0xfc, 0x01, 0x00, 0x01, 0x38, + 0x01, 0xe6, 0x0a, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xfd, 0x01, 0x10, + 0x01, 0x05, 0x01, 0xfc, 0x02, 0x00, 0x01, 0x02, 0x0a, 0x00, 0x01, 0x5f, + 0x01, 0xff, 0x01, 0xe1, 0x01, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0d, 0x00, + 0x01, 0xcf, 0x01, 0xff, 0x01, 0x60, 0x01, 0x00, 0x01, 0x05, 0x01, 0xfc, + 0x0d, 0x00, 0x02, 0xff, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0c, 0x00, + 0x01, 0x04, 0x01, 0xff, 0x01, 0xfb, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfc, + 0x0c, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf8, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0c, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf7, 0x02, 0x00, - 0x01, 0x05, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf9, - 0x02, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x03, 0x01, 0xff, - 0x01, 0xfc, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x0d, 0x00, 0x02, 0xff, - 0x01, 0x10, 0x01, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x0d, 0x00, 0x01, 0xaf, - 0x01, 0xff, 0x01, 0x80, 0x01, 0x00, 0x01, 0x05, 0x01, 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0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0xf2, 0x05, 0x00, - 0x01, 0x0d, 0x01, 0xff, 0x01, 0xe0, 0x08, 0x00, 0x01, 0x02, 0x01, 0xff, - 0x01, 0xfa, 0x05, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0x60, 0x09, 0x00, - 0x01, 0xaf, 0x01, 0xff, 0x01, 0x30, 0x04, 0x00, 0x01, 0xef, 0x01, 0xfd, - 0x0a, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x01, 0xc0, 0x03, 0x00, 0x01, 0x07, - 0x01, 0xff, 0x01, 0xf5, 0x0a, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xf4, - 0x03, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x01, 0xc0, 0x0a, 0x00, 0x01, 0x01, - 0x01, 0xef, 0x01, 0xfd, 0x03, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x40, - 0x0b, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x01, 0x50, 0x01, 0x00, 0x01, 0x02, - 0x01, 0xff, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xe0, - 0x01, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf3, 0x0c, 0x00, 0x01, 0x06, - 0x01, 0xff, 0x01, 0xf7, 0x01, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xa0, - 0x0a, 0x00, 0x01, 0x2a, 0x02, 0xaa, 0x01, 0xff, 0x01, 0xfe, 0x01, 0x10, - 0x01, 0xbf, 0x01, 0xff, 0x01, 0xca, 0x01, 0xaa, 0x01, 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0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, - 0x01, 0x08, 0x01, 0x99, 0x01, 0x91, 0xc9, 0x00 + 0x01, 0x05, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xf6, + 0x02, 0x00, 0x01, 0x05, 0x01, 0xfc, 0x0c, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf7, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x06, + 0x01, 0xff, 0x01, 0xf9, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x0c, 0x00, + 0x01, 0x03, 0x01, 0xff, 0x01, 0xfc, 0x02, 0x00, 0x01, 0x05, 0x01, 0xfb, + 0x0d, 0x00, 0x02, 0xff, 0x01, 0x10, 0x01, 0x00, 0x01, 0x05, 0x01, 0xfb, + 0x0d, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0x80, 0x01, 0x00, 0x01, 0x05, + 0x01, 0xfb, 0x0d, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xf3, 0x01, 0x00, + 0x01, 0x05, 0x01, 0xfb, 0x0d, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0xfe, + 0x01, 0x30, 0x01, 0x05, 0x01, 0xfb, 0x02, 0x00, 0x01, 0x33, 0x0a, 0x00, + 0x01, 0x01, 0x01, 0xef, 0x01, 0xff, 0x01, 0xf9, 0x01, 0x35, 0x01, 0xfb, + 0x01, 0x02, 0x01, 0x6c, 0x01, 0xf6, 0x0b, 0x00, 0x01, 0x2d, 0x06, 0xff, + 0x01, 0xf6, 0x0b, 0x00, 0x01, 0x01, 0x01, 0x9f, 0x05, 0xff, 0x01, 0xf5, + 0x0c, 0x00, 0x01, 0x02, 0x01, 0x8d, 0x03, 0xff, 0x01, 0xc7, 0x01, 0x20, + 0x0e, 0x00, 0x01, 0x06, 0x01, 0xfc, 0x01, 0x20, 0x10, 0x00, 0x01, 0x05, + 0x01, 0xfb, 0x11, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x11, 0x00, 0x01, 0x05, + 0x01, 0xfb, 0x11, 0x00, 0x01, 0x05, 0x01, 0xfb, 0x11, 0x00, 0x01, 0x05, + 0x01, 0xfb, 0x57, 0x00, + + /* 22 POUND_SIGN */ + 0x9e, 0x00, 0x01, 0x6b, 0x01, 0xdf, 0x01, 0xfd, 0x01, 0xc9, 0x01, 0x40, + 0x0d, 0x00, 0x01, 0x6e, 0x05, 0xff, 0x01, 0x30, 0x0b, 0x00, 0x01, 0x07, + 0x06, 0xff, 0x01, 0x30, 0x0b, 0x00, 0x01, 0x3f, 0x01, 0xff, 0x01, 0xfe, + 0x01, 0x85, 0x01, 0x34, 0x01, 0x7b, 0x01, 0xff, 0x01, 0x30, 0x0b, 0x00, + 0x01, 0xaf, 0x01, 0xff, 0x01, 0xc1, 0x03, 0x00, 0x01, 0x18, 0x01, 0x30, + 0x0a, 0x00, 0x01, 0x01, 0x02, 0xff, 0x01, 0x30, 0x0f, 0x00, 0x01, 0x04, + 0x01, 0xff, 0x01, 0xfd, 0x10, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xfa, + 0x10, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xf8, 0x10, 0x00, 0x01, 0x09, + 0x01, 0xff, 0x01, 0xf7, 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, + 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, + 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, 0x0e, 0x00, 0x01, 0x0a, + 0x07, 0xff, 0x01, 0xf4, 0x0a, 0x00, 0x01, 0x0a, 0x07, 0xff, 0x01, 0xf4, + 0x0a, 0x00, 0x01, 0x08, 0x01, 0xdd, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xfe, + 0x03, 0xdd, 0x01, 0xd4, 0x0c, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, + 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, + 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, + 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xf6, 0x0e, 0x00, 0x01, 0x4b, 0x01, 0xbb, 0x01, 0xbe, + 0x01, 0xff, 0x01, 0xfd, 0x05, 0xbb, 0x01, 0x70, 0x08, 0x00, 0x01, 0x6f, + 0x09, 0xff, 0x01, 0xa0, 0x08, 0x00, 0x01, 0x6f, 0x09, 0xff, 0x01, 0xa0, + 0x08, 0x00, 0x01, 0x4a, 0x09, 0xaa, 0x01, 0x60, 0xc5, 0x00, + + /* 23 CURRENCY_SIGN */ + 0xff, 0x00, 0x0d, 0x00, 0x01, 0x30, 0x07, 0x00, 0x01, 0x01, 0x01, 0x40, + 0x08, 0x00, 0x01, 0x0b, 0x01, 0xf5, 0x07, 0x00, 0x01, 0x1d, 0x01, 0xf4, + 0x08, 0x00, 0x01, 0xbf, 0x01, 0xff, 0x01, 0x40, 0x05, 0x00, 0x01, 0x01, + 0x01, 0xdf, 0x01, 0xff, 0x01, 0x30, 0x07, 0x00, 0x01, 0x5f, 0x01, 0xff, + 0x01, 0xf4, 0x01, 0x00, 0x01, 0x6b, 0x01, 0xdd, 0x01, 0xc8, 0x01, 0x20, + 0x01, 0x1d, 0x01, 0xff, 0x01, 0xfa, 0x08, 0x00, 0x01, 0x05, 0x02, 0xff, + 0x01, 0x8e, 0x03, 0xff, 0x01, 0xfa, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xa0, + 0x09, 0x00, 0x01, 0x5f, 0x07, 0xff, 0x01, 0xfa, 0x0a, 0x00, 0x01, 0x05, + 0x02, 0xff, 0x01, 0xe9, 0x01, 0x55, 0x01, 0x7c, 0x02, 0xff, 0x01, 0xa0, + 0x0a, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0xfb, 0x01, 0x10, 0x02, 0x00, + 0x01, 0x6f, 0x01, 0xff, 0x01, 0xa0, 0x0a, 0x00, 0x01, 0x0b, 0x01, 0xff, + 0x01, 0xc0, 0x03, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf2, 0x0a, 0x00, + 0x01, 0x1f, 0x01, 0xff, 0x01, 0x30, 0x04, 0x00, 0x01, 0xdf, 0x01, 0xf7, + 0x0a, 0x00, 0x01, 0x4f, 0x01, 0xfd, 0x05, 0x00, 0x01, 0x8f, 0x01, 0xfa, + 0x0a, 0x00, 0x01, 0x6f, 0x01, 0xfc, 0x05, 0x00, 0x01, 0x6f, 0x01, 0xfc, + 0x0a, 0x00, 0x01, 0x5f, 0x01, 0xfc, 0x05, 0x00, 0x01, 0x7f, 0x01, 0xfb, + 0x0a, 0x00, 0x01, 0x3f, 0x01, 0xff, 0x01, 0x10, 0x04, 0x00, 0x01, 0xbf, + 0x01, 0xf8, 0x0a, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0x80, 0x03, 0x00, + 0x01, 0x03, 0x01, 0xff, 0x01, 0xf3, 0x0a, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf5, 0x03, 0x00, 0x01, 0x1d, 0x01, 0xff, 0x01, 0xc0, 0x0a, 0x00, + 0x01, 0x01, 0x02, 0xff, 0x01, 0x92, 0x01, 0x00, 0x01, 0x16, 0x01, 0xef, + 0x01, 0xff, 0x01, 0x60, 0x0a, 0x00, 0x01, 0x1d, 0x03, 0xff, 0x01, 0xfe, + 0x03, 0xff, 0x01, 0xf4, 0x09, 0x00, 0x01, 0x01, 0x01, 0xdf, 0x05, 0xff, + 0x01, 0xfe, 0x02, 0xff, 0x01, 0x40, 0x08, 0x00, 0x01, 0x1d, 0x01, 0xff, + 0x01, 0xfa, 0x01, 0x06, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xfe, 0x01, 0x81, + 0x01, 0x5f, 0x01, 0xff, 0x01, 0xf4, 0x08, 0x00, 0x01, 0xcf, 0x01, 0xff, + 0x01, 0xa0, 0x01, 0x00, 0x01, 0x01, 0x01, 0x44, 0x01, 0x20, 0x01, 0x00, + 0x01, 0x05, 0x02, 0xff, 0x01, 0x20, 0x07, 0x00, 0x01, 0x4f, 0x01, 0xfa, + 0x07, 0x00, 0x01, 0x4f, 0x01, 0xf8, 0x08, 0x00, 0x01, 0x05, 0x01, 0xa0, + 0x07, 0x00, 0x01, 0x05, 0x01, 0x80, 0xeb, 0x00, + + /* 24 YEN_SIGN */ + 0x98, 0x00, 0x01, 0x01, 0x01, 0x88, 0x01, 0x85, 0x07, 0x00, 0x01, 0x38, + 0x01, 0x88, 0x01, 0x40, 0x07, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x10, + 0x06, 0x00, 0x01, 0xcf, 0x01, 0xff, 0x01, 0x10, 0x07, 0x00, 0x01, 0x3f, + 0x01, 0xff, 0x01, 0x90, 0x05, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xf8, + 0x08, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0xf2, 0x05, 0x00, 0x01, 0x0d, + 0x01, 0xff, 0x01, 0xe0, 0x08, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xfa, + 0x05, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0x60, 0x09, 0x00, 0x01, 0xaf, + 0x01, 0xff, 0x01, 0x30, 0x04, 0x00, 0x01, 0xef, 0x01, 0xfd, 0x0a, 0x00, + 0x01, 0x1f, 0x01, 0xff, 0x01, 0xc0, 0x03, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf5, 0x0a, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xf4, 0x03, 0x00, + 0x01, 0x1f, 0x01, 0xff, 0x01, 0xc0, 0x0a, 0x00, 0x01, 0x01, 0x01, 0xef, + 0x01, 0xfd, 0x03, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x40, 0x0b, 0x00, + 0x01, 0x7f, 0x01, 0xff, 0x01, 0x50, 0x01, 0x00, 0x01, 0x02, 0x01, 0xff, + 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xe0, 0x01, 0x00, + 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf3, 0x0c, 0x00, 0x01, 0x06, 0x01, 0xff, + 0x01, 0xf7, 0x01, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xa0, 0x0a, 0x00, + 0x01, 0x2a, 0x02, 0xaa, 0x01, 0xff, 0x01, 0xfe, 0x01, 0x10, 0x01, 0xbf, + 0x01, 0xff, 0x01, 0xca, 0x01, 0xaa, 0x01, 0xa5, 0x08, 0x00, 0x01, 0x4f, + 0x04, 0xff, 0x01, 0x83, 0x04, 0xff, 0x01, 0xf8, 0x08, 0x00, 0x01, 0x3c, + 0x02, 0xcc, 0x01, 0xce, 0x01, 0xff, 0x01, 0xfd, 0x01, 0xff, 0x01, 0xfc, + 0x02, 0xcc, 0x01, 0xc6, 0x0b, 0x00, 0x01, 0x03, 0x03, 0xff, 0x01, 0x70, + 0x0f, 0x00, 0x01, 0xaf, 0x01, 0xff, 0x01, 0xfe, 0x10, 0x00, 0x01, 0x2f, + 0x01, 0xff, 0x01, 0xf5, 0x0c, 0x00, 0x01, 0x01, 0x03, 0x11, 0x01, 0x1e, + 0x01, 0xff, 0x01, 0xf3, 0x03, 0x11, 0x01, 0x10, 0x08, 0x00, 0x01, 0x4f, + 0x09, 0xff, 0x01, 0xf8, 0x08, 0x00, 0x01, 0x4f, 0x09, 0xff, 0x01, 0xf8, + 0x08, 0x00, 0x01, 0x27, 0x03, 0x77, 0x01, 0x7e, 0x01, 0xff, 0x01, 0xf8, + 0x03, 0x77, 0x01, 0x73, 0x0c, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf2, + 0x10, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, 0x01, 0x0e, + 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf2, + 0x10, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, 0x01, 0x0e, + 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf2, + 0x10, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, 0x01, 0x08, + 0x01, 0x99, 0x01, 0x91, 0xc9, 0x00, +#endif // TOUCH_UI_UTF8_CURRENCY + +#if ENABLED(TOUCH_UI_UTF8_SUPERSCRIPTS) + /* 25 SUPERSCRIPT_ONE */ + 0x99, 0x00, 0x01, 0x01, 0x01, 0x36, 0x01, 0x9b, 0x01, 0xbb, 0x01, 0x20, + 0x0e, 0x00, 0x01, 0x3f, 0x03, 0xff, 0x01, 0x20, 0x0e, 0x00, 0x01, 0x3f, + 0x01, 0xfe, 0x01, 0xbe, 0x01, 0xff, 0x01, 0x20, 0x0e, 0x00, 0x01, 0x14, + 0x01, 0x10, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x10, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x20, 0x10, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, + 0x10, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x10, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x20, 0x10, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, + 0x10, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x10, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x20, 0x10, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, + 0x10, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x10, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x20, 0x0f, 0x00, 0x01, 0x11, 0x01, 0x1c, 0x01, 0xff, + 0x01, 0x31, 0x01, 0x11, 0x0d, 0x00, 0x01, 0x0d, 0x05, 0xff, 0x01, 0x40, + 0x0c, 0x00, 0x01, 0x0d, 0x05, 0xff, 0x01, 0x40, 0x0c, 0x00, 0x01, 0x01, + 0x05, 0x22, 0xff, 0x00, 0xc2, 0x00, + + /* 26 SUPERSCRIPT_TWO */ + 0x88, 0x00, 0x01, 0x01, 0x10, 0x00, 0x01, 0x16, 0x01, 0xae, 0x01, 0xff, + 0x01, 0xfd, 0x01, 0x92, 0x0e, 0x00, 0x05, 0xff, 0x01, 0x60, 0x0d, 0x00, + 0x01, 0xfe, 0x01, 0x84, 0x01, 0x22, 0x01, 0x5c, 0x01, 0xff, 0x01, 0xf3, + 0x0d, 0x00, 0x01, 0x50, 0x03, 0x00, 0x01, 0xcf, 0x01, 0xfa, 0x11, 0x00, + 0x01, 0x5f, 0x01, 0xfc, 0x11, 0x00, 0x01, 0x5f, 0x01, 0xfb, 0x11, 0x00, + 0x01, 0xcf, 0x01, 0xf4, 0x10, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x6f, 0x01, 0xfe, 0x01, 0x10, 0x0f, 0x00, 0x01, 0x05, + 0x01, 0xff, 0x01, 0xe2, 0x10, 0x00, 0x01, 0x5f, 0x01, 0xff, 0x01, 0x30, + 0x0f, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xe3, 0x10, 0x00, 0x01, 0x6f, + 0x01, 0xfe, 0x01, 0x20, 0x0f, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xd1, + 0x10, 0x00, 0x01, 0xaf, 0x01, 0xfd, 0x01, 0x43, 0x03, 0x33, 0x0c, 0x00, + 0x01, 0x01, 0x06, 0xff, 0x0c, 0x00, 0x01, 0x01, 0x06, 0xff, 0x0d, 0x00, + 0x06, 0x22, 0xff, 0x00, 0xc2, 0x00, + + /* 27 SUPERSCRIPT_THREE */ + 0x88, 0x00, 0x01, 0x01, 0x01, 0x10, 0x0f, 0x00, 0x01, 0x39, 0x01, 0xce, + 0x02, 0xff, 0x01, 0xb5, 0x0e, 0x00, 0x01, 0x7f, 0x04, 0xff, 0x01, 0xb0, + 0x0d, 0x00, 0x01, 0x6b, 0x01, 0x73, 0x01, 0x22, 0x01, 0x38, 0x01, 0xff, + 0x01, 0xf9, 0x11, 0x00, 0x01, 0x5f, 0x01, 0xff, 0x11, 0x00, 0x01, 0x0f, + 0x01, 0xff, 0x11, 0x00, 0x01, 0x4f, 0x01, 0xfc, 0x10, 0x00, 0x01, 0x27, + 0x01, 0xff, 0x01, 0xf3, 0x0e, 0x00, 0x01, 0x0c, 0x02, 0xff, 0x01, 0xfa, + 0x01, 0x20, 0x0e, 0x00, 0x01, 0x0c, 0x02, 0xff, 0x01, 0xfb, 0x01, 0x40, + 0x0e, 0x00, 0x01, 0x01, 0x01, 0x23, 0x01, 0x49, 0x01, 0xff, 0x01, 0xf6, + 0x11, 0x00, 0x01, 0x3f, 0x01, 0xff, 0x01, 0x10, 0x10, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x50, 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0x60, + 0x10, 0x00, 0x01, 0x1e, 0x01, 0xff, 0x01, 0x40, 0x0c, 0x00, 0x01, 0xa4, + 0x02, 0x00, 0x01, 0x05, 0x01, 0xdf, 0x01, 0xfd, 0x0d, 0x00, 0x02, 0xff, + 0x01, 0xde, 0x02, 0xff, 0x01, 0xe3, 0x0d, 0x00, 0x01, 0xae, 0x03, 0xff, + 0x01, 0xe9, 0x01, 0x10, 0x0e, 0x00, 0x01, 0x24, 0x01, 0x55, 0x01, 0x52, + 0xff, 0x00, 0xc4, 0x00, +#endif // TOUCH_UI_UTF8_SUPERSCRIPTS + +#if ENABLED(TOUCH_UI_UTF8_ORDINALS) + /* 28 MASCULINE_ORDINAL */ + 0x89, 0x00, 0x01, 0x01, 0x01, 0x10, 0x0f, 0x00, 0x01, 0x01, 0x01, 0x8d, + 0x02, 0xff, 0x01, 0xb4, 0x0e, 0x00, 0x01, 0x4f, 0x04, 0xff, 0x01, 0xa0, + 0x0c, 0x00, 0x01, 0x04, 0x01, 0xff, 0x01, 0xfc, 0x01, 0x63, 0x01, 0x48, + 0x01, 0xff, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xa0, + 0x02, 0x00, 0x01, 0x3f, 0x01, 0xff, 0x01, 0x60, 0x0b, 0x00, 0x01, 0x6f, + 0x01, 0xfe, 0x03, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xd0, 0x0b, 0x00, + 0x01, 0xbf, 0x01, 0xf7, 0x04, 0x00, 0x01, 0xff, 0x01, 0xf2, 0x0b, 0x00, + 0x01, 0xef, 0x01, 0xf3, 0x04, 0x00, 0x01, 0xcf, 0x01, 0xf6, 0x0b, 0x00, + 0x01, 0xff, 0x01, 0xf1, 0x04, 0x00, 0x01, 0xaf, 0x01, 0xf7, 0x0b, 0x00, + 0x01, 0xff, 0x01, 0xf1, 0x04, 0x00, 0x01, 0xaf, 0x01, 0xf7, 0x0b, 0x00, + 0x01, 0xff, 0x01, 0xf2, 0x04, 0x00, 0x01, 0xbf, 0x01, 0xf6, 0x0b, 0x00, + 0x01, 0xcf, 0x01, 0xf6, 0x04, 0x00, 0x01, 0xef, 0x01, 0xf4, 0x0b, 0x00, + 0x01, 0x8f, 0x01, 0xfc, 0x03, 0x00, 0x01, 0x04, 0x01, 0xff, 0x01, 0xf0, + 0x0b, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0x60, 0x02, 0x00, 0x01, 0x1d, + 0x01, 0xff, 0x01, 0x90, 0x0b, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xf8, + 0x01, 0x10, 0x01, 0x04, 0x01, 0xdf, 0x01, 0xfe, 0x01, 0x10, 0x0c, 0x00, + 0x01, 0xaf, 0x04, 0xff, 0x01, 0xe3, 0x0d, 0x00, 0x01, 0x05, 0x01, 0xdf, + 0x02, 0xff, 0x01, 0xfa, 0x01, 0x10, 0x0e, 0x00, 0x01, 0x02, 0x01, 0x56, + 0x01, 0x64, 0x21, 0x00, 0x01, 0x16, 0x06, 0x66, 0x01, 0x40, 0x0b, 0x00, + 0x01, 0x3f, 0x06, 0xff, 0x01, 0xb0, 0x0b, 0x00, 0x01, 0x3f, 0x06, 0xff, + 0x01, 0xb0, 0x0b, 0x00, 0x01, 0x01, 0x06, 0x11, 0xff, 0x00, 0x75, 0x00, + + /* 29 FEMININE_ORDINAL */ + 0x89, 0x00, 0x01, 0x12, 0x01, 0x10, 0x0f, 0x00, 0x01, 0x49, 0x01, 0xdf, + 0x02, 0xff, 0x01, 0xb4, 0x0d, 0x00, 0x01, 0x07, 0x05, 0xff, 0x01, 0xa0, + 0x0c, 0x00, 0x01, 0x07, 0x01, 0xfc, 0x01, 0x74, 0x01, 0x33, 0x01, 0x59, + 0x01, 0xff, 0x01, 0xf8, 0x0c, 0x00, 0x01, 0x03, 0x01, 0x20, 0x03, 0x00, + 0x01, 0x3f, 0x01, 0xff, 0x01, 0x10, 0x10, 0x00, 0x01, 0x09, 0x01, 0xff, + 0x01, 0x50, 0x0e, 0x00, 0x01, 0x01, 0x01, 0x11, 0x01, 0x16, 0x01, 0xff, + 0x01, 0x80, 0x0c, 0x00, 0x01, 0x05, 0x01, 0xae, 0x04, 0xff, 0x01, 0x90, + 0x0b, 0x00, 0x01, 0x01, 0x01, 0xcf, 0x05, 0xff, 0x01, 0xa0, 0x0b, 0x00, + 0x01, 0x0d, 0x01, 0xff, 0x01, 0xe9, 0x01, 0x65, 0x01, 0x44, 0x01, 0x48, + 0x01, 0xff, 0x01, 0xa0, 0x0b, 0x00, 0x01, 0x5f, 0x01, 0xfd, 0x01, 0x10, + 0x02, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xa0, 0x0b, 0x00, 0x01, 0x9f, + 0x01, 0xf6, 0x03, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xa0, 0x0b, 0x00, + 0x01, 0xaf, 0x01, 0xf5, 0x03, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x01, 0xa0, + 0x0b, 0x00, 0x01, 0x9f, 0x01, 0xfa, 0x03, 0x00, 0x01, 0xaf, 0x01, 0xff, + 0x01, 0xa0, 0x0b, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0xa2, 0x01, 0x00, + 0x01, 0x3b, 0x02, 0xff, 0x01, 0xa0, 0x0b, 0x00, 0x01, 0x0a, 0x04, 0xff, + 0x01, 0xe7, 0x01, 0xff, 0x01, 0xa0, 0x0c, 0x00, 0x01, 0x8f, 0x02, 0xff, + 0x01, 0xf9, 0x01, 0x15, 0x01, 0xff, 0x01, 0xa0, 0x0d, 0x00, 0x01, 0x46, + 0x01, 0x64, 0x02, 0x00, 0x01, 0x11, 0x1f, 0x00, 0x01, 0x16, 0x06, 0x66, + 0x01, 0x40, 0x0b, 0x00, 0x01, 0x3f, 0x06, 0xff, 0x01, 0xb0, 0x0b, 0x00, + 0x01, 0x3f, 0x06, 0xff, 0x01, 0xb0, 0x0b, 0x00, 0x01, 0x01, 0x06, 0x11, + 0xff, 0x00, 0x75, 0x00, +#endif // TOUCH_UI_UTF8_ORDINALS + +#if ENABLED(TOUCH_UI_UTF8_COPYRIGHT) + /* 30 COPYRIGHT_SIGN */ + 0xa0, 0x00, 0x01, 0x01, 0x01, 0x45, 0x01, 0x76, 0x01, 0x43, 0x0e, 0x00, + 0x01, 0x28, 0x01, 0xdf, 0x03, 0xff, 0x01, 0xe9, 0x01, 0x40, 0x0b, 0x00, + 0x01, 0x19, 0x02, 0xff, 0x01, 0xdb, 0x01, 0xab, 0x01, 0xce, 0x01, 0xff, + 0x01, 0xfb, 0x01, 0x30, 0x09, 0x00, 0x01, 0x03, 0x01, 0xef, 0x01, 0xfb, + 0x01, 0x50, 0x03, 0x00, 0x01, 0x38, 0x01, 0xff, 0x01, 0xf7, 0x09, 0x00, + 0x01, 0x6f, 0x01, 0xfc, 0x01, 0x30, 0x05, 0x00, 0x01, 0x19, 0x01, 0xff, + 0x01, 0xa0, 0x07, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xa0, 0x07, 0x00, + 0x01, 0x5f, 0x01, 0xfb, 0x07, 0x00, 0x01, 0x3f, 0x01, 0xf8, 0x03, 0x00, + 0x01, 0x46, 0x01, 0x88, 0x01, 0x65, 0x01, 0x10, 0x01, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0x80, 0x06, 0x00, 0x01, 0xef, 0x01, 0xa0, 0x01, 0x00, + 0x01, 0x01, 0x01, 0x9f, 0x03, 0xff, 0x01, 0xfc, 0x01, 0x60, 0x01, 0x00, + 0x01, 0x4f, 0x01, 0xf4, 0x05, 0x00, 0x01, 0x08, 0x01, 0xfd, 0x02, 0x00, + 0x01, 0x4e, 0x02, 0xff, 0x01, 0xed, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, + 0x01, 0x00, 0x01, 0x08, 0x01, 0xfd, 0x05, 0x00, 0x01, 0x1f, 0x01, 0xf4, + 0x01, 0x00, 0x01, 0x04, 0x01, 0xff, 0x01, 0xfe, 0x01, 0x61, 0x01, 0x00, + 0x01, 0x01, 0x01, 0x4a, 0x01, 0xa0, 0x02, 0x00, 0x01, 0xef, 0x01, 0x60, + 0x04, 0x00, 0x01, 0x6f, 0x01, 0xc0, 0x01, 0x00, 0x01, 0x0e, 0x01, 0xff, + 0x01, 0xc1, 0x07, 0x00, 0x01, 0x7f, 0x01, 0xb0, 0x04, 0x00, 0x01, 0xbf, + 0x01, 0x60, 0x01, 0x00, 0x01, 0x7f, 0x01, 0xff, 0x01, 0x10, 0x07, 0x00, + 0x01, 0x1f, 0x01, 0xf0, 0x04, 0x00, 0x01, 0xff, 0x01, 0x20, 0x01, 0x00, + 0x01, 0xdf, 0x01, 0xf9, 0x08, 0x00, 0x01, 0x0d, 0x01, 0xf4, 0x03, 0x00, + 0x01, 0x01, 0x01, 0xfe, 0x01, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf4, + 0x08, 0x00, 0x01, 0x0a, 0x01, 0xf6, 0x03, 0x00, 0x01, 0x03, 0x01, 0xfd, + 0x01, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xf1, 0x08, 0x00, 0x01, 0x08, + 0x01, 0xf8, 0x03, 0x00, 0x01, 0x04, 0x01, 0xfc, 0x01, 0x00, 0x01, 0x03, + 0x01, 0xff, 0x01, 0xf0, 0x08, 0x00, 0x01, 0x07, 0x01, 0xf9, 0x03, 0x00, + 0x01, 0x03, 0x01, 0xfd, 0x01, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xf1, + 0x08, 0x00, 0x01, 0x08, 0x01, 0xf8, 0x03, 0x00, 0x01, 0x01, 0x01, 0xfe, + 0x01, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf3, 0x08, 0x00, 0x01, 0x09, + 0x01, 0xf7, 0x04, 0x00, 0x01, 0xff, 0x01, 0x10, 0x01, 0x00, 0x01, 0xdf, + 0x01, 0xf8, 0x08, 0x00, 0x01, 0x0c, 0x01, 0xf5, 0x04, 0x00, 0x01, 0xbf, + 0x01, 0x60, 0x01, 0x00, 0x01, 0x8f, 0x01, 0xfe, 0x01, 0x10, 0x07, 0x00, + 0x01, 0x1f, 0x01, 0xf1, 0x04, 0x00, 0x01, 0x6f, 0x01, 0xb0, 0x01, 0x00, + 0x01, 0x1f, 0x01, 0xff, 0x01, 0xb0, 0x07, 0x00, 0x01, 0x6f, 0x01, 0xc0, + 0x04, 0x00, 0x01, 0x1f, 0x01, 0xf4, 0x01, 0x00, 0x01, 0x05, 0x01, 0xff, + 0x01, 0xfd, 0x01, 0x50, 0x02, 0x00, 0x01, 0x29, 0x01, 0xa0, 0x02, 0x00, + 0x01, 0xef, 0x01, 0x60, 0x04, 0x00, 0x01, 0x08, 0x01, 0xfd, 0x02, 0x00, + 0x01, 0x6f, 0x02, 0xff, 0x01, 0xdb, 0x01, 0xce, 0x01, 0xff, 0x01, 0xb0, + 0x01, 0x00, 0x01, 0x07, 0x01, 0xfd, 0x05, 0x00, 0x01, 0x01, 0x01, 0xef, + 0x01, 0x90, 0x01, 0x00, 0x01, 0x02, 0x01, 0xbf, 0x03, 0xff, 0x01, 0xfe, + 0x01, 0x70, 0x01, 0x00, 0x01, 0x4f, 0x01, 0xf4, 0x06, 0x00, 0x01, 0x4f, + 0x01, 0xf7, 0x02, 0x00, 0x01, 0x01, 0x01, 0x58, 0x01, 0x9a, 0x01, 0x86, + 0x01, 0x30, 0x01, 0x00, 0x01, 0x02, 0x01, 0xef, 0x01, 0x80, 0x06, 0x00, + 0x01, 0x06, 0x01, 0xff, 0x01, 0x90, 0x07, 0x00, 0x01, 0x4f, 0x01, 0xfb, + 0x08, 0x00, 0x01, 0x6f, 0x01, 0xfc, 0x01, 0x30, 0x05, 0x00, 0x01, 0x18, + 0x01, 0xff, 0x01, 0xb0, 0x08, 0x00, 0x01, 0x04, 0x01, 0xef, 0x01, 0xfa, + 0x01, 0x40, 0x03, 0x00, 0x01, 0x27, 0x01, 0xef, 0x01, 0xf8, 0x0a, 0x00, + 0x01, 0x19, 0x02, 0xff, 0x01, 0xca, 0x01, 0x9a, 0x01, 0xbe, 0x01, 0xff, + 0x01, 0xfc, 0x01, 0x30, 0x0b, 0x00, 0x01, 0x29, 0x01, 0xdf, 0x03, 0xff, + 0x01, 0xfa, 0x01, 0x40, 0x0d, 0x00, 0x01, 0x02, 0x01, 0x46, 0x01, 0x76, + 0x01, 0x53, 0xc5, 0x00, + + /* 31 REGISTERED_SIGN */ + 0xa0, 0x00, 0x01, 0x02, 0x01, 0x46, 0x01, 0x76, 0x01, 0x53, 0x0e, 0x00, + 0x01, 0x28, 0x01, 0xdf, 0x03, 0xff, 0x01, 0xea, 0x01, 0x40, 0x0b, 0x00, + 0x01, 0x19, 0x02, 0xff, 0x01, 0xcb, 0x01, 0x9a, 0x01, 0xce, 0x01, 0xff, + 0x01, 0xfc, 0x01, 0x30, 0x09, 0x00, 0x01, 0x04, 0x01, 0xef, 0x01, 0xfa, + 0x01, 0x40, 0x03, 0x00, 0x01, 0x38, 0x01, 0xff, 0x01, 0xf8, 0x09, 0x00, + 0x01, 0x6f, 0x01, 0xfc, 0x01, 0x30, 0x05, 0x00, 0x01, 0x18, 0x01, 0xff, + 0x01, 0xa0, 0x07, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0x90, 0x07, 0x00, + 0x01, 0x4f, 0x01, 0xfb, 0x07, 0x00, 0x01, 0x3f, 0x01, 0xf7, 0x01, 0x00, + 0x01, 0x13, 0x02, 0x33, 0x01, 0x32, 0x03, 0x00, 0x01, 0x02, 0x01, 0xff, + 0x01, 0x80, 0x06, 0x00, 0x01, 0xef, 0x01, 0xa0, 0x01, 0x00, 0x01, 0x7f, + 0x03, 0xff, 0x01, 0xfd, 0x01, 0x81, 0x02, 0x00, 0x01, 0x4f, 0x01, 0xf5, + 0x05, 0x00, 0x01, 0x08, 0x01, 0xfd, 0x02, 0x00, 0x01, 0x7f, 0x01, 0xff, + 0x01, 0xdd, 0x01, 0xef, 0x01, 0xff, 0x01, 0xfe, 0x01, 0x30, 0x01, 0x00, + 0x01, 0x08, 0x01, 0xfe, 0x05, 0x00, 0x01, 0x1f, 0x01, 0xf4, 0x02, 0x00, + 0x01, 0x7f, 0x01, 0xfa, 0x02, 0x00, 0x01, 0x3c, 0x01, 0xff, 0x01, 0xd0, + 0x02, 0x00, 0x01, 0xef, 0x01, 0x60, 0x04, 0x00, 0x01, 0x6f, 0x01, 0xc0, + 0x02, 0x00, 0x01, 0x7f, 0x01, 0xfa, 0x02, 0x00, 0x01, 0x02, 0x01, 0xff, + 0x01, 0xf3, 0x02, 0x00, 0x01, 0x7f, 0x01, 0xb0, 0x04, 0x00, 0x01, 0xbf, + 0x01, 0x60, 0x02, 0x00, 0x01, 0x7f, 0x01, 0xfa, 0x03, 0x00, 0x01, 0xff, + 0x01, 0xf4, 0x02, 0x00, 0x01, 0x1f, 0x01, 0xf0, 0x04, 0x00, 0x01, 0xff, + 0x01, 0x10, 0x02, 0x00, 0x01, 0x7f, 0x01, 0xfa, 0x03, 0x00, 0x01, 0xff, + 0x01, 0xf2, 0x02, 0x00, 0x01, 0x0c, 0x01, 0xf5, 0x03, 0x00, 0x01, 0x01, + 0x01, 0xfe, 0x03, 0x00, 0x01, 0x7f, 0x01, 0xfa, 0x02, 0x00, 0x01, 0x08, + 0x01, 0xff, 0x01, 0xe0, 0x02, 0x00, 0x01, 0x0a, 0x01, 0xf6, 0x03, 0x00, + 0x01, 0x03, 0x01, 0xfd, 0x03, 0x00, 0x01, 0x7f, 0x01, 0xfd, 0x01, 0x88, + 0x01, 0x9a, 0x01, 0xef, 0x01, 0xfe, 0x01, 0x30, 0x02, 0x00, 0x01, 0x08, + 0x01, 0xf8, 0x03, 0x00, 0x01, 0x04, 0x01, 0xfc, 0x03, 0x00, 0x01, 0x7f, + 0x03, 0xff, 0x01, 0xfe, 0x01, 0x91, 0x03, 0x00, 0x01, 0x07, 0x01, 0xf9, + 0x03, 0x00, 0x01, 0x03, 0x01, 0xfd, 0x03, 0x00, 0x01, 0x7f, 0x01, 0xfc, + 0x01, 0x78, 0x01, 0xdf, 0x01, 0xfd, 0x01, 0x20, 0x03, 0x00, 0x01, 0x08, + 0x01, 0xf8, 0x03, 0x00, 0x01, 0x01, 0x01, 0xfe, 0x03, 0x00, 0x01, 0x7f, + 0x01, 0xfa, 0x01, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0xc0, 0x03, 0x00, + 0x01, 0x09, 0x01, 0xf6, 0x04, 0x00, 0x01, 0xff, 0x01, 0x10, 0x02, 0x00, + 0x01, 0x7f, 0x01, 0xfa, 0x02, 0x00, 0x01, 0xdf, 0x01, 0xf8, 0x03, 0x00, + 0x01, 0x0c, 0x01, 0xf5, 0x04, 0x00, 0x01, 0xbf, 0x01, 0x60, 0x02, 0x00, + 0x01, 0x7f, 0x01, 0xfa, 0x02, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0x30, + 0x02, 0x00, 0x01, 0x1f, 0x01, 0xf1, 0x04, 0x00, 0x01, 0x6f, 0x01, 0xc0, + 0x02, 0x00, 0x01, 0x7f, 0x01, 0xfa, 0x02, 0x00, 0x01, 0x09, 0x01, 0xff, + 0x01, 0xd0, 0x02, 0x00, 0x01, 0x6f, 0x01, 0xb0, 0x04, 0x00, 0x01, 0x1f, + 0x01, 0xf4, 0x02, 0x00, 0x01, 0x7f, 0x01, 0xfa, 0x02, 0x00, 0x01, 0x01, + 0x01, 0xef, 0x01, 0xf7, 0x02, 0x00, 0x01, 0xef, 0x01, 0x60, 0x04, 0x00, + 0x01, 0x08, 0x01, 0xfd, 0x02, 0x00, 0x01, 0x7f, 0x01, 0xfa, 0x03, 0x00, + 0x01, 0x6f, 0x01, 0xff, 0x01, 0x20, 0x01, 0x08, 0x01, 0xfe, 0x06, 0x00, + 0x01, 0xef, 0x01, 0xa0, 0x01, 0x00, 0x01, 0x5a, 0x01, 0xa6, 0x03, 0x00, + 0x01, 0x09, 0x01, 0xaa, 0x01, 0x60, 0x01, 0x4f, 0x01, 0xf4, 0x06, 0x00, + 0x01, 0x3f, 0x01, 0xf8, 0x08, 0x00, 0x01, 0x03, 0x01, 0xff, 0x01, 0x80, + 0x06, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0x90, 0x07, 0x00, 0x01, 0x4f, + 0x01, 0xfb, 0x08, 0x00, 0x01, 0x6f, 0x01, 0xfc, 0x01, 0x30, 0x05, 0x00, + 0x01, 0x19, 0x01, 0xff, 0x01, 0xa0, 0x08, 0x00, 0x01, 0x04, 0x01, 0xef, + 0x01, 0xfa, 0x01, 0x40, 0x03, 0x00, 0x01, 0x38, 0x01, 0xef, 0x01, 0xf8, + 0x0a, 0x00, 0x01, 0x19, 0x02, 0xff, 0x01, 0xcb, 0x01, 0x9a, 0x01, 0xce, + 0x01, 0xff, 0x01, 0xfc, 0x01, 0x30, 0x0b, 0x00, 0x01, 0x28, 0x01, 0xdf, + 0x03, 0xff, 0x01, 0xea, 0x01, 0x40, 0x0d, 0x00, 0x01, 0x02, 0x01, 0x45, + 0x01, 0x76, 0x01, 0x43, 0xc5, 0x00, +#endif // TOUCH_UI_UTF8_COPYRIGHT + +#if ENABLED(TOUCH_UI_UTF8_MATHEMATICS) + /* 32 PLUS_MINUS_SIGN */ + 0xeb, 0x00, 0x01, 0x02, 0x01, 0x77, 0x01, 0x70, 0x10, 0x00, 0x01, 0x06, + 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, + 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x06, + 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, + 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x06, + 0x01, 0xff, 0x01, 0xf0, 0x0b, 0x00, 0x01, 0x6a, 0x04, 0xaa, 0x01, 0xac, + 0x01, 0xff, 0x01, 0xfa, 0x05, 0xaa, 0x01, 0x20, 0x05, 0x00, 0x01, 0x9f, + 0x0c, 0xff, 0x01, 0x40, 0x05, 0x00, 0x01, 0x9f, 0x0c, 0xff, 0x01, 0x40, + 0x05, 0x00, 0x01, 0x7c, 0x04, 0xcc, 0x01, 0xcd, 0x01, 0xff, 0x01, 0xfc, + 0x05, 0xcc, 0x01, 0x30, 0x0a, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, + 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x06, + 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, + 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x06, + 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf0, + 0x10, 0x00, 0x01, 0x03, 0x01, 0x99, 0x01, 0x90, 0x44, 0x00, 0x01, 0x9f, + 0x0c, 0xff, 0x01, 0x30, 0x05, 0x00, 0x01, 0x9f, 0x0c, 0xff, 0x01, 0x40, + 0x05, 0x00, 0x01, 0x9f, 0x0c, 0xff, 0x01, 0x40, 0x05, 0x00, 0x01, 0x47, + 0x0c, 0x77, 0x01, 0x10, 0xc1, 0x00, + + /* 33 MULTIPLICATION_SIGN */ + 0xff, 0x00, 0x0e, 0x00, 0x01, 0x09, 0x01, 0xb0, 0x07, 0x00, 0x01, 0x03, + 0x01, 0xe4, 0x08, 0x00, 0x01, 0x9f, 0x01, 0xfb, 0x07, 0x00, 0x01, 0x3e, + 0x01, 0xff, 0x01, 0x40, 0x06, 0x00, 0x01, 0x01, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xb0, 0x05, 0x00, 0x01, 0x03, 0x01, 0xef, 0x01, 0xff, 0x01, 0xa0, + 0x07, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0xfb, 0x05, 0x00, 0x01, 0x3e, + 0x01, 0xff, 0x01, 0xfb, 0x08, 0x00, 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xb0, 0x03, 0x00, 0x01, 0x03, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, + 0x09, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0xfb, 0x03, 0x00, 0x01, 0x3e, + 0x01, 0xff, 0x01, 0xfb, 0x0a, 0x00, 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xb0, 0x01, 0x00, 0x01, 0x03, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, + 0x0b, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0xfb, 0x01, 0x00, 0x01, 0x3e, + 0x01, 0xff, 0x01, 0xfb, 0x0c, 0x00, 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xb3, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, 0x0d, 0x00, 0x01, 0x3e, + 0x03, 0xff, 0x01, 0xfb, 0x0e, 0x00, 0x01, 0x03, 0x01, 0xef, 0x02, 0xff, + 0x01, 0xb0, 0x0f, 0x00, 0x01, 0x5f, 0x02, 0xff, 0x01, 0x10, 0x0e, 0x00, + 0x01, 0x03, 0x01, 0xef, 0x02, 0xff, 0x01, 0xb0, 0x0e, 0x00, 0x01, 0x3e, + 0x03, 0xff, 0x01, 0xfb, 0x0d, 0x00, 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xb3, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, 0x0c, 0x00, 0x01, 0x2e, + 0x01, 0xff, 0x01, 0xfb, 0x01, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0xfb, + 0x0b, 0x00, 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, 0x01, 0x00, + 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, 0x0a, 0x00, 0x01, 0x2e, + 0x01, 0xff, 0x01, 0xfb, 0x03, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0xfb, + 0x09, 0x00, 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, 0x03, 0x00, + 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, 0x08, 0x00, 0x01, 0x2e, + 0x01, 0xff, 0x01, 0xfb, 0x05, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0xfb, + 0x07, 0x00, 0x01, 0x01, 0x01, 0xef, 0x01, 0xff, 0x01, 0xb0, 0x05, 0x00, + 0x01, 0x02, 0x01, 0xef, 0x01, 0xff, 0x01, 0xa0, 0x07, 0x00, 0x01, 0x8f, + 0x01, 0xfb, 0x07, 0x00, 0x01, 0x2e, 0x01, 0xff, 0x01, 0x40, 0x07, 0x00, + 0x01, 0x09, 0x01, 0xb0, 0x07, 0x00, 0x01, 0x02, 0x01, 0xe4, 0xe9, 0x00, + + /* 34 DIVISION_SIGN */ + 0xff, 0x00, 0x25, 0x00, 0x01, 0x17, 0x01, 0x77, 0x01, 0x76, 0x10, 0x00, + 0x01, 0x2f, 0x01, 0xff, 0x01, 0xfc, 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, + 0x01, 0xfc, 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xfc, 0x10, 0x00, + 0x01, 0x2f, 0x01, 0xff, 0x01, 0xfc, 0x10, 0x00, 0x01, 0x17, 0x01, 0x77, + 0x01, 0x76, 0x31, 0x00, 0x01, 0x24, 0x0c, 0x44, 0x01, 0x10, 0x05, 0x00, + 0x01, 0x9f, 0x0c, 0xff, 0x01, 0x40, 0x05, 0x00, 0x01, 0x9f, 0x0c, 0xff, + 0x01, 0x40, 0x05, 0x00, 0x01, 0x9f, 0x0c, 0xff, 0x01, 0x40, 0x05, 0x00, + 0x01, 0x12, 0x0c, 0x22, 0x31, 0x00, 0x01, 0x18, 0x01, 0x88, 0x01, 0x87, + 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xfc, 0x10, 0x00, 0x01, 0x2f, + 0x01, 0xff, 0x01, 0xfc, 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xfc, + 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0xfc, 0x10, 0x00, 0x01, 0x16, + 0x01, 0x66, 0x01, 0x65, 0xff, 0x00, 0x01, 0x00, +#endif // TOUCH_UI_UTF8_MATHEMATICS + +#if ENABLED(TOUCH_UI_UTF8_FRACTIONS) + /* 35 FRACTION_QUARTER */ + 0x92, 0x00, 0x01, 0x01, 0x01, 0x44, 0x01, 0x40, 0x04, 0x00, 0x01, 0x04, + 0x01, 0x79, 0x01, 0xce, 0x01, 0xee, 0x01, 0x20, 0x07, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0x90, 0x04, 0x00, 0x01, 0x3f, 0x03, 0xff, 0x01, 0x20, + 0x07, 0x00, 0x01, 0x3f, 0x01, 0xfe, 0x01, 0x10, 0x04, 0x00, 0x01, 0x3f, + 0x01, 0xdb, 0x01, 0x8d, 0x01, 0xff, 0x01, 0x20, 0x07, 0x00, 0x01, 0xdf, + 0x01, 0xf5, 0x05, 0x00, 0x01, 0x01, 0x01, 0x00, 0x01, 0x0b, 0x01, 0xff, + 0x01, 0x20, 0x06, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xc0, 0x07, 0x00, + 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x06, 0x00, 0x01, 0x1f, 0x01, 0xff, + 0x01, 0x20, 0x07, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x06, 0x00, + 0x01, 0xaf, 0x01, 0xf8, 0x08, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, + 0x05, 0x00, 0x01, 0x04, 0x01, 0xff, 0x01, 0xe1, 0x08, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x20, 0x05, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0x50, + 0x08, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x05, 0x00, 0x01, 0x7f, + 0x01, 0xfc, 0x09, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x04, 0x00, + 0x01, 0x01, 0x01, 0xff, 0x01, 0xf2, 0x09, 0x00, 0x01, 0x0b, 0x01, 0xff, + 0x01, 0x20, 0x04, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0x80, 0x09, 0x00, + 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0x4f, 0x01, 0xfe, + 0x0a, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0xdf, + 0x01, 0xf5, 0x0a, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x03, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xb0, 0x04, 0x00, 0x01, 0x37, 0x01, 0x77, + 0x02, 0x00, 0x01, 0x04, 0x01, 0x55, 0x01, 0x5d, 0x01, 0xff, 0x01, 0x75, + 0x01, 0x55, 0x01, 0x10, 0x01, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x01, 0x20, + 0x03, 0x00, 0x01, 0x01, 0x01, 0xef, 0x01, 0xff, 0x02, 0x00, 0x01, 0x0d, + 0x05, 0xff, 0x01, 0x40, 0x01, 0x00, 0x01, 0xaf, 0x01, 0xf8, 0x04, 0x00, + 0x01, 0x0c, 0x02, 0xff, 0x02, 0x00, 0x01, 0x0c, 0x05, 0xee, 0x01, 0x40, + 0x01, 0x04, 0x01, 0xff, 0x01, 0xe0, 0x04, 0x00, 0x01, 0x8f, 0x01, 0xbe, + 0x01, 0xff, 0x09, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0x50, 0x03, 0x00, + 0x01, 0x04, 0x01, 0xfe, 0x01, 0x1e, 0x01, 0xff, 0x09, 0x00, 0x01, 0x7f, + 0x01, 0xfc, 0x04, 0x00, 0x01, 0x1e, 0x01, 0xf4, 0x01, 0x0e, 0x01, 0xff, + 0x08, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf2, 0x04, 0x00, 0x01, 0xbf, + 0x01, 0x80, 0x01, 0x0e, 0x01, 0xff, 0x08, 0x00, 0x01, 0x0b, 0x01, 0xff, + 0x01, 0x80, 0x03, 0x00, 0x01, 0x08, 0x01, 0xfc, 0x01, 0x00, 0x01, 0x0e, + 0x01, 0xff, 0x08, 0x00, 0x01, 0x4f, 0x01, 0xfe, 0x04, 0x00, 0x01, 0x4f, + 0x01, 0xe1, 0x01, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x08, 0x00, 0x01, 0xdf, + 0x01, 0xf5, 0x03, 0x00, 0x01, 0x01, 0x01, 0xef, 0x01, 0x40, 0x01, 0x00, + 0x01, 0x0e, 0x01, 0xff, 0x07, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xb0, + 0x03, 0x00, 0x01, 0x0b, 0x01, 0xf8, 0x02, 0x00, 0x01, 0x0e, 0x01, 0xff, + 0x07, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0x20, 0x03, 0x00, 0x01, 0x3f, + 0x01, 0xf8, 0x02, 0x88, 0x01, 0x8f, 0x01, 0xff, 0x01, 0x88, 0x06, 0x00, + 0x01, 0xbf, 0x01, 0xf8, 0x04, 0x00, 0x01, 0x4f, 0x06, 0xff, 0x05, 0x00, + 0x01, 0x04, 0x01, 0xff, 0x01, 0xe0, 0x04, 0x00, 0x01, 0x2a, 0x03, 0xaa, + 0x01, 0xaf, 0x01, 0xff, 0x01, 0xaa, 0x05, 0x00, 0x01, 0x0d, 0x01, 0xff, + 0x01, 0x50, 0x08, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x06, 0x00, 0x01, 0x8f, + 0x01, 0xfb, 0x09, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x05, 0x00, 0x01, 0x02, + 0x01, 0xff, 0x01, 0xf2, 0x09, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x05, 0x00, + 0x01, 0x0b, 0x01, 0xff, 0x01, 0x80, 0x09, 0x00, 0x01, 0x05, 0x01, 0x66, + 0xbf, 0x00, + + /* 36 FRACTION_HALF */ + 0x92, 0x00, 0x01, 0x01, 0x01, 0x44, 0x01, 0x40, 0x04, 0x00, 0x01, 0x04, + 0x01, 0x7a, 0x01, 0xce, 0x01, 0xee, 0x01, 0x20, 0x07, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0x80, 0x04, 0x00, 0x01, 0x3f, 0x03, 0xff, 0x01, 0x20, + 0x07, 0x00, 0x01, 0x4f, 0x01, 0xfe, 0x05, 0x00, 0x01, 0x3f, 0x01, 0xda, + 0x01, 0x7d, 0x01, 0xff, 0x01, 0x20, 0x07, 0x00, 0x01, 0xdf, 0x01, 0xf5, + 0x07, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x06, 0x00, 0x01, 0x07, + 0x01, 0xff, 0x01, 0xc0, 0x07, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, + 0x06, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x01, 0x20, 0x07, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x20, 0x06, 0x00, 0x01, 0xaf, 0x01, 0xf8, 0x08, 0x00, + 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x05, 0x00, 0x01, 0x04, 0x01, 0xff, + 0x01, 0xe0, 0x08, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x05, 0x00, + 0x01, 0x0d, 0x01, 0xff, 0x01, 0x50, 0x08, 0x00, 0x01, 0x0b, 0x01, 0xff, + 0x01, 0x20, 0x05, 0x00, 0x01, 0x7f, 0x01, 0xfc, 0x09, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf2, + 0x09, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, 0x04, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0x80, 0x09, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0x20, + 0x04, 0x00, 0x01, 0x4f, 0x01, 0xfe, 0x0a, 0x00, 0x01, 0x0b, 0x01, 0xff, + 0x01, 0x20, 0x04, 0x00, 0x01, 0xdf, 0x01, 0xf5, 0x0a, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0x20, 0x03, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xb0, + 0x01, 0x00, 0x01, 0x04, 0x01, 0x8a, 0x01, 0xcc, 0x01, 0xa7, 0x01, 0x10, + 0x02, 0x00, 0x01, 0x04, 0x01, 0x55, 0x01, 0x5d, 0x01, 0xff, 0x01, 0x75, + 0x01, 0x55, 0x01, 0x10, 0x01, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0x20, + 0x01, 0x06, 0x04, 0xff, 0x01, 0xf7, 0x02, 0x00, 0x01, 0x0d, 0x05, 0xff, + 0x01, 0x40, 0x01, 0x00, 0x01, 0xbf, 0x01, 0xf8, 0x01, 0x00, 0x01, 0x08, + 0x01, 0xff, 0x01, 0xa7, 0x01, 0x68, 0x01, 0xdf, 0x01, 0xff, 0x01, 0x70, + 0x01, 0x00, 0x01, 0x0b, 0x05, 0xdd, 0x01, 0x40, 0x01, 0x04, 0x01, 0xff, + 0x01, 0xe0, 0x01, 0x00, 0x01, 0x05, 0x01, 0x60, 0x02, 0x00, 0x01, 0x08, + 0x01, 0xff, 0x01, 0xf1, 0x08, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0x50, + 0x06, 0x00, 0x01, 0xef, 0x01, 0xf4, 0x08, 0x00, 0x01, 0x7f, 0x01, 0xfb, + 0x07, 0x00, 0x01, 0xcf, 0x01, 0xf3, 0x07, 0x00, 0x01, 0x02, 0x01, 0xff, + 0x01, 0xf2, 0x06, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xe0, 0x07, 0x00, + 0x01, 0x0b, 0x01, 0xff, 0x01, 0x80, 0x06, 0x00, 0x01, 0x0d, 0x01, 0xff, + 0x01, 0x50, 0x07, 0x00, 0x01, 0x4f, 0x01, 0xfe, 0x07, 0x00, 0x01, 0xaf, + 0x01, 0xfa, 0x08, 0x00, 0x01, 0xdf, 0x01, 0xf5, 0x06, 0x00, 0x01, 0x09, + 0x01, 0xff, 0x01, 0xc0, 0x07, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xb0, + 0x06, 0x00, 0x01, 0x8f, 0x01, 0xfd, 0x01, 0x10, 0x07, 0x00, 0x01, 0x2f, + 0x01, 0xff, 0x01, 0x20, 0x05, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xc1, + 0x08, 0x00, 0x01, 0xbf, 0x01, 0xf8, 0x06, 0x00, 0x01, 0xaf, 0x01, 0xfb, + 0x08, 0x00, 0x01, 0x05, 0x01, 0xff, 0x01, 0xe0, 0x05, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0xa0, 0x08, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0x50, + 0x04, 0x00, 0x01, 0x01, 0x01, 0xcf, 0x01, 0xf9, 0x09, 0x00, 0x01, 0x8f, + 0x01, 0xfb, 0x05, 0x00, 0x01, 0x09, 0x01, 0xff, 0x01, 0xfe, 0x03, 0xee, + 0x01, 0xe6, 0x04, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xf2, 0x05, 0x00, + 0x01, 0x0a, 0x05, 0xff, 0x01, 0xf7, 0x04, 0x00, 0x01, 0x0a, 0x01, 0xee, + 0x01, 0x70, 0x05, 0x00, 0x01, 0x04, 0x05, 0x66, 0x01, 0x62, 0xbe, 0x00, + + /* 37 FRACTION_THREE_FOURTHS */ + 0x87, 0x00, 0x01, 0x02, 0x01, 0x34, 0x01, 0x42, 0x08, 0x00, 0x01, 0x01, + 0x01, 0x55, 0x01, 0x50, 0x04, 0x00, 0x01, 0x4c, 0x03, 0xff, 0x01, 0xe9, + 0x01, 0x10, 0x06, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0x80, 0x04, 0x00, + 0x01, 0x7f, 0x01, 0xff, 0x01, 0xfe, 0x02, 0xff, 0x01, 0xe2, 0x06, 0x00, + 0x01, 0x4f, 0x01, 0xfe, 0x05, 0x00, 0x01, 0x47, 0x01, 0x30, 0x01, 0x00, + 0x01, 0x05, 0x01, 0xef, 0x01, 0xfb, 0x06, 0x00, 0x01, 0xdf, 0x01, 0xf5, + 0x09, 0x00, 0x01, 0x3f, 0x01, 0xff, 0x05, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xb0, 0x09, 0x00, 0x01, 0x1f, 0x01, 0xff, 0x05, 0x00, 0x01, 0x2f, + 0x01, 0xff, 0x01, 0x20, 0x09, 0x00, 0x01, 0x6f, 0x01, 0xfb, 0x05, 0x00, + 0x01, 0xbf, 0x01, 0xf8, 0x07, 0x00, 0x01, 0x03, 0x01, 0x44, 0x01, 0x5a, + 0x01, 0xff, 0x01, 0xd1, 0x04, 0x00, 0x01, 0x04, 0x01, 0xff, 0x01, 0xe0, + 0x07, 0x00, 0x01, 0x0c, 0x02, 0xff, 0x01, 0xe7, 0x05, 0x00, 0x01, 0x0d, + 0x01, 0xff, 0x01, 0x50, 0x07, 0x00, 0x01, 0x0b, 0x01, 0xef, 0x01, 0xff, + 0x01, 0xfe, 0x01, 0x70, 0x04, 0x00, 0x01, 0x7f, 0x01, 0xfb, 0x0a, 0x00, + 0x01, 0x16, 0x01, 0xdf, 0x01, 0xf9, 0x03, 0x00, 0x01, 0x02, 0x01, 0xff, + 0x01, 0xf2, 0x0b, 0x00, 0x01, 0x1e, 0x01, 0xff, 0x01, 0x20, 0x02, 0x00, + 0x01, 0x0b, 0x01, 0xff, 0x01, 0x80, 0x0b, 0x00, 0x01, 0x0a, 0x01, 0xff, + 0x01, 0x60, 0x02, 0x00, 0x01, 0x4f, 0x01, 0xfe, 0x0c, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0x60, 0x02, 0x00, 0x01, 0xdf, 0x01, 0xf5, 0x0c, 0x00, + 0x01, 0x2f, 0x01, 0xff, 0x01, 0x30, 0x01, 0x00, 0x01, 0x08, 0x01, 0xff, + 0x01, 0xb0, 0x04, 0x00, 0x01, 0x47, 0x01, 0x77, 0x02, 0x00, 0x01, 0xd7, + 0x01, 0x42, 0x01, 0x01, 0x01, 0x38, 0x01, 0xef, 0x01, 0xfc, 0x02, 0x00, + 0x01, 0x2f, 0x01, 0xff, 0x01, 0x20, 0x03, 0x00, 0x01, 0x02, 0x02, 0xff, + 0x02, 0x00, 0x05, 0xff, 0x01, 0xc1, 0x02, 0x00, 0x01, 0xbf, 0x01, 0xf8, + 0x04, 0x00, 0x01, 0x0c, 0x02, 0xff, 0x02, 0x00, 0x01, 0x7b, 0x01, 0xef, + 0x02, 0xff, 0x01, 0xb6, 0x02, 0x00, 0x01, 0x04, 0x01, 0xff, 0x01, 0xe0, + 0x04, 0x00, 0x01, 0x9f, 0x01, 0xbe, 0x01, 0xff, 0x04, 0x00, 0x01, 0x22, + 0x01, 0x10, 0x03, 0x00, 0x01, 0x0d, 0x01, 0xff, 0x01, 0x50, 0x03, 0x00, + 0x01, 0x04, 0x01, 0xfe, 0x01, 0x1e, 0x01, 0xff, 0x09, 0x00, 0x01, 0x8f, + 0x01, 0xfb, 0x04, 0x00, 0x01, 0x1e, 0x01, 0xf3, 0x01, 0x0e, 0x01, 0xff, + 0x08, 0x00, 0x01, 0x02, 0x01, 0xff, 0x01, 0xf2, 0x04, 0x00, 0x01, 0xcf, + 0x01, 0x70, 0x01, 0x0e, 0x01, 0xff, 0x08, 0x00, 0x01, 0x0b, 0x01, 0xff, + 0x01, 0x80, 0x03, 0x00, 0x01, 0x08, 0x01, 0xfb, 0x01, 0x00, 0x01, 0x0e, + 0x01, 0xff, 0x08, 0x00, 0x01, 0x5f, 0x01, 0xfe, 0x04, 0x00, 0x01, 0x4f, + 0x01, 0xe1, 0x01, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x08, 0x00, 0x01, 0xdf, + 0x01, 0xf4, 0x03, 0x00, 0x01, 0x01, 0x01, 0xef, 0x01, 0x40, 0x01, 0x00, + 0x01, 0x0e, 0x01, 0xff, 0x07, 0x00, 0x01, 0x08, 0x01, 0xff, 0x01, 0xb0, + 0x03, 0x00, 0x01, 0x0b, 0x01, 0xf8, 0x02, 0x00, 0x01, 0x0e, 0x01, 0xff, + 0x07, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0x20, 0x03, 0x00, 0x01, 0x3f, + 0x01, 0xf9, 0x02, 0x99, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x99, 0x06, 0x00, + 0x01, 0xbf, 0x01, 0xf8, 0x04, 0x00, 0x01, 0x4f, 0x06, 0xff, 0x05, 0x00, + 0x01, 0x05, 0x01, 0xff, 0x01, 0xd0, 0x04, 0x00, 0x01, 0x29, 0x03, 0x99, + 0x01, 0x9f, 0x01, 0xff, 0x01, 0x99, 0x05, 0x00, 0x01, 0x0d, 0x01, 0xff, + 0x01, 0x40, 0x08, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x06, 0x00, 0x01, 0x8f, + 0x01, 0xfb, 0x09, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x05, 0x00, 0x01, 0x02, + 0x01, 0xff, 0x01, 0xf2, 0x09, 0x00, 0x01, 0x0e, 0x01, 0xff, 0x05, 0x00, + 0x01, 0x0a, 0x01, 0xee, 0x01, 0x70, 0x09, 0x00, 0x01, 0x04, 0x01, 0x55, + 0xbf, 0x00, +#endif // TOUCH_UI_UTF8_FRACTIONS + +#if ENABLED(TOUCH_UI_UTF8_SYMBOLS) + /* 38 MICRON_SIGN */ + 0xff, 0x00, 0x1f, 0x00, 0x01, 0x02, 0x01, 0x44, 0x01, 0x40, 0x05, 0x00, + 0x01, 0x14, 0x01, 0x44, 0x01, 0x10, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, + 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, + 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, + 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, + 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, + 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, + 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, + 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, + 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x05, 0x00, 0x01, 0x4f, 0x01, 0xff, + 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf4, 0x05, 0x00, + 0x01, 0x6f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf6, 0x05, 0x00, 0x01, 0x9f, 0x01, 0xff, 0x01, 0x70, 0x08, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xfa, 0x05, 0x00, 0x01, 0xef, 0x01, 0xff, + 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x02, 0xff, 0x01, 0x20, 0x03, 0x00, + 0x01, 0x07, 0x02, 0xff, 0x01, 0x70, 0x08, 0x00, 0x01, 0x07, 0x02, 0xff, + 0x01, 0xd2, 0x03, 0x00, 0x01, 0x6f, 0x02, 0xff, 0x01, 0xa0, 0x08, 0x00, + 0x01, 0x07, 0x03, 0xff, 0x01, 0xa6, 0x01, 0x55, 0x01, 0x8d, 0x03, 0xff, + 0x01, 0xf9, 0x01, 0xa4, 0x07, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf7, + 0x05, 0xff, 0x01, 0x5d, 0x02, 0xff, 0x01, 0xf4, 0x07, 0x00, 0x01, 0x07, + 0x01, 0xff, 0x01, 0xf3, 0x01, 0x5f, 0x03, 0xff, 0x01, 0xf5, 0x01, 0x06, + 0x02, 0xff, 0x01, 0xf4, 0x07, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, + 0x01, 0x01, 0x01, 0x7c, 0x01, 0xdd, 0x01, 0xc7, 0x01, 0x10, 0x01, 0x00, + 0x01, 0x6c, 0x01, 0xdb, 0x01, 0x50, 0x07, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf3, 0x10, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x10, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x10, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf3, 0x10, 0x00, 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x10, 0x00, + 0x01, 0x07, 0x01, 0xff, 0x01, 0xf3, 0x10, 0x00, 0x01, 0x07, 0x01, 0xff, + 0x01, 0xf3, 0x10, 0x00, 0x01, 0x07, 0x01, 0xee, 0x01, 0xe3, 0x35, 0x00, + + /* 39 PILCROW_SIGN */ + 0x9c, 0x00, 0x01, 0x16, 0x01, 0x9b, 0x04, 0xcc, 0x01, 0xca, 0x0b, 0x00, + 0x01, 0x19, 0x06, 0xff, 0x01, 0xfd, 0x0a, 0x00, 0x01, 0x03, 0x01, 0xef, + 0x03, 0xff, 0x01, 0xfb, 0x01, 0xaa, 0x01, 0xaf, 0x01, 0xfd, 0x0a, 0x00, + 0x01, 0x2e, 0x04, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, + 0x0a, 0x00, 0x01, 0xbf, 0x04, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, + 0x01, 0xfd, 0x09, 0x00, 0x01, 0x03, 0x05, 0xff, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x09, 0x00, 0x01, 0x08, 0x05, 0xff, 0x01, 0xf2, + 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, 0x09, 0x00, 0x01, 0x0b, 0x05, 0xff, + 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, 0x09, 0x00, 0x01, 0x0c, + 0x05, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, 0x09, 0x00, + 0x01, 0x0b, 0x05, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, + 0x09, 0x00, 0x01, 0x0a, 0x05, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, + 0x01, 0xfd, 0x09, 0x00, 0x01, 0x06, 0x05, 0xff, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0a, 0x00, 0x01, 0xef, 0x04, 0xff, 0x01, 0xf2, + 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, 0x0a, 0x00, 0x01, 0x6f, 0x04, 0xff, + 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, 0x0a, 0x00, 0x01, 0x08, + 0x04, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, 0x0b, 0x00, + 0x01, 0x5e, 0x03, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, 0x01, 0xfd, + 0x0c, 0x00, 0x01, 0x6b, 0x02, 0xff, 0x01, 0xf2, 0x01, 0x00, 0x01, 0x0f, + 0x01, 0xfd, 0x0d, 0x00, 0x01, 0x01, 0x01, 0xcf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0xbf, 0x01, 0xf2, 0x01, 0x00, + 0x01, 0x0f, 0x01, 0xfd, 0x0e, 0x00, 0x01, 0x34, 0x01, 0x40, 0x01, 0x00, + 0x01, 0x04, 0x01, 0x43, 0x7a, 0x00, + + /* 40 BROKEN_BAR */ + 0xad, 0x00, 0x01, 0x07, 0x01, 0x99, 0x01, 0x60, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x08, 0x01, 0xbb, 0x01, 0x70, 0x6f, 0x00, 0x01, 0x0b, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, + 0x10, 0x00, 0x01, 0x0c, 0x01, 0xff, 0x01, 0xa0, 0x10, 0x00, 0x01, 0x04, + 0x01, 0x55, 0x01, 0x30, 0x47, 0x00, + + /* 41 SECTION_SIGN */ + 0x89, 0x00, 0x01, 0x35, 0x01, 0x64, 0x01, 0x31, 0x0e, 0x00, 0x01, 0x01, + 0x01, 0x9e, 0x03, 0xff, 0x01, 0xd9, 0x01, 0x30, 0x0c, 0x00, 0x01, 0x2e, + 0x05, 0xff, 0x01, 0xb0, 0x0c, 0x00, 0x01, 0xef, 0x01, 0xff, 0x01, 0xfb, + 0x01, 0x98, 0x01, 0xae, 0x01, 0xff, 0x01, 0xb0, 0x0b, 0x00, 0x01, 0x07, + 0x01, 0xff, 0x01, 0xfc, 0x01, 0x10, 0x02, 0x00, 0x01, 0x39, 0x01, 0xa0, + 0x0b, 0x00, 0x01, 0x0b, 0x01, 0xff, 0x01, 0xf2, 0x10, 0x00, 0x01, 0x0c, + 0x01, 0xff, 0x01, 0xf0, 0x10, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xf3, + 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xfd, 0x01, 0x20, 0x10, 0x00, + 0x01, 0xdf, 0x01, 0xff, 0x01, 0xe4, 0x10, 0x00, 0x01, 0x1d, 0x02, 0xff, + 0x01, 0xa1, 0x0f, 0x00, 0x01, 0x4e, 0x03, 0xff, 0x01, 0x70, 0x0d, 0x00, + 0x01, 0x06, 0x01, 0xff, 0x01, 0xf9, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xfd, + 0x01, 0x30, 0x0c, 0x00, 0x01, 0x3f, 0x01, 0xff, 0x01, 0x60, 0x01, 0x07, + 0x02, 0xff, 0x01, 0xf8, 0x0c, 0x00, 0x01, 0xbf, 0x01, 0xf9, 0x02, 0x00, + 0x01, 0x19, 0x02, 0xff, 0x01, 0xc0, 0x0b, 0x00, 0x01, 0xff, 0x01, 0xf3, + 0x03, 0x00, 0x01, 0x4e, 0x01, 0xff, 0x01, 0xfb, 0x0a, 0x00, 0x01, 0x01, + 0x01, 0xff, 0x01, 0xf2, 0x03, 0x00, 0x01, 0x01, 0x01, 0xdf, 0x01, 0xff, + 0x01, 0x40, 0x09, 0x00, 0x01, 0x01, 0x01, 0xff, 0x01, 0xf7, 0x04, 0x00, + 0x01, 0x2f, 0x01, 0xff, 0x01, 0x90, 0x0a, 0x00, 0x01, 0xdf, 0x01, 0xff, + 0x01, 0x20, 0x03, 0x00, 0x01, 0x0a, 0x01, 0xff, 0x01, 0xb0, 0x0a, 0x00, + 0x01, 0x6f, 0x01, 0xff, 0x01, 0xf5, 0x03, 0x00, 0x01, 0x08, 0x01, 0xff, + 0x01, 0xa0, 0x0a, 0x00, 0x01, 0x0a, 0x02, 0xff, 0x01, 0x91, 0x02, 0x00, + 0x01, 0x0c, 0x01, 0xff, 0x01, 0x70, 0x0b, 0x00, 0x01, 0x8f, 0x01, 0xff, + 0x01, 0xfe, 0x01, 0x60, 0x01, 0x00, 0x01, 0x6f, 0x01, 0xff, 0x01, 0x10, + 0x0b, 0x00, 0x01, 0x03, 0x01, 0xdf, 0x01, 0xff, 0x01, 0xfd, 0x01, 0x46, + 0x01, 0xff, 0x01, 0xf5, 0x0d, 0x00, 0x01, 0x07, 0x04, 0xff, 0x01, 0x50, + 0x0e, 0x00, 0x01, 0x2a, 0x02, 0xff, 0x01, 0xf5, 0x10, 0x00, 0x01, 0x4e, + 0x01, 0xff, 0x01, 0xfe, 0x01, 0x20, 0x0f, 0x00, 0x01, 0x01, 0x01, 0xcf, + 0x01, 0xff, 0x01, 0xc0, 0x10, 0x00, 0x01, 0x1e, 0x01, 0xff, 0x01, 0xf3, + 0x10, 0x00, 0x01, 0x06, 0x01, 0xff, 0x01, 0xf6, 0x10, 0x00, 0x01, 0x05, + 0x01, 0xff, 0x01, 0xf6, 0x0b, 0x00, 0x01, 0x01, 0x04, 0x00, 0x01, 0x0a, + 0x01, 0xff, 0x01, 0xf3, 0x0b, 0x00, 0x01, 0x08, 0x01, 0xe8, 0x01, 0x20, + 0x01, 0x00, 0x01, 0x01, 0x01, 0x8f, 0x01, 0xff, 0x01, 0xe0, 0x0b, 0x00, + 0x01, 0x08, 0x01, 0xff, 0x01, 0xfe, 0x01, 0xcb, 0x01, 0xdf, 0x02, 0xff, + 0x01, 0x40, 0x0b, 0x00, 0x01, 0x08, 0x05, 0xff, 0x01, 0xf5, 0x0d, 0x00, + 0x01, 0x49, 0x01, 0xdf, 0x02, 0xff, 0x01, 0xe8, 0x01, 0x20, 0x0f, 0x00, + 0x01, 0x12, 0x01, 0x21, 0x7f, 0x00, + + /* 42 NOT_SIGN */ + 0xff, 0x00, 0x7f, 0x00, 0x01, 0x12, 0x0c, 0x22, 0x06, 0x00, 0x01, 0x9f, + 0x0c, 0xff, 0x01, 0x40, 0x05, 0x00, 0x01, 0x9f, 0x0c, 0xff, 0x01, 0x40, + 0x05, 0x00, 0x01, 0x9f, 0x0c, 0xff, 0x01, 0x40, 0x05, 0x00, 0x01, 0x24, + 0x0a, 0x44, 0x01, 0x6f, 0x01, 0xff, 0x01, 0x40, 0x10, 0x00, 0x01, 0x2f, + 0x01, 0xff, 0x01, 0x40, 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0x40, + 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0x40, 0x10, 0x00, 0x01, 0x2f, + 0x01, 0xff, 0x01, 0x40, 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0x40, + 0x10, 0x00, 0x01, 0x2f, 0x01, 0xff, 0x01, 0x40, 0x10, 0x00, 0x01, 0x2f, + 0x01, 0xff, 0x01, 0x40, 0x10, 0x00, 0x01, 0x17, 0x01, 0x77, 0x01, 0x10, + 0xff, 0x00, 0x34, 0x00 +#endif // TOUCH_UI_UTF8_SYMBOLS }; + diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extras/bitmap2cpp.py b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extras/bitmap2cpp.py index 1c331ab0b..c295dfc5b 100755 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extras/bitmap2cpp.py +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/ftdi_eve_lib/extras/bitmap2cpp.py @@ -1,6 +1,6 @@ #!/usr/bin/python -# Written By Marcio Teixeira 2018 - Aleph Objects, Inc. +# Written By Marcio Teixeira 2019 - Aleph Objects, Inc. # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by @@ -38,13 +38,16 @@ def pack_rle(data): return rle class WriteSource: - def __init__(self): - self.values = [] + def __init__(self, lines_in_blocks): + self.blocks = [] + self.values = [] + self.block_size = lines_in_blocks + self.rows = 0 def add_pixel(self, value): self.values.append(value) - def convert_to_4bpp(self, data): + def convert_to_4bpp(self, data, chunk_size = 0): # Invert the image data = map(lambda i: 255 - i, data) # Quanitize 8-bit values into 4-bits @@ -60,30 +63,46 @@ class WriteSource: # Convert values into hex strings return map(lambda a: "0x" + format(a, '02x'), data) - def end_row(self): + def end_row(self, y): # Pad each row into even number of values if len(self.values) & 1: self.values.append(0) + self.rows += 1 + if self.block_size and (self.rows % self.block_size) == 0: + self.blocks.append(self.values) + self.values = [] + def write(self): - data = self.convert_to_4bpp(self.values) - data = ', '.join(data) - data = textwrap.fill(data, 75, initial_indent = ' ', subsequent_indent = ' ') + if len(self.values): + self.blocks.append(self.values) + + block_strs = []; + for b in self.blocks: + data = self.convert_to_4bpp(b) + data = ', '.join(data) + data = textwrap.fill(data, 75, initial_indent = ' ', subsequent_indent = ' ') + block_strs.append(data) print("const unsigned char font[] PROGMEM = {") - print(data); - print("};") + for i, b in enumerate(block_strs): + if i: + print(',') + print('\n /* {} */'.format(i)) + print(b, end='') + print("\n};") if __name__ == "__main__": parser = argparse.ArgumentParser(description='Converts a grayscale bitmap into a 16-level RLE packed C array for use as font data') parser.add_argument("input") + parser.add_argument('--char_height', help='Adds a separator every so many lines', type=int) args = parser.parse_args() - img = Image.open(args.input).convert('L') + writer = WriteSource(args.char_height) - writer = WriteSource() + img = Image.open(args.input).convert('L') for y in range(img.height): for x in range(img.width): writer.add_pixel(img.getpixel((x,y))) - writer.end_row() + writer.end_row(y) writer.write() diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/bio_printing_dialog_box.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/bio_printing_dialog_box.cpp index c24eb53a7..bcf9fb855 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/bio_printing_dialog_box.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/bio_printing_dialog_box.cpp @@ -130,7 +130,7 @@ void BioPrintingDialogBox::setStatusMessage(const char* message) { draw_interaction_buttons(BACKGROUND); storeBackground(); - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOLNPAIR("New status message: ", message); #endif diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/status_screen.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/status_screen.cpp index b5a8857ee..81fc86d5a 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/status_screen.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/status_screen.cpp @@ -333,7 +333,7 @@ void StatusScreen::setStatusMessage(const char* message) { storeBackground(); - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOLNPAIR("New status message: ", message); #endif diff --git a/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/touch_calibration_screen.cpp b/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/touch_calibration_screen.cpp index 2e513d320..4effca9fe 100644 --- a/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/touch_calibration_screen.cpp +++ b/Marlin/src/lcd/extensible_ui/lib/lulzbot/screens/touch_calibration_screen.cpp @@ -51,7 +51,7 @@ void TouchCalibrationScreen::onEntry() { .execute(); while (CLCD::is_touching()) { - #ifdef UI_FRAMEWORK_DEBUG + #if ENABLED(TOUCH_UI_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOLNPGM("Waiting for touch release"); #endif diff --git a/config/default/Configuration_adv.h b/config/default/Configuration_adv.h index 665e77753..b6ba665fc 100644 --- a/config/default/Configuration_adv.h +++ b/config/default/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/3DFabXYZ/Migbot/Configuration_adv.h b/config/examples/3DFabXYZ/Migbot/Configuration_adv.h index 2a10317d7..6017b0812 100644 --- a/config/examples/3DFabXYZ/Migbot/Configuration_adv.h +++ b/config/examples/3DFabXYZ/Migbot/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/ADIMLab/Gantry v1/Configuration_adv.h b/config/examples/ADIMLab/Gantry v1/Configuration_adv.h index de24d8479..b2969a1c6 100644 --- a/config/examples/ADIMLab/Gantry v1/Configuration_adv.h +++ b/config/examples/ADIMLab/Gantry v1/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/ADIMLab/Gantry v2/Configuration_adv.h b/config/examples/ADIMLab/Gantry v2/Configuration_adv.h index 56c406b63..40d87dc6d 100644 --- a/config/examples/ADIMLab/Gantry v2/Configuration_adv.h +++ b/config/examples/ADIMLab/Gantry v2/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/AlephObjects/TAZ4/Configuration_adv.h b/config/examples/AlephObjects/TAZ4/Configuration_adv.h index c598db0fd..b19429787 100644 --- a/config/examples/AlephObjects/TAZ4/Configuration_adv.h +++ b/config/examples/AlephObjects/TAZ4/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Alfawise/U20-bltouch/Configuration_adv.h b/config/examples/Alfawise/U20-bltouch/Configuration_adv.h index c0bc1ea86..9f80e2a76 100644 --- a/config/examples/Alfawise/U20-bltouch/Configuration_adv.h +++ b/config/examples/Alfawise/U20-bltouch/Configuration_adv.h @@ -1209,13 +1209,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1224,6 +1241,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Alfawise/U20/Configuration_adv.h b/config/examples/Alfawise/U20/Configuration_adv.h index a13605d7b..33b2fb83a 100644 --- a/config/examples/Alfawise/U20/Configuration_adv.h +++ b/config/examples/Alfawise/U20/Configuration_adv.h @@ -1208,13 +1208,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1223,6 +1240,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/AliExpress/UM2pExt/Configuration_adv.h b/config/examples/AliExpress/UM2pExt/Configuration_adv.h index c56cdf81a..03b3dc96e 100644 --- a/config/examples/AliExpress/UM2pExt/Configuration_adv.h +++ b/config/examples/AliExpress/UM2pExt/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Anet/A2/Configuration_adv.h b/config/examples/Anet/A2/Configuration_adv.h index 53617ceb2..f7f298ff1 100644 --- a/config/examples/Anet/A2/Configuration_adv.h +++ b/config/examples/Anet/A2/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Anet/A2plus/Configuration_adv.h b/config/examples/Anet/A2plus/Configuration_adv.h index 53617ceb2..f7f298ff1 100644 --- a/config/examples/Anet/A2plus/Configuration_adv.h +++ b/config/examples/Anet/A2plus/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Anet/A6/Configuration_adv.h b/config/examples/Anet/A6/Configuration_adv.h index 32799ec06..e1b3ffa8c 100644 --- a/config/examples/Anet/A6/Configuration_adv.h +++ b/config/examples/Anet/A6/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Anet/A8/Configuration_adv.h b/config/examples/Anet/A8/Configuration_adv.h index dbe591d5f..05f68e207 100644 --- a/config/examples/Anet/A8/Configuration_adv.h +++ b/config/examples/Anet/A8/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Anet/A8plus/Configuration_adv.h b/config/examples/Anet/A8plus/Configuration_adv.h index 2745dffc6..ee5bb397e 100644 --- a/config/examples/Anet/A8plus/Configuration_adv.h +++ b/config/examples/Anet/A8plus/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Anet/E16/Configuration_adv.h b/config/examples/Anet/E16/Configuration_adv.h index 6c504813d..6c7b312ca 100644 --- a/config/examples/Anet/E16/Configuration_adv.h +++ b/config/examples/Anet/E16/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/AnyCubic/i3/Configuration_adv.h b/config/examples/AnyCubic/i3/Configuration_adv.h index f1beff557..4d764120c 100644 --- a/config/examples/AnyCubic/i3/Configuration_adv.h +++ b/config/examples/AnyCubic/i3/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/ArmEd/Configuration_adv.h b/config/examples/ArmEd/Configuration_adv.h index 49f079dcd..a62a09285 100644 --- a/config/examples/ArmEd/Configuration_adv.h +++ b/config/examples/ArmEd/Configuration_adv.h @@ -1209,13 +1209,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1224,6 +1241,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h b/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h index 3927bbc47..98a6fdb30 100644 --- a/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h +++ b/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/BIBO/TouchX/default/Configuration_adv.h b/config/examples/BIBO/TouchX/default/Configuration_adv.h index 13b1234e4..bb54c2e13 100644 --- a/config/examples/BIBO/TouchX/default/Configuration_adv.h +++ b/config/examples/BIBO/TouchX/default/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/BQ/Hephestos/Configuration_adv.h b/config/examples/BQ/Hephestos/Configuration_adv.h index 7cad883fe..6558554f2 100644 --- a/config/examples/BQ/Hephestos/Configuration_adv.h +++ b/config/examples/BQ/Hephestos/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/BQ/Hephestos_2/Configuration_adv.h b/config/examples/BQ/Hephestos_2/Configuration_adv.h index 01f06aa9e..fb99ce17a 100644 --- a/config/examples/BQ/Hephestos_2/Configuration_adv.h +++ b/config/examples/BQ/Hephestos_2/Configuration_adv.h @@ -1213,13 +1213,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1228,6 +1245,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/BQ/WITBOX/Configuration_adv.h b/config/examples/BQ/WITBOX/Configuration_adv.h index 7cad883fe..6558554f2 100644 --- a/config/examples/BQ/WITBOX/Configuration_adv.h +++ b/config/examples/BQ/WITBOX/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Cartesio/Configuration_adv.h b/config/examples/Cartesio/Configuration_adv.h index 25d44f656..c5bf68b55 100644 --- a/config/examples/Cartesio/Configuration_adv.h +++ b/config/examples/Cartesio/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/CR-10/Configuration_adv.h b/config/examples/Creality/CR-10/Configuration_adv.h index b7282d862..a6d3c8599 100644 --- a/config/examples/Creality/CR-10/Configuration_adv.h +++ b/config/examples/Creality/CR-10/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/CR-10S/Configuration_adv.h b/config/examples/Creality/CR-10S/Configuration_adv.h index b25ae448c..5a9ac9877 100644 --- a/config/examples/Creality/CR-10S/Configuration_adv.h +++ b/config/examples/Creality/CR-10S/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/CR-10_5S/Configuration_adv.h b/config/examples/Creality/CR-10_5S/Configuration_adv.h index 0efbc18ef..1948de05b 100644 --- a/config/examples/Creality/CR-10_5S/Configuration_adv.h +++ b/config/examples/Creality/CR-10_5S/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/CR-10mini/Configuration_adv.h b/config/examples/Creality/CR-10mini/Configuration_adv.h index 0937cbacf..74bf861e0 100644 --- a/config/examples/Creality/CR-10mini/Configuration_adv.h +++ b/config/examples/Creality/CR-10mini/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/CR-20 Pro/Configuration_adv.h b/config/examples/Creality/CR-20 Pro/Configuration_adv.h index 177a6b599..1ba51c508 100644 --- a/config/examples/Creality/CR-20 Pro/Configuration_adv.h +++ b/config/examples/Creality/CR-20 Pro/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/CR-20/Configuration_adv.h b/config/examples/Creality/CR-20/Configuration_adv.h index e7832f039..3cf51e822 100644 --- a/config/examples/Creality/CR-20/Configuration_adv.h +++ b/config/examples/Creality/CR-20/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/CR-8/Configuration_adv.h b/config/examples/Creality/CR-8/Configuration_adv.h index 73364e79f..5f6dbc149 100644 --- a/config/examples/Creality/CR-8/Configuration_adv.h +++ b/config/examples/Creality/CR-8/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/Ender-2/Configuration_adv.h b/config/examples/Creality/Ender-2/Configuration_adv.h index c604d1bab..785c161d5 100644 --- a/config/examples/Creality/Ender-2/Configuration_adv.h +++ b/config/examples/Creality/Ender-2/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/Ender-3/Configuration_adv.h b/config/examples/Creality/Ender-3/Configuration_adv.h index b580ea7e7..ce293ef3f 100644 --- a/config/examples/Creality/Ender-3/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/Ender-4/Configuration_adv.h b/config/examples/Creality/Ender-4/Configuration_adv.h index 941c4d081..3791dc908 100644 --- a/config/examples/Creality/Ender-4/Configuration_adv.h +++ b/config/examples/Creality/Ender-4/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Creality/Ender-5/Configuration_adv.h b/config/examples/Creality/Ender-5/Configuration_adv.h index f0a7cf924..71d233421 100644 --- a/config/examples/Creality/Ender-5/Configuration_adv.h +++ b/config/examples/Creality/Ender-5/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Dagoma/Disco Ultimate/Configuration_adv.h b/config/examples/Dagoma/Disco Ultimate/Configuration_adv.h index c1c0c5edf..4f057bf80 100644 --- a/config/examples/Dagoma/Disco Ultimate/Configuration_adv.h +++ b/config/examples/Dagoma/Disco Ultimate/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/EVNOVO (Artillery)/Sidewinder X1/Configuration_adv.h b/config/examples/EVNOVO (Artillery)/Sidewinder X1/Configuration_adv.h index 16d421f60..c6bd2bbcf 100755 --- a/config/examples/EVNOVO (Artillery)/Sidewinder X1/Configuration_adv.h +++ b/config/examples/EVNOVO (Artillery)/Sidewinder X1/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Einstart-S/Configuration_adv.h b/config/examples/Einstart-S/Configuration_adv.h index 1405df669..1705be759 100644 --- a/config/examples/Einstart-S/Configuration_adv.h +++ b/config/examples/Einstart-S/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/FYSETC/AIO_II/Configuration_adv.h b/config/examples/FYSETC/AIO_II/Configuration_adv.h index 5140adb97..5199d97e4 100644 --- a/config/examples/FYSETC/AIO_II/Configuration_adv.h +++ b/config/examples/FYSETC/AIO_II/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/FYSETC/Cheetah 1.2/BLTouch/Configuration_adv.h b/config/examples/FYSETC/Cheetah 1.2/BLTouch/Configuration_adv.h index 94e099fe8..fbe0fb996 100644 --- a/config/examples/FYSETC/Cheetah 1.2/BLTouch/Configuration_adv.h +++ b/config/examples/FYSETC/Cheetah 1.2/BLTouch/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/FYSETC/Cheetah 1.2/base/Configuration_adv.h b/config/examples/FYSETC/Cheetah 1.2/base/Configuration_adv.h index 94e099fe8..fbe0fb996 100644 --- a/config/examples/FYSETC/Cheetah 1.2/base/Configuration_adv.h +++ b/config/examples/FYSETC/Cheetah 1.2/base/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/FYSETC/Cheetah/BLTouch/Configuration_adv.h b/config/examples/FYSETC/Cheetah/BLTouch/Configuration_adv.h index 94e099fe8..fbe0fb996 100644 --- a/config/examples/FYSETC/Cheetah/BLTouch/Configuration_adv.h +++ b/config/examples/FYSETC/Cheetah/BLTouch/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/FYSETC/Cheetah/base/Configuration_adv.h b/config/examples/FYSETC/Cheetah/base/Configuration_adv.h index 94e099fe8..fbe0fb996 100644 --- a/config/examples/FYSETC/Cheetah/base/Configuration_adv.h +++ b/config/examples/FYSETC/Cheetah/base/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/FYSETC/F6_13/Configuration_adv.h b/config/examples/FYSETC/F6_13/Configuration_adv.h index c3339920c..2790ca752 100644 --- a/config/examples/FYSETC/F6_13/Configuration_adv.h +++ b/config/examples/FYSETC/F6_13/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Felix/Configuration_adv.h b/config/examples/Felix/Configuration_adv.h index 89008413a..50e396f45 100644 --- a/config/examples/Felix/Configuration_adv.h +++ b/config/examples/Felix/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/FlashForge/CreatorPro/Configuration_adv.h b/config/examples/FlashForge/CreatorPro/Configuration_adv.h index a4fbc6a81..d9365a3f2 100644 --- a/config/examples/FlashForge/CreatorPro/Configuration_adv.h +++ b/config/examples/FlashForge/CreatorPro/Configuration_adv.h @@ -1204,13 +1204,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1219,6 +1236,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/FolgerTech/i3-2020/Configuration_adv.h b/config/examples/FolgerTech/i3-2020/Configuration_adv.h index 02e80ff5a..473de3b84 100644 --- a/config/examples/FolgerTech/i3-2020/Configuration_adv.h +++ b/config/examples/FolgerTech/i3-2020/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Formbot/Raptor/Configuration_adv.h b/config/examples/Formbot/Raptor/Configuration_adv.h index 35ebe3d2e..e3b1bd44b 100644 --- a/config/examples/Formbot/Raptor/Configuration_adv.h +++ b/config/examples/Formbot/Raptor/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Formbot/T_Rex_2+/Configuration_adv.h b/config/examples/Formbot/T_Rex_2+/Configuration_adv.h index 576615a47..ca93a1217 100644 --- a/config/examples/Formbot/T_Rex_2+/Configuration_adv.h +++ b/config/examples/Formbot/T_Rex_2+/Configuration_adv.h @@ -1209,13 +1209,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1224,6 +1241,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Formbot/T_Rex_3/Configuration_adv.h b/config/examples/Formbot/T_Rex_3/Configuration_adv.h index bf045f50d..4e9195ab7 100644 --- a/config/examples/Formbot/T_Rex_3/Configuration_adv.h +++ b/config/examples/Formbot/T_Rex_3/Configuration_adv.h @@ -1209,13 +1209,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1224,6 +1241,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Geeetech/A10/Configuration_adv.h b/config/examples/Geeetech/A10/Configuration_adv.h index 031fc5fbd..b9acae423 100644 --- a/config/examples/Geeetech/A10/Configuration_adv.h +++ b/config/examples/Geeetech/A10/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Geeetech/A10M/Configuration_adv.h b/config/examples/Geeetech/A10M/Configuration_adv.h index 6ac35c3a8..8e3c66063 100644 --- a/config/examples/Geeetech/A10M/Configuration_adv.h +++ b/config/examples/Geeetech/A10M/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Geeetech/A20M/Configuration_adv.h b/config/examples/Geeetech/A20M/Configuration_adv.h index 469fa3769..246b9d75f 100644 --- a/config/examples/Geeetech/A20M/Configuration_adv.h +++ b/config/examples/Geeetech/A20M/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Geeetech/MeCreator2/Configuration_adv.h b/config/examples/Geeetech/MeCreator2/Configuration_adv.h index b19f42923..5fef4961c 100644 --- a/config/examples/Geeetech/MeCreator2/Configuration_adv.h +++ b/config/examples/Geeetech/MeCreator2/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h b/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h index 031fc5fbd..b9acae423 100644 --- a/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h +++ b/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h b/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h index 031fc5fbd..b9acae423 100644 --- a/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h +++ b/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/HMS434/Configuration_adv.h b/config/examples/HMS434/Configuration_adv.h index 1eb8b3e4c..beca75d86 100644 --- a/config/examples/HMS434/Configuration_adv.h +++ b/config/examples/HMS434/Configuration_adv.h @@ -1146,6 +1146,85 @@ #endif // HAS_GRAPHICAL_LCD +// +// Lulzbot Touch UI +// +#if ENABLED(LULZBOT_TOUCH_UI) + // Display board used + //#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240) + //#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272) + //#define LCD_HAOYU_FT800CB // Haoyu with 4.3" or 5" (480x272) + //#define LCD_HAOYU_FT810CB // Haoyu with 5" (800x480) + //#define LCD_ALEPHOBJECTS_CLCD_UI // Aleph Objects Color LCD UI + + // Correct the resolution if not using the stock TFT panel. + //#define TOUCH_UI_320x240 + //#define TOUCH_UI_480x272 + //#define TOUCH_UI_800x480 + + // Mappings for boards with a standard RepRapDiscount Display connector + //#define AO_EXP1_PINMAP // AlephObjects CLCD UI EXP1 mapping + //#define AO_EXP2_PINMAP // AlephObjects CLCD UI EXP2 mapping + //#define CR10_TFT_PINMAP // Rudolph Riedel's CR10 pin mapping + //#define OTHER_PIN_LAYOUT // Define pins manually below + #if ENABLED(OTHER_PIN_LAYOUT) + // The pins for CS and MOD_RESET (PD) must be chosen. + #define CLCD_MOD_RESET 9 + #define CLCD_SPI_CS 10 + + // If using software SPI, specify pins for SCLK, MOSI, MISO + //#define CLCD_USE_SOFT_SPI + #if ENABLED(CLCD_USE_SOFT_SPI) + #define CLCD_SOFT_SPI_MOSI 11 + #define CLCD_SOFT_SPI_MISO 12 + #define CLCD_SOFT_SPI_SCLK 13 + #endif + #endif + + // Display Orientation. An inverted (i.e. upside-down) display + // is supported on the FT800. The FT810 and beyond also support + // portrait and mirrored orientations. + //#define TOUCH_UI_INVERTED + //#define TOUCH_UI_PORTRAIT + //#define TOUCH_UI_MIRRORED + + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. + //#define TOUCH_UI_USE_UTF8 + #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. + #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif + #endif + + // Use a smaller font when labels don't fit buttons + #define TOUCH_UI_FIT_TEXT + + // Runtime language selection (otherwise LCD_LANGUAGE) + //#define TOUCH_UI_LANGUAGE_MENU + + // Use a numeric passcode for "Screen lock" keypad. + // (recommended for smaller displays) + //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG +#endif + // // FSMC Graphical TFT // diff --git a/config/examples/Infitary/i3-M508/Configuration_adv.h b/config/examples/Infitary/i3-M508/Configuration_adv.h index 7feb9fdab..54e325ee2 100644 --- a/config/examples/Infitary/i3-M508/Configuration_adv.h +++ b/config/examples/Infitary/i3-M508/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/JGAurora/A1/Configuration_adv.h b/config/examples/JGAurora/A1/Configuration_adv.h index edc9254e5..ad9392141 100644 --- a/config/examples/JGAurora/A1/Configuration_adv.h +++ b/config/examples/JGAurora/A1/Configuration_adv.h @@ -1210,13 +1210,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1225,6 +1242,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/JGAurora/A5/Configuration_adv.h b/config/examples/JGAurora/A5/Configuration_adv.h index d5c4b7b2c..f0b1c2e8c 100644 --- a/config/examples/JGAurora/A5/Configuration_adv.h +++ b/config/examples/JGAurora/A5/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/JGAurora/A5S/Configuration_adv.h b/config/examples/JGAurora/A5S/Configuration_adv.h index edc9254e5..ad9392141 100644 --- a/config/examples/JGAurora/A5S/Configuration_adv.h +++ b/config/examples/JGAurora/A5S/Configuration_adv.h @@ -1210,13 +1210,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1225,6 +1242,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/MakerParts/Configuration_adv.h b/config/examples/MakerParts/Configuration_adv.h index 680478f3a..7a10c4977 100644 --- a/config/examples/MakerParts/Configuration_adv.h +++ b/config/examples/MakerParts/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Malyan/M150/Configuration_adv.h b/config/examples/Malyan/M150/Configuration_adv.h index 3d86b3020..182ed8c78 100644 --- a/config/examples/Malyan/M150/Configuration_adv.h +++ b/config/examples/Malyan/M150/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Malyan/M200/Configuration_adv.h b/config/examples/Malyan/M200/Configuration_adv.h index e8aac1ffe..16412629c 100644 --- a/config/examples/Malyan/M200/Configuration_adv.h +++ b/config/examples/Malyan/M200/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Micromake/C1/enhanced/Configuration_adv.h b/config/examples/Micromake/C1/enhanced/Configuration_adv.h index 5473a13da..9dc742bff 100644 --- a/config/examples/Micromake/C1/enhanced/Configuration_adv.h +++ b/config/examples/Micromake/C1/enhanced/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Mks/Robin/Configuration_adv.h b/config/examples/Mks/Robin/Configuration_adv.h index 104b7cff8..ec45f38ee 100644 --- a/config/examples/Mks/Robin/Configuration_adv.h +++ b/config/examples/Mks/Robin/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Mks/Sbase/Configuration_adv.h b/config/examples/Mks/Sbase/Configuration_adv.h index efffe2986..847e2fe58 100644 --- a/config/examples/Mks/Sbase/Configuration_adv.h +++ b/config/examples/Mks/Sbase/Configuration_adv.h @@ -1206,13 +1206,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1221,6 +1238,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/RapideLite/RL200/Configuration_adv.h b/config/examples/RapideLite/RL200/Configuration_adv.h index f399c620e..cc48e77f6 100644 --- a/config/examples/RapideLite/RL200/Configuration_adv.h +++ b/config/examples/RapideLite/RL200/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/RigidBot/Configuration_adv.h b/config/examples/RigidBot/Configuration_adv.h index f2f329403..0cd4a3fb5 100644 --- a/config/examples/RigidBot/Configuration_adv.h +++ b/config/examples/RigidBot/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/SCARA/Configuration_adv.h b/config/examples/SCARA/Configuration_adv.h index ab4a937c6..a866976f6 100644 --- a/config/examples/SCARA/Configuration_adv.h +++ b/config/examples/SCARA/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h b/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h index 8225c2dae..80f9d06dd 100644 --- a/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h +++ b/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Sanguinololu/Configuration_adv.h b/config/examples/Sanguinololu/Configuration_adv.h index f3ee763eb..ff0a71bee 100644 --- a/config/examples/Sanguinololu/Configuration_adv.h +++ b/config/examples/Sanguinololu/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Tevo/Michelangelo/Configuration_adv.h b/config/examples/Tevo/Michelangelo/Configuration_adv.h index 25a8916bc..451e06e58 100644 --- a/config/examples/Tevo/Michelangelo/Configuration_adv.h +++ b/config/examples/Tevo/Michelangelo/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Tevo/Tarantula Pro/Configuration_adv.h b/config/examples/Tevo/Tarantula Pro/Configuration_adv.h index fb8651d11..33a9f5e06 100755 --- a/config/examples/Tevo/Tarantula Pro/Configuration_adv.h +++ b/config/examples/Tevo/Tarantula Pro/Configuration_adv.h @@ -1201,13 +1201,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1216,6 +1233,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration_adv.h b/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration_adv.h index ae06f4e34..68748ce05 100755 --- a/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration_adv.h +++ b/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration_adv.h b/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration_adv.h index ae06f4e34..68748ce05 100755 --- a/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration_adv.h +++ b/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/TheBorg/Configuration_adv.h b/config/examples/TheBorg/Configuration_adv.h index d7ae37580..1a3362374 100644 --- a/config/examples/TheBorg/Configuration_adv.h +++ b/config/examples/TheBorg/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/TinyBoy2/Configuration_adv.h b/config/examples/TinyBoy2/Configuration_adv.h index ddd3addcd..8a8bd404a 100644 --- a/config/examples/TinyBoy2/Configuration_adv.h +++ b/config/examples/TinyBoy2/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Tronxy/X3A/Configuration_adv.h b/config/examples/Tronxy/X3A/Configuration_adv.h index 3b40797c6..700700347 100644 --- a/config/examples/Tronxy/X3A/Configuration_adv.h +++ b/config/examples/Tronxy/X3A/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Tronxy/X5S-2E/Configuration_adv.h b/config/examples/Tronxy/X5S-2E/Configuration_adv.h index 66f4262ef..454a2fc16 100644 --- a/config/examples/Tronxy/X5S-2E/Configuration_adv.h +++ b/config/examples/Tronxy/X5S-2E/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/UltiMachine/Archim1/Configuration_adv.h b/config/examples/UltiMachine/Archim1/Configuration_adv.h index 9aff4b9c1..a270d01c2 100644 --- a/config/examples/UltiMachine/Archim1/Configuration_adv.h +++ b/config/examples/UltiMachine/Archim1/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/UltiMachine/Archim2/Configuration_adv.h b/config/examples/UltiMachine/Archim2/Configuration_adv.h index 9a84d4038..9a2eabb2f 100644 --- a/config/examples/UltiMachine/Archim2/Configuration_adv.h +++ b/config/examples/UltiMachine/Archim2/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/VORONDesign/Configuration_adv.h b/config/examples/VORONDesign/Configuration_adv.h index 5d389bc8c..110edf17b 100644 --- a/config/examples/VORONDesign/Configuration_adv.h +++ b/config/examples/VORONDesign/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Velleman/K8200/Configuration_adv.h b/config/examples/Velleman/K8200/Configuration_adv.h index 611aeebae..9531281ce 100644 --- a/config/examples/Velleman/K8200/Configuration_adv.h +++ b/config/examples/Velleman/K8200/Configuration_adv.h @@ -1218,13 +1218,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1233,6 +1250,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Velleman/K8400/Configuration_adv.h b/config/examples/Velleman/K8400/Configuration_adv.h index cb608b868..91d9fea2a 100644 --- a/config/examples/Velleman/K8400/Configuration_adv.h +++ b/config/examples/Velleman/K8400/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/WASP/PowerWASP/Configuration_adv.h b/config/examples/WASP/PowerWASP/Configuration_adv.h index e2b679a30..e31c3f2b6 100644 --- a/config/examples/WASP/PowerWASP/Configuration_adv.h +++ b/config/examples/WASP/PowerWASP/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Wanhao/Duplicator 6/Configuration_adv.h b/config/examples/Wanhao/Duplicator 6/Configuration_adv.h index faa61a824..44d9be6f0 100644 --- a/config/examples/Wanhao/Duplicator 6/Configuration_adv.h +++ b/config/examples/Wanhao/Duplicator 6/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/Wanhao/Duplicator i3 Mini/Configuration_adv.h b/config/examples/Wanhao/Duplicator i3 Mini/Configuration_adv.h index 0e9cce42b..b26863497 100644 --- a/config/examples/Wanhao/Duplicator i3 Mini/Configuration_adv.h +++ b/config/examples/Wanhao/Duplicator i3 Mini/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/Anycubic/Kossel/Configuration_adv.h b/config/examples/delta/Anycubic/Kossel/Configuration_adv.h index 22b8c529f..7a74e42b5 100644 --- a/config/examples/delta/Anycubic/Kossel/Configuration_adv.h +++ b/config/examples/delta/Anycubic/Kossel/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/Dreammaker/Overlord/Configuration_adv.h b/config/examples/delta/Dreammaker/Overlord/Configuration_adv.h index 64d0c315b..cba2978e7 100644 --- a/config/examples/delta/Dreammaker/Overlord/Configuration_adv.h +++ b/config/examples/delta/Dreammaker/Overlord/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/Dreammaker/Overlord_Pro/Configuration_adv.h b/config/examples/delta/Dreammaker/Overlord_Pro/Configuration_adv.h index 64d0c315b..cba2978e7 100644 --- a/config/examples/delta/Dreammaker/Overlord_Pro/Configuration_adv.h +++ b/config/examples/delta/Dreammaker/Overlord_Pro/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h b/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h index 7bbbf1ab5..deac5af28 100644 --- a/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h +++ b/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/FLSUN/kossel/Configuration_adv.h b/config/examples/delta/FLSUN/kossel/Configuration_adv.h index 7bbbf1ab5..deac5af28 100644 --- a/config/examples/delta/FLSUN/kossel/Configuration_adv.h +++ b/config/examples/delta/FLSUN/kossel/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h b/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h index c3bdd26a3..d7a9362bf 100644 --- a/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h +++ b/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h b/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h index fbed101e4..d71d27738 100644 --- a/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h +++ b/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/MKS/SBASE/Configuration_adv.h b/config/examples/delta/MKS/SBASE/Configuration_adv.h index 9b6614c35..ca8eeca02 100644 --- a/config/examples/delta/MKS/SBASE/Configuration_adv.h +++ b/config/examples/delta/MKS/SBASE/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/Tevo Little Monster/Configuration_adv.h b/config/examples/delta/Tevo Little Monster/Configuration_adv.h index f909a04d4..05638c27e 100644 --- a/config/examples/delta/Tevo Little Monster/Configuration_adv.h +++ b/config/examples/delta/Tevo Little Monster/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/generic/Configuration_adv.h b/config/examples/delta/generic/Configuration_adv.h index c3bdd26a3..d7a9362bf 100644 --- a/config/examples/delta/generic/Configuration_adv.h +++ b/config/examples/delta/generic/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/kossel_mini/Configuration_adv.h b/config/examples/delta/kossel_mini/Configuration_adv.h index c3bdd26a3..d7a9362bf 100644 --- a/config/examples/delta/kossel_mini/Configuration_adv.h +++ b/config/examples/delta/kossel_mini/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/delta/kossel_xl/Configuration_adv.h b/config/examples/delta/kossel_xl/Configuration_adv.h index 47373c9b4..3d93a583f 100644 --- a/config/examples/delta/kossel_xl/Configuration_adv.h +++ b/config/examples/delta/kossel_xl/Configuration_adv.h @@ -1207,13 +1207,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1222,6 +1239,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/gCreate/gMax1.5+/Configuration_adv.h b/config/examples/gCreate/gMax1.5+/Configuration_adv.h index 39ec6ffea..a9206c8d7 100644 --- a/config/examples/gCreate/gMax1.5+/Configuration_adv.h +++ b/config/examples/gCreate/gMax1.5+/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/makibox/Configuration_adv.h b/config/examples/makibox/Configuration_adv.h index f709d899b..08158a0bd 100644 --- a/config/examples/makibox/Configuration_adv.h +++ b/config/examples/makibox/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/tvrrug/Round2/Configuration_adv.h b/config/examples/tvrrug/Round2/Configuration_adv.h index 5963edb9d..4cc7885dd 100644 --- a/config/examples/tvrrug/Round2/Configuration_adv.h +++ b/config/examples/tvrrug/Round2/Configuration_adv.h @@ -1205,13 +1205,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1220,6 +1237,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif // diff --git a/config/examples/wt150/Configuration_adv.h b/config/examples/wt150/Configuration_adv.h index 9f95d9460..46e62d1c2 100644 --- a/config/examples/wt150/Configuration_adv.h +++ b/config/examples/wt150/Configuration_adv.h @@ -1206,13 +1206,30 @@ //#define TOUCH_UI_PORTRAIT //#define TOUCH_UI_MIRRORED - // Enable UTF8 rendering capabilities. + // UTF8 processing and rendering. + // Unsupported characters are shown as '?'. //#define TOUCH_UI_USE_UTF8 #if ENABLED(TOUCH_UI_USE_UTF8) + // Western accents support. These accented characters use + // combined bitmaps and require relatively little storage. #define TOUCH_UI_UTF8_WESTERN_CHARSET + #if ENABLED(TOUCH_UI_UTF8_WESTERN_CHARSET) + // Additional character groups. These characters require + // full bitmaps and take up considerable storage: + //#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³ + //#define TOUCH_UI_UTF8_COPYRIGHT // © ® + //#define TOUCH_UI_UTF8_GERMANIC // ß + //#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ + //#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡ + //#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥ + //#define TOUCH_UI_UTF8_ORDINALS // º ª + //#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷ + //#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾ + //#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬ + #endif #endif - // When labels do not fit buttons, use smaller font + // Use a smaller font when labels don't fit buttons #define TOUCH_UI_FIT_TEXT // Runtime language selection (otherwise LCD_LANGUAGE) @@ -1221,6 +1238,9 @@ // Use a numeric passcode for "Screen lock" keypad. // (recommended for smaller displays) //#define TOUCH_UI_PASSCODE + + // Output extra debug info for Touch UI events + //#define TOUCH_UI_DEBUG #endif //