From fe2bd237d556439499dfdee852c1550c7a16430a Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 6 Mar 2015 23:36:56 +0100 Subject: [PATCH 01/29] Add font sources. Fonts have been created with fony.exe (http://hukka.ncn.fi/?fony) The HD44760_? fonts simulate the fonts of the character based displays. The ISO10646 fonts provide the right size of the standard fonts. 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Maybe another one can edit them with Fontforge. +Then run make_fonts.bat what calls bdf2u8g.exe with the needed parameters to produce the .h files. +The .h files must be edited to replace '#include "u8g.h"' with '#include ' and moved to the main directory. + +Especially the Kana and Cyrillic fonts should be revised by someone who knows what he/she does. 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The former place of 'dogm_font_data_6x9_marlin.h' was in 'dogm_font_data_m0arlin.h'. Deleted 'dogm_font_data_marlin.h'. --- Marlin/dogm_font_data_6x9_marlin.h | 157 +++++++++ Marlin/dogm_font_data_HD44780_C.h | 171 ++++++++++ Marlin/dogm_font_data_HD44780_J.h | 169 ++++++++++ Marlin/dogm_font_data_HD44780_W.h | 203 ++++++++++++ Marlin/dogm_font_data_ISO10646_5_Cyrillic.h | 173 ++++++++++ Marlin/dogm_font_data_ISO10646_Kana.h | 173 ++++++++++ Marlin/dogm_font_data_Marlin_symbols.h | 22 ++ Marlin/dogm_font_data_marlin.h | 337 -------------------- 8 files changed, 1068 insertions(+), 337 deletions(-) create mode 100644 Marlin/dogm_font_data_6x9_marlin.h create mode 100644 Marlin/dogm_font_data_HD44780_C.h create mode 100644 Marlin/dogm_font_data_HD44780_J.h create mode 100644 Marlin/dogm_font_data_HD44780_W.h create mode 100644 Marlin/dogm_font_data_ISO10646_5_Cyrillic.h create mode 100644 Marlin/dogm_font_data_ISO10646_Kana.h create mode 100644 Marlin/dogm_font_data_Marlin_symbols.h delete mode 100644 Marlin/dogm_font_data_marlin.h diff --git a/Marlin/dogm_font_data_6x9_marlin.h b/Marlin/dogm_font_data_6x9_marlin.h new file mode 100644 index 000000000..a3b16ecb4 --- /dev/null +++ b/Marlin/dogm_font_data_6x9_marlin.h @@ -0,0 +1,157 @@ +/* + Fontname: -Misc-Fixed-Medium-R-Normal--9-90-75-75-C-60-ISO10646-1 + Copyright: Public domain font. Share and enjoy. + Capital A Height: 6, '1' Height: 6 + Calculated Max Values w= 6 h= 9 x= 2 y= 7 dx= 6 dy= 0 ascent= 7 len= 9 + Font Bounding box w= 6 h= 9 x= 0 y=-2 + Calculated Min Values x= 0 y=-2 dx= 0 dy= 0 + Pure Font ascent = 6 descent=-2 + X Font ascent = 6 descent=-2 + Max Font ascent = 7 descent=-2 +*/ +#include +const u8g_fntpgm_uint8_t u8g_font_6x9[2300] U8G_SECTION(".progmem.u8g_font_6x9") = { + 0,6,9,0,254,6,1,137,2,254,32,255,254,7,254,6, + 254,0,0,0,6,0,7,1,6,6,6,2,0,128,128,128, + 128,0,128,3,3,3,6,1,3,160,160,160,5,7,7,6, + 0,255,80,80,248,80,248,80,80,5,9,9,6,0,254,32, + 112,168,160,112,40,168,112,32,6,8,8,6,0,255,64,168, + 72,16,32,72,84,8,5,7,7,6,0,255,96,144,144,96, + 152,144,104,1,3,3,6,2,3,128,128,128,2,7,7,6, + 2,255,64,128,128,128,128,128,64,2,7,7,6,2,255,128, + 64,64,64,64,64,128,5,5,5,6,0,0,136,80,248,80, + 136,5,5,5,6,0,0,32,32,248,32,32,2,4,4,6, + 2,254,192,64,64,128,5,1,1,6,0,2,248,2,2,2, + 6,2,0,192,192,4,6,6,6,1,0,16,16,32,64,128, + 128,4,6,6,6,1,0,96,144,144,144,144,96,3,6,6, + 6,1,0,64,192,64,64,64,224,4,6,6,6,1,0,96, + 144,16,32,64,240,4,6,6,6,1,0,240,32,96,16,16, + 224,5,6,6,6,0,0,16,48,80,144,248,16,4,6,6, + 6,1,0,240,128,224,16,16,224,4,6,6,6,1,0,96, + 128,224,144,144,96,4,6,6,6,1,0,240,16,16,32,64, + 64,4,6,6,6,1,0,96,144,96,144,144,96,4,6,6, + 6,1,0,96,144,144,112,16,96,2,5,5,6,2,0,192, + 192,0,192,192,2,7,7,6,2,254,192,192,0,192,64,64, + 128,5,5,5,6,0,0,24,96,128,96,24,5,3,3,6, + 0,1,248,0,248,5,5,5,6,0,0,192,48,8,48,192, + 4,7,7,6,1,0,96,144,16,96,64,0,64,5,6,6, + 6,0,0,112,144,168,176,128,112,5,6,6,6,0,0,32, + 80,136,248,136,136,5,6,6,6,0,0,240,136,240,136,136, + 240,4,6,6,6,1,0,96,144,128,128,144,96,4,6,6, + 6,1,0,224,144,144,144,144,224,4,6,6,6,1,0,240, + 128,224,128,128,240,4,6,6,6,1,0,240,128,224,128,128, + 128,4,6,6,6,1,0,96,144,128,176,144,96,4,6,6, + 6,1,0,144,144,240,144,144,144,3,6,6,6,1,0,224, + 64,64,64,64,224,5,6,6,6,0,0,56,16,16,16,144, + 96,4,6,6,6,1,0,144,160,192,160,144,144,4,6,6, + 6,1,0,128,128,128,128,128,240,5,6,6,6,0,0,136, + 216,168,168,136,136,4,6,6,6,1,0,144,208,176,144,144, + 144,5,6,6,6,0,0,112,136,136,136,136,112,4,6,6, + 6,1,0,224,144,144,224,128,128,4,7,7,6,1,255,96, + 144,144,208,176,96,16,4,6,6,6,1,0,224,144,144,224, + 144,144,4,6,6,6,1,0,96,144,64,32,144,96,5,6, + 6,6,0,0,248,32,32,32,32,32,4,6,6,6,1,0, + 144,144,144,144,144,96,4,6,6,6,1,0,144,144,144,240, + 96,96,5,6,6,6,0,0,136,136,168,168,216,136,5,6, + 6,6,0,0,136,80,32,32,80,136,5,6,6,6,0,0, + 136,136,80,32,32,32,4,6,6,6,1,0,240,16,32,64, + 128,240,3,6,6,6,1,0,224,128,128,128,128,224,4,6, + 6,6,1,0,128,128,64,32,16,16,3,6,6,6,1,0, + 224,32,32,32,32,224,5,3,3,6,0,3,32,80,136,5, + 1,1,6,0,254,248,2,2,2,6,2,4,128,64,4,4, + 4,6,1,0,112,144,144,112,4,6,6,6,1,0,128,128, + 224,144,144,224,4,4,4,6,1,0,112,128,128,112,4,6, + 6,6,1,0,16,16,112,144,144,112,4,4,4,6,1,0, + 96,176,192,112,4,6,6,6,1,0,32,80,64,224,64,64, + 4,6,6,6,1,254,96,144,144,112,16,96,4,6,6,6, + 1,0,128,128,224,144,144,144,3,6,6,6,1,0,64,0, + 192,64,64,224,3,8,8,6,1,254,32,0,96,32,32,32, + 160,64,4,6,6,6,1,0,128,128,160,192,160,144,3,6, + 6,6,1,0,192,64,64,64,64,224,5,4,4,6,0,0, + 208,168,168,136,4,4,4,6,1,0,224,144,144,144,4,4, + 4,6,1,0,96,144,144,96,4,6,6,6,1,254,224,144, + 144,224,128,128,4,6,6,6,1,254,112,144,144,112,16,16, + 4,4,4,6,1,0,160,208,128,128,4,4,4,6,1,0, + 112,192,48,224,4,6,6,6,1,0,64,64,224,64,80,32, + 4,4,4,6,1,0,144,144,144,112,4,4,4,6,1,0, + 144,144,96,96,5,4,4,6,0,0,136,168,168,80,4,4, + 4,6,1,0,144,96,96,144,4,6,6,6,1,254,144,144, + 144,112,144,96,4,4,4,6,1,0,240,32,64,240,3,7, + 7,6,1,0,32,64,64,128,64,64,32,1,7,7,6,2, + 255,128,128,128,128,128,128,128,3,7,7,6,1,0,128,64, + 64,32,64,64,128,4,2,2,6,1,3,80,160,255,255,255, + 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0, + 0,6,0,7,1,6,6,6,2,0,128,0,128,128,128,128, + 4,6,6,6,1,255,32,112,160,160,112,32,5,7,7,6, + 0,255,48,72,64,240,64,64,248,5,5,5,6,0,0,168, + 80,136,80,168,5,6,6,6,0,0,136,80,248,32,248,32, + 1,7,7,6,2,255,128,128,128,0,128,128,128,4,7,7, + 6,1,255,112,128,96,144,96,16,224,3,1,1,6,1,5, + 160,6,7,7,6,0,0,120,132,148,164,148,132,120,3,5, + 5,6,1,1,96,160,96,0,224,5,5,5,6,0,0,40, + 80,160,80,40,4,3,3,6,1,0,240,16,16,4,1,1, + 6,1,2,240,6,7,7,6,0,0,120,132,180,164,164,132, + 120,4,1,1,6,1,5,240,4,3,3,6,1,2,96,144, + 96,5,7,7,6,0,255,32,32,248,32,32,0,248,3,5, + 5,6,1,1,64,160,32,64,224,3,5,5,6,1,1,192, + 32,64,32,192,2,2,2,6,2,4,64,128,4,5,5,6, + 1,255,144,144,176,208,128,5,6,6,6,0,0,120,232,232, + 104,40,40,1,1,1,6,2,2,128,2,2,2,6,2,254, + 64,128,3,5,5,6,1,1,64,192,64,64,224,3,5,5, + 6,1,1,64,160,64,0,224,5,5,5,6,0,0,160,80, + 40,80,160,5,8,8,6,0,255,64,192,64,80,112,48,120, + 16,5,8,8,6,0,255,64,192,64,80,104,8,16,56,5, + 8,8,6,0,255,192,32,64,48,240,48,120,16,4,7,7, + 6,1,0,32,0,32,96,128,144,96,5,7,7,6,0,0, + 64,32,32,80,112,136,136,5,7,7,6,0,0,16,32,32, + 80,112,136,136,5,7,7,6,0,0,32,80,32,80,112,136, + 136,5,7,7,6,0,0,40,80,32,80,112,136,136,5,7, + 7,6,0,0,80,0,32,80,112,136,136,5,7,7,6,0, + 0,32,80,32,80,112,136,136,5,6,6,6,0,0,120,160, + 240,160,160,184,4,8,8,6,1,254,96,144,128,128,144,96, + 32,64,4,7,7,6,1,0,64,32,240,128,224,128,240,4, + 7,7,6,1,0,32,64,240,128,224,128,240,4,7,7,6, + 1,0,32,80,240,128,224,128,240,4,7,7,6,1,0,80, + 0,240,128,224,128,240,3,7,7,6,1,0,128,64,224,64, + 64,64,224,3,7,7,6,1,0,32,64,224,64,64,64,224, + 3,7,7,6,1,0,64,160,224,64,64,64,224,3,7,7, + 6,1,0,160,0,224,64,64,64,224,5,6,6,6,0,0, + 112,72,232,72,72,112,4,7,7,6,1,0,80,160,144,208, + 176,144,144,4,7,7,6,1,0,64,32,96,144,144,144,96, + 4,7,7,6,1,0,32,64,96,144,144,144,96,4,7,7, + 6,1,0,32,80,96,144,144,144,96,4,7,7,6,1,0, + 80,160,96,144,144,144,96,4,7,7,6,1,0,80,0,96, + 144,144,144,96,5,5,5,6,0,0,136,80,32,80,136,4, + 8,8,6,1,255,16,112,176,176,208,208,224,128,4,7,7, + 6,1,0,64,32,144,144,144,144,96,4,7,7,6,1,0, + 32,64,144,144,144,144,96,4,7,7,6,1,0,32,80,144, + 144,144,144,96,4,7,7,6,1,0,80,0,144,144,144,144, + 96,5,7,7,6,0,0,16,32,136,80,32,32,32,4,6, + 6,6,1,0,128,224,144,144,224,128,4,6,6,6,1,0, + 96,144,160,160,144,160,4,7,7,6,1,0,64,32,0,112, + 144,144,112,4,7,7,6,1,0,32,64,0,112,144,144,112, + 4,7,7,6,1,0,32,80,0,112,144,144,112,4,7,7, + 6,1,0,80,160,0,112,144,144,112,4,6,6,6,1,0, + 80,0,112,144,144,112,4,7,7,6,1,0,32,80,32,112, + 144,144,112,5,4,4,6,0,0,112,168,176,120,4,6,6, + 6,1,254,112,128,128,112,32,64,4,7,7,6,1,0,64, + 32,0,96,176,192,112,4,7,7,6,1,0,32,64,0,96, + 176,192,112,4,7,7,6,1,0,32,80,0,96,176,192,112, + 4,6,6,6,1,0,80,0,96,176,192,112,3,7,7,6, + 1,0,128,64,0,192,64,64,224,3,7,7,6,1,0,32, + 64,0,192,64,64,224,3,7,7,6,1,0,64,160,0,192, + 64,64,224,3,6,6,6,1,0,160,0,192,64,64,224,4, + 7,7,6,1,0,48,96,16,112,144,144,96,4,7,7,6, + 1,0,80,160,0,224,144,144,144,4,7,7,6,1,0,64, + 32,0,96,144,144,96,4,7,7,6,1,0,32,64,0,96, + 144,144,96,4,7,7,6,1,0,32,80,0,96,144,144,96, + 4,7,7,6,1,0,80,160,0,96,144,144,96,4,6,6, + 6,1,0,80,0,96,144,144,96,5,5,5,6,0,0,32, + 0,248,0,32,4,4,4,6,1,0,112,176,208,224,4,7, + 7,6,1,0,64,32,0,144,144,144,112,4,7,7,6,1, + 0,32,64,0,144,144,144,112,4,7,7,6,1,0,32,80, + 0,144,144,144,112,4,6,6,6,1,0,80,0,144,144,144, + 112,4,9,9,6,1,254,32,64,0,144,144,144,112,144,96, + 4,8,8,6,1,254,128,128,224,144,144,224,128,128,4,8, + 8,6,1,254,80,0,144,144,144,112,144,96}; diff --git a/Marlin/dogm_font_data_HD44780_C.h b/Marlin/dogm_font_data_HD44780_C.h new file mode 100644 index 000000000..b4e3ff197 --- /dev/null +++ b/Marlin/dogm_font_data_HD44780_C.h @@ -0,0 +1,171 @@ +/* + Fontname: HD44780_C + Copyright: A. Hardtung, public domain + Capital A Height: 7, '1' Height: 7 + Calculated Max Values w= 5 h= 8 x= 2 y= 8 dx= 6 dy= 0 ascent= 8 len= 8 + Font Bounding box w= 6 h= 9 x= 0 y=-2 + Calculated Min Values x= 0 y=-1 dx= 0 dy= 0 + Pure Font ascent = 7 descent=-1 + X Font ascent = 7 descent=-1 + Max Font ascent = 8 descent=-1 +*/ +#include +const u8g_fntpgm_uint8_t HD44780_C_5x7[2520] U8G_SECTION(".progmem.HD44780_C_5x7") = { + 0,6,9,0,254,7,1,145,3,34,32,255,255,8,255,7, + 255,0,0,0,6,0,8,1,7,7,6,2,0,128,128,128, + 128,128,0,128,3,2,2,6,1,5,160,160,5,7,7,6, + 0,0,80,80,248,80,248,80,80,5,7,7,6,0,0,32, + 120,160,112,40,240,32,5,7,7,6,0,0,192,200,16,32, + 64,152,24,5,7,7,6,0,0,96,144,160,64,168,144,104, + 2,3,3,6,1,4,192,64,128,3,7,7,6,1,0,32, + 64,128,128,128,64,32,3,7,7,6,1,0,128,64,32,32, + 32,64,128,5,5,5,6,0,1,32,168,112,168,32,5,5, + 5,6,0,1,32,32,248,32,32,2,3,3,6,2,255,192, + 64,128,5,1,1,6,0,3,248,2,2,2,6,2,0,192, + 192,5,5,5,6,0,1,8,16,32,64,128,5,7,7,6, + 0,0,112,136,152,168,200,136,112,3,7,7,6,1,0,64, + 192,64,64,64,64,224,5,7,7,6,0,0,112,136,8,112, + 128,128,248,5,7,7,6,0,0,248,16,32,16,8,8,240, + 5,7,7,6,0,0,16,48,80,144,248,16,16,5,7,7, + 6,0,0,248,128,240,8,8,136,112,5,7,7,6,0,0, + 48,64,128,240,136,136,112,5,7,7,6,0,0,248,8,16, + 32,32,32,32,5,7,7,6,0,0,112,136,136,112,136,136, + 112,5,7,7,6,0,0,112,136,136,120,8,16,96,2,5, + 5,6,2,0,192,192,0,192,192,2,6,6,6,2,255,192, + 192,0,192,64,128,4,7,7,6,0,0,16,32,64,128,64, + 32,16,5,3,3,6,0,2,248,0,248,4,7,7,6,1, + 0,128,64,32,16,32,64,128,5,7,7,6,0,0,112,136, + 8,16,32,0,32,5,6,6,6,0,0,112,136,8,104,168, + 112,5,7,7,6,0,0,112,136,136,248,136,136,136,5,7, + 7,6,0,0,240,136,136,240,136,136,240,5,7,7,6,0, + 0,112,136,128,128,128,136,112,5,7,7,6,0,0,224,144, + 136,136,136,144,224,5,7,7,6,0,0,248,128,128,240,128, + 128,248,5,7,7,6,0,0,248,128,128,240,128,128,128,5, + 7,7,6,0,0,112,136,128,184,136,136,112,5,7,7,6, + 0,0,136,136,136,248,136,136,136,1,7,7,6,2,0,128, + 128,128,128,128,128,128,5,7,7,6,0,0,56,16,16,16, + 16,144,96,5,7,7,6,0,0,136,144,160,192,160,144,136, + 5,7,7,6,0,0,128,128,128,128,128,128,248,5,7,7, + 6,0,0,136,216,168,136,136,136,136,5,7,7,6,0,0, + 136,136,200,168,152,136,136,5,7,7,6,0,0,112,136,136, + 136,136,136,112,5,7,7,6,0,0,240,136,136,240,128,128, + 128,5,7,7,6,0,0,112,136,136,136,168,144,104,5,7, + 7,6,0,0,240,136,136,240,160,144,136,5,7,7,6,0, + 0,120,128,128,112,8,8,240,5,7,7,6,0,0,248,32, + 32,32,32,32,32,5,7,7,6,0,0,136,136,136,136,136, + 136,112,5,7,7,6,0,0,136,136,136,136,136,80,32,5, + 7,7,6,0,0,136,136,136,136,136,168,80,5,7,7,6, + 0,0,136,136,80,32,80,136,136,5,7,7,6,0,0,136, + 136,136,80,32,32,32,5,7,7,6,0,0,248,8,16,32, + 64,128,248,3,7,7,6,1,0,224,128,128,128,128,128,224, + 5,7,7,6,0,0,32,112,160,160,168,112,32,3,7,7, + 6,1,0,224,32,32,32,32,32,224,5,3,3,6,0,4, + 32,80,136,5,1,1,6,0,0,248,2,2,2,6,2,5, + 128,64,5,5,5,6,0,0,112,8,120,136,120,5,7,7, + 6,0,0,128,128,176,200,136,136,240,5,5,5,6,0,0, + 112,128,128,136,112,5,7,7,6,0,0,8,8,104,152,136, + 136,120,5,5,5,6,0,0,112,136,248,128,112,5,7,7, + 6,0,0,48,72,224,64,64,64,64,5,6,6,6,0,255, + 112,136,136,120,8,112,5,7,7,6,0,0,128,128,176,200, + 136,136,136,1,7,7,6,2,0,128,0,128,128,128,128,128, + 3,8,8,6,1,255,32,0,32,32,32,32,160,64,4,7, + 7,6,0,0,128,128,144,160,192,160,144,3,7,7,6,1, + 0,192,64,64,64,64,64,224,5,5,5,6,0,0,208,168, + 168,168,168,5,5,5,6,0,0,176,200,136,136,136,5,5, + 5,6,0,0,112,136,136,136,112,5,6,6,6,0,255,240, + 136,136,240,128,128,5,6,6,6,0,255,120,136,136,120,8, + 8,5,5,5,6,0,0,176,200,128,128,128,5,5,5,6, + 0,0,112,128,112,8,240,5,7,7,6,0,0,64,64,224, + 64,64,72,48,5,5,5,6,0,0,136,136,136,152,104,5, + 5,5,6,0,0,136,136,136,80,32,5,5,5,6,0,0, + 136,136,168,168,80,5,5,5,6,0,0,136,80,32,80,136, + 5,6,6,6,0,255,136,136,136,120,8,112,5,5,5,6, + 0,0,248,16,32,64,248,5,5,5,6,0,2,184,168,168, + 168,184,5,5,5,6,0,2,184,136,184,160,184,5,5,5, + 6,0,2,184,160,184,136,184,5,6,6,6,0,1,8,40, + 72,248,64,32,5,5,5,6,0,0,56,112,224,136,240,0, + 0,0,6,0,8,0,0,0,6,0,8,0,0,0,6,0, + 8,0,0,0,6,0,8,0,0,0,6,0,8,0,0,0, + 6,0,8,0,0,0,6,0,8,0,0,0,6,0,8,0, + 0,0,6,0,8,0,0,0,6,0,8,0,0,0,6,0, + 8,0,0,0,6,0,8,0,0,0,6,0,8,0,0,0, + 6,0,8,0,0,0,6,0,8,0,0,0,6,0,8,0, + 0,0,6,0,8,0,0,0,6,0,8,0,0,0,6,0, + 8,0,0,0,6,0,8,0,0,0,6,0,8,0,0,0, + 6,0,8,0,0,0,6,0,8,0,0,0,6,0,8,0, + 0,0,6,0,8,0,0,0,6,0,8,0,0,0,6,0, + 8,0,0,0,6,0,8,0,0,0,6,0,8,0,0,0, + 6,0,8,0,0,0,6,0,8,0,0,0,6,0,8,5, + 7,7,6,0,0,248,136,128,240,136,136,240,5,7,7,6, + 0,0,248,136,128,128,128,128,128,5,7,7,6,0,0,80, + 0,248,128,240,128,248,5,7,7,6,0,0,168,168,168,112, + 168,168,168,5,7,7,6,0,0,240,8,8,112,8,8,240, + 5,7,7,6,0,0,136,136,152,168,200,136,136,5,8,8, + 6,0,0,80,32,136,152,168,168,200,136,5,7,7,6,0, + 0,120,40,40,40,40,168,72,5,7,7,6,0,0,248,136, + 136,136,136,136,136,5,7,7,6,0,0,136,136,136,80,32, + 64,128,5,7,7,6,0,0,32,112,168,168,168,112,32,5, + 7,7,6,0,0,136,136,136,120,8,8,8,5,7,7,6, + 0,0,168,168,168,168,168,168,248,5,7,7,6,0,0,192, + 64,64,112,72,72,112,5,7,7,6,0,0,136,136,136,200, + 168,168,200,5,7,7,6,0,0,112,136,8,112,8,136,112, + 5,7,7,6,0,0,144,168,168,232,168,168,144,5,7,7, + 6,0,0,120,136,136,120,40,72,136,5,7,7,6,0,0, + 24,96,128,240,136,136,112,4,5,5,6,0,0,224,144,224, + 144,224,5,5,5,6,0,0,248,136,128,128,128,5,7,7, + 6,0,0,80,0,112,136,248,128,112,5,5,5,6,0,0, + 168,168,112,168,168,5,5,5,6,0,0,240,8,48,8,240, + 5,5,5,6,0,0,136,152,168,200,136,5,7,7,6,0, + 0,80,32,136,152,168,200,136,4,5,5,6,0,0,144,160, + 192,160,144,5,5,5,6,0,0,248,40,40,168,72,5,5, + 5,6,0,0,136,216,168,136,136,5,5,5,6,0,0,136, + 136,248,136,136,5,5,5,6,0,0,248,136,136,136,136,5, + 5,5,6,0,0,248,32,32,32,32,5,5,5,6,0,0, + 136,136,120,8,8,5,5,5,6,0,0,168,168,168,168,248, + 5,5,5,6,0,0,192,64,112,72,112,5,5,5,6,0, + 0,136,136,200,168,200,4,5,5,6,0,0,128,128,224,144, + 224,5,5,5,6,0,0,112,136,56,136,112,5,5,5,6, + 0,0,144,168,232,168,144,5,5,5,6,0,0,120,136,120, + 40,72,5,5,5,6,0,1,32,72,144,72,32,5,5,5, + 6,0,1,32,144,72,144,32,5,3,3,6,0,0,72,144, + 216,5,3,3,6,0,4,216,72,144,5,7,7,6,0,0, + 144,208,176,144,56,40,56,5,7,7,6,0,0,32,0,32, + 64,128,136,112,5,7,7,6,0,0,24,32,32,112,32,32, + 192,5,7,7,6,0,0,32,80,64,240,64,64,120,1,2, + 2,6,2,0,128,128,1,4,4,6,2,0,128,128,128,128, + 3,5,5,6,1,0,160,160,160,0,224,3,5,5,6,1, + 0,160,160,160,0,160,5,7,7,6,0,0,160,0,232,16, + 32,64,128,5,5,5,6,0,1,216,112,32,112,216,5,7, + 7,6,0,0,160,64,168,16,32,64,128,3,6,6,6,1, + 1,224,64,64,64,64,224,5,6,6,6,0,1,248,80,80, + 80,80,248,5,7,7,6,0,0,32,112,168,32,32,32,32, + 5,7,7,6,0,0,32,32,32,32,168,112,32,5,7,7, + 6,0,0,128,144,176,248,176,144,128,5,7,7,6,0,0, + 8,72,104,248,104,72,8,5,7,7,6,0,0,128,136,168, + 248,168,136,128,5,7,7,6,0,0,128,224,136,16,32,64, + 128,2,2,2,6,2,2,192,192,5,8,8,6,0,255,120, + 40,40,40,72,136,248,136,5,8,8,6,0,255,136,136,136, + 136,136,136,248,8,5,8,8,6,0,255,168,168,168,168,168, + 168,248,8,5,6,6,6,0,0,120,40,72,136,248,136,5, + 7,7,6,0,0,32,32,112,168,168,112,32,5,6,6,6, + 0,255,136,136,136,136,248,8,5,6,6,6,0,255,168,168, + 168,168,248,8,2,2,2,6,2,6,64,128,3,1,1,6, + 1,7,160,5,2,2,6,0,6,72,176,5,8,8,6,0, + 0,16,32,0,112,136,248,128,112,5,6,6,6,0,255,112, + 128,136,112,32,96,3,7,7,6,1,0,160,0,160,160,160, + 32,192,5,6,6,6,0,1,32,112,112,112,248,32,5,5, + 5,6,0,1,80,0,136,0,80,5,5,5,6,0,1,112, + 136,136,136,112,5,7,7,6,0,0,136,144,168,88,184,8, + 8,5,7,7,6,0,0,136,144,184,72,152,32,56,5,8, + 8,6,0,0,192,64,192,72,216,56,8,8,5,7,7,6, + 0,0,136,248,136,248,136,248,136,4,5,5,6,0,2,192, + 0,48,0,96,5,8,8,6,0,0,64,160,224,168,8,40, + 120,32,5,8,8,6,0,0,64,112,64,120,64,112,64,224, + 5,8,8,6,0,0,64,112,64,120,64,112,64,224,5,8, + 8,6,0,0,32,112,32,248,32,112,32,112,5,7,7,6, + 0,0,104,0,232,0,104,16,56,5,7,7,6,0,0,112, + 16,240,16,112,16,56,5,7,7,6,0,0,32,112,32,248, + 32,112,32,5,7,7,6,0,0,16,144,80,48,80,144,56, + 5,8,8,6,0,0,48,72,32,80,80,32,144,96,5,7, + 7,6,0,0,120,168,168,120,40,40,40,5,7,7,6,0, + 0,248,248,248,248,248,248,248}; diff --git a/Marlin/dogm_font_data_HD44780_J.h b/Marlin/dogm_font_data_HD44780_J.h new file mode 100644 index 000000000..84f568161 --- /dev/null +++ b/Marlin/dogm_font_data_HD44780_J.h @@ -0,0 +1,169 @@ +/* + Fontname: HD44780_J + Copyright: A. Hardtung, public domain + Capital A Height: 7, '1' Height: 7 + Calculated Max Values w= 6 h=10 x= 2 y= 8 dx= 6 dy= 0 ascent= 8 len= 8 + Font Bounding box w= 6 h= 9 x= 0 y=-2 + Calculated Min Values x= 0 y=-2 dx= 0 dy= 0 + Pure Font ascent = 7 descent=-1 + X Font ascent = 7 descent=-1 + Max Font ascent = 8 descent=-2 +*/ +#include +const u8g_fntpgm_uint8_t HD44780_J_5x7[2491] U8G_SECTION(".progmem.HD44780_J_5x7") = { + 0,6,9,0,254,7,1,145,3,34,32,255,255,8,254,7, + 255,0,0,0,6,0,8,1,7,7,6,2,0,128,128,128, + 128,128,0,128,3,2,2,6,1,5,160,160,5,7,7,6, + 0,0,80,80,248,80,248,80,80,5,7,7,6,0,0,32, + 120,160,112,40,240,32,5,7,7,6,0,0,192,200,16,32, + 64,152,24,5,7,7,6,0,0,96,144,160,64,168,144,104, + 2,3,3,6,1,4,192,64,128,3,7,7,6,1,0,32, + 64,128,128,128,64,32,3,7,7,6,1,0,128,64,32,32, + 32,64,128,5,5,5,6,0,1,32,168,112,168,32,5,5, + 5,6,0,1,32,32,248,32,32,2,3,3,6,2,255,192, + 64,128,5,1,1,6,0,3,248,2,2,2,6,2,0,192, + 192,5,5,5,6,0,1,8,16,32,64,128,5,7,7,6, + 0,0,112,136,152,168,200,136,112,3,7,7,6,1,0,64, + 192,64,64,64,64,224,5,7,7,6,0,0,112,136,8,112, + 128,128,248,5,7,7,6,0,0,248,16,32,16,8,8,240, + 5,7,7,6,0,0,16,48,80,144,248,16,16,5,7,7, + 6,0,0,248,128,240,8,8,136,112,5,7,7,6,0,0, + 48,64,128,240,136,136,112,5,7,7,6,0,0,248,8,16, + 32,32,32,32,5,7,7,6,0,0,112,136,136,112,136,136, + 112,5,7,7,6,0,0,112,136,136,120,8,16,96,2,5, + 5,6,2,0,192,192,0,192,192,2,6,6,6,2,255,192, + 192,0,192,64,128,4,7,7,6,0,0,16,32,64,128,64, + 32,16,5,3,3,6,0,2,248,0,248,4,7,7,6,1, + 0,128,64,32,16,32,64,128,5,7,7,6,0,0,112,136, + 8,16,32,0,32,5,6,6,6,0,0,112,136,8,104,168, + 112,5,7,7,6,0,0,112,136,136,248,136,136,136,5,7, + 7,6,0,0,240,136,136,240,136,136,240,5,7,7,6,0, + 0,112,136,128,128,128,136,112,5,7,7,6,0,0,224,144, + 136,136,136,144,224,5,7,7,6,0,0,248,128,128,240,128, + 128,248,5,7,7,6,0,0,248,128,128,240,128,128,128,5, + 7,7,6,0,0,112,136,128,184,136,136,112,5,7,7,6, + 0,0,136,136,136,248,136,136,136,1,7,7,6,2,0,128, + 128,128,128,128,128,128,5,7,7,6,0,0,56,16,16,16, + 16,144,96,5,7,7,6,0,0,136,144,160,192,160,144,136, + 5,7,7,6,0,0,128,128,128,128,128,128,248,5,7,7, + 6,0,0,136,216,168,136,136,136,136,5,7,7,6,0,0, + 136,136,200,168,152,136,136,5,7,7,6,0,0,112,136,136, + 136,136,136,112,5,7,7,6,0,0,240,136,136,240,128,128, + 128,5,7,7,6,0,0,112,136,136,136,168,144,104,5,7, + 7,6,0,0,240,136,136,240,160,144,136,5,7,7,6,0, + 0,120,128,128,112,8,8,240,5,7,7,6,0,0,248,32, + 32,32,32,32,32,5,7,7,6,0,0,136,136,136,136,136, + 136,112,5,7,7,6,0,0,136,136,136,136,136,80,32,5, + 7,7,6,0,0,136,136,136,136,136,168,80,5,7,7,6, + 0,0,136,136,80,32,80,136,136,5,7,7,6,0,0,136, + 136,136,80,32,32,32,5,7,7,6,0,0,248,8,16,32, + 64,128,248,3,7,7,6,1,0,224,128,128,128,128,128,224, + 5,7,7,6,0,0,136,80,248,32,248,32,32,3,7,7, + 6,1,0,224,32,32,32,32,32,224,5,3,3,6,0,4, + 32,80,136,5,1,1,6,0,0,248,2,2,2,6,2,5, + 128,64,5,5,5,6,0,0,112,8,120,136,120,5,7,7, + 6,0,0,128,128,176,200,136,136,240,5,5,5,6,0,0, + 112,128,128,136,112,5,7,7,6,0,0,8,8,104,152,136, + 136,120,5,5,5,6,0,0,112,136,248,128,112,5,7,7, + 6,0,0,48,72,224,64,64,64,64,5,6,6,6,0,255, + 112,136,136,120,8,112,5,7,7,6,0,0,128,128,176,200, + 136,136,136,1,7,7,6,2,0,128,0,128,128,128,128,128, + 3,8,8,6,1,255,32,0,32,32,32,32,160,64,4,7, + 7,6,0,0,128,128,144,160,192,160,144,3,7,7,6,1, + 0,192,64,64,64,64,64,224,5,5,5,6,0,0,208,168, + 168,168,168,5,5,5,6,0,0,176,200,136,136,136,5,5, + 5,6,0,0,112,136,136,136,112,5,6,6,6,0,255,240, + 136,136,240,128,128,5,6,6,6,0,255,120,136,136,120,8, + 8,5,5,5,6,0,0,176,200,128,128,128,5,5,5,6, + 0,0,112,128,112,8,240,5,7,7,6,0,0,64,64,224, + 64,64,72,48,5,5,5,6,0,0,136,136,136,152,104,5, + 5,5,6,0,0,136,136,136,80,32,5,5,5,6,0,0, + 136,136,168,168,80,5,5,5,6,0,0,136,80,32,80,136, + 5,6,6,6,0,255,136,136,136,120,8,112,5,5,5,6, + 0,0,248,16,32,64,248,3,7,7,6,1,0,32,64,64, + 128,64,64,32,1,7,7,6,2,0,128,128,128,128,128,128, + 128,3,7,7,6,1,0,128,64,64,32,64,64,128,5,5, + 5,6,0,1,32,16,248,16,32,5,5,5,6,0,1,32, + 64,248,64,32,0,0,0,6,0,8,0,0,0,6,0,8, + 0,0,0,6,0,8,0,0,0,6,0,8,0,0,0,6, + 0,8,0,0,0,6,0,8,0,0,0,6,0,8,0,0, + 0,6,0,8,0,0,0,6,0,8,0,0,0,6,0,8, + 0,0,0,6,0,8,0,0,0,6,0,8,0,0,0,6, + 0,8,0,0,0,6,0,8,0,0,0,6,0,8,0,0, + 0,6,0,8,0,0,0,6,0,8,0,0,0,6,0,8, + 0,0,0,6,0,8,0,0,0,6,0,8,0,0,0,6, + 0,8,0,0,0,6,0,8,0,0,0,6,0,8,0,0, + 0,6,0,8,0,0,0,6,0,8,0,0,0,6,0,8, + 0,0,0,6,0,8,0,0,0,6,0,8,0,0,0,6, + 0,8,0,0,0,6,0,8,0,0,0,6,0,8,0,0, + 0,6,0,8,0,0,0,6,0,8,3,3,3,6,0,0, + 224,160,224,3,4,4,6,2,3,224,128,128,128,3,4,4, + 6,0,0,32,32,32,224,3,3,3,6,0,0,128,64,32, + 2,2,2,6,1,2,192,192,5,6,6,6,0,0,248,8, + 248,8,16,32,5,5,5,6,0,0,248,8,48,32,64,4, + 5,5,6,0,0,16,32,96,160,32,5,5,5,6,0,0, + 32,248,136,8,48,5,4,4,6,0,0,248,32,32,248,5, + 5,5,6,0,0,16,248,48,80,144,5,5,5,6,0,0, + 64,248,72,80,64,5,4,4,6,0,0,112,16,16,248,4, + 5,5,6,0,0,240,16,240,16,240,5,4,4,6,0,0, + 168,168,8,48,5,1,1,6,0,4,248,5,7,7,6,0, + 0,248,8,40,48,32,32,64,5,7,7,6,0,0,8,16, + 32,96,160,32,32,5,7,7,6,0,0,32,248,136,136,8, + 16,32,5,6,6,6,0,0,248,32,32,32,32,248,5,7, + 7,6,0,0,16,248,16,48,80,144,16,5,7,7,6,0, + 0,64,248,72,72,72,72,144,5,7,7,6,0,0,32,248, + 32,248,32,32,32,5,6,6,6,0,0,120,72,136,8,16, + 96,5,7,7,6,0,0,64,120,144,16,16,16,32,5,6, + 6,6,0,0,248,8,8,8,8,248,5,7,7,6,0,0, + 80,248,80,80,16,32,64,5,6,6,6,0,0,192,8,200, + 8,16,224,5,6,6,6,0,0,248,8,16,32,80,136,5, + 7,7,6,0,0,64,248,72,80,64,64,56,5,6,6,6, + 0,0,136,136,72,8,16,96,5,6,6,6,0,0,120,72, + 168,24,16,96,5,7,7,6,0,0,16,224,32,248,32,32, + 64,5,6,6,6,0,0,168,168,168,8,16,32,5,7,7, + 6,0,0,112,0,248,32,32,32,64,3,7,7,6,1,0, + 128,128,128,192,160,128,128,5,7,7,6,0,0,32,32,248, + 32,32,64,128,5,6,6,6,0,0,112,0,0,0,0,248, + 5,6,6,6,0,0,248,8,80,32,80,128,5,6,6,6, + 0,1,32,248,16,32,112,168,3,7,7,6,1,0,32,32, + 32,32,32,64,128,5,6,6,6,0,0,32,16,136,136,136, + 136,5,7,7,6,0,0,128,128,248,128,128,128,120,5,6, + 6,6,0,0,248,8,8,8,16,96,5,5,5,6,0,1, + 64,160,16,8,8,5,7,7,6,0,0,32,248,32,32,168, + 168,32,5,6,6,6,0,0,248,8,8,80,32,16,4,6, + 6,6,1,0,224,0,224,0,224,16,5,6,6,6,0,0, + 32,64,128,136,248,8,5,6,6,6,0,0,8,8,80,32, + 80,128,5,6,6,6,0,0,248,64,248,64,64,56,5,7, + 7,6,0,0,64,64,248,72,80,64,64,5,7,7,6,0, + 0,112,16,16,16,16,16,248,5,6,6,6,0,0,248,8, + 248,8,8,248,5,7,7,6,0,0,112,0,248,8,8,16, + 32,4,7,7,6,0,0,144,144,144,144,16,32,64,5,6, + 6,6,0,0,32,160,160,168,168,176,5,7,7,6,0,0, + 128,128,128,136,144,160,192,5,6,6,6,0,0,248,136,136, + 136,136,248,5,6,6,6,0,0,248,136,136,8,16,32,5, + 6,6,6,0,0,192,0,8,8,16,224,4,3,3,6,0, + 4,32,144,64,3,3,3,6,0,4,224,160,224,5,5,5, + 6,0,1,72,168,144,144,104,5,7,7,6,0,0,80,0, + 112,8,120,136,120,4,8,8,6,1,255,96,144,144,224,144, + 144,224,128,5,5,5,6,0,0,112,128,96,136,112,5,6, + 6,6,0,255,136,136,152,232,136,128,5,5,5,6,0,0, + 120,160,144,136,112,5,7,7,6,0,254,48,72,136,136,240, + 128,128,5,8,8,6,0,254,120,136,136,136,120,8,8,112, + 5,5,5,6,0,1,56,32,32,160,64,4,3,3,6,0, + 3,16,208,16,4,8,8,6,0,255,16,0,48,16,16,16, + 144,96,3,3,3,6,0,4,160,64,160,5,7,7,6,0, + 0,32,112,160,160,168,112,32,5,7,7,6,0,0,64,64, + 224,64,224,64,120,5,7,7,6,0,0,112,0,176,200,136, + 136,136,5,7,7,6,0,0,80,0,112,136,136,136,112,5, + 7,7,6,0,255,176,200,136,136,240,128,128,5,7,7,6, + 0,255,104,152,136,136,120,8,8,5,6,6,6,0,0,112, + 136,248,136,136,112,5,3,3,6,0,2,88,168,208,5,5, + 5,6,0,0,112,136,136,80,216,5,7,7,6,0,0,80, + 0,136,136,136,152,104,5,7,7,6,0,0,248,128,64,32, + 64,128,248,5,5,5,6,0,0,248,80,80,80,152,5,7, + 7,6,0,0,248,0,136,80,32,80,136,5,7,7,6,0, + 255,136,136,136,136,120,8,112,5,6,6,6,0,1,8,240, + 32,248,32,32,5,5,5,6,0,0,248,64,120,72,136,5, + 5,5,6,0,0,248,168,248,136,136,5,5,5,6,0,1, + 32,0,248,0,32,0,0,0,6,0,8,6,10,10,6,0, + 254,252,252,252,252,252,252,252,252,252,252}; diff --git a/Marlin/dogm_font_data_HD44780_W.h b/Marlin/dogm_font_data_HD44780_W.h new file mode 100644 index 000000000..2a52429a6 --- /dev/null +++ b/Marlin/dogm_font_data_HD44780_W.h @@ -0,0 +1,203 @@ +/* + Fontname: HD44780_W + Copyright: A.Hardtung, public domain + Capital A Height: 7, '1' Height: 7 + Calculated Max Values w= 5 h= 9 x= 2 y= 5 dx= 6 dy= 0 ascent= 8 len= 9 + Font Bounding box w= 6 h= 9 x= 0 y=-2 + Calculated Min Values x= 0 y=-1 dx= 0 dy= 0 + Pure Font ascent = 7 descent=-1 + X Font ascent = 7 descent=-1 + Max Font ascent = 8 descent=-1 +*/ +#include +const u8g_fntpgm_uint8_t HD44780_W_5x7[3034] U8G_SECTION(".progmem.HD44780_W_5x7") = { + 0,6,9,0,254,7,2,79,3,222,16,255,255,8,255,7, + 255,4,7,7,6,0,0,16,48,112,240,112,48,16,4,7, + 7,6,1,0,128,192,224,240,224,192,128,5,3,3,6,0, + 4,216,72,144,5,3,3,6,0,4,216,144,72,5,7,7, + 6,0,0,32,112,248,0,32,112,248,5,7,7,6,0,0, + 248,112,32,0,248,112,32,5,5,5,6,0,1,112,248,248, + 248,112,5,7,7,6,0,0,8,8,40,72,248,64,32,5, + 7,7,6,0,0,32,112,168,32,32,32,32,5,7,7,6, + 0,0,32,32,32,32,168,112,32,5,5,5,6,0,1,32, + 64,248,64,32,5,5,5,6,0,1,32,16,248,16,32,5, + 7,7,6,0,0,16,32,64,32,16,0,248,5,7,7,6, + 0,0,64,32,16,32,64,0,248,5,5,5,6,0,1,32, + 32,112,112,248,5,5,5,6,0,0,248,112,112,32,32,0, + 0,0,6,0,0,1,7,7,6,2,0,128,128,128,128,128, + 0,128,3,2,2,6,1,5,160,160,5,7,7,6,0,0, + 80,80,248,80,248,80,80,5,7,7,6,0,0,32,120,160, + 112,40,240,32,5,7,7,6,0,0,192,200,16,32,64,152, + 24,5,7,7,6,0,0,96,144,160,64,168,144,104,2,3, + 3,6,1,4,192,64,128,3,7,7,6,1,0,32,64,128, + 128,128,64,32,3,7,7,6,1,0,128,64,32,32,32,64, + 128,5,5,5,6,0,1,32,168,112,168,32,5,5,5,6, + 0,1,32,32,248,32,32,2,3,3,6,2,255,192,64,128, + 5,1,1,6,0,3,248,2,2,2,6,2,0,192,192,5, + 5,5,6,0,1,8,16,32,64,128,5,7,7,6,0,0, + 112,136,152,168,200,136,112,3,7,7,6,1,0,64,192,64, + 64,64,64,224,5,7,7,6,0,0,112,136,8,112,128,128, + 248,5,7,7,6,0,0,248,16,32,16,8,8,240,5,7, + 7,6,0,0,16,48,80,144,248,16,16,5,7,7,6,0, + 0,248,128,240,8,8,136,112,5,7,7,6,0,0,48,64, + 128,240,136,136,112,5,7,7,6,0,0,248,8,16,32,32, + 32,32,5,7,7,6,0,0,112,136,136,112,136,136,112,5, + 7,7,6,0,0,112,136,136,120,8,16,96,2,5,5,6, + 2,0,192,192,0,192,192,2,6,6,6,2,255,192,192,0, + 192,64,128,4,7,7,6,0,0,16,32,64,128,64,32,16, + 5,3,3,6,0,2,248,0,248,4,7,7,6,1,0,128, + 64,32,16,32,64,128,5,7,7,6,0,0,112,136,8,16, + 32,0,32,5,6,6,6,0,0,112,136,8,104,168,112,5, + 7,7,6,0,0,112,136,136,248,136,136,136,5,7,7,6, + 0,0,240,136,136,240,136,136,240,5,7,7,6,0,0,112, + 136,128,128,128,136,112,5,7,7,6,0,0,224,144,136,136, + 136,144,224,5,7,7,6,0,0,248,128,128,240,128,128,248, + 5,7,7,6,0,0,248,128,128,240,128,128,128,5,7,7, + 6,0,0,112,136,128,184,136,136,112,5,7,7,6,0,0, + 136,136,136,248,136,136,136,1,7,7,6,2,0,128,128,128, + 128,128,128,128,5,7,7,6,0,0,56,16,16,16,16,144, + 96,5,7,7,6,0,0,136,144,160,192,160,144,136,5,7, + 7,6,0,0,128,128,128,128,128,128,248,5,7,7,6,0, + 0,136,216,168,136,136,136,136,5,7,7,6,0,0,136,136, + 200,168,152,136,136,5,7,7,6,0,0,112,136,136,136,136, + 136,112,5,7,7,6,0,0,240,136,136,240,128,128,128,5, + 7,7,6,0,0,112,136,136,136,168,144,104,5,7,7,6, + 0,0,240,136,136,240,160,144,136,5,7,7,6,0,0,120, + 128,128,112,8,8,240,5,7,7,6,0,0,248,32,32,32, + 32,32,32,5,7,7,6,0,0,136,136,136,136,136,136,112, + 5,7,7,6,0,0,136,136,136,136,136,80,32,5,7,7, + 6,0,0,136,136,136,136,136,168,80,5,7,7,6,0,0, + 136,136,80,32,80,136,136,5,7,7,6,0,0,136,136,136, + 80,32,32,32,5,7,7,6,0,0,248,8,16,32,64,128, + 248,3,7,7,6,1,0,224,128,128,128,128,128,224,5,5, + 5,6,0,1,128,64,32,16,8,3,7,7,6,1,0,224, + 32,32,32,32,32,224,5,3,3,6,0,4,32,80,136,5, + 1,1,6,0,0,248,2,2,2,6,2,5,128,64,5,5, + 5,6,0,0,112,8,120,136,120,5,7,7,6,0,0,128, + 128,176,200,136,136,240,5,5,5,6,0,0,112,128,128,136, + 112,5,7,7,6,0,0,8,8,104,152,136,136,120,5,5, + 5,6,0,0,112,136,248,128,112,5,7,7,6,0,0,48, + 72,224,64,64,64,64,5,6,6,6,0,255,112,136,136,120, + 8,112,5,7,7,6,0,0,128,128,176,200,136,136,136,1, + 7,7,6,2,0,128,0,128,128,128,128,128,3,8,8,6, + 1,255,32,0,32,32,32,32,160,64,4,7,7,6,0,0, + 128,128,144,160,192,160,144,3,7,7,6,1,0,192,64,64, + 64,64,64,224,5,5,5,6,0,0,208,168,168,168,168,5, + 5,5,6,0,0,176,200,136,136,136,5,5,5,6,0,0, + 112,136,136,136,112,5,6,6,6,0,255,240,136,136,240,128, + 128,5,6,6,6,0,255,120,136,136,120,8,8,5,5,5, + 6,0,0,176,200,128,128,128,5,5,5,6,0,0,112,128, + 112,8,240,5,7,7,6,0,0,64,64,224,64,64,72,48, + 5,5,5,6,0,0,136,136,136,152,104,5,5,5,6,0, + 0,136,136,136,80,32,5,5,5,6,0,0,136,136,168,168, + 80,5,5,5,6,0,0,136,80,32,80,136,5,6,6,6, + 0,255,136,136,136,120,8,112,5,5,5,6,0,0,248,16, + 32,64,248,3,7,7,6,1,0,32,64,64,128,64,64,32, + 1,7,7,6,2,0,128,128,128,128,128,128,128,3,7,7, + 6,1,0,128,64,64,32,64,64,128,5,6,6,6,0,1, + 8,40,72,248,64,32,5,7,7,6,0,0,32,80,136,136, + 136,136,248,5,7,7,6,0,0,248,136,128,240,136,136,240, + 5,8,8,6,0,255,120,40,40,40,72,136,248,136,5,7, + 7,6,0,0,168,168,168,112,168,168,168,5,7,7,6,0, + 0,240,8,8,112,8,8,240,5,7,7,6,0,0,136,136, + 152,168,200,136,136,5,8,8,6,0,0,80,32,136,152,168, + 168,200,136,5,7,7,6,0,0,120,40,40,40,40,168,72, + 5,7,7,6,0,0,248,136,136,136,136,136,136,5,7,7, + 6,0,0,136,136,136,80,32,64,128,5,8,8,6,0,255, + 136,136,136,136,136,136,248,8,5,7,7,6,0,0,136,136, + 136,120,8,8,8,5,7,7,6,0,0,168,168,168,168,168, + 168,248,5,8,8,6,0,255,168,168,168,168,168,168,248,8, + 5,7,7,6,0,0,192,64,64,112,72,72,112,5,7,7, + 6,0,0,136,136,136,200,168,168,200,5,7,7,6,0,0, + 112,136,40,80,8,136,112,5,5,5,6,0,0,64,160,144, + 144,104,5,7,7,6,0,0,32,48,40,40,32,224,224,5, + 7,7,6,0,0,248,136,128,128,128,128,128,5,5,5,6, + 0,0,248,80,80,80,152,5,7,7,6,0,0,248,128,64, + 32,64,128,248,5,5,5,6,0,0,120,144,144,144,96,5, + 7,7,6,0,0,48,40,56,40,200,216,24,5,6,6,6, + 0,0,8,112,160,32,32,16,5,6,6,6,0,1,32,112, + 112,112,248,32,5,7,7,6,0,0,112,136,136,248,136,136, + 112,5,5,5,6,0,0,112,136,136,80,216,5,7,7,6, + 0,0,48,72,32,80,136,136,112,5,3,3,6,0,2,88, + 168,208,5,6,6,6,0,0,80,248,248,248,112,32,5,5, + 5,6,0,0,112,128,96,136,112,5,7,7,6,0,0,112, + 136,136,136,136,136,136,5,7,7,6,0,0,216,216,216,216, + 216,216,216,1,7,7,6,2,0,128,0,128,128,128,128,128, + 5,7,7,6,0,0,32,112,160,160,168,112,32,5,7,7, + 6,0,0,48,64,64,224,64,80,168,5,5,5,6,0,0, + 136,112,80,112,136,5,7,7,6,0,0,136,80,248,32,248, + 32,32,1,7,7,6,2,0,128,128,128,0,128,128,128,5, + 8,8,6,0,0,48,72,32,80,80,32,144,96,5,7,7, + 6,0,0,24,32,32,112,32,32,192,5,7,7,6,0,0, + 248,136,184,184,184,136,248,5,7,7,6,0,0,112,8,120, + 136,120,0,248,5,5,5,6,0,1,40,80,160,80,40,5, + 7,7,6,0,0,144,168,168,232,168,168,144,5,7,7,6, + 0,0,120,136,136,120,40,72,136,5,7,7,6,0,0,248, + 136,168,136,152,168,248,2,3,3,6,2,4,64,128,192,4, + 5,5,6,0,3,96,144,144,144,96,5,7,7,6,0,0, + 32,32,248,32,32,0,248,4,5,5,6,0,3,96,144,32, + 64,240,3,5,5,6,0,3,224,32,224,32,224,5,8,8, + 6,0,0,224,144,224,128,144,184,144,24,5,8,8,6,0, + 255,136,136,136,136,152,232,128,128,5,7,7,6,0,0,120, + 152,152,120,24,24,24,2,2,2,6,2,2,192,192,5,5, + 5,6,0,0,80,136,168,168,80,3,5,5,6,0,3,64, + 192,64,64,224,5,7,7,6,0,0,112,136,136,136,112,0, + 248,5,5,5,6,0,1,160,80,40,80,160,5,7,7,6, + 0,0,136,144,168,88,184,8,8,5,7,7,6,0,0,136, + 144,184,72,152,32,56,5,8,8,6,0,0,192,64,192,72, + 216,56,8,8,5,7,7,6,0,0,32,0,32,64,128,136, + 112,5,8,8,6,0,0,64,32,32,80,136,248,136,136,5, + 8,8,6,0,0,16,32,32,80,136,248,136,136,5,8,8, + 6,0,0,32,80,0,112,136,248,136,136,5,8,8,6,0, + 0,104,144,0,112,136,248,136,136,5,8,8,6,0,0,80, + 0,32,80,136,248,136,136,5,8,8,6,0,0,32,80,32, + 112,136,248,136,136,5,7,7,6,0,0,56,96,160,184,224, + 160,184,5,8,8,6,0,255,112,136,128,128,136,112,32,96, + 5,8,8,6,0,0,64,32,0,248,128,240,128,248,5,8, + 8,6,0,0,8,16,0,248,128,240,128,248,5,8,8,6, + 0,0,32,80,0,248,128,240,128,248,5,7,7,6,0,0, + 80,0,248,128,240,128,248,3,8,8,6,1,0,128,64,0, + 224,64,64,64,224,3,8,8,6,1,0,32,64,0,224,64, + 64,64,224,3,8,8,6,1,0,64,160,0,224,64,64,64, + 224,3,7,7,6,1,0,160,0,224,64,64,64,224,5,7, + 7,6,0,0,112,72,72,232,72,72,112,5,8,8,6,0, + 0,104,144,0,136,200,168,152,136,5,8,8,6,0,0,64, + 32,112,136,136,136,136,112,5,8,8,6,0,0,16,32,112, + 136,136,136,136,112,5,8,8,6,0,0,32,80,0,112,136, + 136,136,112,5,8,8,6,0,0,104,144,0,112,136,136,136, + 112,5,8,8,6,0,0,80,0,112,136,136,136,136,112,5, + 5,5,6,0,1,136,80,32,80,136,5,7,7,6,0,0, + 112,32,112,168,112,32,112,5,8,8,6,0,0,64,32,136, + 136,136,136,136,112,5,8,8,6,0,0,16,32,136,136,136, + 136,136,112,5,8,8,6,0,0,32,80,0,136,136,136,136, + 112,5,8,8,6,0,0,80,0,136,136,136,136,136,112,5, + 8,8,6,0,0,16,32,136,80,32,32,32,32,5,8,8, + 6,0,0,192,64,112,72,72,112,64,224,5,7,7,6,0, + 0,48,72,72,112,72,72,176,5,8,8,6,0,0,64,32, + 0,112,8,120,136,120,5,8,8,6,0,0,16,32,0,112, + 8,120,136,120,5,8,8,6,0,0,32,80,0,112,8,120, + 136,120,5,8,8,6,0,0,104,144,0,112,8,120,136,120, + 5,7,7,6,0,0,80,0,112,8,120,136,120,5,8,8, + 6,0,0,32,80,32,112,8,120,136,120,5,6,6,6,0, + 0,208,40,120,160,168,80,5,6,6,6,0,255,112,128,136, + 112,32,96,5,8,8,6,0,0,64,32,0,112,136,248,128, + 112,5,8,8,6,0,0,16,32,0,112,136,248,128,112,5, + 8,8,6,0,0,32,80,0,112,136,248,128,112,5,7,7, + 6,0,0,80,0,112,136,248,128,112,3,8,8,6,1,0, + 128,64,0,64,192,64,64,224,3,8,8,6,1,0,32,64, + 0,64,192,64,64,224,3,8,8,6,1,0,64,160,0,64, + 192,64,64,224,3,7,7,6,1,0,160,0,64,192,64,64, + 224,5,7,7,6,0,0,160,64,160,16,120,136,112,5,8, + 8,6,0,0,104,144,0,176,200,136,136,136,5,8,8,6, + 0,0,64,32,0,112,136,136,136,112,5,8,8,6,0,0, + 16,32,0,112,136,136,136,112,5,8,8,6,0,0,32,80, + 0,112,136,136,136,112,5,8,8,6,0,0,104,144,0,112, + 136,136,136,112,5,7,7,6,0,0,80,0,112,136,136,136, + 112,5,5,5,6,0,1,32,0,248,0,32,5,7,7,6, + 0,0,16,32,112,168,112,32,64,5,8,8,6,0,0,64, + 32,0,136,136,136,152,104,5,8,8,6,0,0,16,32,0, + 136,136,136,152,104,5,8,8,6,0,0,32,80,0,136,136, + 136,152,104,5,7,7,6,0,0,80,0,136,136,136,152,104, + 5,9,9,6,0,255,16,32,0,136,136,136,248,8,112,4, + 7,7,6,1,0,192,64,96,80,96,64,224,5,8,8,6, + 0,255,80,0,136,136,136,248,8,112}; diff --git a/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h b/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h new file mode 100644 index 000000000..4a9b5802b --- /dev/null +++ b/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h @@ -0,0 +1,173 @@ +/* + Fontname: ISO10646_5_Cyrillic + Copyright: A. Hardtung, public domain + Capital A Height: 7, '1' Height: 7 + Calculated Max Values w= 5 h= 9 x= 2 y= 5 dx= 6 dy= 0 ascent= 8 len= 9 + Font Bounding box w= 6 h= 9 x= 0 y=-2 + Calculated Min Values x= 0 y=-1 dx= 0 dy= 0 + Pure Font ascent = 7 descent=-1 + X Font ascent = 7 descent=-1 + Max Font ascent = 8 descent=-1 +*/ +#include +const u8g_fntpgm_uint8_t ISO10646_5_Cyrillic_5x7[2559] U8G_SECTION(".progmem.ISO10646_5_Cyrillic_5x7") = { + 0,6,9,0,254,7,1,145,3,32,32,255,255,8,255,7, + 255,0,0,0,6,0,0,1,7,7,6,2,0,128,128,128, + 128,128,0,128,3,2,2,6,1,5,160,160,5,7,7,6, + 0,0,80,80,248,80,248,80,80,5,7,7,6,0,0,32, + 120,160,112,40,240,32,5,7,7,6,0,0,192,200,16,32, + 64,152,24,5,7,7,6,0,0,96,144,160,64,168,144,104, + 2,3,3,6,1,4,192,64,128,3,7,7,6,1,0,32, + 64,128,128,128,64,32,3,7,7,6,1,0,128,64,32,32, + 32,64,128,5,5,5,6,0,1,32,168,112,168,32,5,5, + 5,6,0,1,32,32,248,32,32,2,3,3,6,2,255,192, + 64,128,5,1,1,6,0,3,248,2,2,2,6,2,0,192, + 192,5,5,5,6,0,1,8,16,32,64,128,5,7,7,6, + 0,0,112,136,152,168,200,136,112,3,7,7,6,1,0,64, + 192,64,64,64,64,224,5,7,7,6,0,0,112,136,8,112, + 128,128,248,5,7,7,6,0,0,248,16,32,16,8,8,240, + 5,7,7,6,0,0,16,48,80,144,248,16,16,5,7,7, + 6,0,0,248,128,240,8,8,136,112,5,7,7,6,0,0, + 48,64,128,240,136,136,112,5,7,7,6,0,0,248,8,16, + 32,32,32,32,5,7,7,6,0,0,112,136,136,112,136,136, + 112,5,7,7,6,0,0,112,136,136,120,8,16,96,2,5, + 5,6,2,0,192,192,0,192,192,2,6,6,6,2,255,192, + 192,0,192,64,128,4,7,7,6,0,0,16,32,64,128,64, + 32,16,5,3,3,6,0,2,248,0,248,4,7,7,6,1, + 0,128,64,32,16,32,64,128,5,7,7,6,0,0,112,136, + 8,16,32,0,32,5,6,6,6,0,0,112,136,8,104,168, + 112,5,7,7,6,0,0,112,136,136,248,136,136,136,5,7, + 7,6,0,0,240,136,136,240,136,136,240,5,7,7,6,0, + 0,112,136,128,128,128,136,112,5,7,7,6,0,0,224,144, + 136,136,136,144,224,5,7,7,6,0,0,248,128,128,240,128, + 128,248,5,7,7,6,0,0,248,128,128,240,128,128,128,5, + 7,7,6,0,0,112,136,128,184,136,136,112,5,7,7,6, + 0,0,136,136,136,248,136,136,136,1,7,7,6,2,0,128, + 128,128,128,128,128,128,5,7,7,6,0,0,56,16,16,16, + 16,144,96,5,7,7,6,0,0,136,144,160,192,160,144,136, + 5,7,7,6,0,0,128,128,128,128,128,128,248,5,7,7, + 6,0,0,136,216,168,136,136,136,136,5,7,7,6,0,0, + 136,136,200,168,152,136,136,5,7,7,6,0,0,112,136,136, + 136,136,136,112,5,7,7,6,0,0,240,136,136,240,128,128, + 128,5,7,7,6,0,0,112,136,136,136,168,144,104,5,7, + 7,6,0,0,240,136,136,240,160,144,136,5,7,7,6,0, + 0,120,128,128,112,8,8,240,5,7,7,6,0,0,248,32, + 32,32,32,32,32,5,7,7,6,0,0,136,136,136,136,136, + 136,112,5,7,7,6,0,0,136,136,136,136,136,80,32,5, + 7,7,6,0,0,136,136,136,136,136,168,80,5,7,7,6, + 0,0,136,136,80,32,80,136,136,5,7,7,6,0,0,136, + 136,136,80,32,32,32,5,7,7,6,0,0,248,8,16,32, + 64,128,248,3,7,7,6,1,0,224,128,128,128,128,128,224, + 5,5,5,6,0,1,128,64,32,16,8,3,7,7,6,1, + 0,224,32,32,32,32,32,224,5,3,3,6,0,4,32,80, + 136,5,1,1,6,0,0,248,2,2,2,6,2,5,128,64, + 5,5,5,6,0,0,112,8,120,136,120,5,7,7,6,0, + 0,128,128,176,200,136,136,240,5,5,5,6,0,0,112,128, + 128,136,112,5,7,7,6,0,0,8,8,104,152,136,136,120, + 5,5,5,6,0,0,112,136,248,128,112,5,7,7,6,0, + 0,48,72,224,64,64,64,64,5,6,6,6,0,255,112,136, + 136,120,8,112,5,7,7,6,0,0,128,128,176,200,136,136, + 136,1,7,7,6,2,0,128,0,128,128,128,128,128,3,8, + 8,6,1,255,32,0,32,32,32,32,160,64,4,7,7,6, + 0,0,128,128,144,160,192,160,144,3,7,7,6,1,0,192, + 64,64,64,64,64,224,5,5,5,6,0,0,208,168,168,168, + 168,5,5,5,6,0,0,176,200,136,136,136,5,5,5,6, + 0,0,112,136,136,136,112,5,6,6,6,0,255,240,136,136, + 240,128,128,5,6,6,6,0,255,120,136,136,120,8,8,5, + 5,5,6,0,0,176,200,128,128,128,5,5,5,6,0,0, + 112,128,112,8,240,5,7,7,6,0,0,64,64,224,64,64, + 72,48,5,5,5,6,0,0,136,136,136,152,104,5,5,5, + 6,0,0,136,136,136,80,32,5,5,5,6,0,0,136,136, + 168,168,80,5,5,5,6,0,0,136,80,32,80,136,5,6, + 6,6,0,255,136,136,136,120,8,112,5,5,5,6,0,0, + 248,16,32,64,248,3,7,7,6,1,0,32,64,64,128,64, + 64,32,1,7,7,6,2,0,128,128,128,128,128,128,128,3, + 7,7,6,1,0,128,64,64,32,64,64,128,5,2,2,6, + 0,3,104,144,0,0,0,6,0,0,0,0,0,6,0,0, + 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, + 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, + 0,6,0,0,0,0,0,6,0,0,0,0,0,6,0,0, + 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, + 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, + 0,6,0,0,0,0,0,6,0,0,0,0,0,6,0,0, + 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, + 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, + 0,6,0,0,0,0,0,6,0,0,0,0,0,6,0,0, + 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, + 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, + 0,6,0,0,0,0,0,6,0,0,5,8,8,6,0,0, + 64,32,0,248,128,240,128,248,5,7,7,6,0,0,80,0, + 248,128,240,128,248,5,7,7,6,0,0,248,128,128,240,136, + 136,240,5,8,8,6,0,0,16,32,248,136,128,128,128,128, + 5,7,7,6,0,0,48,72,128,224,128,72,48,5,7,7, + 6,0,0,112,136,128,112,8,136,112,3,7,7,6,1,0, + 224,64,64,64,64,64,224,3,8,8,6,1,0,160,0,224, + 64,64,64,64,224,5,7,7,6,0,0,56,16,16,16,16, + 144,96,5,7,7,6,0,255,160,160,160,184,168,168,184,5, + 7,7,6,0,255,160,160,160,248,168,168,184,4,7,7,6, + 0,255,224,64,112,80,80,80,80,5,8,8,6,0,0,16, + 32,136,144,160,224,144,136,5,8,8,6,0,0,64,32,136, + 152,168,200,136,136,5,9,9,6,0,255,80,32,136,136,136, + 80,32,32,32,5,8,8,6,0,255,136,136,136,136,136,136, + 248,32,5,7,7,6,0,0,112,136,136,248,136,136,136,5, + 7,7,6,0,0,224,64,64,112,72,72,112,5,7,7,6, + 0,0,240,136,136,240,136,136,240,5,7,7,6,0,255,248, + 136,128,128,128,128,128,5,8,8,6,0,255,120,40,40,40, + 72,136,248,136,5,7,7,6,0,0,248,128,128,240,128,128, + 248,5,7,7,6,0,0,168,168,168,112,168,168,168,5,7, + 7,6,0,0,240,8,8,112,8,8,240,5,7,7,6,0, + 0,136,136,152,168,200,136,136,5,8,8,6,0,0,80,32, + 136,152,168,168,200,136,5,7,7,6,0,0,136,144,160,192, + 160,144,136,5,7,7,6,0,0,120,40,40,40,40,168,72, + 5,7,7,6,0,0,136,216,168,136,136,136,136,5,7,7, + 6,0,0,136,136,136,248,136,136,136,5,7,7,6,0,0, + 112,136,136,136,136,136,112,5,7,7,6,0,0,248,136,136, + 136,136,136,136,5,7,7,6,0,0,240,136,136,240,128,128, + 128,5,7,7,6,0,0,112,136,128,128,128,136,112,5,7, + 7,6,0,0,248,32,32,32,32,32,32,5,7,7,6,0, + 0,136,136,136,80,32,64,128,5,7,7,6,0,0,32,112, + 168,168,168,112,32,5,7,7,6,0,0,136,136,80,32,80, + 136,136,5,8,8,6,0,255,136,136,136,136,136,136,248,8, + 5,7,7,6,0,255,136,136,136,152,104,8,8,5,7,7, + 6,0,0,168,168,168,168,168,168,248,5,8,8,6,0,255, + 168,168,168,168,168,168,248,8,5,7,7,6,0,0,192,64, + 64,112,72,72,112,5,7,7,6,0,0,136,136,136,200,168, + 168,200,5,7,7,6,0,0,128,128,240,136,136,136,240,5, + 7,7,6,0,0,112,136,8,112,8,136,112,5,7,7,6, + 0,0,144,168,168,232,168,168,144,5,7,7,6,0,0,120, + 136,136,120,40,72,136,5,5,5,6,0,0,112,8,120,136, + 120,5,7,7,6,0,0,24,96,128,240,136,136,112,4,5, + 5,6,0,0,224,144,224,144,224,5,5,5,6,0,0,248, + 136,128,128,128,5,6,6,6,0,0,120,40,72,136,248,136, + 5,5,5,6,0,0,112,136,248,128,112,5,5,5,6,0, + 0,168,168,112,168,168,5,5,5,6,0,0,240,8,48,8, + 240,5,5,5,6,0,0,136,152,168,200,136,5,7,7,6, + 0,0,80,32,136,152,168,200,136,4,5,5,6,0,0,144, + 160,192,160,144,5,5,5,6,0,0,248,40,40,168,72,5, + 5,5,6,0,0,136,216,168,136,136,5,5,5,6,0,0, + 136,136,248,136,136,5,5,5,6,0,0,112,136,136,136,112, + 5,5,5,6,0,0,248,136,136,136,136,5,6,6,6,0, + 255,240,136,136,240,128,128,5,5,5,6,0,0,112,128,128, + 136,112,5,5,5,6,0,0,248,32,32,32,32,5,6,6, + 6,0,255,136,136,136,120,8,112,5,6,6,6,0,0,32, + 112,168,168,112,32,5,5,5,6,0,0,136,80,32,80,136, + 5,6,6,6,0,255,136,136,136,136,248,8,5,5,5,6, + 0,0,136,136,248,8,8,5,5,5,6,0,0,168,168,168, + 168,248,5,6,6,6,0,255,168,168,168,168,248,8,5,5, + 5,6,0,0,192,64,112,72,112,5,5,5,6,0,0,136, + 136,200,168,200,3,5,5,6,1,0,128,128,192,160,192,5, + 5,5,6,0,0,112,136,56,136,112,5,5,5,6,0,0, + 144,168,232,168,144,5,5,5,6,0,0,120,136,120,40,72, + 5,8,8,6,0,0,64,32,0,112,136,248,128,112,5,7, + 7,6,0,0,80,0,112,136,248,128,112,5,9,9,6,0, + 255,64,224,64,64,120,72,72,72,16,5,8,8,6,0,0, + 16,32,0,248,136,128,128,128,5,5,5,6,0,0,112,136, + 96,136,112,5,5,5,6,0,0,112,128,112,8,240,1,7, + 7,6,2,0,128,0,128,128,128,128,128,3,7,7,6,1, + 0,160,0,64,64,64,64,64,3,8,8,6,1,255,32,0, + 32,32,32,32,160,64,5,5,5,6,0,0,160,160,184,168, + 184,5,5,5,6,0,0,160,160,248,168,184,5,6,6,6, + 0,0,64,224,64,120,72,72,4,8,8,6,0,0,16,32, + 0,144,160,192,160,144,5,8,8,6,0,0,64,32,0,136, + 152,168,200,136,5,9,9,6,0,255,80,32,0,136,136,136, + 120,8,112,5,6,6,6,0,255,136,136,136,136,248,32}; diff --git a/Marlin/dogm_font_data_ISO10646_Kana.h b/Marlin/dogm_font_data_ISO10646_Kana.h new file mode 100644 index 000000000..9970a3823 --- /dev/null +++ b/Marlin/dogm_font_data_ISO10646_Kana.h @@ -0,0 +1,173 @@ +/* + Fontname: ISO10646_Kana + Copyright: A. Hardtung, public domain + Capital A Height: 7, '1' Height: 7 + Calculated Max Values w= 5 h= 9 x= 2 y= 5 dx= 6 dy= 0 ascent= 8 len= 9 + Font Bounding box w= 6 h= 9 x= 0 y=-2 + Calculated Min Values x= 0 y=-1 dx= 0 dy= 0 + Pure Font ascent = 7 descent=-1 + X Font ascent = 7 descent=-1 + Max Font ascent = 8 descent=-1 +*/ +#include +const u8g_fntpgm_uint8_t ISO10646_Kana_5x7[2549] U8G_SECTION(".progmem.ISO10646_Kana_5x7") = { + 0,6,9,0,254,7,1,145,3,32,32,255,255,8,255,7, + 255,0,0,0,6,0,0,1,7,7,6,2,0,128,128,128, + 128,128,0,128,3,2,2,6,1,5,160,160,5,7,7,6, + 0,0,80,80,248,80,248,80,80,5,7,7,6,0,0,32, + 120,160,112,40,240,32,5,7,7,6,0,0,192,200,16,32, + 64,152,24,5,7,7,6,0,0,96,144,160,64,168,144,104, + 2,3,3,6,1,4,192,64,128,3,7,7,6,1,0,32, + 64,128,128,128,64,32,3,7,7,6,1,0,128,64,32,32, + 32,64,128,5,5,5,6,0,1,32,168,112,168,32,5,5, + 5,6,0,1,32,32,248,32,32,2,3,3,6,2,255,192, + 64,128,5,1,1,6,0,3,248,2,2,2,6,2,0,192, + 192,5,5,5,6,0,1,8,16,32,64,128,5,7,7,6, + 0,0,112,136,152,168,200,136,112,3,7,7,6,1,0,64, + 192,64,64,64,64,224,5,7,7,6,0,0,112,136,8,112, + 128,128,248,5,7,7,6,0,0,248,16,32,16,8,8,240, + 5,7,7,6,0,0,16,48,80,144,248,16,16,5,7,7, + 6,0,0,248,128,240,8,8,136,112,5,7,7,6,0,0, + 48,64,128,240,136,136,112,5,7,7,6,0,0,248,8,16, + 32,32,32,32,5,7,7,6,0,0,112,136,136,112,136,136, + 112,5,7,7,6,0,0,112,136,136,120,8,16,96,2,5, + 5,6,2,0,192,192,0,192,192,2,6,6,6,2,255,192, + 192,0,192,64,128,4,7,7,6,0,0,16,32,64,128,64, + 32,16,5,3,3,6,0,2,248,0,248,4,7,7,6,1, + 0,128,64,32,16,32,64,128,5,7,7,6,0,0,112,136, + 8,16,32,0,32,5,6,6,6,0,0,112,136,8,104,168, + 112,5,7,7,6,0,0,112,136,136,248,136,136,136,5,7, + 7,6,0,0,240,136,136,240,136,136,240,5,7,7,6,0, + 0,112,136,128,128,128,136,112,5,7,7,6,0,0,224,144, + 136,136,136,144,224,5,7,7,6,0,0,248,128,128,240,128, + 128,248,5,7,7,6,0,0,248,128,128,240,128,128,128,5, + 7,7,6,0,0,112,136,128,184,136,136,112,5,7,7,6, + 0,0,136,136,136,248,136,136,136,1,7,7,6,2,0,128, + 128,128,128,128,128,128,5,7,7,6,0,0,56,16,16,16, + 16,144,96,5,7,7,6,0,0,136,144,160,192,160,144,136, + 5,7,7,6,0,0,128,128,128,128,128,128,248,5,7,7, + 6,0,0,136,216,168,136,136,136,136,5,7,7,6,0,0, + 136,136,200,168,152,136,136,5,7,7,6,0,0,112,136,136, + 136,136,136,112,5,7,7,6,0,0,240,136,136,240,128,128, + 128,5,7,7,6,0,0,112,136,136,136,168,144,104,5,7, + 7,6,0,0,240,136,136,240,160,144,136,5,7,7,6,0, + 0,120,128,128,112,8,8,240,5,7,7,6,0,0,248,32, + 32,32,32,32,32,5,7,7,6,0,0,136,136,136,136,136, + 136,112,5,7,7,6,0,0,136,136,136,136,136,80,32,5, + 7,7,6,0,0,136,136,136,136,136,168,80,5,7,7,6, + 0,0,136,136,80,32,80,136,136,5,7,7,6,0,0,136, + 136,136,80,32,32,32,5,7,7,6,0,0,248,8,16,32, + 64,128,248,3,7,7,6,1,0,224,128,128,128,128,128,224, + 5,5,5,6,0,1,128,64,32,16,8,3,7,7,6,1, + 0,224,32,32,32,32,32,224,5,3,3,6,0,4,32,80, + 136,5,1,1,6,0,0,248,2,2,2,6,2,5,128,64, + 5,5,5,6,0,0,112,8,120,136,120,5,7,7,6,0, + 0,128,128,176,200,136,136,240,5,5,5,6,0,0,112,128, + 128,136,112,5,7,7,6,0,0,8,8,104,152,136,136,120, + 5,5,5,6,0,0,112,136,248,128,112,5,7,7,6,0, + 0,48,72,224,64,64,64,64,5,6,6,6,0,255,112,136, + 136,120,8,112,5,7,7,6,0,0,128,128,176,200,136,136, + 136,1,7,7,6,2,0,128,0,128,128,128,128,128,3,8, + 8,6,1,255,32,0,32,32,32,32,160,64,4,7,7,6, + 0,0,128,128,144,160,192,160,144,3,7,7,6,1,0,192, + 64,64,64,64,64,224,5,5,5,6,0,0,208,168,168,168, + 168,5,5,5,6,0,0,176,200,136,136,136,5,5,5,6, + 0,0,112,136,136,136,112,5,6,6,6,0,255,240,136,136, + 240,128,128,5,6,6,6,0,255,120,136,136,120,8,8,5, + 5,5,6,0,0,176,200,128,128,128,5,5,5,6,0,0, + 112,128,112,8,240,5,7,7,6,0,0,64,64,224,64,64, + 72,48,5,5,5,6,0,0,136,136,136,152,104,5,5,5, + 6,0,0,136,136,136,80,32,5,5,5,6,0,0,136,136, + 168,168,80,5,5,5,6,0,0,136,80,32,80,136,5,6, + 6,6,0,255,136,136,136,120,8,112,5,5,5,6,0,0, + 248,16,32,64,248,3,7,7,6,1,0,32,64,64,128,64, + 64,32,1,7,7,6,2,0,128,128,128,128,128,128,128,3, + 7,7,6,1,0,128,64,64,32,64,64,128,5,2,2,6, + 0,3,104,144,0,0,0,6,0,0,0,0,0,6,0,0, + 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, + 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, + 0,6,0,0,0,0,0,6,0,0,0,0,0,6,0,0, + 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, + 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, + 0,6,0,0,0,0,0,6,0,0,0,0,0,6,0,0, + 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, + 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, + 0,6,0,0,0,0,0,6,0,0,0,0,0,6,0,0, + 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, + 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, + 0,6,0,0,0,0,0,6,0,0,5,3,3,6,0,2, + 248,0,248,5,6,6,6,0,0,248,8,40,48,32,64,5, + 7,7,6,0,0,248,8,40,48,32,32,64,4,5,5,6, + 0,0,16,32,96,160,32,5,7,7,6,0,0,8,16,32, + 96,160,32,32,5,5,5,6,0,0,32,248,136,8,48,5, + 7,7,6,0,0,32,248,136,136,8,16,32,5,4,4,6, + 0,0,248,32,32,248,5,6,6,6,0,0,248,32,32,32, + 32,248,5,5,5,6,0,0,16,248,48,80,144,5,7,7, + 6,0,0,16,248,16,48,80,144,16,5,5,5,6,0,0, + 64,248,72,80,64,5,7,7,6,0,0,40,0,64,248,72, + 80,64,5,7,7,6,0,0,32,248,32,248,32,32,32,5, + 8,8,6,0,0,40,0,32,248,32,248,32,32,4,6,6, + 6,0,0,64,112,144,16,16,32,5,8,8,6,0,0,40, + 0,64,112,144,16,16,32,5,6,6,6,0,0,64,120,144, + 16,16,32,5,8,8,6,0,0,40,0,64,120,144,16,16, + 32,5,5,5,6,0,0,248,8,8,8,248,5,7,7,6, + 0,0,40,0,248,8,8,8,248,5,7,7,6,0,255,80, + 248,80,80,16,32,64,5,9,9,6,0,255,40,0,80,248, + 80,80,16,32,64,5,6,6,6,0,0,192,8,200,8,16, + 224,5,8,8,6,0,0,40,0,192,8,200,8,16,224,5, + 6,6,6,0,0,248,8,16,32,80,136,5,8,8,6,0, + 0,40,0,248,8,16,32,80,136,5,6,6,6,0,0,64, + 248,72,80,64,120,5,8,8,6,0,0,40,0,64,248,72, + 80,64,120,4,4,4,6,0,1,16,208,16,224,5,7,7, + 6,0,0,40,0,8,200,8,16,224,5,7,7,6,0,255, + 32,120,136,40,16,40,64,5,9,9,6,0,255,40,0,32, + 120,136,40,16,40,64,5,6,6,6,0,0,240,32,248,32, + 64,128,5,8,8,6,0,0,40,0,240,32,248,32,64,128, + 4,5,5,6,0,1,192,16,208,16,224,5,6,6,6,0, + 0,192,8,200,8,16,224,5,8,8,6,0,0,40,0,192, + 8,200,8,16,224,5,6,6,6,0,0,112,0,248,32,32, + 64,5,8,8,6,0,0,40,0,112,0,248,32,32,64,3, + 7,7,6,1,0,128,128,128,192,160,128,128,4,8,8,6, + 1,0,80,0,128,128,192,160,128,128,5,7,7,6,0,0, + 32,32,248,32,32,64,128,5,6,6,6,0,0,112,0,0, + 0,0,248,5,6,6,6,0,0,248,8,80,32,80,128,5, + 7,7,6,0,255,32,248,8,16,32,112,168,3,7,7,6, + 1,0,32,32,32,32,32,64,128,5,5,5,6,0,0,16, + 136,136,136,136,5,7,7,6,0,0,40,0,16,136,136,136, + 136,5,8,8,6,0,0,24,24,0,16,136,136,136,136,5, + 7,7,6,0,0,128,128,248,128,128,128,120,5,8,8,6, + 0,0,40,128,128,248,128,128,128,120,5,8,8,6,0,0, + 24,152,128,248,128,128,128,120,5,6,6,6,0,0,248,8, + 8,8,16,96,5,8,8,6,0,0,40,0,248,8,8,8, + 16,96,5,8,8,6,0,0,24,24,248,8,8,8,16,96, + 5,5,5,6,0,1,64,160,16,8,8,5,7,7,6,0, + 1,40,0,64,160,16,8,8,5,7,7,6,0,1,24,24, + 64,160,16,8,8,5,6,6,6,0,0,32,248,32,32,168, + 168,5,8,8,6,0,0,40,0,32,248,32,32,168,168,5, + 8,8,6,0,0,24,24,32,248,32,32,168,168,5,6,6, + 6,0,0,248,8,8,80,32,16,4,6,6,6,1,0,224, + 0,224,0,224,16,5,6,6,6,0,0,32,64,128,144,248, + 8,5,6,6,6,0,0,8,8,80,32,80,128,5,6,6, + 6,0,0,120,32,248,32,32,56,5,7,7,6,0,0,64, + 64,248,72,80,64,64,5,7,7,6,0,0,64,248,72,80, + 64,64,64,5,5,5,6,0,0,112,16,16,16,248,5,7, + 7,6,0,0,112,16,16,16,16,16,248,4,5,5,6,1, + 0,240,16,240,16,240,5,7,7,6,0,0,248,8,8,248, + 8,8,248,5,6,6,6,0,0,112,0,248,8,16,32,3, + 6,6,6,1,0,160,160,160,160,32,64,5,6,6,6,0, + 0,80,80,80,80,88,144,4,6,6,6,1,0,128,128,128, + 144,160,192,5,6,6,6,0,0,248,136,136,136,248,136,5, + 5,5,6,0,0,248,136,8,16,96,5,6,6,6,0,0, + 248,136,8,8,16,96,5,6,6,6,0,0,16,248,80,80, + 248,16,5,6,6,6,0,0,248,8,80,96,64,248,5,6, + 6,6,0,0,248,8,248,8,16,32,5,6,6,6,0,0, + 128,64,8,8,16,224,5,8,8,6,0,0,40,0,32,248, + 136,8,24,32,5,6,6,6,0,0,64,248,72,72,136,144, + 4,5,5,6,1,0,128,240,160,32,32,5,8,8,6,0, + 0,40,0,248,136,8,8,16,96,5,8,8,6,0,0,40, + 0,16,248,80,80,248,16,5,7,7,6,0,0,40,0,248, + 16,32,32,248,5,8,8,6,0,0,40,0,248,8,248,8, + 16,32,2,2,2,6,2,2,192,192,5,1,1,6,0,3, + 248,5,5,5,6,0,1,128,64,32,16,8,5,6,6,6, + 0,1,40,128,64,32,16,8,5,7,7,6,0,0,248,8, + 8,8,8,8,8}; diff --git a/Marlin/dogm_font_data_Marlin_symbols.h b/Marlin/dogm_font_data_Marlin_symbols.h new file mode 100644 index 000000000..9fdb0370c --- /dev/null +++ b/Marlin/dogm_font_data_Marlin_symbols.h @@ -0,0 +1,22 @@ +/* + Fontname: Marlin_symbols + Copyright: Created with Fony 1.4.7 + Capital A Height: 0, '1' Height: 0 + Calculated Max Values w= 5 h=10 x= 0 y= 3 dx= 6 dy= 0 ascent= 8 len=10 + Font Bounding box w= 6 h= 9 x= 0 y=-2 + Calculated Min Values x= 0 y=-2 dx= 0 dy= 0 + Pure Font ascent = 0 descent= 0 + X Font ascent = 0 descent= 0 + Max Font ascent = 8 descent=-2 +*/ +#include +const u8g_fntpgm_uint8_t Marlin_symbols[140] U8G_SECTION(".progmem.Marlin_symbols") = { + 0,6,9,0,254,0,0,0,0,0,1,9,0,8,254,0, + 0,5,8,8,6,0,0,64,240,200,136,136,152,120,16,5, + 8,8,6,0,0,192,248,136,136,136,136,136,248,5,5,5, + 6,0,1,32,48,248,48,32,5,8,8,6,0,0,32,112, + 248,32,32,32,32,224,5,9,9,6,0,255,32,112,168,168, + 184,136,136,112,32,5,9,9,6,0,255,224,128,192,176,168, + 40,48,40,40,5,9,9,6,0,255,248,168,136,136,136,136, + 136,168,248,5,10,10,6,0,254,32,80,80,80,80,136,168, + 168,136,112,3,3,3,6,0,3,64,160,64}; diff --git a/Marlin/dogm_font_data_marlin.h b/Marlin/dogm_font_data_marlin.h deleted file mode 100644 index 6b83903cf..000000000 --- a/Marlin/dogm_font_data_marlin.h +++ /dev/null @@ -1,337 +0,0 @@ -/* - Fontname: -Misc-Fixed-Medium-R-Normal--9-90-75-75-C-60-ISO10646-1 - Copyright: Public domain font. Share and enjoy. - Capital A Height: 6, '1' Height: 6 - Calculated Max Values w= 6 h= 9 x= 2 y= 7 dx= 6 dy= 0 ascent= 7 len= 9 - Font Bounding box w= 6 h= 9 x= 0 y=-2 - Calculated Min Values x= 0 y=-2 dx= 0 dy= 0 - Pure Font ascent = 6 descent=-2 - X Font ascent = 6 descent=-2 - Max Font ascent = 7 descent=-2 -*/ -#include -const u8g_fntpgm_uint8_t u8g_font_6x9[2300] U8G_SECTION(".progmem.u8g_font_6x9") = { - 0,6,9,0,254,6,1,137,2,254,32,255,254,7,254,6, - 254,0,0,0,6,0,7,1,6,6,6,2,0,128,128,128, - 128,0,128,3,3,3,6,1,3,160,160,160,5,7,7,6, - 0,255,80,80,248,80,248,80,80,5,9,9,6,0,254,32, - 112,168,160,112,40,168,112,32,6,8,8,6,0,255,64,168, - 72,16,32,72,84,8,5,7,7,6,0,255,96,144,144,96, - 152,144,104,1,3,3,6,2,3,128,128,128,2,7,7,6, - 2,255,64,128,128,128,128,128,64,2,7,7,6,2,255,128, - 64,64,64,64,64,128,5,5,5,6,0,0,136,80,248,80, - 136,5,5,5,6,0,0,32,32,248,32,32,2,4,4,6, - 2,254,192,64,64,128,5,1,1,6,0,2,248,2,2,2, - 6,2,0,192,192,4,6,6,6,1,0,16,16,32,64,128, - 128,4,6,6,6,1,0,96,144,144,144,144,96,3,6,6, - 6,1,0,64,192,64,64,64,224,4,6,6,6,1,0,96, - 144,16,32,64,240,4,6,6,6,1,0,240,32,96,16,16, - 224,5,6,6,6,0,0,16,48,80,144,248,16,4,6,6, - 6,1,0,240,128,224,16,16,224,4,6,6,6,1,0,96, - 128,224,144,144,96,4,6,6,6,1,0,240,16,16,32,64, - 64,4,6,6,6,1,0,96,144,96,144,144,96,4,6,6, - 6,1,0,96,144,144,112,16,96,2,5,5,6,2,0,192, - 192,0,192,192,2,7,7,6,2,254,192,192,0,192,64,64, - 128,5,5,5,6,0,0,24,96,128,96,24,5,3,3,6, - 0,1,248,0,248,5,5,5,6,0,0,192,48,8,48,192, - 4,7,7,6,1,0,96,144,16,96,64,0,64,5,6,6, - 6,0,0,112,144,168,176,128,112,5,6,6,6,0,0,32, - 80,136,248,136,136,5,6,6,6,0,0,240,136,240,136,136, - 240,4,6,6,6,1,0,96,144,128,128,144,96,4,6,6, - 6,1,0,224,144,144,144,144,224,4,6,6,6,1,0,240, - 128,224,128,128,240,4,6,6,6,1,0,240,128,224,128,128, - 128,4,6,6,6,1,0,96,144,128,176,144,96,4,6,6, - 6,1,0,144,144,240,144,144,144,3,6,6,6,1,0,224, - 64,64,64,64,224,5,6,6,6,0,0,56,16,16,16,144, - 96,4,6,6,6,1,0,144,160,192,160,144,144,4,6,6, - 6,1,0,128,128,128,128,128,240,5,6,6,6,0,0,136, - 216,168,168,136,136,4,6,6,6,1,0,144,208,176,144,144, - 144,5,6,6,6,0,0,112,136,136,136,136,112,4,6,6, - 6,1,0,224,144,144,224,128,128,4,7,7,6,1,255,96, - 144,144,208,176,96,16,4,6,6,6,1,0,224,144,144,224, - 144,144,4,6,6,6,1,0,96,144,64,32,144,96,5,6, - 6,6,0,0,248,32,32,32,32,32,4,6,6,6,1,0, - 144,144,144,144,144,96,4,6,6,6,1,0,144,144,144,240, - 96,96,5,6,6,6,0,0,136,136,168,168,216,136,5,6, - 6,6,0,0,136,80,32,32,80,136,5,6,6,6,0,0, - 136,136,80,32,32,32,4,6,6,6,1,0,240,16,32,64, - 128,240,3,6,6,6,1,0,224,128,128,128,128,224,4,6, - 6,6,1,0,128,128,64,32,16,16,3,6,6,6,1,0, - 224,32,32,32,32,224,5,3,3,6,0,3,32,80,136,5, - 1,1,6,0,254,248,2,2,2,6,2,4,128,64,4,4, - 4,6,1,0,112,144,144,112,4,6,6,6,1,0,128,128, - 224,144,144,224,4,4,4,6,1,0,112,128,128,112,4,6, - 6,6,1,0,16,16,112,144,144,112,4,4,4,6,1,0, - 96,176,192,112,4,6,6,6,1,0,32,80,64,224,64,64, - 4,6,6,6,1,254,96,144,144,112,16,96,4,6,6,6, - 1,0,128,128,224,144,144,144,3,6,6,6,1,0,64,0, - 192,64,64,224,3,8,8,6,1,254,32,0,96,32,32,32, - 160,64,4,6,6,6,1,0,128,128,160,192,160,144,3,6, - 6,6,1,0,192,64,64,64,64,224,5,4,4,6,0,0, - 208,168,168,136,4,4,4,6,1,0,224,144,144,144,4,4, - 4,6,1,0,96,144,144,96,4,6,6,6,1,254,224,144, - 144,224,128,128,4,6,6,6,1,254,112,144,144,112,16,16, - 4,4,4,6,1,0,160,208,128,128,4,4,4,6,1,0, - 112,192,48,224,4,6,6,6,1,0,64,64,224,64,80,32, - 4,4,4,6,1,0,144,144,144,112,4,4,4,6,1,0, - 144,144,96,96,5,4,4,6,0,0,136,168,168,80,4,4, - 4,6,1,0,144,96,96,144,4,6,6,6,1,254,144,144, - 144,112,144,96,4,4,4,6,1,0,240,32,64,240,3,7, - 7,6,1,0,32,64,64,128,64,64,32,1,7,7,6,2, - 255,128,128,128,128,128,128,128,3,7,7,6,1,0,128,64, - 64,32,64,64,128,4,2,2,6,1,3,80,160,255,255,255, - 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, - 255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0, - 0,6,0,7,1,6,6,6,2,0,128,0,128,128,128,128, - 4,6,6,6,1,255,32,112,160,160,112,32,5,7,7,6, - 0,255,48,72,64,240,64,64,248,5,5,5,6,0,0,168, - 80,136,80,168,5,6,6,6,0,0,136,80,248,32,248,32, - 1,7,7,6,2,255,128,128,128,0,128,128,128,4,7,7, - 6,1,255,112,128,96,144,96,16,224,3,1,1,6,1,5, - 160,6,7,7,6,0,0,120,132,148,164,148,132,120,3,5, - 5,6,1,1,96,160,96,0,224,5,5,5,6,0,0,40, - 80,160,80,40,4,3,3,6,1,0,240,16,16,4,1,1, - 6,1,2,240,6,7,7,6,0,0,120,132,180,164,164,132, - 120,4,1,1,6,1,5,240,4,3,3,6,1,2,96,144, - 96,5,7,7,6,0,255,32,32,248,32,32,0,248,3,5, - 5,6,1,1,64,160,32,64,224,3,5,5,6,1,1,192, - 32,64,32,192,2,2,2,6,2,4,64,128,4,5,5,6, - 1,255,144,144,176,208,128,5,6,6,6,0,0,120,232,232, - 104,40,40,1,1,1,6,2,2,128,2,2,2,6,2,254, - 64,128,3,5,5,6,1,1,64,192,64,64,224,3,5,5, - 6,1,1,64,160,64,0,224,5,5,5,6,0,0,160,80, - 40,80,160,5,8,8,6,0,255,64,192,64,80,112,48,120, - 16,5,8,8,6,0,255,64,192,64,80,104,8,16,56,5, - 8,8,6,0,255,192,32,64,48,240,48,120,16,4,7,7, - 6,1,0,32,0,32,96,128,144,96,5,7,7,6,0,0, - 64,32,32,80,112,136,136,5,7,7,6,0,0,16,32,32, - 80,112,136,136,5,7,7,6,0,0,32,80,32,80,112,136, - 136,5,7,7,6,0,0,40,80,32,80,112,136,136,5,7, - 7,6,0,0,80,0,32,80,112,136,136,5,7,7,6,0, - 0,32,80,32,80,112,136,136,5,6,6,6,0,0,120,160, - 240,160,160,184,4,8,8,6,1,254,96,144,128,128,144,96, - 32,64,4,7,7,6,1,0,64,32,240,128,224,128,240,4, - 7,7,6,1,0,32,64,240,128,224,128,240,4,7,7,6, - 1,0,32,80,240,128,224,128,240,4,7,7,6,1,0,80, - 0,240,128,224,128,240,3,7,7,6,1,0,128,64,224,64, - 64,64,224,3,7,7,6,1,0,32,64,224,64,64,64,224, - 3,7,7,6,1,0,64,160,224,64,64,64,224,3,7,7, - 6,1,0,160,0,224,64,64,64,224,5,6,6,6,0,0, - 112,72,232,72,72,112,4,7,7,6,1,0,80,160,144,208, - 176,144,144,4,7,7,6,1,0,64,32,96,144,144,144,96, - 4,7,7,6,1,0,32,64,96,144,144,144,96,4,7,7, - 6,1,0,32,80,96,144,144,144,96,4,7,7,6,1,0, - 80,160,96,144,144,144,96,4,7,7,6,1,0,80,0,96, - 144,144,144,96,5,5,5,6,0,0,136,80,32,80,136,4, - 8,8,6,1,255,16,112,176,176,208,208,224,128,4,7,7, - 6,1,0,64,32,144,144,144,144,96,4,7,7,6,1,0, - 32,64,144,144,144,144,96,4,7,7,6,1,0,32,80,144, - 144,144,144,96,4,7,7,6,1,0,80,0,144,144,144,144, - 96,5,7,7,6,0,0,16,32,136,80,32,32,32,4,6, - 6,6,1,0,128,224,144,144,224,128,4,6,6,6,1,0, - 96,144,160,160,144,160,4,7,7,6,1,0,64,32,0,112, - 144,144,112,4,7,7,6,1,0,32,64,0,112,144,144,112, - 4,7,7,6,1,0,32,80,0,112,144,144,112,4,7,7, - 6,1,0,80,160,0,112,144,144,112,4,6,6,6,1,0, - 80,0,112,144,144,112,4,7,7,6,1,0,32,80,32,112, - 144,144,112,5,4,4,6,0,0,112,168,176,120,4,6,6, - 6,1,254,112,128,128,112,32,64,4,7,7,6,1,0,64, - 32,0,96,176,192,112,4,7,7,6,1,0,32,64,0,96, - 176,192,112,4,7,7,6,1,0,32,80,0,96,176,192,112, - 4,6,6,6,1,0,80,0,96,176,192,112,3,7,7,6, - 1,0,128,64,0,192,64,64,224,3,7,7,6,1,0,32, - 64,0,192,64,64,224,3,7,7,6,1,0,64,160,0,192, - 64,64,224,3,6,6,6,1,0,160,0,192,64,64,224,4, - 7,7,6,1,0,48,96,16,112,144,144,96,4,7,7,6, - 1,0,80,160,0,224,144,144,144,4,7,7,6,1,0,64, - 32,0,96,144,144,96,4,7,7,6,1,0,32,64,0,96, - 144,144,96,4,7,7,6,1,0,32,80,0,96,144,144,96, - 4,7,7,6,1,0,80,160,0,96,144,144,96,4,6,6, - 6,1,0,80,0,96,144,144,96,5,5,5,6,0,0,32, - 0,248,0,32,4,4,4,6,1,0,112,176,208,224,4,7, - 7,6,1,0,64,32,0,144,144,144,112,4,7,7,6,1, - 0,32,64,0,144,144,144,112,4,7,7,6,1,0,32,80, - 0,144,144,144,112,4,6,6,6,1,0,80,0,144,144,144, - 112,4,9,9,6,1,254,32,64,0,144,144,144,112,144,96, - 4,8,8,6,1,254,128,128,224,144,144,224,128,128,4,8, - 8,6,1,254,80,0,144,144,144,112,144,96}; - -// STB Marlin -/* - Fontname: u8g_font_6x10_marlin - Copyright: Public domain terminal emulator font. Share and enjoy. - Capital A Height: 7, '1' Height: 7 - Calculated Max Values w= 6 h=10 x= 2 y= 7 dx= 6 dy= 0 ascent= 8 len=10 - Font Bounding box w= 6 h= 9 x= 0 y=-2 - Calculated Min Values x= 0 y=-2 dx= 0 dy= 0 - Pure Font ascent = 7 descent=-2 - X Font ascent = 7 descent=-2 - Max Font ascent = 8 descent=-2 -*/ -#include -const u8g_fntpgm_uint8_t u8g_font_6x10_marlin[2617] U8G_SECTION(".progmem.u8g_font_6x10_marlin") = { - 0,6,9,0,254,7,1,153,3,43,32,255,254,8,254,7, - 254,0,0,0,6,0,0,1,7,7,6,2,0,128,128,128, - 128,128,0,128,3,3,3,6,1,4,160,160,160,5,7,7, - 6,0,0,80,80,248,80,248,80,80,5,7,7,6,0,0, - 32,112,160,112,40,112,32,5,7,7,6,0,0,72,168,80, - 32,80,168,144,5,7,7,6,0,0,64,160,160,64,168,144, - 104,1,3,3,6,2,4,128,128,128,3,7,7,6,1,0, - 32,64,128,128,128,64,32,3,7,7,6,1,0,128,64,32, - 32,32,64,128,5,5,5,6,0,1,136,80,248,80,136,5, - 5,5,6,0,1,32,32,248,32,32,3,3,3,6,1,255, - 96,64,128,5,1,1,6,0,3,248,3,3,3,6,1,255, - 64,224,64,5,7,7,6,0,0,8,8,16,32,64,128,128, - 5,7,7,6,0,0,32,80,136,136,136,80,32,5,7,7, - 6,0,0,32,96,160,32,32,32,248,5,7,7,6,0,0, - 112,136,8,48,64,128,248,5,7,7,6,0,0,248,8,16, - 48,8,136,112,5,7,7,6,0,0,16,48,80,144,248,16, - 16,5,7,7,6,0,0,248,128,176,200,8,136,112,5,7, - 7,6,0,0,48,64,128,176,200,136,112,5,7,7,6,0, - 0,248,8,16,16,32,64,64,5,7,7,6,0,0,112,136, - 136,112,136,136,112,5,7,7,6,0,0,112,136,152,104,8, - 16,96,3,7,7,6,1,255,64,224,64,0,64,224,64,3, - 7,7,6,1,255,64,224,64,0,96,64,128,4,7,7,6, - 1,0,16,32,64,128,64,32,16,5,3,3,6,0,2,248, - 0,248,4,7,7,6,1,0,128,64,32,16,32,64,128,5, - 7,7,6,0,0,112,136,16,32,32,0,32,5,7,7,6, - 0,0,112,136,152,168,176,128,112,5,7,7,6,0,0,32, - 80,136,136,248,136,136,5,7,7,6,0,0,240,72,72,112, - 72,72,240,5,7,7,6,0,0,112,136,128,128,128,136,112, - 5,7,7,6,0,0,240,72,72,72,72,72,240,5,7,7, - 6,0,0,248,128,128,240,128,128,248,5,7,7,6,0,0, - 248,128,128,240,128,128,128,5,7,7,6,0,0,112,136,128, - 128,152,136,112,5,7,7,6,0,0,136,136,136,248,136,136, - 136,3,7,7,6,1,0,224,64,64,64,64,64,224,5,7, - 7,6,0,0,56,16,16,16,16,144,96,5,7,7,6,0, - 0,136,144,160,192,160,144,136,5,7,7,6,0,0,128,128, - 128,128,128,128,248,5,7,7,6,0,0,136,136,216,168,136, - 136,136,5,7,7,6,0,0,136,136,200,168,152,136,136,5, - 7,7,6,0,0,112,136,136,136,136,136,112,5,7,7,6, - 0,0,240,136,136,240,128,128,128,5,8,8,6,0,255,112, - 136,136,136,136,168,112,8,5,7,7,6,0,0,240,136,136, - 240,160,144,136,5,7,7,6,0,0,112,136,128,112,8,136, - 112,5,7,7,6,0,0,248,32,32,32,32,32,32,5,7, - 7,6,0,0,136,136,136,136,136,136,112,5,7,7,6,0, - 0,136,136,136,80,80,80,32,5,7,7,6,0,0,136,136, - 136,168,168,216,136,5,7,7,6,0,0,136,136,80,32,80, - 136,136,5,7,7,6,0,0,136,136,80,32,32,32,32,5, - 7,7,6,0,0,248,8,16,32,64,128,248,3,7,7,6, - 1,0,224,128,128,128,128,128,224,5,7,7,6,0,0,128, - 128,64,32,16,8,8,3,7,7,6,1,0,224,32,32,32, - 32,32,224,5,3,3,6,0,4,32,80,136,5,1,1,6, - 0,255,248,2,2,2,6,2,6,128,64,5,5,5,6,0, - 0,112,8,120,136,120,5,7,7,6,0,0,128,128,176,200, - 136,200,176,5,5,5,6,0,0,112,136,128,136,112,5,7, - 7,6,0,0,8,8,104,152,136,152,104,5,5,5,6,0, - 0,112,136,248,128,112,5,7,7,6,0,0,48,72,64,240, - 64,64,64,5,7,7,6,0,254,120,136,136,120,8,136,112, - 5,7,7,6,0,0,128,128,176,200,136,136,136,3,7,7, - 6,1,0,64,0,192,64,64,64,224,4,9,9,6,1,254, - 16,0,48,16,16,16,144,144,96,5,7,7,6,0,0,128, - 128,136,144,224,144,136,3,7,7,6,1,0,192,64,64,64, - 64,64,224,5,5,5,6,0,0,208,168,168,168,136,5,5, - 5,6,0,0,176,200,136,136,136,5,5,5,6,0,0,112, - 136,136,136,112,5,7,7,6,0,254,176,200,136,200,176,128, - 128,5,7,7,6,0,254,104,152,136,152,104,8,8,5,5, - 5,6,0,0,176,200,128,128,128,5,5,5,6,0,0,112, - 128,112,8,240,5,7,7,6,0,0,64,64,240,64,64,72, - 48,5,5,5,6,0,0,136,136,136,152,104,5,5,5,6, - 0,0,136,136,80,80,32,5,5,5,6,0,0,136,136,168, - 168,80,5,5,5,6,0,0,136,80,32,80,136,5,7,7, - 6,0,254,136,136,152,104,8,136,112,5,5,5,6,0,0, - 248,16,32,64,248,4,7,7,6,1,0,48,64,32,192,32, - 64,48,1,7,7,6,2,0,128,128,128,128,128,128,128,4, - 7,7,6,1,0,192,32,64,48,64,32,192,5,3,3,6, - 0,4,72,168,144,0,0,0,1,0,0,0,0,0,1,0, - 0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0, - 1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0, - 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0, - 0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0, - 1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0, - 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0, - 0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0, - 1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0, - 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0, - 0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0, - 1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0, - 0,0,1,0,0,0,0,0,1,0,0,0,0,0,6,0, - 0,1,7,7,6,2,0,128,0,128,128,128,128,128,5,7, - 7,6,0,255,32,120,160,160,160,120,32,5,7,7,6,0, - 0,48,72,64,224,64,72,176,5,5,5,6,0,0,136,112, - 80,112,136,5,8,8,6,0,255,136,136,80,32,248,32,32, - 32,1,7,7,6,2,0,128,128,128,0,128,128,128,5,8, - 8,6,0,255,112,128,224,144,72,56,8,112,3,1,1,6, - 1,7,160,5,7,7,6,0,0,112,136,168,200,168,136,112, - 4,6,6,6,1,1,112,144,176,80,0,240,6,5,5,6, - 0,0,36,72,144,72,36,4,2,2,6,1,2,240,16,4, - 1,1,6,1,3,240,5,7,7,6,0,0,112,136,232,200, - 200,136,112,5,1,1,6,0,7,248,3,3,3,6,1,4, - 64,160,64,5,6,6,6,0,0,32,32,248,32,32,248,4, - 5,5,6,1,3,96,144,32,64,240,4,5,5,6,1,3, - 224,16,96,16,224,2,2,2,6,2,6,64,128,5,6,6, - 6,0,255,136,136,136,200,176,128,5,7,7,6,0,0,120, - 232,232,104,40,40,40,1,1,1,6,2,3,128,2,2,2, - 6,2,254,64,128,3,5,5,6,1,3,64,192,64,64,224, - 4,6,6,6,1,1,96,144,144,96,0,240,6,5,5,6, - 0,0,144,72,36,72,144,6,9,9,6,0,255,64,192,64, - 64,228,12,20,60,4,6,9,9,6,0,255,64,192,64,64, - 232,20,4,8,28,5,9,9,6,0,255,192,32,64,32,200, - 24,40,120,8,5,7,7,6,0,0,32,0,32,32,64,136, - 112,5,8,8,6,0,0,64,32,112,136,136,248,136,136,5, - 8,8,6,0,0,16,32,112,136,136,248,136,136,5,8,8, - 6,0,0,32,80,112,136,136,248,136,136,5,8,8,6,0, - 0,72,176,112,136,136,248,136,136,5,8,8,6,0,0,80, - 0,112,136,136,248,136,136,5,8,8,6,0,0,32,80,112, - 136,136,248,136,136,6,7,7,6,0,0,60,80,144,156,240, - 144,156,5,9,9,6,0,254,112,136,128,128,128,136,112,32, - 64,5,8,8,6,0,0,64,248,128,128,240,128,128,248,5, - 8,8,6,0,0,16,248,128,128,240,128,128,248,5,8,8, - 6,0,0,32,248,128,128,240,128,128,248,5,8,8,6,0, - 0,80,248,128,128,240,128,128,248,3,8,8,6,1,0,128, - 64,224,64,64,64,64,224,3,8,8,6,1,0,32,64,224, - 64,64,64,64,224,3,8,8,6,1,0,64,160,224,64,64, - 64,64,224,3,8,8,6,1,0,160,0,224,64,64,64,64, - 224,5,7,7,6,0,0,240,72,72,232,72,72,240,5,8, - 8,6,0,0,40,80,136,200,168,152,136,136,5,8,8,6, - 0,0,64,32,112,136,136,136,136,112,5,8,8,6,0,0, - 16,32,112,136,136,136,136,112,5,8,8,6,0,0,32,80, - 112,136,136,136,136,112,5,8,8,6,0,0,40,80,112,136, - 136,136,136,112,5,8,8,6,0,0,80,0,112,136,136,136, - 136,112,5,5,5,6,0,0,136,80,32,80,136,5,7,7, - 6,0,0,112,152,152,168,200,200,112,5,8,8,6,0,0, - 64,32,136,136,136,136,136,112,5,8,8,6,0,0,16,32, - 136,136,136,136,136,112,5,8,8,6,0,0,32,80,0,136, - 136,136,136,112,5,8,8,6,0,0,80,0,136,136,136,136, - 136,112,5,8,8,6,0,0,16,32,136,136,80,32,32,32, - 5,7,7,6,0,0,128,240,136,240,128,128,128,5,7,7, - 6,0,0,112,136,144,160,144,136,176,5,8,8,6,0,0, - 64,32,0,112,8,120,136,120,5,8,8,6,0,0,16,32, - 0,112,8,120,136,120,5,8,8,6,0,0,32,80,0,112, - 8,120,136,120,5,8,8,6,0,0,40,80,0,112,8,120, - 136,120,5,7,7,6,0,0,80,0,112,8,120,136,120,5, - 8,8,6,0,0,32,80,32,112,8,120,136,120,6,5,5, - 6,0,0,120,20,124,144,124,5,7,7,6,0,254,112,136, - 128,136,112,32,64,5,8,8,6,0,0,64,32,0,112,136, - 248,128,112,5,8,8,6,0,0,16,32,0,112,136,248,128, - 112,5,8,8,6,0,0,32,80,0,112,136,248,128,112,5, - 7,7,6,0,0,80,0,112,136,248,128,112,3,8,8,6, - 1,0,128,64,0,192,64,64,64,224,3,8,8,6,1,0, - 64,128,0,192,64,64,64,224,3,8,8,6,1,0,64,160, - 0,192,64,64,64,224,6,10,10,6,0,254,164,168,0,252, - 132,128,128,128,132,252,6,10,10,6,0,254,84,148,0,252, - 132,4,4,4,132,252,5,8,8,6,0,0,40,80,0,176, - 200,136,136,136,5,8,8,6,0,0,64,32,0,112,136,136, - 136,112,4,10,10,6,2,254,48,64,128,144,144,144,144,144, - 144,144,4,10,10,6,0,254,192,32,16,144,144,144,144,144, - 144,144,6,7,7,6,0,1,68,140,140,132,128,64,60,6, - 7,7,6,0,1,136,196,196,132,4,8,240,5,5,5,6, - 0,1,32,0,248,0,32,5,8,8,6,0,0,64,240,200, - 136,136,152,120,16,5,8,8,6,0,0,224,248,136,136,136, - 136,136,248,5,5,5,6,0,1,32,48,248,48,32,5,8, - 8,6,0,0,32,112,248,32,32,32,32,224,5,9,9,6, - 0,255,32,112,168,168,184,136,136,80,32,5,9,9,6,0, - 255,224,128,192,176,168,168,48,40,40,5,9,9,6,0,255, - 248,168,136,136,136,136,136,168,248,5,10,10,6,0,254,32, - 80,80,80,80,136,168,168,136,112}; - From 713626827393113684da673d85595c606adf6f66 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Sat, 7 Mar 2015 00:26:28 +0100 Subject: [PATCH 04/29] Added 'dogm_font_data_6x10_marlin_Kanji.h' MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This is copied from http://www.thingiverse.com/thing:664397 // Japanese Original font // Version 0.1 by ichibey // // 営利目的で利用する際は、かならず許可を得てください。非営利の場合は、CCライセンスに従い使用ください。 // http://creativecommons.org/licenses/by-nc/2.1/jp/legalcode This font is very special. It uses a mixture of katakana an kanji symbols, uses multi character symbols and is only addressable by '\xxx' sequences. --- Marlin/dogm_font_data_6x10_marlin_Kanji.h | 189 ++++++++++++++++++++++ 1 file changed, 189 insertions(+) create mode 100644 Marlin/dogm_font_data_6x10_marlin_Kanji.h diff --git a/Marlin/dogm_font_data_6x10_marlin_Kanji.h b/Marlin/dogm_font_data_6x10_marlin_Kanji.h new file mode 100644 index 000000000..54c821970 --- /dev/null +++ b/Marlin/dogm_font_data_6x10_marlin_Kanji.h @@ -0,0 +1,189 @@ +/* + Fontname : Japanese Original font, Version 0.1 + Author : http://www.thingiverse.com/ichibey + License : Creative Commons BY-NC +*/ +#include +const u8g_fntpgm_uint8_t u8g_font_6x10_marlin[2911] U8G_SECTION(".progmem.u8g_font_6x10_marlin") = { + 0,6,10,0,254,7,1,153,3,43,32,255,254,8,254,7, + 254,0,0,0,6,0,8,1,7,7,6,2,0,128,128,128, + 128,128,0,128,3,3,3,6,1,4,160,160,160,5,7,7, + 6,0,0,80,80,248,80,248,80,80,5,7,7,6,0,0, + 32,112,160,112,40,112,32,5,7,7,6,0,0,72,168,80, + 32,80,168,144,5,7,7,6,0,0,64,160,160,64,168,144, + 104,1,3,3,6,2,4,128,128,128,3,7,7,6,1,0, + 32,64,128,128,128,64,32,3,7,7,6,1,0,128,64,32, + 32,32,64,128,5,5,5,6,0,1,136,80,248,80,136,5, + 5,5,6,0,1,32,32,248,32,32,3,3,3,6,1,255, + 96,64,128,5,1,1,6,0,3,248,3,3,3,6,1,255, + 64,224,64,5,7,7,6,0,0,8,8,16,32,64,128,128, + 5,7,7,6,0,0,112,152,168,168,168,200,112,5,7,7, + 6,0,0,32,96,32,32,32,32,248,5,7,7,6,0,0, + 112,136,8,112,128,128,248,5,7,7,6,0,0,112,136,8, + 48,8,136,112,5,7,7,6,0,0,112,144,144,144,248,16, + 16,5,7,7,6,0,0,248,128,240,8,8,136,112,5,7, + 7,6,0,0,112,136,128,240,136,136,112,5,7,7,6,0, + 0,248,8,8,16,32,32,32,5,7,7,6,0,0,112,136, + 136,112,136,136,112,5,7,7,6,0,0,112,136,136,120,8, + 136,112,3,7,7,6,1,0,64,224,64,0,64,224,64,3, + 7,7,6,1,0,64,224,64,0,96,64,128,4,7,7,6, + 1,0,16,32,64,128,64,32,16,5,3,3,6,0,2,248, + 0,248,4,7,7,6,1,0,128,64,32,16,32,64,128,5, + 7,7,6,0,0,112,136,16,32,32,0,32,5,7,7,6, + 0,0,112,136,152,168,176,128,112,5,7,7,6,0,0,112, + 136,136,136,248,136,136,5,7,7,6,0,0,240,136,136,240, + 136,136,240,5,7,7,6,0,0,112,136,128,128,128,136,112, + 5,7,7,6,0,0,240,136,136,136,136,136,240,5,7,7, + 6,0,0,248,128,128,240,128,128,248,5,7,7,6,0,0, + 248,128,128,240,128,128,128,5,7,7,6,0,0,112,136,128, + 152,136,136,112,5,7,7,6,0,0,136,136,136,248,136,136, + 136,3,7,7,6,1,0,224,64,64,64,64,64,224,5,7, + 7,6,0,0,56,16,16,16,16,144,96,5,7,7,6,0, + 0,136,144,160,192,160,144,136,5,7,7,6,0,0,128,128, + 128,128,128,128,248,5,7,7,6,0,0,136,136,216,168,136, + 136,136,5,7,7,6,0,0,136,136,200,168,152,136,136,5, + 7,7,6,0,0,112,136,136,136,136,136,112,5,7,7,6, + 0,0,240,136,136,240,128,128,128,5,8,8,6,0,255,112, + 136,136,136,136,168,112,8,5,7,7,6,0,0,240,136,136, + 240,136,136,136,5,7,7,6,0,0,112,136,128,112,8,136, + 112,5,7,7,6,0,0,248,32,32,32,32,32,32,5,7, + 7,6,0,0,136,136,136,136,136,136,112,5,7,7,6,0, + 0,136,136,136,80,80,80,32,5,7,7,6,0,0,136,136, + 136,168,168,216,136,5,7,7,6,0,0,136,136,80,32,80, + 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7,6,0,0,224,128,192,128,224,0,240,6,9,9,6,0, + 255,16,124,16,28,16,252,36,76,28,4,9,9,6,0,255, + 128,224,128,128,128,240,64,32,128,5,9,9,6,0,255,32, + 248,32,248,248,248,32,248,32,5,9,9,6,0,255,32,32, + 32,248,168,248,168,168,248,6,9,9,6,0,255,36,44,36, + 76,228,168,44,44,36,4,9,9,6,0,255,32,240,32,240, + 0,240,80,240,80,5,9,9,6,0,255,112,16,32,248,40, + 48,32,32,96,5,9,9,6,0,255,32,64,248,136,248,136, + 248,136,248,6,9,9,6,0,255,32,116,112,116,112,120,128, + 40,72,4,9,9,6,0,255,128,224,160,160,224,176,0,160, + 144,6,9,9,6,0,255,4,8,16,32,92,132,28,4,60, + 4,8,8,6,0,255,128,64,32,208,0,128,0,224,6,9, + 9,6,0,255,60,32,44,40,44,76,64,136,136,5,9,9, + 6,0,255,248,128,240,16,240,240,128,144,144,5,9,9,6, + 1,255,8,8,8,120,64,120,0,80,144,4,8,8,6,0, + 255,192,0,224,32,224,0,160,144,6,9,9,6,0,255,36, + 252,120,120,172,60,4,20,124,4,8,8,6,0,255,240,160, + 192,48,192,128,0,224,5,9,9,6,0,255,32,248,112,112, + 112,248,168,32,96,5,9,9,6,0,255,248,200,232,200,232, + 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16,240,5,7,7,6,0,0,80,248,80,16,16,16,96,5, + 7,7,6,0,0,232,8,232,8,8,16,96,5,7,7,6, + 0,0,248,8,16,32,80,136,136,5,8,8,6,0,0,64, + 64,248,72,72,64,64,56,5,7,7,6,0,0,136,136,72, + 8,16,16,96,5,8,8,6,0,0,128,248,136,136,104,24, + 16,224,5,7,7,6,0,0,120,16,16,248,16,16,224,5, + 7,7,6,0,0,168,168,168,8,16,16,224,5,7,7,6, + 0,0,112,0,248,16,16,16,96,4,7,7,6,1,0,128, + 128,192,160,144,128,128,5,7,7,6,0,0,16,248,16,16, + 32,32,192,5,6,6,6,0,0,112,0,0,0,0,248,5, + 7,7,6,0,0,120,8,8,80,32,80,136,5,8,8,6, + 0,0,32,120,8,48,112,168,168,32,4,6,6,6,1,1, + 16,16,32,32,64,128,5,6,6,6,0,1,32,16,136,136, + 136,8,5,7,7,6,0,0,128,152,224,128,128,128,120,5, + 7,7,6,0,0,248,8,8,8,16,16,96,5,7,7,6, + 0,0,32,32,80,144,136,8,8,5,7,7,6,0,0,32, + 248,32,32,168,168,168,5,7,7,6,0,0,248,8,8,80, + 32,16,8,5,7,7,6,0,0,112,0,96,0,0,240,8, + 5,7,7,6,0,0,32,64,64,128,136,248,8,5,7,7, + 6,0,0,8,8,80,48,40,72,128,5,7,7,6,0,0, + 240,64,64,248,64,64,56,5,7,7,6,0,0,64,248,72, + 72,80,64,64,5,6,6,6,0,0,112,16,16,16,16,248, 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4,9,9,6,0,255,160,240,64,240,64,160,16,0,240,5, + 9,9,6,0,255,64,248,32,248,16,112,128,128,120,0,0, + 0,6,0,8,4,9,9,6,1,255,96,0,240,96,96,96, + 240,144,240,5,9,9,6,0,255,240,144,152,0,248,80,32, + 80,136,5,9,9,6,1,255,8,248,128,56,8,8,72,120, + 128,4,8,8,6,0,255,240,16,192,0,192,0,0,240,6, + 6,6,6,0,1,4,224,172,228,160,228,4,9,9,6,0, + 255,128,192,128,240,224,32,160,32,96,6,8,8,6,0,255, + 16,16,16,28,80,80,80,252,5,9,9,6,0,255,64,240, + 200,136,136,136,152,120,16,5,8,8,6,0,0,224,248,136, + 136,136,136,136,248,6,7,7,6,0,0,32,48,56,252,56, + 48,32,6,7,7,6,0,1,16,56,124,16,16,16,240,5, + 9,9,6,0,255,32,112,168,168,184,136,136,112,32,5,10, + 10,6,0,254,224,128,192,128,176,40,40,48,40,40,5,10, + 10,6,0,254,248,168,136,136,136,136,136,136,168,248,255}; From 2d5134b0ed2492cbe2d6c1de939974ed3eda1051 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Tue, 10 Mar 2015 17:46:25 +0100 Subject: [PATCH 05/29] Introduce - clean - prepae language files --- Marlin/language.h | 93 +++++------------------ Marlin/language_an.h | 8 +- Marlin/language_ca.h | 11 ++- Marlin/language_de.h | 30 ++++---- Marlin/language_en.h | 12 ++- Marlin/language_es.h | 8 +- Marlin/language_eu.h | 8 +- Marlin/language_fi.h | 52 +++++++------ Marlin/language_fr.h | 10 ++- Marlin/language_it.h | 8 +- Marlin/language_kana.h | 141 ++++++++++++++++++++++++++++++++++ Marlin/language_kana_utf8.h | 145 +++++++++++++++++++++++++++++++++++ Marlin/language_kanji.h | 147 ++++++++++++++++++++++++++++++++++++ Marlin/language_nl.h | 8 +- Marlin/language_pl.h | 10 ++- Marlin/language_pt-br.h | 32 ++++---- Marlin/language_pt.h | 32 ++++---- Marlin/language_ru.h | 2 +- 18 files changed, 580 insertions(+), 177 deletions(-) create mode 100644 Marlin/language_kana.h create mode 100644 Marlin/language_kana_utf8.h create mode 100644 Marlin/language_kanji.h diff --git a/Marlin/language.h b/Marlin/language.h index f894a27ef..330bb3c91 100644 --- a/Marlin/language.h +++ b/Marlin/language.h @@ -13,20 +13,23 @@ // ==> ALSO TRY ALL AVAILABLE LANGUAGE OPTIONS // Languages -// en English -// pl Polish -// fr French -// de German -// es Spanish -// ru Russian -// it Italian -// pt Portuguese -// pt-br Portuguese (Brazil) -// fi Finnish -// an Aragonese -// nl Dutch -// ca Catalan -// eu Basque-Euskera +// en English +// pl Polish +// fr French +// de German +// es Spanish +// ru Russian +// it Italian +// pt Portuguese +// pt-br Portuguese (Brazil) +// fi Finnish +// an Aragonese +// nl Dutch +// ca Catalan +// eu Basque-Euskera +// kana Japanese +// kana_utf Japanese +// kanji Japanese #ifndef LANGUAGE_INCLUDE // pick your language from the list above @@ -198,68 +201,6 @@ #define MSG_MAXTEMP_BED_OFF "Heated bed" MSG_SWITCHED_OFF_MAX // LCD Menu Messages - -// Add your own character. Reference: https://github.com/MarlinFirmware/Marlin/pull/1434 photos -// and https://www.sparkfun.com/datasheets/LCD/HD44780.pdf page 17-18 -#ifdef DOGLCD - #define STR_Ae "\304" // 'Ä' U8glib - #define STR_ae "\344" // 'ä' - #define STR_Oe "\326" // 'Ö' - #define STR_oe STR_Oe // 'ö' - #define STR_Ue "\334" // 'Ü' - #define STR_ue STR_Ue // 'ü' - #define STR_sz "\337" // 'ß' - #define STR_h2 "\262" // '²' - #define STR_h3 "\263" // '³' - #define STR_Deg "\260" // '°' - #define STR_THERMOMETER "\377" -#else - #ifdef DISPLAY_CHARSET_HD44780_JAPAN // HD44780 ROM Code: A00 (Japan) - #define STR_ae "\xe1" - #define STR_Ae STR_ae - #define STR_oe "\357" - #define STR_Oe STR_oe - #define STR_ue "\365" - #define STR_Ue STR_ue - #define STR_sz "\342" - #define STR_h2 "2" - #define STR_h3 "3" - #define STR_Deg "\271" - #define STR_THERMOMETER "\002" - #endif - #ifdef DISPLAY_CHARSET_HD44780_WESTERN // HD44780 ROM Code: A02 (Western) - #define STR_Ae "\216" - #define STR_ae "\204" - #define STR_Oe "\211" - #define STR_oe "\204" - #define STR_Ue "\212" - #define STR_ue "\201" - #define STR_sz "\160" - #define STR_h2 "\262" - #define STR_h3 "\263" - #define STR_Deg "\337" - #define STR_THERMOMETER "\002" - #endif -#endif -/* -#define TESTSTRING000 "\000\001\002\003\004\005\006\007\010\011\012\013\014\015\016\017" -#define TESTSTRING020 "\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" -#define TESTSTRING040 "\040\041\042\043\044\045\046\047\050\051\052\053\054\055\056\057" -#define TESTSTRING060 "\060\061\062\063\064\065\066\067\070\071\072\073\074\075\076\077" -#define TESTSTRING100 "\100\101\102\103\104\105\106\107\110\111\112\113\114\115\116\117" -#define TESTSTRING120 "\120\121\122\123\124\125\126\127\130\131\132\133\134\135\136\137" -#define TESTSTRING140 "\140\141\142\143\144\145\146\147\150\151\152\153\154\155\156\157" -#define TESTSTRING160 "\160\161\162\163\164\165\166\167\170\171\172\173\174\175\176\177" -#define TESTSTRING200 "\200\201\202\203\204\205\206\207\210\211\212\213\214\215\216\217" -#define TESTSTRING220 "\220\221\222\223\224\225\226\227\230\231\232\233\234\235\236\237" -#define TESTSTRING240 "\240\241\242\243\244\245\246\247\250\251\252\253\254\255\256\257" -#define TESTSTRING260 "\260\261\262\263\264\265\266\267\270\271\272\273\274\275\276\277" -#define TESTSTRING300 "\300\301\302\303\304\305\306\307\310\311\312\313\314\315\316\317" -#define TESTSTRING320 "\320\321\322\323\324\325\326\327\330\331\332\333\334\335\336\337" -#define TESTSTRING340 "\340\341\342\343\344\345\346\347\350\351\352\353\354\355\356\357" -#define TESTSTRING360 "\360\361\362\363\364\365\366\367\370\371\372\373\374\375\376\377" -*/ - #include LANGUAGE_INCLUDE #include "language_en.h" diff --git a/Marlin/language_an.h b/Marlin/language_an.h index e26c7d868..6155d5742 100644 --- a/Marlin/language_an.h +++ b/Marlin/language_an.h @@ -8,6 +8,8 @@ #ifndef LANGUAGE_AN_H #define LANGUAGE_AN_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " parada." #define MSG_SD_INSERTED "Tarcheta colocada" #define MSG_SD_REMOVED "Tarcheta retirada" @@ -46,9 +48,9 @@ #define MSG_FAN_SPEED "Ixoriador" #define MSG_FLOW "Fluxo" #define MSG_CONTROL "Control" -#define MSG_MIN "\002 Min" -#define MSG_MAX "\002 Max" -#define MSG_FACTOR "\002 Fact" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "On" #define MSG_OFF "Off" diff --git a/Marlin/language_ca.h b/Marlin/language_ca.h index e7f837d5d..2627438ec 100644 --- a/Marlin/language_ca.h +++ b/Marlin/language_ca.h @@ -8,6 +8,9 @@ #ifndef LANGUAGE_CA_H #define LANGUAGE_CA_H +//#define MAPPER_NON +#define MAPPER_C2C3 // because of "ó" + #define WELCOME_MSG MACHINE_NAME " preparada." #define MSG_SD_INSERTED "SD detectada." #define MSG_SD_REMOVED "SD expulsada." @@ -46,9 +49,9 @@ #define MSG_FAN_SPEED "Vel. Ventilador" #define MSG_FLOW "Fluxe" #define MSG_CONTROL "Control" -#define MSG_MIN " \002 Min" -#define MSG_MAX " \002 Max" -#define MSG_FACTOR " \002 Fact" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "On " #define MSG_OFF "Off" @@ -76,7 +79,7 @@ #define MSG_TEMPERATURE "Temperatura" #define MSG_MOTION "Moviment" #define MSG_VOLUMETRIC "Filament" -#define MSG_VOLUMETRIC_ENABLED "E in mm3" +#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" #define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2" #define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3" diff --git a/Marlin/language_de.h b/Marlin/language_de.h index d41df208d..d2eb6d34d 100644 --- a/Marlin/language_de.h +++ b/Marlin/language_de.h @@ -8,26 +8,28 @@ #ifndef LANGUAGE_DE_H #define LANGUAGE_DE_H +#define MAPPER_C2C3 + #define WELCOME_MSG MACHINE_NAME " Bereit." #define MSG_SD_INSERTED "SDKarte erkannt." #define MSG_SD_REMOVED "SDKarte entfernt." -#define MSG_MAIN "Hauptmen" STR_ue +#define MSG_MAIN "Hauptmenü" #define MSG_AUTOSTART "Autostart" #define MSG_DISABLE_STEPPERS "Motoren Aus" // M84 #define MSG_AUTO_HOME "Home" // G28 #define MSG_SET_HOME_OFFSETS "Setze Home hier" #define MSG_SET_ORIGIN "Setze Null hier" //"G92 X0 Y0 Z0" commented out in ultralcd.cpp -#define MSG_PREHEAT_PLA "Vorw" STR_ae "rmen PLA" -#define MSG_PREHEAT_PLA_N "Vorw" STR_ae "rmen PLA " +#define MSG_PREHEAT_PLA "Vorwärmen PLA" +#define MSG_PREHEAT_PLA_N "Vorwärmen PLA " #define MSG_PREHEAT_PLA_ALL "Vorw. PLA Alle" #define MSG_PREHEAT_PLA_BEDONLY "Vorw. PLA Bett" -#define MSG_PREHEAT_PLA_SETTINGS "Vorw" STR_ae "rm. PLA Ein." -#define MSG_PREHEAT_ABS "Vorw" STR_ae "rmen ABS" -#define MSG_PREHEAT_ABS_N "Vorw" STR_ae "rmen ABS " +#define MSG_PREHEAT_PLA_SETTINGS "Vorwärm. PLA Ein." +#define MSG_PREHEAT_ABS "Vorwärmen ABS" +#define MSG_PREHEAT_ABS_N "Vorwärmen ABS " #define MSG_PREHEAT_ABS_ALL "Vorw. ABS Alle" #define MSG_PREHEAT_ABS_BEDONLY "Vorw. ABS Bett" -#define MSG_PREHEAT_ABS_SETTINGS "Vorw" STR_ae "rm. ABS Ein." -#define MSG_COOLDOWN "Abk" STR_ue "hlen" +#define MSG_PREHEAT_ABS_SETTINGS "Vorwärm. ABS Ein." +#define MSG_COOLDOWN "Abkühlen" #define MSG_SWITCH_PS_ON "Netzteil Ein" #define MSG_SWITCH_PS_OFF "Netzteil Aus" #define MSG_RETRACT "Retract" @@ -40,14 +42,14 @@ #define MSG_MOVE_1MM " 1.0 mm" #define MSG_MOVE_10MM "10.0 mm" #define MSG_SPEED "Geschw." -#define MSG_NOZZLE "D" STR_ue "se" +#define MSG_NOZZLE "Düse" #define MSG_BED "Bett" -#define MSG_FAN_SPEED "L" STR_ue "ftergeschw." +#define MSG_FAN_SPEED "Lüftergeschw." #define MSG_FLOW "Fluss" #define MSG_CONTROL "Einstellungen" -#define MSG_MIN STR_THERMOMETER " Min" -#define MSG_MAX STR_THERMOMETER " Max" -#define MSG_FACTOR STR_THERMOMETER " Faktor" +#define MSG_MIN LCD_STR_THERMOMETER " " Min" +#define MSG_MAX LCD_STR_THERMOMETER " " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " " Faktor" #define MSG_AUTOTEMP "AutoTemp" #define MSG_ON "Ein" #define MSG_OFF "Aus" @@ -75,7 +77,7 @@ #define MSG_TEMPERATURE "Temperatur" #define MSG_MOTION "Bewegung" #define MSG_VOLUMETRIC "Filament" -#define MSG_VOLUMETRIC_ENABLED "E in mm" STR_h3 +#define MSG_VOLUMETRIC_ENABLED "E in mm³" #define MSG_FILAMENT_SIZE_EXTRUDER_0 "Filament D 1" #define MSG_FILAMENT_SIZE_EXTRUDER_1 "Filament D 2" #define MSG_FILAMENT_SIZE_EXTRUDER_2 "Filament D 3" diff --git a/Marlin/language_en.h b/Marlin/language_en.h index 1ba950af9..42e9f0b1c 100644 --- a/Marlin/language_en.h +++ b/Marlin/language_en.h @@ -8,6 +8,10 @@ #ifndef LANGUAGE_EN_H #define LANGUAGE_EN_H +#if !(defined(MAPPER_NON) || defined(MAPPER_C2C3) || defined(MAPPER_D0D1_MOD) || defined(MAPPER_E382E383)) + #define MAPPER_NON // For direct asci codes +#endif + #ifndef WELCOME_MSG #define WELCOME_MSG MACHINE_NAME " ready." #endif @@ -156,13 +160,13 @@ #define MSG_CONTROL "Control" #endif #ifndef MSG_MIN -#define MSG_MIN " " STR_THERMOMETER " Min" +#define MSG_MIN " "LCD_STR_THERMOMETER " Min" #endif #ifndef MSG_MAX -#define MSG_MAX " " STR_THERMOMETER " Max" +#define MSG_MAX " "LCD_STR_THERMOMETER " Max" #endif #ifndef MSG_FACTOR -#define MSG_FACTOR " " STR_THERMOMETER " Fact" +#define MSG_FACTOR " "LCD_STR_THERMOMETER " Fact" #endif #ifndef MSG_AUTOTEMP #define MSG_AUTOTEMP "Autotemp" @@ -255,7 +259,7 @@ #define MSG_VOLUMETRIC "Filament" #endif #ifndef MSG_VOLUMETRIC_ENABLED -#define MSG_VOLUMETRIC_ENABLED "E in mm" STR_h3 +#define MSG_VOLUMETRIC_ENABLED "E in mm3" #endif #ifndef MSG_FILAMENT_SIZE_EXTRUDER_0 #define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" diff --git a/Marlin/language_es.h b/Marlin/language_es.h index 2d7b785bd..d6a38d3ce 100644 --- a/Marlin/language_es.h +++ b/Marlin/language_es.h @@ -8,6 +8,8 @@ #ifndef LANGUAGE_ES_H #define LANGUAGE_ES_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " lista." #define MSG_SD_INSERTED "Tarjeta colocada" #define MSG_SD_REMOVED "Tarjeta retirada" @@ -46,9 +48,9 @@ #define MSG_FAN_SPEED "Ventilador" #define MSG_FLOW "Flujo" #define MSG_CONTROL "Control" -#define MSG_MIN "\002 Min" -#define MSG_MAX "\002 Max" -#define MSG_FACTOR "\002 Fact" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "On" #define MSG_OFF "Off" diff --git a/Marlin/language_eu.h b/Marlin/language_eu.h index 0f615d5a3..f4857ccfb 100644 --- a/Marlin/language_eu.h +++ b/Marlin/language_eu.h @@ -8,6 +8,8 @@ #ifndef LANGUAGE_EU_H #define LANGUAGE_EU_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " prest." #define MSG_SD_INSERTED "Txartela sartuta" #define MSG_SD_REMOVED "Txartela kenduta" @@ -46,9 +48,9 @@ #define MSG_FAN_SPEED "Haizagailua" #define MSG_FLOW "Fluxua" #define MSG_CONTROL "Kontrola" -#define MSG_MIN " \002 Min" -#define MSG_MAX " \002 Max" -#define MSG_FACTOR " \002 Faktorea" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Faktorea" #define MSG_AUTOTEMP "Auto tenperatura" #define MSG_ON "On " #define MSG_OFF "Off" diff --git a/Marlin/language_fi.h b/Marlin/language_fi.h index 62fdc7638..76dcb882d 100644 --- a/Marlin/language_fi.h +++ b/Marlin/language_fi.h @@ -8,6 +8,8 @@ #ifndef LANGUAGE_FI_H #define LANGUAGE_FI_H +#define MAPPER_C2C3 + #define WELCOME_MSG MACHINE_NAME " valmis." #define MSG_SD_INSERTED "Kortti asetettu" #define MSG_SD_REMOVED "Kortti poistettu" @@ -17,21 +19,21 @@ #define MSG_AUTO_HOME "Aja referenssiin" #define MSG_SET_HOME_OFFSETS "Set home offsets" #define MSG_SET_ORIGIN "Aseta origo" -#define MSG_PREHEAT_PLA "Esil" STR_ae "mmit" STR_ae " PLA" -#define MSG_PREHEAT_PLA_N "Esil" STR_ae "mmit" STR_ae " PLA " -#define MSG_PREHEAT_PLA_ALL "Esil" STR_ae ". PLA Kaikki" -#define MSG_PREHEAT_PLA_BEDONLY "Esil" STR_ae ". PLA Alusta" -#define MSG_PREHEAT_PLA_SETTINGS "Esil" STR_ae "mm. PLA konf" -#define MSG_PREHEAT_ABS "Esil" STR_ae "mmit" STR_ae " ABS" -#define MSG_PREHEAT_ABS_N "Esil" STR_ae "mmit" STR_ae " ABS " -#define MSG_PREHEAT_ABS_ALL "Esil" STR_ae ". ABS Kaikki" -#define MSG_PREHEAT_ABS_BEDONLY "Esil" STR_ae ". ABS Alusta" -#define MSG_PREHEAT_ABS_SETTINGS "Esil" STR_ae "mm. ABS konf" -#define MSG_COOLDOWN "J" STR_ae "" STR_ae "hdyt" STR_ae "" -#define MSG_SWITCH_PS_ON "Virta p" STR_ae "" STR_ae "lle" +#define MSG_PREHEAT_PLA "Esilämmitä PLA" +#define MSG_PREHEAT_PLA_N "Esilämmitä PLA " +#define MSG_PREHEAT_PLA_ALL "Esilä. PLA Kaikki" +#define MSG_PREHEAT_PLA_BEDONLY "Esilä. PLA Alusta" +#define MSG_PREHEAT_PLA_SETTINGS "Esilämm. PLA konf" +#define MSG_PREHEAT_ABS "Esilämmitä ABS" +#define MSG_PREHEAT_ABS_N "Esilämmitä ABS " +#define MSG_PREHEAT_ABS_ALL "Esilä. ABS Kaikki" +#define MSG_PREHEAT_ABS_BEDONLY "Esilä. ABS Alusta" +#define MSG_PREHEAT_ABS_SETTINGS "Esilämm. ABS konf" +#define MSG_COOLDOWN "Jäähdytä" +#define MSG_SWITCH_PS_ON "Virta päälle" #define MSG_SWITCH_PS_OFF "Virta pois" #define MSG_EXTRUDE "Pursota" -#define MSG_RETRACT "Ved" STR_ae " takaisin" +#define MSG_RETRACT "Vedä takaisin" #define MSG_MOVE_AXIS "Liikuta akseleita" #define MSG_MOVE_X "Liikuta X" #define MSG_MOVE_Y "Liikuta Y" @@ -46,9 +48,9 @@ #define MSG_FAN_SPEED "Tuul. nopeus" #define MSG_FLOW "Virtaus" #define MSG_CONTROL "Kontrolli" -#define MSG_MIN STR_THERMOMETER " Min" -#define MSG_MAX STR_THERMOMETER " Max" -#define MSG_FACTOR STR_THERMOMETER " Kerr" +#define MSG_MIN LCD_STR_THERMOMETER "" Min" +#define MSG_MAX LCD_STR_THERMOMETER "" Max" +#define MSG_FACTOR LCD_STR_THERMOMETER "" Kerr" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "On " #define MSG_OFF "Off" @@ -73,10 +75,10 @@ #define MSG_YSTEPS "Ysteps/mm" #define MSG_ZSTEPS "Zsteps/mm" #define MSG_ESTEPS "Esteps/mm" -#define MSG_TEMPERATURE "L" STR_ae "mp" STR_oe "tila" +#define MSG_TEMPERATURE "Lämpötila" #define MSG_MOTION "Liike" #define MSG_VOLUMETRIC "Filament" -#define MSG_VOLUMETRIC_ENABLED "E in mm3" +#define MSG_VOLUMETRIC_ENABLED "E in mm³" #define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" #define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2" #define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3" @@ -84,13 +86,13 @@ #define MSG_STORE_EPROM "Tallenna muistiin" #define MSG_LOAD_EPROM "Lataa muistista" #define MSG_RESTORE_FAILSAFE "Palauta oletus" -#define MSG_REFRESH "P" STR_ae "ivit" STR_ae "" +#define MSG_REFRESH "Päivitä" #define MSG_WATCH "Seuraa" #define MSG_PREPARE "Valmistele" -#define MSG_TUNE "S" STR_ae "" STR_ae "d" STR_ae "" -#define MSG_PAUSE_PRINT "Keskeyt" STR_ae " tulostus" +#define MSG_TUNE "Säädä" +#define MSG_PAUSE_PRINT "Keskeytä tulostus" #define MSG_RESUME_PRINT "Jatka tulostusta" -#define MSG_STOP_PRINT "Pys" STR_ae "yt" STR_ae " tulostus" +#define MSG_STOP_PRINT "Pysäytä tulostus" #define MSG_CARD_MENU "Korttivalikko" #define MSG_NO_CARD "Ei korttia" #define MSG_DWELL "Nukkumassa..." @@ -100,9 +102,9 @@ #define MSG_NO_MOVE "Ei liiketta." #define MSG_KILLED "KILLED. " #define MSG_STOPPED "STOPPED. " -#define MSG_CONTROL_RETRACT "Ved" STR_ae " mm" -#define MSG_CONTROL_RETRACT_SWAP "Va. Ved" STR_ae " mm" -#define MSG_CONTROL_RETRACTF "Ved" STR_ae " V" +#define MSG_CONTROL_RETRACT "Vedä mm" +#define MSG_CONTROL_RETRACT_SWAP "Va. Vedä mm" +#define MSG_CONTROL_RETRACTF "Vedä V" #define MSG_CONTROL_RETRACT_ZLIFT "Z mm" #define MSG_CONTROL_RETRACT_RECOVER "UnRet +mm" #define MSG_CONTROL_RETRACT_RECOVER_SWAP "Va. UnRet +mm" diff --git a/Marlin/language_fr.h b/Marlin/language_fr.h index 8019f96a5..4c443f90d 100644 --- a/Marlin/language_fr.h +++ b/Marlin/language_fr.h @@ -8,6 +8,8 @@ #ifndef LANGUAGE_FR_H #define LANGUAGE_FR_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " prete." #define MSG_SD_INSERTED "Carte inseree" #define MSG_SD_REMOVED "Carte retiree" @@ -46,9 +48,9 @@ #define MSG_FAN_SPEED "Vite. ventilateur" #define MSG_FLOW "Flux" #define MSG_CONTROL "Controler" -#define MSG_MIN " \002 Min" -#define MSG_MAX " \002 Max" -#define MSG_FACTOR " \002 Facteur" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Facteur" #define MSG_AUTOTEMP "Temp. Auto." #define MSG_ON "Marche " #define MSG_OFF "Arret" @@ -76,7 +78,7 @@ #define MSG_TEMPERATURE "Temperature" #define MSG_MOTION "Mouvement" #define MSG_VOLUMETRIC "Filament" -#define MSG_VOLUMETRIC_ENABLED "E in mm3" +#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" #define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2" #define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3" diff --git a/Marlin/language_it.h b/Marlin/language_it.h index b0b644231..0cb0dc94d 100644 --- a/Marlin/language_it.h +++ b/Marlin/language_it.h @@ -8,6 +8,8 @@ #ifndef LANGUAGE_IT_H #define LANGUAGE_IT_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " pronto." #define MSG_SD_INSERTED "SD Card inserita" #define MSG_SD_REMOVED "SD Card rimossa" @@ -46,9 +48,9 @@ #define MSG_FAN_SPEED "Ventola" #define MSG_FLOW "Flusso" #define MSG_CONTROL "Controllo" -#define MSG_MIN " \002 Min" -#define MSG_MAX " \002 Max" -#define MSG_FACTOR " \002 Fact" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "ON " #define MSG_OFF "OFF" diff --git a/Marlin/language_kana.h b/Marlin/language_kana.h new file mode 100644 index 000000000..050ebd5c5 --- /dev/null +++ b/Marlin/language_kana.h @@ -0,0 +1,141 @@ +/** + * Japanese (Kana) + * + * LCD Menu Messages + * Please note these are limited to 17 characters! + * + */ + +#ifndef LANGUAGE_KANA_H +#define LANGUAGE_KANA_H + +#define MAPPER_NON + +// 片仮名表示定義 +#define WELCOME_MSG MACHINE_NAME " ready." +#define MSG_SD_INSERTED "\xb6\xb0\xc4\xde\x20\xbf\xb3\xc6\xad\xb3\xbb\xda\xcf\xbc\xc0" // "Card inserted" +#define MSG_SD_REMOVED "\xb6\xb0\xc4\xde\xb6xde\xb1\xd8\xcf\xbe\xdd" // "Card removed" +#define MSG_MAIN "\xd2\xb2\xdd" // "Main" +#define MSG_AUTOSTART "\xbc\xde\xc4\xde\xb3\xb6\xb2\xbc" // "Autostart" +#define MSG_DISABLE_STEPPERS "\xd3\xb0\xc0\xb0\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xcc" // "Disable steppers" +#define MSG_AUTO_HOME "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3" // "Auto home" +#define MSG_SET_HOME_OFFSETS "\xb7\xbc\xde\xad\xdd\xb5\xcc\xbe\xaf\xc4\xbe\xaf\xc3\xb2" // "Set home offsets" +#define MSG_SET_ORIGIN "\xb7\xbc\xde\xad\xdd\xbe\xaf\xc4" // "Set origin" +#define MSG_PREHEAT_PLA "PLA \xd6\xc8\xc2" // "Preheat PLA" +#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " " +#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " \xbd\xcd\xde\xc3" // " All" +#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " \xcd\xde\xaf\xc4\xde" // "Bed" +#define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " \xbe\xaf\xc3\xb2" // "conf" +#define MSG_PREHEAT_ABS "ABS \xd6\xc8\xc2" // "Preheat ABS" +#define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " " +#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " \xbd\xcd\xde\xc3" // " All" +#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " \xcd\xde\xaf\xc4\xde" // "Bed" +#define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " \xbe\xaf\xc3\xb2" // "conf" +#define MSG_COOLDOWN "\xb6\xc8\xc2\xc3\xb2\xbc" // "Cooldown" +#define MSG_SWITCH_PS_ON "\xc3\xde\xdd\xb9\xdd\xde\x20\xb5\xdd" // "Switch power on" +#define MSG_SWITCH_PS_OFF "\xc3\xde\xdd\xb9\xdd\xde\x20\xb5\xcc" // "Switch power off" +#define MSG_EXTRUDE "\xb5\xbc\xc0\xde\xbc" // "Extrude" +#define MSG_RETRACT "\xd8\xc4\xd7\xb8\xc4" // "Retract" +#define MSG_MOVE_AXIS "\xbc\xde\xb8\xb2\xc4\xde\xb3" // "Move axis" +#define MSG_MOVE_X "X\xbc\xde\xb8\x20\xb2\xc4\xde\xb3" // "Move X" +#define MSG_MOVE_Y "Y\xbc\xde\xb8\x20\xb2\xc4\xde\xb3" // "Move Y" +#define MSG_MOVE_Z "Z\xbc\xde\xb8\x20\xb2\xc4\xde\xb3" // "Move Z" +#define MSG_MOVE_E "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0" // "Extruder" +#define MSG_MOVE_01MM "0.1mm \xb2\xc4\xde\xb3" // "Move 0.1mm" +#define MSG_MOVE_1MM " 1mm \xb2\xc4\xde\xb3" // "Move 1mm" +#define MSG_MOVE_10MM " 10mm \xb2\xc4\xde\xb3" // "Move 10mm" +#define MSG_SPEED "\xbd\xcb\xdf\xb0\xc4\xde" // "Speed" +#define MSG_NOZZLE "\xc9\xbd\xde\xd9" // "Nozzle" +#define MSG_BED "\xcd\xde\xaf\xc4\xde" // "Bed" +#define MSG_FAN_SPEED "\xcc\xa7\xdd\xbf\xb8\xc4\xde" // "Fan speed" +#define MSG_FLOW "\xb5\xb8\xd8\xd8\xae\xb3" // "Flow" +#define MSG_CONTROL "\xba\xdd\xc4\xdb\xb0\xd9" // "Control" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" +#define MSG_AUTOTEMP "\xbc\xde\xc4\xde\xb3\xb5\xdd\xc4\xde" // "Autotemp" +#define MSG_ON "On " +#define MSG_OFF "Off" +#define MSG_PID_P "PID-P" +#define MSG_PID_I "PID-I" +#define MSG_PID_D "PID-D" +#define MSG_PID_C "PID-C" +#define MSG_ACC "\xb6\xbf\xb8\xc4\xde" // "Accel" +#define MSG_VXY_JERK "Vxy-jerk" +#define MSG_VZ_JERK "Vz-jerk" +#define MSG_VE_JERK "Ve-jerk" +#define MSG_VMAX "Vmax " +#define MSG_X "x" +#define MSG_Y "y" +#define MSG_Z "z" +#define MSG_E "e" +#define MSG_VMIN "Vmin" +#define MSG_VTRAV_MIN "VTrav min" +#define MSG_AMAX "Amax " +#define MSG_A_RETRACT "A-retract" +#define MSG_XSTEPS "Xsteps/mm" +#define MSG_YSTEPS "Ysteps/mm" +#define MSG_ZSTEPS "Zsteps/mm" +#define MSG_ESTEPS "Esteps/mm" +#define MSG_TEMPERATURE "\xb5\xdd\xc4\xde" // "Temperature" +#define MSG_MOTION "\xb3\xba\xde\xb7\xbe\xaf\xc3\xb2" // "Motion" +#define MSG_VOLUMETRIC "\xcc\xa8\xd7\xd2\xdd\xc4" // "Filament" +#define MSG_VOLUMETRIC_ENABLED "E in mm3" +#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" +#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2" +#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3" +#define MSG_FILAMENT_SIZE_EXTRUDER_3 "Fil. Dia. 4" +#define MSG_CONTRAST "LCD\xba\xdd\xc4\xd7\xbd\xc4" // "LCD contrast" +#define MSG_STORE_EPROM "\xd2\xd3\xd8\xcd\xb6\xb8\xc9\xb3" // "Store memory" +#define MSG_LOAD_EPROM "\xd2\xd3\xd8\xb6\xd7\xd6\xd0\ba\xd0" // "Load memory" +#define MSG_RESTORE_FAILSAFE "\xbe\xaf\xc3\xb2\xd8\xbe\xaf\xc4" // "Restore failsafe" +#define MSG_REFRESH "\xd8\xcc\xda\xaf\xbc\xad" // "Refresh" +#define MSG_WATCH "\xb2\xdd\xcc\xab" // "Info screen" +#define MSG_PREPARE "\xbc\xde\xad\xdd\xcb\xde\xbe\xaf\xc3\xb2" // "Prepare" +#define MSG_TUNE "\xc1\xae\xb3\xbe\xb2" // "Tune" +#define MSG_PAUSE_PRINT "\xb2\xc1\xbc\xde\xc3\xb2\xbc" // "Pause print" +#define MSG_RESUME_PRINT "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2" // "Resume print" +#define MSG_STOP_PRINT "\xcc\xdf\xd8\xdd\xc4\xc3\xb2\xbc" // "Stop print" +#define MSG_CARD_MENU "SD\xb6\xb0\xc4\xde\xb6\xd7\xcc\xdf\xd8\xdd\xc4" // "Print from SD" +#define MSG_NO_CARD "SD\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "No SD card" +#define MSG_DWELL "\xbd\xd8\xb0\xcc\xdf" // "Sleep..." +#define MSG_USERWAIT "\xbc\xca\xde\xd7\xb9\xb5\xcf\xc1\xb8\xc0\xde\xbb\xb2" // "Wait for user..." +#define MSG_RESUMING "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2" // "Resuming print" +#define MSG_PRINT_ABORTED "\xcc\xdf\xd8\xdd\xc4\xc1\xad\xb3\xbc\xbb\xda\xcf\xbc\xc0" // "Print aborted" +#define MSG_NO_MOVE "\xb3\xba\xde\xb7\xcf\xbe\xdd" // "No move." +#define MSG_KILLED "\xbc\xae\xb3\xb7\xae" // "KILLED. " +#define MSG_STOPPED "\xc3\xb2\xbc\xbc\xcf\xbc\xc0" // "STOPPED. " +#define MSG_CONTROL_RETRACT "Retract mm" +#define MSG_CONTROL_RETRACT_SWAP "Swap Re.mm" +#define MSG_CONTROL_RETRACTF "Retract V" +#define MSG_CONTROL_RETRACT_ZLIFT "Hop mm" +#define MSG_CONTROL_RETRACT_RECOVER "UnRet +mm" +#define MSG_CONTROL_RETRACT_RECOVER_SWAP "S UnRet+mm" +#define MSG_CONTROL_RETRACT_RECOVERF "UnRet V" +#define MSG_AUTORETRACT "AutoRetr." +#define MSG_FILAMENTCHANGE "\xcc\xa8\xd7\xd2\xdd\xc4\xba\xb3\xb6\xdd" // "Change filament" +#define MSG_INIT_SDCARD "SD\xb6\xb0\xc4\xde\xbb\xb2\xd6\xd0\xba\xd0" // "Init. SD card" +#define MSG_CNG_SDCARD "SD\xb6\xb0\xc4\xde\xba\xb3\xb6\xdd" // "Change SD card" +#define MSG_ZPROBE_OUT "Z\xcc\xdf\xdb\xb0\xcc\xde \xcd\xde\xaf\xc4\xee\xb6\xde\xb2" // "Z probe out. bed" +#define MSG_POSITION_UNKNOWN "\xb9\xde\xdd\xc3\xdd\xcaXY\xb2\xc4\xde\xb3\xba\xdeZ" // "Home X/Y before Z" +#define MSG_ZPROBE_ZOFFSET "Z\xb5\xcc\xbe\xaf\xc4" // "Z Offset" +#define MSG_BABYSTEP_X "\xcb\xde\xc4\xde\xb3 X" // "Babystep X" +#define MSG_BABYSTEP_Y "\xcb\xde\xc4\xde\xb3 Y" // "Babystep Y" +#define MSG_BABYSTEP_Z "\xcb\xde\xc4\xde\xb3 Z" // "Babystep Z" +#define MSG_ENDSTOP_ABORT "Endstop abort" + +#define MSG_HEATING "\xb6\xc8\xc2\xc1\xad\xb3..." // "Heating..." +#define MSG_HEATING_COMPLETE "\xb6\xc8\xc2\xb6\xdd\xd8x\xae\xb3" // "Heating done." +#define MSG_BED_HEATING "\xcd\xde\xaf\xc4\xde\xb6\xc8\xc2\xc1\xad\xb3" // "Bed Heating." +#define MSG_BED_DONE "\xcd\xde\xaf\xc4\xde\xb6\xc8\xc2\xb6\xdd\xd8x\xae\xb3" // "Bed done." +#define MSG_ENDSTOPS_HIT "endstops hit: " + +#ifdef DELTA_CALIBRATION_MENU + #define MSG_DELTA_CALIBRATE "Delta Calibration" + #define MSG_DELTA_CALIBRATE_X "Calibrate X" + #define MSG_DELTA_CALIBRATE_Y "Calibrate Y" + #define MSG_DELTA_CALIBRATE_Z "Calibrate Z" + #define MSG_DELTA_CALIBRATE_CENTER "Calibrate Center" +#endif // DELTA_CALIBRATION_MENU + +#endif // LANGUAGE_KANA_H diff --git a/Marlin/language_kana_utf8.h b/Marlin/language_kana_utf8.h new file mode 100644 index 000000000..9b74986f8 --- /dev/null +++ b/Marlin/language_kana_utf8.h @@ -0,0 +1,145 @@ +/** + * Japanese (Kana UTF8 version) + * + * LCD Menu Messages + * Please note these are limited to 17 characters! + * + */ + +#ifndef LANGUAGE_KANA_UTF_H +#define LANGUAGE_KANA_UTF_H + +#define MAPPER_E382E383 + +// This is very crude replacement of the codes used in language_kana.h from somebody who really does not know what he is doing. +// Just to show the potential benefit of unicode. +// This translation can be improved by using the full charset of unicode codeblock U+30A0 to U+30FF. + +// 片仮名表示定義 +#define WELCOME_MSG MACHINE_NAME " ready." +#define MSG_SD_INSERTED "セート゛ ンウニユウアレマシタ" // "Card inserted" +#define MSG_SD_REMOVED "セート゛セ゛アリマセン" // "Card removed" +#define MSG_MAIN "ナイン" // "Main" +#define MSG_AUTOSTART "シ゛ト゛ウセイシ" // "Autostart" +#define MSG_DISABLE_STEPPERS "モーターテ゛ンケ゛ン オフ" // "Disable steppers" +#define MSG_AUTO_HOME "ケ゛ンテンニイト゛ウ" // "Auto home" +#define MSG_SET_HOME_OFFSETS "キシ゛ユンオフセツトセツテイ" // "Set home offsets" +#define MSG_SET_ORIGIN "キシ゛ユンセツト" // "Set origin" +#define MSG_PREHEAT_PLA "PLA ヨネシ" // "Preheat PLA" +#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " " +#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " スヘ゛テ" // " All" +#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " ヘ゛ツト゛" // "Bed" +#define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " セツテイ" // "conf" +#define MSG_PREHEAT_ABS "ABS ヨネシ" // "Preheat ABS" +#define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " " +#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " スヘ゛テ" // " All" +#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " ヘ゛ツト゛" // "Bed" +#define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " セツテイ" // "conf" +#define MSG_COOLDOWN "セネシテイシ" // "Cooldown" +#define MSG_SWITCH_PS_ON "テ゛ンケン゛ オン" // "Switch power on" +#define MSG_SWITCH_PS_OFF "テ゛ンケン゛ オフ" // "Switch power off" +#define MSG_EXTRUDE "オシタ゛シ" // "Extrude" +#define MSG_RETRACT "リトラケト" // "Retract" +#define MSG_MOVE_AXIS "シ゛ケイト゛ウ" // "Move axis" +#define MSG_MOVE_X "Xシ゛ケ イト゛ウ" // "Move X" +#define MSG_MOVE_Y "Yシ゛ケ イト゛ウ" // "Move Y" +#define MSG_MOVE_Z "Zシ゛ケ イト゛ウ" // "Move Z" +#define MSG_MOVE_E "エケストルータ゛ー" // "Extruder" +#define MSG_MOVE_01MM "0.1mm イト゛ウ" // "Move 0.1mm" +#define MSG_MOVE_1MM " 1mm イト゛ウ" // "Move 1mm" +#define MSG_MOVE_10MM " 10mm イト゛ウ" // "Move 10mm" +#define MSG_SPEED "スヒ゜ート゛" // "Speed" +#define MSG_NOZZLE "ノス゛ル" // "Nozzle" +#define MSG_BED "ヘ゛ツト゛" // "Bed" +#define MSG_FAN_SPEED "ファンンケト゛" // "Fan speed" +#define MSG_FLOW "オケリリョウ" // "Flow" +#define MSG_CONTROL "コントロール" // "Control" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" +#define MSG_AUTOTEMP "シ゛ト゛ウオント゛" // "Autotemp" +#define MSG_ON "On " +#define MSG_OFF "Off" +#define MSG_PID_P "PID-P" +#define MSG_PID_I "PID-I" +#define MSG_PID_D "PID-D" +#define MSG_PID_C "PID-C" +#define MSG_ACC "センケト゛" // "Accel" +#define MSG_VXY_JERK "Vxy-jerk" +#define MSG_VZ_JERK "Vz-jerk" +#define MSG_VE_JERK "Ve-jerk" +#define MSG_VMAX "Vmax " +#define MSG_X "x" +#define MSG_Y "y" +#define MSG_Z "z" +#define MSG_E "e" +#define MSG_VMIN "Vmin" +#define MSG_VTRAV_MIN "VTrav min" +#define MSG_AMAX "Amax " +#define MSG_A_RETRACT "A-retract" +#define MSG_XSTEPS "Xsteps/mm" +#define MSG_YSTEPS "Ysteps/mm" +#define MSG_ZSTEPS "Zsteps/mm" +#define MSG_ESTEPS "Esteps/mm" +#define MSG_TEMPERATURE "オント゛" // "Temperature" +#define MSG_MOTION "ウコ゛キセツテイ" // "Motion" +#define MSG_VOLUMETRIC "フィラナント" // "Filament" +#define MSG_VOLUMETRIC_ENABLED "E in mm3" +#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" +#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2" +#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3" +#define MSG_FILAMENT_SIZE_EXTRUDER_3 "Fil. Dia. 4" +#define MSG_CONTRAST "LCDコントラスト" // "LCD contrast" +#define MSG_STORE_EPROM "ナモリヘセケノウ" // "Store memory" +#define MSG_LOAD_EPROM "ナモリセラヨミbaミ" // "Load memory" +#define MSG_RESTORE_FAILSAFE "セツテイリセツト" // "Restore failsafe" +#define MSG_REFRESH "リフレツシユ" // "Refresh" +#define MSG_WATCH "インフォ" // "Info screen" +#define MSG_PREPARE "シ゛ユンヒ゛セツテイ" //"Prepare" +#define MSG_TUNE "チョウセイ" // "Tune" +#define MSG_PAUSE_PRINT "イチシ゛テイシ" // "Pause print" +#define MSG_RESUME_PRINT "フ゜リントアイセイ" // "Resume print" +#define MSG_STOP_PRINT "フ゜リントテイシ" // "Stop print" +#define MSG_CARD_MENU "SDセート゛セラフ゜リント" // "Print from SD" +#define MSG_NO_CARD "SDセート゛セ゛アリマセン" // "No SD card" +#define MSG_DWELL "スリーフ゜" // "Sleep..." +#define MSG_USERWAIT "シハ゛ラケオマチケタ゛アイ" // "Wait for user..." +#define MSG_RESUMING "フ゜リントアイセイ" // "Resuming print" +#define MSG_PRINT_ABORTED "フ゜リントチユウシアレマシタ" // "Print aborted" +#define MSG_NO_MOVE "ウコ゛キマセン" // "No move." +#define MSG_KILLED "ショウキョ" // "KILLED. " +#define MSG_STOPPED "テイシシマシタ" // "STOPPED. " +#define MSG_CONTROL_RETRACT "Retract mm" +#define MSG_CONTROL_RETRACT_SWAP "Swap Re.mm" +#define MSG_CONTROL_RETRACTF "Retract V" +#define MSG_CONTROL_RETRACT_ZLIFT "Hop mm" +#define MSG_CONTROL_RETRACT_RECOVER "UnRet +mm" +#define MSG_CONTROL_RETRACT_RECOVER_SWAP "S UnRet+mm" +#define MSG_CONTROL_RETRACT_RECOVERF "UnRet V" +#define MSG_AUTORETRACT "AutoRetr." +#define MSG_FILAMENTCHANGE "フィラナントコウセン" // "Change filament" +#define MSG_INIT_SDCARD "SDセート゛アイヨミコミ" // "Init. SD card" +#define MSG_CNG_SDCARD "SDセート゛コウセン" // "Change SD card" +#define MSG_ZPROBE_OUT "Zフ゜ローフ゛ ヘ゛ツトnセ゛イ" // "Z probe out. bed" +#define MSG_POSITION_UNKNOWN "ケ゛ンテンハXYイト゛ウコ゛Z" // "Home X/Y before Z" +#define MSG_ZPROBE_ZOFFSET "Zオフセツト" // "Z Offset" +#define MSG_BABYSTEP_X "ヒ゛ト゛ウ X" // "Babystep X" +#define MSG_BABYSTEP_Y "ヒ゛ト゛ウ Y" // "Babystep Y" +#define MSG_BABYSTEP_Z "ヒ゛ト゛ウ Z" // "Babystep Z" +#define MSG_ENDSTOP_ABORT "Endstop abort" + +#define MSG_HEATING "セネシチユウ..." // "Heating..." +#define MSG_HEATING_COMPLETE "セネシセンリxョウ" // "Heating done." +#define MSG_BED_HEATING "ヘ゛ツト゛セネシチユウ" // "Bed Heating." 5C 33 34 33 +#define MSG_BED_DONE "ヘ゛ツト゛セネシセンリxョウ" // "Bed done." +#define MSG_ENDSTOPS_HIT "endstops hit: " + +#ifdef DELTA_CALIBRATION_MENU + #define MSG_DELTA_CALIBRATE "Delta Calibration" + #define MSG_DELTA_CALIBRATE_X "Calibrate X" + #define MSG_DELTA_CALIBRATE_Y "Calibrate Y" + #define MSG_DELTA_CALIBRATE_Z "Calibrate Z" + #define MSG_DELTA_CALIBRATE_CENTER "Calibrate Center" +#endif // DELTA_CALIBRATION_MENU + +#endif // LANGUAGE_KANA_UTF_H diff --git a/Marlin/language_kanji.h b/Marlin/language_kanji.h new file mode 100644 index 000000000..d2e854691 --- /dev/null +++ b/Marlin/language_kanji.h @@ -0,0 +1,147 @@ +/** + * Japanese (Kanji) + * + * LCD Menu Messages + * Please note these are limited to 17 characters! + * + */ +#ifndef DOGLCD + #include "language_kana.h" // fallback to kana + #define LANGUAGE_KANJI_H +#endif + +#ifndef LANGUAGE_KANJI_H +#define LANGUAGE_KANJI_H + +#define MAPPER_NON +#define DISPLAY_CHARSET_KANJI + +// HINT FOR ichibey; YOU CAN NOW MAKE USE OF THE LAST 8 SYMBOLS FOR YOUT PURPOSE, SINCE THE MARLIN_SYMBOLS NOW HAVE THEIR OWN FONT: + +// 漢字混じり表示 +#define WELCOME_MSG MACHINE_NAME "\x8a\x8b\x90\x91\xa4\xa5\x7f" // "ready." +#define MSG_SD_INSERTED "SD\xb6\xb0\xc4\xde\x20\x84\xa2\xa3\xbb\xda\xcf\xbc\xc0" // "Card inserted" +#define MSG_SD_REMOVED "SD\xb6\xb0\xc4\xde\x20\x84\xe3\xb6\xda\xcf\xbc\xc0" // "Card removed" +#define MSG_MAIN "\xd2\xb2\xdd" // "Main" +#define MSG_AUTOSTART "\x93\x88\xb6\xb6\xb2\xbc" // "Autostart" +#define MSG_DISABLE_STEPPERS "\xd3\xb0\xc0\xb0\xe7\xe8\xe9\xea\x20\xb5\xcc" // "Disable steppers" +#define MSG_AUTO_HOME "\x98\x99\x9a\x9b\xcd \x86\x87\x88\xb6" // "Auto home" +#define MSG_SET_HOME_OFFSETS "\x8c\x8d\x8a\x8b\xb5\xcc\xbe\xaf\xc4\xf1\xf2\xf3\xf4" // "Set home offsets" +#define MSG_SET_ORIGIN "\x8c\x8d\x8a\x8b\xbe\xaf\xc4" // "Set origin" +#define MSG_PREHEAT_PLA "PLA \x92\x94\x95" // "Preheat PLA" +#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " " +#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " \x96\x97\xc3" // " All" +#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " \xcd\xde\xaf\xc4\xde" // "Bed" +#define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " \xbe\xaf\xc3\xb2" // "conf" +#define MSG_PREHEAT_ABS "ABS \x92\x94\x95" // "Preheat ABS" +#define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " " +#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " \xbd\xcd\xde\xc3" // " All" +#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " \xcd\xde\xaf\xc4\xde" // "Bed" +#define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " \xbe\xaf\xc3\xb2" // "conf" +#define MSG_COOLDOWN "\xb6\xe5\x94\x95\xb2\x9e\xf7" // "Cooldown" +#define MSG_SWITCH_PS_ON "\xe7\xe8\xe9\xea\x20\xb5\xdd" // "Switch power on" +#define MSG_SWITCH_PS_OFF "\xe7\xe8\xe9\xea\x20\xb5\xcc" // "Switch power off" +#define MSG_EXTRUDE "\x84\x85\xbc\xc0\xde\xbc" // "Extrude" +#define MSG_RETRACT "\xd8\xc4\xd7\xb8\xc4" // "Retract" +#define MSG_MOVE_AXIS "\x8e\x8f\x86\x87\x88\xb6" // "Move axis" +#define MSG_MOVE_X "X\x8e\x8f\x86\x87\x88\xb6" // "Move X" +#define MSG_MOVE_Y "Y\x8e\x8f\x86\x87\x88\xb6" // "Move Y" +#define MSG_MOVE_Z "Z\x8e\x8f\x86\x87\x88\xb6" // "Move Z" +#define MSG_MOVE_E "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0" // "Extruder" +#define MSG_MOVE_01MM "0.1mm \x86\x87\x88\xb6" // "Move 0.1mm" +#define MSG_MOVE_1MM " 1mm \x86\x87\x88\xb6" // "Move 1mm" +#define MSG_MOVE_10MM " 10mm \x86\x87\x88\xb6" // "Move 10mm" +#define MSG_SPEED "\xbd\xcb\xdf\xb0\xc4\xde" // "Speed" +#define MSG_NOZZLE "\xc9\xbd\xde\xd9" // "Nozzle" +#define MSG_BED "\xcd\xde\xaf\xc4\xde" // "Bed" +#define MSG_FAN_SPEED "\xcc\xa7\xdd\xed\xe6\x82\x83" // "Fan speed" +#define MSG_FLOW "\xed\xee\xd8\x7d" // "Flow" +#define MSG_CONTROL "\xba\xdd\xc4\xdb\xb0\xd9" // "Control" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" +#define MSG_AUTOTEMP "\x93\x88\xb6\x80\x81\x82\x83" // "Autotemp" +#define MSG_ON "On " +#define MSG_OFF "Off" +#define MSG_PID_P "PID-P" +#define MSG_PID_I "PID-I" +#define MSG_PID_D "PID-D" +#define MSG_PID_C "PID-C" +#define MSG_ACC "\xb6\xe5\xed\xe6\x82\x83" // "Accel" +#define MSG_VXY_JERK "Vxy-jerk" +#define MSG_VZ_JERK "Vz-jerk" +#define MSG_VE_JERK "Ve-jerk" +#define MSG_VMAX "Vmax " +#define MSG_X "x" +#define MSG_Y "y" +#define MSG_Z "z" +#define MSG_E "e" +#define MSG_VMIN "Vmin" +#define MSG_VTRAV_MIN "VTrav min" +#define MSG_AMAX "Amax " +#define MSG_A_RETRACT "A-retract" +#define MSG_XSTEPS "Xsteps/mm" +#define MSG_YSTEPS "Ysteps/mm" +#define MSG_ZSTEPS "Zsteps/mm" +#define MSG_ESTEPS "Esteps/mm" +#define MSG_TEMPERATURE "\x80\x81\x82\x83" // "Temperature" +#define MSG_MOTION "\x88\xb6\xef\xf1\xf2\xf3\xf4" // "Motion" +#define MSG_VOLUMETRIC "\xcc\xa8\xd7\xd2\xdd\xc4" // "Filament" +#define MSG_VOLUMETRIC_ENABLED "E in mm3" +#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" +#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2" +#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3" +#define MSG_FILAMENT_SIZE_EXTRUDER_3 "Fil. Dia. 4" +#define MSG_CONTRAST "LCD\xba\xdd\xc4\xd7\xbd\xc4" // "LCD contrast" +#define MSG_STORE_EPROM "\xd2\xd3\xd8\xcd\xb6\xb8\xc9\xb3" // "Store memory" +#define MSG_LOAD_EPROM "\xd2\xd3\xd8\xb6\xd7\xd6\xd0\ba\xd0" // "Load memory" +#define MSG_RESTORE_FAILSAFE "\xf1\xf2\xf3\xf4\xd8\xbe\xaf\xc4" // "Restore failsafe" +#define MSG_REFRESH "\xd8\xcc\xda\xaf\xbc\xad" // "Refresh" +#define MSG_WATCH "\xb2\xdd\xcc\xab" // "Info screen" +#define MSG_PREPARE "\x8a\x8b\x90\x91\xf1\xf2\xf3\xf4" // "Prepare" +#define MSG_TUNE "\xf1\x9f\x9c\x9d" // "Tune" +#define MSG_PAUSE_PRINT "\xb0\xf5\xf6\xb2\x9e\xf7" // "Pause print" +#define MSG_RESUME_PRINT "\xcc\xdf\xd8\xdd\xc4 \xa0\xa1\x7b\x7c" // "Resume print" +#define MSG_STOP_PRINT "\xcc\xdf\xd8\xdd\xc4 \xb2\x9e\xf7" // "Stop print" +#define MSG_CARD_MENU "SD\xb6\xb0\xc4\xde\xb6\xd7\xcc\xdf\xd8\xdd\xc4" // "Print from SD" +#define MSG_NO_CARD "SD\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "No SD card" +#define MSG_DWELL "\xbd\xd8\xb0\xcc\xdf" // "Sleep..." +#define MSG_USERWAIT "\xbc\xca\xde\xd7\xb9\xb5\xcf\xc1\xb8\xc0\xde\xbb\xb2" // "Wait for user..." +#define MSG_RESUMING "\xcc\xdf\xd8\xdd\xc4 \xa0\xa1\x7b\x7c" // "Resuming print" +#define MSG_PRINT_ABORTED "\xcc\xdf\xd8\xdd\xc4\xc1\xad\xb3\xbc\xbb\xda\xcf\xbc\xc0" // "Print aborted" +#define MSG_NO_MOVE "\x88\xb6\xb7\xcf\xbe\xdd" // "No move." +#define MSG_KILLED "\xbc\xae\xb3\xb7\xae" // "KILLED. " +#define MSG_STOPPED "\xb2\x9e\xf7\xbc\xcf\xbc\xc0" // "STOPPED. " +#define MSG_CONTROL_RETRACT "Retract mm" +#define MSG_CONTROL_RETRACT_SWAP "Swap Re.mm" +#define MSG_CONTROL_RETRACTF "Retract V" +#define MSG_CONTROL_RETRACT_ZLIFT "Hop mm" +#define MSG_CONTROL_RETRACT_RECOVER "UnRet +mm" +#define MSG_CONTROL_RETRACT_RECOVER_SWAP "S UnRet+mm" +#define MSG_CONTROL_RETRACT_RECOVERF "UnRet V" +#define MSG_AUTORETRACT "AutoRetr." +#define MSG_FILAMENTCHANGE "\xcc\xa8\xd7\xd2\xdd\xc4\xeb\xec\x84\xe4" // "Change filament" +#define MSG_INIT_SDCARD "SD\xb6\xb0\xc4\xde\\xa0\xa1\xd6\xd0\xba\xd0" // "Init. SD card" +#define MSG_CNG_SDCARD "SD\xb6\xb0\xc4\xde\xeb\xec\x84\xe4" // "Change SD card" +#define MSG_ZPROBE_OUT "Z\xcc\xdf\xdb\xb0\xcc\xde \xcd\xde\xaf\xc4\xee\xb6\xde\xb2" // "Z probe out. bed" +#define MSG_POSITION_UNKNOWN "\xb9\xde\xdd\xc3\xdd\xcaXY\xb2\xc4\xde\xb3\xba\xdeZ" // "Home X/Y before Z" +#define MSG_ZPROBE_ZOFFSET "Z\xb5\xcc\xbe\xaf\xc4" // "Z Offset" +#define MSG_BABYSTEP_X "\xcb\xde\xc4\xde\xb3 X" // "Babystep X" +#define MSG_BABYSTEP_Y "\xcb\xde\xc4\xde\xb3 Y" // "Babystep Y" +#define MSG_BABYSTEP_Z "\xcb\xde\xc4\xde\xb3 Z" // "Babystep Z" +#define MSG_ENDSTOP_ABORT "Endstop abort" +#define MSG_HEATING "\xb6\xe5\x94\x95\x89..." // "Heating..." +#define MSG_HEATING_COMPLETE "\xb6\xe5\x94\x95\xa4\xa5\x7f" // "Heating done." +#define MSG_BED_HEATING "\xcd\xde\xaf\xc4\xde\xb6\xe5\x94\x95\x89" // "Bed Heating." +#define MSG_BED_DONE "\xcd\xde\xaf\xc4\xde\xb6\xe5\x94\x95\xa4\xa5\x7f" // "Bed done." +#define MSG_ENDSTOPS_HIT "endstops hit: " + +#ifdef DELTA_CALIBRATION_MENU + #define MSG_DELTA_CALIBRATE "Delta Calibration" + #define MSG_DELTA_CALIBRATE_X "Calibrate X" + #define MSG_DELTA_CALIBRATE_Y "Calibrate Y" + #define MSG_DELTA_CALIBRATE_Z "Calibrate Z" + #define MSG_DELTA_CALIBRATE_CENTER "Calibrate Center" +#endif // DELTA_CALIBRATION_MENU + +#endif // LANGUAGE_JP2_H diff --git a/Marlin/language_nl.h b/Marlin/language_nl.h index 7de2f9a8e..f691fe6fb 100644 --- a/Marlin/language_nl.h +++ b/Marlin/language_nl.h @@ -8,6 +8,8 @@ #ifndef LANGUAGE_NL_H #define LANGUAGE_NL_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " gereed." #define MSG_SD_INSERTED "Kaart ingestoken" #define MSG_SD_REMOVED "Kaart verwijderd" @@ -46,9 +48,9 @@ #define MSG_FAN_SPEED "Fan snelheid" #define MSG_FLOW "Flow" #define MSG_CONTROL "Control" -#define MSG_MIN " \002 Min" -#define MSG_MAX " \002 Max" -#define MSG_FACTOR " \002 Fact" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "Aan " #define MSG_OFF "Uit" diff --git a/Marlin/language_pl.h b/Marlin/language_pl.h index 93ccf4046..e8d74100a 100644 --- a/Marlin/language_pl.h +++ b/Marlin/language_pl.h @@ -8,6 +8,8 @@ #ifndef LANGUAGE_PL_H #define LANGUAGE_PL_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " gotowy." #define MSG_SD_INSERTED "Karta wlozona" #define MSG_SD_REMOVED "Karta usunieta" @@ -46,9 +48,9 @@ #define MSG_FAN_SPEED "Obroty wiatraka" #define MSG_FLOW "Przeplyw" #define MSG_CONTROL "Ustawienia" -#define MSG_MIN " \002 Min" -#define MSG_MAX " \002 Max" -#define MSG_FACTOR " \002 Mnoznik" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Mnoznik" #define MSG_AUTOTEMP "Auto. temperatura" #define MSG_ON "Wl. " #define MSG_OFF "Wyl." @@ -84,7 +86,7 @@ #define MSG_STORE_EPROM "Zapisz w pamieci" #define MSG_LOAD_EPROM "Wczytaj z pamieci" #define MSG_RESTORE_FAILSAFE "Ustaw. fabryczne" -#define MSG_REFRESH "\004Odswiez" +#define MSG_REFRESH LCD_STR_REFRESH " Odswiez" #define MSG_WATCH "Ekran glowny" #define MSG_PREPARE "Przygotuj" #define MSG_TUNE "Strojenie" diff --git a/Marlin/language_pt-br.h b/Marlin/language_pt-br.h index 924b6e4db..f15627a05 100644 --- a/Marlin/language_pt-br.h +++ b/Marlin/language_pt-br.h @@ -8,10 +8,12 @@ #ifndef LANGUAGE_PT_BR_H #define LANGUAGE_PT_BR_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " pronto." #define MSG_SD_INSERTED "Cartao inserido" #define MSG_SD_REMOVED "Cartao removido" -#define MSG_MAIN " Menu principal \003" +#define MSG_MAIN " Menu principal" #define MSG_AUTOSTART "Autostart" #define MSG_DISABLE_STEPPERS " Apagar motores" #define MSG_AUTO_HOME "Ir para origen" @@ -20,19 +22,19 @@ #define MSG_PREHEAT_PLA "Pre-aquecer PLA" #define MSG_PREHEAT_PLA_N "Pre-aquecer PLA " #define MSG_PREHEAT_PLA_ALL "Pre-aq. PLA Tudo" -#define MSG_PREHEAT_PLA_BEDONLY "Pre-aq. PLA \002Base" +#define MSG_PREHEAT_PLA_BEDONLY "Pre-aq. PLA " LCD_STR_THERMOMETER "Base" #define MSG_PREHEAT_PLA_SETTINGS "PLA setting" #define MSG_PREHEAT_ABS "Pre-aquecer ABS" #define MSG_PREHEAT_ABS_N "Pre-aquecer ABS " #define MSG_PREHEAT_ABS_ALL "Pre-aq. ABS Tudo" -#define MSG_PREHEAT_ABS_BEDONLY "Pre-aq. ABS \002Base" +#define MSG_PREHEAT_ABS_BEDONLY "Pre-aq. ABS " LCD_STR_THERMOMETER "Base" #define MSG_PREHEAT_ABS_SETTINGS "ABS setting" #define MSG_COOLDOWN "Esfriar" #define MSG_SWITCH_PS_ON "Switch Power On" #define MSG_SWITCH_PS_OFF "Switch Power Off" #define MSG_EXTRUDE "Extrudar" #define MSG_RETRACT "Retrair" -#define MSG_MOVE_AXIS "Mover eixo \x7E" +#define MSG_MOVE_AXIS "Mover eixo" #define MSG_MOVE_X "Move X" #define MSG_MOVE_Y "Move Y" #define MSG_MOVE_Z "Move Z" @@ -41,14 +43,14 @@ #define MSG_MOVE_1MM "Move 1mm" #define MSG_MOVE_10MM "Move 10mm" #define MSG_SPEED "Velocidade" -#define MSG_NOZZLE "\002Nozzle" -#define MSG_BED "\002Base" +#define MSG_NOZZLE LCD_STR_THERMOMETER " Nozzle" +#define MSG_BED LCD_STR_THERMOMETER " Base" #define MSG_FAN_SPEED "Velocidade vento." #define MSG_FLOW "Fluxo" -#define MSG_CONTROL "Controle \003" -#define MSG_MIN "\002 Min" -#define MSG_MAX "\002 Max" -#define MSG_FACTOR "\002 Fact" +#define MSG_CONTROL "Controle" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "On " #define MSG_OFF "Off" @@ -76,7 +78,7 @@ #define MSG_TEMPERATURE "Temperatura" #define MSG_MOTION "Movimento" #define MSG_VOLUMETRIC "Filament" -#define MSG_VOLUMETRIC_ENABLED "E in mm3" +#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" #define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2" #define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3" @@ -84,10 +86,10 @@ #define MSG_STORE_EPROM "Guardar memoria" #define MSG_LOAD_EPROM "Carregar memoria" #define MSG_RESTORE_FAILSAFE "Rest. de emergen." -#define MSG_REFRESH "\004Recarregar" -#define MSG_WATCH "Monitorar \003" -#define MSG_PREPARE "Preparar \x7E" -#define MSG_TUNE "Tune \x7E" +#define MSG_REFRESH LCD_STR_REFRESH " Recarregar" +#define MSG_WATCH "Monitorar" +#define MSG_PREPARE "Preparar" +#define MSG_TUNE "Tune" #define MSG_PAUSE_PRINT "Pausar impressao" #define MSG_RESUME_PRINT "Resumir impressao" #define MSG_STOP_PRINT "Parar impressao" diff --git a/Marlin/language_pt.h b/Marlin/language_pt.h index 90c4b5c6c..17e4c3307 100644 --- a/Marlin/language_pt.h +++ b/Marlin/language_pt.h @@ -8,10 +8,12 @@ #ifndef LANGUAGE_PT_H #define LANGUAGE_PT_H +#define MAPPER_NON + #define WELCOME_MSG MACHINE_NAME " pronto." #define MSG_SD_INSERTED "Cartao inserido" #define MSG_SD_REMOVED "Cartao removido" -#define MSG_MAIN " Menu principal \003" +#define MSG_MAIN " Menu principal" #define MSG_AUTOSTART "Autostart" #define MSG_DISABLE_STEPPERS " Desligar motores" #define MSG_AUTO_HOME "Ir para home" @@ -20,19 +22,19 @@ #define MSG_PREHEAT_PLA "Pre-aquecer PLA" #define MSG_PREHEAT_PLA_N "Pre-aquecer PLA " #define MSG_PREHEAT_PLA_ALL "Pre-aq. PLA Tudo" -#define MSG_PREHEAT_PLA_BEDONLY "Pre-aq. PLA \002Base" +#define MSG_PREHEAT_PLA_BEDONLY "Pre-aq. PLA " LCD_STR_THERMOMETER "Base" #define MSG_PREHEAT_PLA_SETTINGS "PLA definicoes" #define MSG_PREHEAT_ABS "Pre-aquecer ABS" #define MSG_PREHEAT_ABS_N "Pre-aquecer ABS " #define MSG_PREHEAT_ABS_ALL "Pre-aq. ABS Tudo" -#define MSG_PREHEAT_ABS_BEDONLY "Pre-aq. ABS \002Base" +#define MSG_PREHEAT_ABS_BEDONLY "Pre-aq. ABS " LCD_STR_THERMOMETER "Base" #define MSG_PREHEAT_ABS_SETTINGS "ABS definicoes" #define MSG_COOLDOWN "Arrefecer" #define MSG_SWITCH_PS_ON "Ligar" #define MSG_SWITCH_PS_OFF "Desligar" #define MSG_EXTRUDE "Extrudir" #define MSG_RETRACT "Retrair" -#define MSG_MOVE_AXIS "Mover eixo \x7E" +#define MSG_MOVE_AXIS "Mover eixo" #define MSG_MOVE_X "Mover X" #define MSG_MOVE_Y "Mover Y" #define MSG_MOVE_Z "Mover Z" @@ -41,14 +43,14 @@ #define MSG_MOVE_1MM "Mover 1mm" #define MSG_MOVE_10MM "Mover 10mm" #define MSG_SPEED "Velocidade" -#define MSG_NOZZLE "\002Bico" -#define MSG_BED "\002Base" +#define MSG_NOZZLE LCD_STR_THERMOMETER "Bico" +#define MSG_BED LCD_STR_THERMOMETER "Base" #define MSG_FAN_SPEED "Velocidade do ar." #define MSG_FLOW "Fluxo" -#define MSG_CONTROL "Controlo \003" -#define MSG_MIN "\002 Min" -#define MSG_MAX "\002 Max" -#define MSG_FACTOR "\002 Fact" +#define MSG_CONTROL "Controlo" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "On " #define MSG_OFF "Off" @@ -76,7 +78,7 @@ #define MSG_TEMPERATURE "Temperatura" #define MSG_MOTION "Movimento" #define MSG_VOLUMETRIC "Filamento" -#define MSG_VOLUMETRIC_ENABLED "E in mm3" +#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Diam. 1" #define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Diam. 2" #define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Diam. 3" @@ -84,10 +86,10 @@ #define MSG_STORE_EPROM "Guardar na memoria" #define MSG_LOAD_EPROM "Carregar da memoria" #define MSG_RESTORE_FAILSAFE "Rest. de emergen." -#define MSG_REFRESH "\004Recarregar" -#define MSG_WATCH "Monitorar \003" -#define MSG_PREPARE "Preparar \x7E" -#define MSG_TUNE "Afinar \x7E" +#define MSG_REFRESH LCD_STR_REFRESH " Recarregar" +#define MSG_WATCH "Monitorar" +#define MSG_PREPARE "Preparar" +#define MSG_TUNE "Afinar" #define MSG_PAUSE_PRINT "Pausar impressao" #define MSG_RESUME_PRINT "Resumir impressao" #define MSG_STOP_PRINT "Parar impressao" diff --git a/Marlin/language_ru.h b/Marlin/language_ru.h index bcab50b79..42c974fa1 100644 --- a/Marlin/language_ru.h +++ b/Marlin/language_ru.h @@ -8,7 +8,7 @@ #ifndef LANGUAGE_RU_H #define LANGUAGE_RU_H -#define LANGUAGE_RU +#define MAPPER_D0D1 // For Cyrillic #define WELCOME_MSG MACHINE_NAME " Готов." #define MSG_SD_INSERTED "Карта вставлена" From 901cf203fea3922366ce02218dc9b249ae97ee91 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Tue, 10 Mar 2015 17:49:16 +0100 Subject: [PATCH 06/29] Add legal stuff to marlin_kanji.h --- Marlin/dogm_font_data_6x10_marlin_Kanji.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Marlin/dogm_font_data_6x10_marlin_Kanji.h b/Marlin/dogm_font_data_6x10_marlin_Kanji.h index 54c821970..bc8dc6b1d 100644 --- a/Marlin/dogm_font_data_6x10_marlin_Kanji.h +++ b/Marlin/dogm_font_data_6x10_marlin_Kanji.h @@ -2,6 +2,9 @@ Fontname : Japanese Original font, Version 0.1 Author : http://www.thingiverse.com/ichibey License : Creative Commons BY-NC + + 営利目的で利用する際は、かならず許可を得てください。非営利の場合は、CCライセンスに従い使用ください。 + http://creativecommons.org/licenses/by-nc/2.1/jp/legalcode */ #include const u8g_fntpgm_uint8_t u8g_font_6x10_marlin[2911] U8G_SECTION(".progmem.u8g_font_6x10_marlin") = { From 6d575b1bc770c6ebed3d5f1ca52a1ff99cda5197 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Tue, 10 Mar 2015 17:55:59 +0100 Subject: [PATCH 07/29] Add some documentation. --- Documentation/LCDLanguageFont.md | 125 +++++++++++++++++++++++++++++++ README.md | 1 + 2 files changed, 126 insertions(+) create mode 100644 Documentation/LCDLanguageFont.md diff --git a/Documentation/LCDLanguageFont.md b/Documentation/LCDLanguageFont.md new file mode 100644 index 000000000..a06b39160 --- /dev/null +++ b/Documentation/LCDLanguageFont.md @@ -0,0 +1,125 @@ +# LCD Language Font System + +We deal with a variety of differend displays. +And we try to display different languages on them. +This system is ought to solve some of the related problems. + +## The Displays +We have two different technologys for the displays: + +* Character based displays + Have a fixed set of symbols (charset - font) in their ROM. + All of them have similar but not identical symbols at the positions 0 to 127 similar to US-ASCII. + On the other hand symbols at places higher than 127 have mayor differences. + Until now we know of (and support): + 1.) HD44780 and similar with Kana charset A00 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 17 + These are very common, but sadly not very useful when writing in European languages. + 2.) HD44780 and similar with Western charset A02 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 18 + These are rare, but fairly useful for European languages. Also a limited number of Cyrillic symbols is available. + 3.) HD44780 and similar with Cyrillic charset http://store.comet.bg/download-file.php?id=466 Page 14 + Some of our Russian friends use them. + At all of them you can define 8 different symbols by yourself. In Marlin they are used for the Feedrate-, Thermometer-, ... symbols + +* Full graphic displays + Where we have the full freedom to display whatever we want, when we can make a program for it. + Currently we deal with 128x64 Pixel Displays and devide this area in about 5 Lines with about 22 columns. + Therefore we need fonts with a bounding box of about 6x10. + Until now we used a + 1.) Marlin-font similar to ISO10646-1 but with special Symbols at the end what made '' and '' unaccessible in the size 6x10. + 2.) Because these letters are to big for some locations on the info-screen we use a full ISO10646-1 font in the size of 6x9. + 3.) When we define USE_BIG_EDIT_FONT we use an additional ISO10646-1 font with 9x18, eating up another 3120 bytes of progmem - but readable without glasses. + +## The Languages + For the moment Marlin wants to support a lot of languages: + * en English + * pl Polish + * fr French + * de German + * es Spanish + * ru Russian + * it Italian + * pt Portuguese + * pt-br Portuguese (Brazil) + * fi Finnish + * an Aragonese + * nl Dutch + * ca Catalan + * eu Basque-Euskera + and recently on [Thingiverse](http://www.thingiverse.com/) a new port to + * jp [Japanese](http://www.thingiverse.com/thing:664397) + appeared. + + All of this languages, except the English, normally use extended symbol sets, not contained in US-ASCII. + Even the English translation uses some Symbols not in US-ASCII. ( '\002' for Thermometer, STR_h3 for '') + And worse, in the code itself symbols are used, not taking in account, on what display they are written. [(This is thrue only for Displays with Japanese charset](https://github.com/MarlinFirmware/Marlin/blob/Development/Marlin/ultralcd_implementation_hitachi_HD44780.h#L218) on Western displays you'll see a '~' and on Cyrillic an 'arrow coming from top - pointing to left', what is quite the opposite the programmer wanted.) + The Germans want to use "a" the Finnish at least "". Other European languages want to see their accents an their letters. + For other scripts like Cyrillic, Japanese, Greek, Hebrew, ... you have to find totally different symbol sets. + + Until now the problems where ignored widely. + The German translation used utf8 '' and '' and did not care about showing garbage on all displays. + The Russian translators new that their system only works on the Cyrillic character displays and relied on special LCD routines (LiquidCrystalRus.cpp) to handle UTF8 but missed to implement a proper strlen(). + The Japanese translator dealed with to scritps. He introduced a very special font for the full graphic displays and made use of the Japanese version of the character displays. Therefore he ended up with two pretty unreadable language.h files full of '\xxx' definitions. + Other languages ether tried to avoid wording with their special symbols or ignored the problem at all and used the basic symbols without the accents, dots, ... whatever. + +## The (partial) Solution + On a 'perfect' system like Windows or Linux we'd dig out unifont.ttf and some code from the libraries and they'd do what we want. But we are on a embedded system with very limited resources. So we had to find ways so limit the used space (Alone unifont.ttf is about 12MB) and have to make some compromise. + +### Aims: + 1.) Make the input for translators as convenient as possible. (Unicode UTF8) + 2.) Make the displays show the scripts as good as they can. (fonts, mapping tables) + 3.) Don't destroy the existing language files. + 3.) Don't loose to much speed + 4.) Don't loose to much memory. + +### Actions: + a.) Declare the display hardware we use. (Configuration.h) + b.) Declare the language ore script we use. (Configuration.h) + c.) Declare the kind of input we use. Ether direct pointers to the font (\xxx) or UTF8. (language_xx.h) + d.) Declare the needed translations. (language_xx.h) + e.) Make strlen() work with UTF8. (ultralcd.cpp) + f.) Seperate the Marlin Symbols to their own font. (dogm_font_data_Marlin_symbols.h) + g.) Make the fontswitch function remember the last used font. (dogm_lcd_implementation.h) + h.) Make output functions what count the number of written chars and switch the font to Marlin symbols and back when needed. (dogm_lcd_implementation.h) (ultralcd_implementation_hitachi_HD44780.h) + i.) Make three fonts to simulate the HD44780 charsets on dogm-displays. This makes translations easy because we have less charsets we have to deal with. (What is working on the HD44780s will also work on the dogms.) + j.) Make ISO fonts for Cyrillic and Katakana because they do not need a mapping table and are faster to deal with and have a better charset (less compromises) + k.) Make mapping functions and tables to convert from UTF8 to the fonts and integrate to the new output functions. (utf_mapper.h) + l.) Delete the not needed any more 'LiquidCrystalRus.xxx' files and their calls in 'ultralcd_implementation_hitachi_HD44780.h'. + m.) Split 'dogm_font_data_Marlin.h' into separate fonts and delete. (+dogm_font_data_6x9_marlin.h , +dogm_font_data_Marlin_symbols.h, -dogm_font_data_Marlin.h) + n.) Do a bit of preprocessor magic to match displays - fonts and mappers in 'utf_mapper.h'. + +## Translators handbook + a.) Check is there already is a language_xx.h file for your language (-> b.) or not (-> e.) + b.) Ether their is declared MAPPER_NON (-> c.) or an other mapper (-> d.) + c.) Symbols outside the normal ASCII-range (32-128) are written as "\xxx" and point directly into the font of the hardware you declared in 'Configuration.h' + This is one of the three fonts of the character based Hitachi displays (DISPLAY_CHARSET_HD44780_JAPAN, DISPLAY_CHARSET_HD44780_WEST, DISPLAY_CHARSET_HD44780_CYRILIC). + Even on the full graphic displays one of these will be used. + If you don't make use of the extended character set your file will look like 'language_en.h' and your language file will work on all the displays. + If you make intensive use, your file will look like 'language_kana.h' and your language file will only work on one of displays. (in this case DISPLAY_CHARSET_HD44780_JAPAN) + Be careful with the characters 0x5c = '\', and 0x7b - 0x7f. These are not the same on all variants. + MAPPER_NON is the fastest an least memory consuming variant. + If you want to make use of more than a view symbols outside standard ASCII or want to improve the portability to more different types of displays use UTF8 input. That means define an other mapper. + d.) With a mapper different to MAPPER_NON UTF8 input is used. Instead of "\xe1" (on a display with Japanese font) or STR_ae simply use "?". When the string is read byte by byte , the "?" will expand to "\0xc3\0xa4" or "" will expand to "0xd0\0xaf" or "?" will expand to "\0xe3\0x83\0x9b" + To limit the used memory we can't use all the possibilities UTF8 gives at the same time. We define a subset matching to the language or script we use. + MAPPER_C2C3 correspondents good with west European languages the possible symbols are listed at (http://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)) + MAPPER_D0D1 correspondents well with the Cyrillic languages. See (http://en.wikipedia.org/wiki/Cyrillic_(Unicode_block)) + MAPPER_E382E383 works with the Japanese Katakana script. See (http://en.wikipedia.org/wiki/Katakana_(Unicode_block)) + The mapper functions will only catch the 'lead in' described in the mappers name. If the input they get does not match they'll put out a '?' or garbage. + The last byte in the sequence ether points directly into a matching ISO10646 font or via a mapper_table into one of the HD44780 fonts. + The mapper_tables do their best to find a similar symbol in the HD44780_fonts. For example replacing small letters with the matching capital letters. But they may fail to find something matching and will output a '?'. There are combinations of language and display what simply have no corresponding symbols - like Cyrillic on a Japanese display or visa versa - than the compiler will throw an error. + In short: Chose a Mapper working with the symbols you want to use. Use only symbols matching the mapper. On FULL graphic displays all will be fine, but check for daring replacements or question-marks in the output of character based displays. + If you get a lot of question-marks on the Hitachi based displays with your new translation, maybe creating a new language file with the format 'language_xx_utf8.h' is the way to go. + Mappers together with a ISO10646_font are the second best choice regarding speed and memory consumption. Only a few more decisions are mad per character. + Mappers together with the HD44780_fonts use about additional 128 bytes for the mapping_table. + e.) Creating a new language file is not a big thing. Just make a new file with the format 'language_xx.h' or maybe 'language.xx.utf8.h', define a mapper in there and translate some of the strings defined in language_en.h. You can drop the surrounding #ifndef #endif. You don't have to translate all the stings - the missing one will be added by language_en.h - in English - of cause. + f.) If you cant find a matching mapper things will be a bit more complex. With the Hitachi based displays you will not have big chance to make something useful unless you have one with a matching charset. For a full graphic display - lets explain with - let's say Greece. + Find a matching charset. (http://en.wikipedia.org/wiki/Greek_and_Coptic) + Provide a font containing the symbols in the right size. Normal ASCII in the lower 127 places, the upper with your selection. + Write a mapper catching, in this case, 0xcd to 0xcf and add it to 'utf_mapper.h'. + In case of a ISO10646 font we have a MAPPER_ONE_TO_ONE and don't have to make a table. + g.) If you discover enough useful symbols in one of the HD44780 fonts you can provide a mapping table. For example HD44780_WEST contains 'alpha', 'beta', 'pi', 'Sigma', 'omega' 'My' - what is not enough to make USEFUL table - i think. + h.) If you want to integrate an entirely new variant of a Hitachi based display. + Add it in 'Configuration.h'. Define mapper tables in 'utf_mapper.h'. Maybe you need a new mapper function. + +## User Instructions + Define your hardware and language in 'Configuration.h'. Done. + \ No newline at end of file diff --git a/README.md b/README.md index 5107cf004..37d4486b6 100644 --- a/README.md +++ b/README.md @@ -10,6 +10,7 @@ * [Auto Bed Leveling](/Documentation/BedLeveling.md) * [Filament Sensor](/Documentation/FilamentSensor.md) * [Ramps Servo Power](/Documentation/RampsServoPower.md) + * [LCD Language - Font - System](Documentation/LCDLanguageFont.md) ##### [RepRap.org Wiki Page](http://reprap.org/wiki/Marlin) From 0f26f3abf29a84a5ecf56e440119b9eb017600f3 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Tue, 10 Mar 2015 17:59:28 +0100 Subject: [PATCH 08/29] Add a test_language. Will show the compleet utf8 or ASCII charset To se the second half of ASCII click on "01234..." --- Marlin/language_test.h | 200 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 200 insertions(+) create mode 100644 Marlin/language_test.h diff --git a/Marlin/language_test.h b/Marlin/language_test.h new file mode 100644 index 000000000..908275414 --- /dev/null +++ b/Marlin/language_test.h @@ -0,0 +1,200 @@ +/** + * TEST + * + * LCD Menu Messages + * Please note these are limited to 17 characters! + * + */ +#ifndef LANGUAGE_TEST_H +#define LANGUAGE_TEST_H + +// Select ONE of the following Mappers. +// They decide what to do with a symbol in the area of [0x80:0xFF]. They take a symbol of this language file and make them point +// into an array with 128 cells, where they find the place of the symbol in the font in use. +// +// a.)For ASCII coded Language_xx.h files like (en) there are no occurrences of symbols above 0x7F so no mapper is needed. +// If such a symbol appers it is mapped directly into the font. This is the case for the language files we used until now, with all the STR_XX or +// "\xxx" symbols. All Symbols are only one byte long. +// b.) For Unicoded Language_xx.h files (currently ru and de) the non ASCII [0x00-0x7F] symbols are represented by more then one byte. +// In the case of two bytes the first is pointing to a 'codepage' and the second to a place in the codepage. These codepages contain 64 symbols. +// So two of them can be mapped. For most of the European languages the necessary symbols are contained in the pages C2 and C3. Cyrillic uses D0 +// and D1. +// c.) For katakana (one of the Japanese symbol sets) Unicode uses 3 bytes. Here the second byte also points to a codepage and byte 3 to the symbol. +// I hope the pages E282 and E283 are sufficient to write katakana. +// Kanji (an other Japanese symbol set) uses far more than two codepages. So currently I don't see a chance to map the Unicodes. Its not +// impossible to have a close to direct mapping but will need giant conversion tables and fonts (we don't want to have in a embedded system). +// d.) So for Kanji we use a very special and selected subset of symbols and the direct mapping like in a). + +//#define MAPPER_NON // For direct asci codes ( until now all languages except ru, de, ... ) +#define MAPPER_C2C3 // For most European languages when language file is in utf8 +//#define MAPPER_D0D1 // For Cyrillic +//#define MAPPER_D0D1_MOD // For Cyrillic on HD44780_CYRILIC (will save 32 byte in the mapper but adds some more decisions) +//#define MAPPER_E382E383 // For Katakana + + +// next 4 lines select variants in this file only +//#define WEST +#define CYRIL +//#define KANA +//#define KANJI + +// TESTSTRINGS + +#define STRG_ASCII_2 " !\"#$%&'()*+,-./" +#define STRG_ASCII_3 "0123456789:;<=>?" +#define STRG_ASCII_4 "@ABCDEFGHIJKLMNO" +#define STRG_ASCII_5 "PQRSTUVWXYZ[\]^_" +#define STRG_ASCII_6 "`abcdefghijklmno" +#define STRG_ASCII_7 "pqrstuvwxyz{|}~" + +#define STRG_C2_a " ¡¢£¤¥¦§¨©ª«¬­®¯" +#define STRG_C2_b "°±²³´µ¶·¸¹º»¼½¾¿" +#define STRG_C3_8 "ÈÁÂÃÄÅÆÇÈÉÊËÌÍÎÏ" +#define STRG_C3_9 "ÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß" +#define STRG_C3_a "àáâãäåæçèéêëìíîï" +#define STRG_C3_b "ðñòóôõö÷øùúûüýþÿ" + +#define STRG_D0_8 "ЈЁЂЃЄЅІЇЈЉЊЋЌЍЎЏ" +#define STRG_D0_9 "АБВГДЕЖЗИЙКЛМНОП" +#define STRG_D0_a "РСТУФХЦЧШЩЪЫЬЭЮЯ" +#define STRG_D0_b "абвгдежзийклмноп" +#define STRG_D1_8 "шстуфхцчшщъыьэюя" +#define STRG_D1_9 "ѐёђѓєѕіїјљњћќѝўџ" +#define STRG_D1_a "ѠѡѢѣѤѥѦѧѨѩѪѫѬѭѮѯ" +#define STRG_D1_b "ѰѱѲѳѴѵѶѷѸѹѺѻѼѽѾѿ" + +#define STRG_E382_8 "よめもゃやゅゆょよらりるれろゎわ" +#define STRG_E382_9 "ゐゑをんゔゕゖ゗゘゙゚゛ ゜ゝゞゟ" +#define STRG_E382_a "゠ァアィイゥウェエォオカガキギク" +#define STRG_E382_b "グケゲコゴサザシジスズセゼソゾタ" +#define STRG_E383_8 "トチヂッツヅテデトドナニヌネノハ" +#define STRG_E383_9 "バパヒビピフブプヘベペホボポマミ" +#define STRG_E383_a "ムメモャヤュユョヨラリルレロヮワ" +#define STRG_E383_b "ヰヱヲンヴヵヶヷヸヹヺ・ーヽヾヿ" + +#define STRG_OKTAL_0 "\000\001\002\003\004\005\006\007\010\011\012\013\014\015\016\017" +#define STRG_OKTAL_1 "\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" +#define STRG_OKTAL_2 "\040\041\042\043\044\045\046\047\050\051\052\053\054\055\056\057" +#define STRG_OKTAL_3 "\060\061\062\063\064\065\066\067\070\071\072\073\074\075\076\077" +#define STRG_OKTAL_4 "\100\101\102\103\104\105\106\107\110\111\112\113\114\115\116\117" +#define STRG_OKTAL_5 "\120\121\122\123\124\125\126\127\130\131\132\133\134\135\136\137" +#define STRG_OKTAL_6 "\140\141\142\143\144\145\146\147\150\151\152\153\154\155\156\157" +#define STRG_OKTAL_7 "\160\161\162\163\164\165\166\167\170\171\172\173\174\175\176\177" +#define STRG_OKTAL_8 "\200\201\202\203\204\205\206\207\210\211\212\213\214\215\216\217" +#define STRG_OKTAL_9 "\220\221\222\223\224\225\226\227\230\231\232\233\234\235\236\237" +#define STRG_OKTAL_a "\240\241\242\243\244\245\246\247\250\251\252\253\254\255\256\257" +#define STRG_OKTAL_b "\260\261\262\263\264\265\266\267\270\271\272\273\274\275\276\277" +#define STRG_OKTAL_c "\300\301\302\303\304\305\306\307\310\311\312\313\314\315\316\317" +#define STRG_OKTAL_d "\320\321\322\323\324\325\326\327\330\331\332\333\334\335\336\337" +#define STRG_OKTAL_e "\340\341\342\343\344\345\346\347\350\351\352\353\354\355\356\357" +#define STRG_OKTAL_f "\360\361\362\363\364\365\366\367\370\371\372\373\374\375\376\377" + +#ifdef WEST + #define WELCOME_MSG "Language TEST" + + #define MSG_WATCH "\001\002\003\004\005\006\007\010\011" + #define MSG_PREPARE "UTF8" + #define MSG_CONTROL "ASCII" + + //#define MSG_MAIN ".." + #define MSG_DISABLE_STEPPERS STRG_C2_8 + #define MSG_AUTO_HOME STRG_C2_9 + #define MSG_SET_HOME_OFFSETS STRG_C2_a + #define MSG_PREHEAT_PLA STRG_C2_b + #define MSG_PREHEAT_ABS STRG_C3_8 + #define MSG_COOLDOWN STRG_C3_9 + #define MSG_SWITCH_PS_OFF STRG_C3_a + #define MSG_MOVE_AXIS STRG_C3_b + + #define MSG_MAIN STRG_OKTAL_2 + #define MSG_TEMPERATURE STRG_OKTAL_3 + #define MSG_MOTION STRG_OKTAL_4 + #define MSG_VOLUMETRIC STRG_OKTAL_5 + #define MSG_CONTRAST STRG_OKTAL_6 + #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7 + + #define MSG_NOZZLE STRG_OKTAL_8 + #define MSG_FAN_SPEED STRG_OKTAL_9 + #define MSG_AUTOTEMP STRG_OKTAL_a + #define MSG_MIN STRG_OKTAL_b + #define MSG_MAX STRG_OKTAL_c + #define MSG_FACTOR STRG_OKTAL_d + #define MSG_PID_P STRG_OKTAL_e + #define MSG_PID_I STRG_OKTAL_f + +#endif + +#ifdef CYRIL + #define WELCOME_MSG "Language TEST" + + #define MSG_WATCH "\001\002\003\004\005\006\007\010\011" + #define MSG_PREPARE "UTF8" + #define MSG_CONTROL "ASCII" + + //#define MSG_MAIN ".." + #define MSG_DISABLE_STEPPERS STRG_D0_8 + #define MSG_AUTO_HOME STRG_D0_9 + #define MSG_SET_HOME_OFFSETS STRG_D0_a + #define MSG_PREHEAT_PLA STRG_D0_b + #define MSG_PREHEAT_ABS STRG_D1_8 + #define MSG_COOLDOWN STRG_D1_9 + #define MSG_SWITCH_PS_OFF STRG_D1_a + #define MSG_MOVE_AXIS STRG_D1_b + + #define MSG_MAIN STRG_OKTAL_2 + #define MSG_TEMPERATURE STRG_OKTAL_3 + #define MSG_MOTION STRG_OKTAL_4 + #define MSG_VOLUMETRIC STRG_OKTAL_5 + #define MSG_CONTRAST STRG_OKTAL_6 + #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7 + + #define MSG_NOZZLE STRG_OKTAL_8 + #define MSG_FAN_SPEED STRG_OKTAL_9 + #define MSG_AUTOTEMP STRG_OKTAL_a + #define MSG_MIN STRG_OKTAL_b + #define MSG_MAX STRG_OKTAL_c + #define MSG_FACTOR STRG_OKTAL_d + #define MSG_PID_P STRG_OKTAL_e + #define MSG_PID_I STRG_OKTAL_f + +#endif + +#if defined( KANA ) || defined (KANJI) + #define WELCOME_MSG "Language TEST" + + #define MSG_WATCH "\001\002\003\004\005\006\007\010\011" + #ifdef KANJI + #define MSG_PREPARE "No UTF8 for Kanji" + #else + #define MSG_PREPARE "UTF8" + #endif + #define MSG_CONTROL "ASCII" + + //#define MSG_MAIN ".." + #define MSG_DISABLE_STEPPERS STRG_E382_8 + #define MSG_AUTO_HOME STRG_E382_9 + #define MSG_SET_HOME_OFFSETS STRG_E382_a + #define MSG_PREHEAT_PLA STRG_E382_b + #define MSG_PREHEAT_ABS STRG_E383_8 + #define MSG_COOLDOWN STRG_E383_9 + #define MSG_SWITCH_PS_OFF STRG_E383_a + #define MSG_MOVE_AXIS STRG_E383_b + + #define MSG_MAIN STRG_OKTAL_2 + #define MSG_TEMPERATURE STRG_OKTAL_3 + #define MSG_MOTION STRG_OKTAL_4 + #define MSG_VOLUMETRIC STRG_OKTAL_5 + #define MSG_CONTRAST STRG_OKTAL_6 + #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7 + + #define MSG_NOZZLE STRG_OKTAL_8 + #define MSG_FAN_SPEED STRG_OKTAL_9 + #define MSG_AUTOTEMP STRG_OKTAL_a + #define MSG_MIN STRG_OKTAL_b + #define MSG_MAX STRG_OKTAL_c + #define MSG_FACTOR STRG_OKTAL_d + #define MSG_PID_P STRG_OKTAL_e + #define MSG_PID_I STRG_OKTAL_f +#endif + +#endif // LANGUAGE_TEST_H From 6fc2ccd56833c1629782a3f250edfe0788d32fa8 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Tue, 10 Mar 2015 18:04:03 +0100 Subject: [PATCH 09/29] Make use of new remenbering fontswitch. --- Marlin/ultralcd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Marlin/ultralcd.cpp b/Marlin/ultralcd.cpp index 2f83afe2d..add1bd80f 100644 --- a/Marlin/ultralcd.cpp +++ b/Marlin/ultralcd.cpp @@ -1308,7 +1308,7 @@ void lcd_update() { blink++; // Variable for fan animation and alive dot u8g.firstPage(); do { - u8g.setFont(FONT_MENU); + lcd_setFont(FONT_MENU); u8g.setPrintPos(125, 0); if (blink % 2) u8g.setColorIndex(1); else u8g.setColorIndex(0); // Set color for the alive dot u8g.drawPixel(127, 63); // draw alive dot From 255ca681237985f35c208addfc0b324ef733c669 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Tue, 10 Mar 2015 18:30:09 +0100 Subject: [PATCH 10/29] Changes in ultralcd_implementation_hitachi_HD44780.h in detail Top -> down: We don't need LiquidCrystalRus.cpp and LiquidCrystalRus.h any more. Functionality is now in utf_mapper.h Comment on LCD_STR_BEDTEMP about behaviour in strings. Change LCD_STR_ARROW_RIGHT from "\x7E" to ">" because "\x7E" is only ARROW_RIGHT on displays with DISPLAY_CHARSET_HD44780_JAPAN. Introduce the counting UTF8 enabled lcd_print functions. Replace the old lcd.print functions and make use of them. A bit of reformatting around the changes. --- Marlin/LiquidCrystalRus.cpp | 393 ------------------ Marlin/LiquidCrystalRus.h | 129 ------ .../ultralcd_implementation_hitachi_HD44780.h | 159 ++++--- 3 files changed, 79 insertions(+), 602 deletions(-) delete mode 100644 Marlin/LiquidCrystalRus.cpp delete mode 100644 Marlin/LiquidCrystalRus.h diff --git a/Marlin/LiquidCrystalRus.cpp b/Marlin/LiquidCrystalRus.cpp deleted file mode 100644 index c74146236..000000000 --- a/Marlin/LiquidCrystalRus.cpp +++ /dev/null @@ -1,393 +0,0 @@ -#include "LiquidCrystalRus.h" - -#include -#include -#include -#include - -#if defined(ARDUINO) && ARDUINO >= 100 - #include "Arduino.h" -#else - #include "WProgram.h" -#endif - -// it is a Russian alphabet translation -// except 0401 --> 0xa2 = ╗, 0451 --> 0xb5 -const PROGMEM uint8_t utf_recode[] = - { 0x41,0xa0,0x42,0xa1,0xe0,0x45,0xa3,0xa4, - 0xa5,0xa6,0x4b,0xa7,0x4d,0x48,0x4f,0xa8, - 0x50,0x43,0x54,0xa9,0xaa,0x58,0xe1,0xab, - 0xac,0xe2,0xad,0xae,0x62,0xaf,0xb0,0xb1, - 0x61,0xb2,0xb3,0xb4,0xe3,0x65,0xb6,0xb7, - 0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0x6f,0xbe, - 0x70,0x63,0xbf,0x79,0xe4,0x78,0xe5,0xc0, - 0xc1,0xe6,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7 - }; - -// When the display powers up, it is configured as follows: -// -// 1. Display clear -// 2. Function set: -// DL = 1; 8-bit interface data -// N = 0; 1-line display -// F = 0; 5x8 dot character font -// 3. Display on/off control: -// D = 0; Display off -// C = 0; Cursor off -// B = 0; Blinking off -// 4. Entry mode set: -// I/D = 1; Increment by 1 -// S = 0; No shift -// -// Note, however, that resetting the Arduino doesn't reset the LCD, so we -// can't assume that it's in that state when a sketch starts (and the -// LiquidCrystal constructor is called). -// -// modified 27 Jul 2011 -// by Ilya V. Danilov http://mk90.ru/ - - -LiquidCrystalRus::LiquidCrystalRus(uint8_t rs, uint8_t rw, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, - uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7) -{ - init(0, rs, rw, enable, d0, d1, d2, d3, d4, d5, d6, d7); -} - -LiquidCrystalRus::LiquidCrystalRus(uint8_t rs, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, - uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7) -{ - init(0, rs, 255, enable, d0, d1, d2, d3, d4, d5, d6, d7); -} - -LiquidCrystalRus::LiquidCrystalRus(uint8_t rs, uint8_t rw, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3) -{ - init(1, rs, rw, enable, d0, d1, d2, d3, 0, 0, 0, 0); -} - -LiquidCrystalRus::LiquidCrystalRus(uint8_t rs, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3) -{ - init(1, rs, 255, enable, d0, d1, d2, d3, 0, 0, 0, 0); -} - -void LiquidCrystalRus::init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, - uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7) -{ - _rs_pin = rs; - _rw_pin = rw; - _enable_pin = enable; - - _data_pins[0] = d0; - _data_pins[1] = d1; - _data_pins[2] = d2; - _data_pins[3] = d3; - _data_pins[4] = d4; - _data_pins[5] = d5; - _data_pins[6] = d6; - _data_pins[7] = d7; - - pinMode(_rs_pin, OUTPUT); - // we can save 1 pin by not using RW. Indicate by passing 255 instead of pin# - if (_rw_pin != 255) { - pinMode(_rw_pin, OUTPUT); - } - pinMode(_enable_pin, OUTPUT); - - if (fourbitmode) - _displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS; - else - _displayfunction = LCD_8BITMODE | LCD_1LINE | LCD_5x8DOTS; - - begin(16, 1); -} - -void LiquidCrystalRus::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) { - if (lines > 1) { - _displayfunction |= LCD_2LINE; - } - _numlines = lines; - _currline = 0; - - // for some 1 line displays you can select a 10 pixel high font - if ((dotsize != 0) && (lines == 1)) { - _displayfunction |= LCD_5x10DOTS; - } - - // SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION! - // according to datasheet, we need at least 40ms after power rises above 2.7V - // before sending commands. Arduino can turn on way before 4.5V so we'll wait 50 - delayMicroseconds(50000); - // Now we pull both RS and R/W low to begin commands - digitalWrite(_rs_pin, LOW); - digitalWrite(_enable_pin, LOW); - if (_rw_pin != 255) { - digitalWrite(_rw_pin, LOW); - } - - //put the LCD into 4 bit or 8 bit mode - if (! (_displayfunction & LCD_8BITMODE)) { - // this is according to the Hitachi HD44780 datasheet - // figure 24, pg 46 - - // we start in 8bit mode, try to set 4 bit mode - writeNbits(0x03,4); - delayMicroseconds(4500); // wait min 4.1ms - - // second try - writeNbits(0x03,4); - delayMicroseconds(4500); // wait min 4.1ms - - // third go! - writeNbits(0x03,4); - delayMicroseconds(150); - - // finally, set to 8-bit interface - writeNbits(0x02,4); - } else { - // this is according to the Hitachi HD44780 datasheet - // page 45 figure 23 - - // Send function set command sequence - command(LCD_FUNCTIONSET | _displayfunction); - delayMicroseconds(4500); // wait more than 4.1ms - - // second try - command(LCD_FUNCTIONSET | _displayfunction); - delayMicroseconds(150); - - // third go - command(LCD_FUNCTIONSET | _displayfunction); - } - - // finally, set # lines, font size, etc. - command(LCD_FUNCTIONSET | _displayfunction); - - // turn the display on with no cursor or blinking default - _displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF; - display(); - - // clear it off - clear(); - - // Initialize to default text direction (for romance languages) - _displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT; - // set the entry mode - command(LCD_ENTRYMODESET | _displaymode); - -} - -void LiquidCrystalRus::setDRAMModel(uint8_t model) { - _dram_model = model; -} - -/********** high level commands, for the user! */ -void LiquidCrystalRus::clear() -{ - command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero - delayMicroseconds(2000); // this command takes a long time! -} - -void LiquidCrystalRus::home() -{ - command(LCD_RETURNHOME); // set cursor position to zero - delayMicroseconds(2000); // this command takes a long time! -} - -void LiquidCrystalRus::setCursor(uint8_t col, uint8_t row) -{ - int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 }; - if ( row >= _numlines ) { - row = _numlines-1; // we count rows starting w/0 - } - - command(LCD_SETDDRAMADDR | (col + row_offsets[row])); -} - -// Turn the display on/off (quickly) -void LiquidCrystalRus::noDisplay() { - _displaycontrol &= ~LCD_DISPLAYON; - command(LCD_DISPLAYCONTROL | _displaycontrol); -} -void LiquidCrystalRus::display() { - _displaycontrol |= LCD_DISPLAYON; - command(LCD_DISPLAYCONTROL | _displaycontrol); -} - -// Turns the underline cursor on/off -void LiquidCrystalRus::noCursor() { - _displaycontrol &= ~LCD_CURSORON; - command(LCD_DISPLAYCONTROL | _displaycontrol); -} -void LiquidCrystalRus::cursor() { - _displaycontrol |= LCD_CURSORON; - command(LCD_DISPLAYCONTROL | _displaycontrol); -} - -// Turn on and off the blinking cursor -void LiquidCrystalRus::noBlink() { - _displaycontrol &= ~LCD_BLINKON; - command(LCD_DISPLAYCONTROL | _displaycontrol); -} -void LiquidCrystalRus::blink() { - _displaycontrol |= LCD_BLINKON; - command(LCD_DISPLAYCONTROL | _displaycontrol); -} - -// These commands scroll the display without changing the RAM -void LiquidCrystalRus::scrollDisplayLeft(void) { - command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT); -} -void LiquidCrystalRus::scrollDisplayRight(void) { - command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT); -} - -// This is for text that flows Left to Right -void LiquidCrystalRus::leftToRight(void) { - _displaymode |= LCD_ENTRYLEFT; - command(LCD_ENTRYMODESET | _displaymode); -} - -// This is for text that flows Right to Left -void LiquidCrystalRus::rightToLeft(void) { - _displaymode &= ~LCD_ENTRYLEFT; - command(LCD_ENTRYMODESET | _displaymode); -} - -// This will 'right justify' text from the cursor -void LiquidCrystalRus::autoscroll(void) { - _displaymode |= LCD_ENTRYSHIFTINCREMENT; - command(LCD_ENTRYMODESET | _displaymode); -} - -// This will 'left justify' text from the cursor -void LiquidCrystalRus::noAutoscroll(void) { - _displaymode &= ~LCD_ENTRYSHIFTINCREMENT; - command(LCD_ENTRYMODESET | _displaymode); -} - -// Allows us to fill the first 8 CGRAM locations -// with custom characters -void LiquidCrystalRus::createChar(uint8_t location, uint8_t charmap[]) { - location &= 0x7; // we only have 8 locations 0-7 - command(LCD_SETCGRAMADDR | (location << 3)); - for (int i=0; i<8; i++) { - write(charmap[i]); - } -} - -/*********** mid level commands, for sending data/cmds */ - -inline void LiquidCrystalRus::command(uint8_t value) { - send(value, LOW); -} - -#if defined(ARDUINO) && ARDUINO >= 100 - size_t LiquidCrystalRus::write(uint8_t value) -#else - void LiquidCrystalRus::write(uint8_t value) -#endif -{ - uint8_t out_char=value; - - if (_dram_model == LCD_DRAM_WH1601) { - uint8_t ac=recv(LOW) & 0x7f; - if (ac>7 && ac<0x14) command(LCD_SETDDRAMADDR | (0x40+ac-8)); - } - - if (value>=0x80) { // UTF-8 handling - if (value >= 0xc0) { - utf_hi_char = value - 0xd0; - } else { - value &= 0x3f; - if (!utf_hi_char && (value == 1)) - send(0xa2,HIGH); // ╗ - else if ((utf_hi_char == 1) && (value == 0x11)) - send(0xb5,HIGH); // ╦ - else - send(pgm_read_byte_near(utf_recode + value + (utf_hi_char<<6) - 0x10), HIGH); - } - } else send(out_char, HIGH); -#if defined(ARDUINO) && ARDUINO >= 100 - return 1; // assume success -#endif -} - -/************ low level data pushing commands **********/ - -// write either command or data, with automatic 4/8-bit selection -void LiquidCrystalRus::send(uint8_t value, uint8_t mode) { - digitalWrite(_rs_pin, mode); - - // if there is a RW pin indicated, set it low to Write - if (_rw_pin != 255) { - digitalWrite(_rw_pin, LOW); - } - - if (_displayfunction & LCD_8BITMODE) { - writeNbits(value,8); - } else { - writeNbits(value>>4,4); - writeNbits(value,4); - } -} - -// read data, with automatic 4/8-bit selection -uint8_t LiquidCrystalRus::recv(uint8_t mode) { - uint8_t retval; - digitalWrite(_rs_pin, mode); - - // if there is a RW pin indicated, set it low to Write - if (_rw_pin != 255) { - digitalWrite(_rw_pin, HIGH); - } - - if (_displayfunction & LCD_8BITMODE) { - retval = readNbits(8); - } else { - retval = readNbits(4) << 4; - retval |= readNbits(4); - } - return retval; -} -void LiquidCrystalRus::pulseEnable() { - digitalWrite(_enable_pin, LOW); - delayMicroseconds(1); - digitalWrite(_enable_pin, HIGH); - delayMicroseconds(1); // enable pulse must be >450ns - digitalWrite(_enable_pin, LOW); - delayMicroseconds(100); // commands need > 37us to settle -} - -void LiquidCrystalRus::writeNbits(uint8_t value, uint8_t n) { - for (int i = 0; i < n; i++) { - pinMode(_data_pins[i], OUTPUT); - digitalWrite(_data_pins[i], (value >> i) & 0x01); - } - - pulseEnable(); -} - -uint8_t LiquidCrystalRus::readNbits(uint8_t n) { - uint8_t retval=0; - for (int i = 0; i < n; i++) { - pinMode(_data_pins[i], INPUT); - } - - digitalWrite(_enable_pin, LOW); - delayMicroseconds(1); - digitalWrite(_enable_pin, HIGH); - delayMicroseconds(1); // enable pulse must be >450ns - - for (int i = 0; i < n; i++) { - retval |= (digitalRead(_data_pins[i]) == HIGH)?(1 << i):0; - } - - digitalWrite(_enable_pin, LOW); - - return retval; -} - diff --git a/Marlin/LiquidCrystalRus.h b/Marlin/LiquidCrystalRus.h deleted file mode 100644 index ad85394ae..000000000 --- a/Marlin/LiquidCrystalRus.h +++ /dev/null @@ -1,129 +0,0 @@ -// -// based on LiquidCrystal library from ArduinoIDE, see http://arduino.cc -// modified 27 Jul 2011 -// by Ilya V. Danilov http://mk90.ru/ -// - -#ifndef LiquidCrystalRus_h -#define LiquidCrystalRus_h - -#include -#include "Print.h" - -// commands -#define LCD_CLEARDISPLAY 0x01 -#define LCD_RETURNHOME 0x02 -#define LCD_ENTRYMODESET 0x04 -#define LCD_DISPLAYCONTROL 0x08 -#define LCD_CURSORSHIFT 0x10 -#define LCD_FUNCTIONSET 0x20 -#define LCD_SETCGRAMADDR 0x40 -#define LCD_SETDDRAMADDR 0x80 - -// flags for display entry mode -#define LCD_ENTRYRIGHT 0x00 -#define LCD_ENTRYLEFT 0x02 -#define LCD_ENTRYSHIFTINCREMENT 0x01 -#define LCD_ENTRYSHIFTDECREMENT 0x00 - -// flags for display on/off control -#define LCD_DISPLAYON 0x04 -#define LCD_DISPLAYOFF 0x00 -#define LCD_CURSORON 0x02 -#define LCD_CURSOROFF 0x00 -#define LCD_BLINKON 0x01 -#define LCD_BLINKOFF 0x00 - -// flags for display/cursor shift -#define LCD_DISPLAYMOVE 0x08 -#define LCD_CURSORMOVE 0x00 -#define LCD_MOVERIGHT 0x04 -#define LCD_MOVELEFT 0x00 - -// flags for function set -#define LCD_8BITMODE 0x10 -#define LCD_4BITMODE 0x00 -#define LCD_2LINE 0x08 -#define LCD_1LINE 0x00 -#define LCD_5x10DOTS 0x04 -#define LCD_5x8DOTS 0x00 - -// enum for -#define LCD_DRAM_Normal 0x00 -#define LCD_DRAM_WH1601 0x01 - - -class LiquidCrystalRus : public Print { -public: - LiquidCrystalRus(uint8_t rs, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, - uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7); - LiquidCrystalRus(uint8_t rs, uint8_t rw, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, - uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7); - LiquidCrystalRus(uint8_t rs, uint8_t rw, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3); - LiquidCrystalRus(uint8_t rs, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3); - - void init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable, - uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, - uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7); - - void begin(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS); - - void clear(); - void home(); - - void noDisplay(); - void display(); - void noBlink(); - void blink(); - void noCursor(); - void cursor(); - void scrollDisplayLeft(); - void scrollDisplayRight(); - void leftToRight(); - void rightToLeft(); - void autoscroll(); - void noAutoscroll(); - - void createChar(uint8_t, uint8_t[]); - void setCursor(uint8_t, uint8_t); - -#if defined(ARDUINO) && ARDUINO >= 100 - virtual size_t write(uint8_t); - using Print::write; -#else - virtual void write(uint8_t); -#endif - - void command(uint8_t); - - void setDRAMModel(uint8_t); - -private: - void send(uint8_t, uint8_t); - void writeNbits(uint8_t, uint8_t); - uint8_t recv(uint8_t); - uint8_t readNbits(uint8_t); - void pulseEnable(); - - uint8_t _rs_pin; // LOW: command. HIGH: character. - uint8_t _rw_pin; // LOW: write to LCD. HIGH: read from LCD. - uint8_t _enable_pin; // activated by a HIGH pulse. - uint8_t _data_pins[8]; - - uint8_t _displayfunction; - uint8_t _displaycontrol; - uint8_t _displaymode; - - uint8_t _initialized; - - uint8_t _numlines,_currline; - - uint8_t _dram_model; - uint8_t utf_hi_char; // UTF-8 high part -}; - -#endif diff --git a/Marlin/ultralcd_implementation_hitachi_HD44780.h b/Marlin/ultralcd_implementation_hitachi_HD44780.h index 2081414cc..03c43e428 100644 --- a/Marlin/ultralcd_implementation_hitachi_HD44780.h +++ b/Marlin/ultralcd_implementation_hitachi_HD44780.h @@ -179,25 +179,20 @@ // 2 wire Non-latching LCD SR from: // https://bitbucket.org/fmalpartida/new-liquidcrystal/wiki/schematics#!shiftregister-connection #elif defined(SR_LCD_2W_NL) - extern "C" void __cxa_pure_virtual() { while (1); } #include #include #define LCD_CLASS LiquidCrystal_SR LCD_CLASS lcd(SR_DATA_PIN, SR_CLK_PIN); - #else // Standard directly connected LCD implementations - #ifdef LANGUAGE_RU - #include "LiquidCrystalRus.h" - #define LCD_CLASS LiquidCrystalRus - #else - #include - #define LCD_CLASS LiquidCrystal - #endif + #include + #define LCD_CLASS LiquidCrystal LCD_CLASS lcd(LCD_PINS_RS, LCD_PINS_ENABLE, LCD_PINS_D4, LCD_PINS_D5,LCD_PINS_D6,LCD_PINS_D7); //RS,Enable,D4,D5,D6,D7 #endif +#include "utf_mapper.h" + #if defined(LCD_PROGRESS_BAR) && defined(SDSUPPORT) static uint16_t progressBarTick = 0; #if PROGRESS_MSG_EXPIRE > 0 @@ -207,7 +202,7 @@ #endif /* Custom characters defined in the first 8 characters of the LCD */ -#define LCD_STR_BEDTEMP "\x00" +#define LCD_STR_BEDTEMP "\x00" // this will have 'unexpected' results when used in a string! #define LCD_STR_DEGREE "\x01" #define LCD_STR_THERMOMETER "\x02" #define LCD_STR_UPLEVEL "\x03" @@ -215,7 +210,8 @@ #define LCD_STR_FOLDER "\x05" #define LCD_STR_FEEDRATE "\x06" #define LCD_STR_CLOCK "\x07" -#define LCD_STR_ARROW_RIGHT "\x7E" /* from the default character set */ +//#define LCD_STR_ARROW_RIGHT "\x7E" /* from the default character set. Only available on DISPLAY_CHARSET_HD44780_JAPAN - at this place!*/ +#define LCD_STR_ARROW_RIGHT ">" /* from the default character set */ static void lcd_set_custom_characters( #if defined(LCD_PROGRESS_BAR) && defined(SDSUPPORT) @@ -405,15 +401,31 @@ static void lcd_implementation_clear() { lcd.clear(); } + /* Arduino < 1.0.0 is missing a function to print PROGMEM strings, so we need to implement our own */ -static void lcd_printPGM(const char* str) -{ - char c; - while((c = pgm_read_byte(str++)) != '\0') - { - lcd.write(c); - } +char lcd_printPGM(const char* str) { + char c; + char n = 0; + while((c = pgm_read_byte(str++))) { + n += charset_mapper(c); + } + return n; +} + +char lcd_print(char* str) { + char c; + char i = 0; + char n = 0; + while((c = str[i++])) { + n += charset_mapper(c); + } + return n; } + +unsigned lcd_print(char c) { + return charset_mapper(c); +} + /* Possible status screens: 16x2 |0123456789012345| @@ -608,8 +620,9 @@ static void lcd_implementation_status_screen() } #endif //FILAMENT_LCD_DISPLAY - lcd.print(lcd_status_message); + lcd_print(lcd_status_message); } + static void lcd_implementation_drawmenu_generic(uint8_t row, const char* pstr, char pre_char, char post_char) { char c; @@ -623,12 +636,12 @@ static void lcd_implementation_drawmenu_generic(uint8_t row, const char* pstr, c lcd.print(pre_char); while( ((c = pgm_read_byte(pstr)) != '\0') && (n>0) ) { - lcd.print(c); + n -= lcd_print(c); pstr++; - if ((pgm_read_byte(pstr) & 0xc0) != 0x80) n--; } - while(n--) - lcd.print(' '); + while(n--) { + lcd.print(' '); + } lcd.print(post_char); lcd.print(' '); } @@ -643,16 +656,14 @@ static void lcd_implementation_drawmenu_setting_edit_generic(uint8_t row, const #endif lcd.setCursor(0, row); lcd.print(pre_char); - while( ((c = pgm_read_byte(pstr)) != '\0') && (n>0) ) - { - lcd.print(c); - pstr++; - if ((pgm_read_byte(pstr) & 0xc0) != 0x80) n--; + while( ((c = pgm_read_byte(pstr)) != '\0') && (n>0) ) { + n -= lcd_print(c); + pstr++; } lcd.print(':'); while(n--) - lcd.print(' '); - lcd.print(data); + lcd.print(' '); + lcd_print(data); } static void lcd_implementation_drawmenu_setting_edit_generic_P(uint8_t row, const char* pstr, char pre_char, const char* data) { @@ -665,15 +676,13 @@ static void lcd_implementation_drawmenu_setting_edit_generic_P(uint8_t row, cons #endif lcd.setCursor(0, row); lcd.print(pre_char); - while( ((c = pgm_read_byte(pstr)) != '\0') && (n>0) ) - { - lcd.print(c); - pstr++; - if ((pgm_read_byte(pstr) & 0xc0) != 0x80) n--; + while( ((c = pgm_read_byte(pstr)) != '\0') && (n>0) ) { + n -= lcd_print(c); + pstr++; } lcd.print(':'); while(n--) - lcd.print(' '); + lcd.print(' '); lcd_printPGM(data); } #define lcd_implementation_drawmenu_setting_edit_int3_selected(row, pstr, pstr2, data, minValue, maxValue) lcd_implementation_drawmenu_setting_edit_generic(row, pstr, '>', itostr3(*(data))) @@ -726,7 +735,7 @@ void lcd_implementation_drawedit(const char* pstr, char* value) #else lcd.setCursor(LCD_WIDTH -1 - lcd_strlen(value), 1); #endif - lcd.print(value); + lcd_print(value); } static void lcd_implementation_drawmenu_sdfile_selected(uint8_t row, const char* pstr, const char* filename, char* longFilename) { @@ -741,9 +750,8 @@ static void lcd_implementation_drawmenu_sdfile_selected(uint8_t row, const char* } while( ((c = *filename) != '\0') && (n>0) ) { - lcd.print(c); + n -= lcd_print(c); filename++; - n--; } while(n--) lcd.print(' '); @@ -761,54 +769,45 @@ static void lcd_implementation_drawmenu_sdfile(uint8_t row, const char* pstr, co } while( ((c = *filename) != '\0') && (n>0) ) { - lcd.print(c); + n -= lcd_print(c); filename++; - n--; } while(n--) lcd.print(' '); } -static void lcd_implementation_drawmenu_sddirectory_selected(uint8_t row, const char* pstr, const char* filename, char* longFilename) -{ - char c; - uint8_t n = LCD_WIDTH - 2; - lcd.setCursor(0, row); - lcd.print('>'); - lcd.print(LCD_STR_FOLDER[0]); - if (longFilename[0] != '\0') - { - filename = longFilename; - longFilename[LCD_WIDTH-2] = '\0'; - } - while( ((c = *filename) != '\0') && (n>0) ) - { - lcd.print(c); - filename++; - n--; - } - while(n--) - lcd.print(' '); +static void lcd_implementation_drawmenu_sddirectory_selected(uint8_t row, const char* pstr, const char* filename, char* longFilename) { + char c; + uint8_t n = LCD_WIDTH - 2; + lcd.setCursor(0, row); + lcd.print('>'); + lcd.print(LCD_STR_FOLDER[0]); + if (longFilename[0] != '\0') { + filename = longFilename; + longFilename[LCD_WIDTH-2] = '\0'; + } + while( ((c = *filename) != '\0') && (n>0) ) { + n -= lcd_print(c); + filename++; + } + while(n--) + lcd.print(' '); } -static void lcd_implementation_drawmenu_sddirectory(uint8_t row, const char* pstr, const char* filename, char* longFilename) -{ - char c; - uint8_t n = LCD_WIDTH - 2; - lcd.setCursor(0, row); +static void lcd_implementation_drawmenu_sddirectory(uint8_t row, const char* pstr, const char* filename, char* longFilename) { + char c; + uint8_t n = LCD_WIDTH - 2; + lcd.setCursor(0, row); + lcd.print(' '); + lcd.print(LCD_STR_FOLDER[0]); + if (longFilename[0] != '\0') { + filename = longFilename; + longFilename[LCD_WIDTH-2] = '\0'; + } + while( ((c = *filename) != '\0') && (n>0) ) { + n -= lcd_print(c); + filename++; + } + while(n--) lcd.print(' '); - lcd.print(LCD_STR_FOLDER[0]); - if (longFilename[0] != '\0') - { - filename = longFilename; - longFilename[LCD_WIDTH-2] = '\0'; - } - while( ((c = *filename) != '\0') && (n>0) ) - { - lcd.print(c); - filename++; - n--; - } - while(n--) - lcd.print(' '); } #define lcd_implementation_drawmenu_back_selected(row, pstr, data) lcd_implementation_drawmenu_generic(row, pstr, LCD_STR_UPLEVEL[0], LCD_STR_UPLEVEL[0]) #define lcd_implementation_drawmenu_back(row, pstr, data) lcd_implementation_drawmenu_generic(row, pstr, ' ', LCD_STR_UPLEVEL[0]) From ae76b1e8a8b8c69bae2435347f2f24c7edad8315 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Tue, 10 Mar 2015 22:34:56 +0100 Subject: [PATCH 11/29] Changes in dogm_lcd_implementation.h in detail. Top -> down - We don't need the old Marlion_font package any more - we made new. - But we need information about configured fonts and the mappers. - We support Cyrillic now. - LCD_CLASS is not used in this file. LiquidCrystalRus.h is deleted anyway. - define some fonts - BIG_EDIT_FONT works only together with western languages. - Select a matching FONT for the MENUE depending on the defined language. - Number the different font-types. Wanted to avoid to store complete font-structures when changing fonts back and forth. - Marlin special symbols are now at the lower end - like in 'ultralcd_implementation_hitachi_HD44780.h' - insert the new remembering setFont function. - insert the new counting lcd_print functions. - make use of the new setFont and lcd_print functions. - On some places redefined one character long strings with chars to avoid overhead and reduce warnings. --- Marlin/dogm_lcd_implementation.h | 245 +++++++++++++++++++++---------- 1 file changed, 165 insertions(+), 80 deletions(-) diff --git a/Marlin/dogm_lcd_implementation.h b/Marlin/dogm_lcd_implementation.h index 4e2a567ff..171b42733 100644 --- a/Marlin/dogm_lcd_implementation.h +++ b/Marlin/dogm_lcd_implementation.h @@ -17,8 +17,8 @@ #define MARLIN_VERSION "1.0.2" /** -* Implementation of the LCD display routines for a DOGM128 graphic display. These are common LCD 128x64 pixel graphic displays. -**/ + * Implementation of the LCD display routines for a DOGM128 graphic display. These are common LCD 128x64 pixel graphic displays. + */ #ifdef ULTIPANEL #define BLEN_A 0 @@ -32,35 +32,72 @@ #include #include "DOGMbitmaps.h" -#include "dogm_font_data_marlin.h" #include "ultralcd.h" #include "ultralcd_st7920_u8glib_rrd.h" +#include "configuration.h" +#include "utf_mapper.h" -/* Russian language not supported yet, needs custom font +#include +#include "dogm_font_data_6x9_marlin.h" // Height of 'A' is only 5 pixel. +#include "dogm_font_data_Marlin_symbols.h" // The Marlin special symbols -#ifdef LANGUAGE_RU -#include "LiquidCrystalRus.h" -#define LCD_CLASS LiquidCrystalRus -#else -#include -#define LCD_CLASS LiquidCrystal +#define FONT_STATUSMENU_NAME u8g_font_6x9 // we don't have a small font for Cyrillic, Kana or Kanji +#define FONT_SPECIAL_NAME Marlin_symbols + +// save 3120 bytes of PROGMEM by commenting out the next #define +// we don't have a big font for Cyrillic, Kana or Kanji +#if defined( MAPPER_C2C3 ) || defined( MAPPER_NON ) + #define USE_BIG_EDIT_FONT #endif -*/ -#define USE_BIG_EDIT_FONT // save 3120 bytes of PROGMEM by commenting out this line -#define FONT_STATUSMENU u8g_font_6x9 -#define FONT_MENU u8g_font_6x10_marlin +#if defined( MAPPER_C2C3 ) + #include // System font. This is ISO10646-1 + #define FONT_MENU_NAME u8g_font_6x10 + +#elif defined( MAPPER_D0D1 ) + #include "dogm_font_data_ISO10646_5_Cyrillic.h" + #define FONT_MENU_NAME ISO10646_5_Cyrillic_5x7 + +#elif defined( MAPPER_E382E383 ) + #include "dogm_font_data_ISO10646_Kana.h" + #define FONT_MENU_NAME ISO10646_Kana_5x7 + +#elif defined( DISPLAY_CHARSET_KANJI ) && defined( MAPPER_NON ) + #include "dogm_font_data_6x10_marlin_Kanji.h" + #define FONT_MENU_NAME u8g_font_6x10_marlin + +#elif defined( DISPLAY_CHARSET_HD44780_JAPAN ) + #include "dogm_font_data_HD44780_J.h" + #define FONT_MENU_NAME HD44780_J_5x7 + +#elif defined( DISPLAY_CHARSET_HD44780_WESTERN ) + #include "dogm_font_data_HD44780_W.h" + #define FONT_MENU_NAME HD44780_W_5x7 + +#elif defined( DISPLAY_CHARSET_HD44780_CYRILIC ) + #include "dogm_font_data_HD44780_C.h" + #define FONT_MENU_NAME HD44780_C_5x7 + +#else // #if defined( MAPPER_C2C3 ) // fall-back + #include // system font + #define FONT_MENU_NAME u8g_font_6x10 +#endif + +#define FONT_STATUSMENU 1 +#define FONT_SPECIAL 2 +#define FONT_MENU_EDIT 3 +#define FONT_MENU 4 // DOGM parameters (size in pixels) #define DOG_CHAR_WIDTH 6 #define DOG_CHAR_HEIGHT 12 #ifdef USE_BIG_EDIT_FONT - #define FONT_MENU_EDIT u8g_font_9x18 + #define FONT_MENU_EDIT_NAME u8g_font_9x18 #define DOG_CHAR_WIDTH_EDIT 9 #define DOG_CHAR_HEIGHT_EDIT 18 #define LCD_WIDTH_EDIT 14 #else - #define FONT_MENU_EDIT u8g_font_6x10_marlin + #define FONT_MENU_EDIT_NAME FONT_MENU_NAME #define DOG_CHAR_WIDTH_EDIT 6 #define DOG_CHAR_HEIGHT_EDIT 12 #define LCD_WIDTH_EDIT 22 @@ -68,16 +105,21 @@ #define START_ROW 0 -/* Custom characters defined in font font_6x10_marlin.c */ -#define LCD_STR_DEGREE "\xB0" -#define LCD_STR_REFRESH "\xF8" -#define LCD_STR_FOLDER "\xF9" -#define LCD_STR_ARROW_RIGHT "\xFA" -#define LCD_STR_UPLEVEL "\xFB" -#define LCD_STR_CLOCK "\xFC" -#define LCD_STR_FEEDRATE "\xFD" -#define LCD_STR_BEDTEMP "\xFE" -#define LCD_STR_THERMOMETER "\xFF" +/* Custom characters defined in font font_6x10_marlin_symbols */ +// \x00 intentionally skipped to avoid problems in strings +#define LCD_STR_REFRESH "\x01" +#define LCD_STR_FOLDER "\x02" +#define LCD_STR_ARROW_RIGHT "\x03" +#define LCD_STR_UPLEVEL "\x04" +#define LCD_STR_CLOCK "\x05" +#define LCD_STR_FEEDRATE "\x06" +#define LCD_STR_BEDTEMP "\x07" +#define LCD_STR_THERMOMETER "\x08" +#define LCD_STR_DEGREE "\x09" + +#define LCD_STR_SPECIAL_MAX LCD_STR_DEGREE +// Maximum here is 0x1f because 0x20 is ' ' (space) and the normal charsets begin. +// Better stay below 0x10 because DISPLAY_CHARSET_HD44780_WESTERN begins here. int lcd_contrast; @@ -96,6 +138,49 @@ U8GLIB_NHD_C12864 u8g(DOGLCD_CS, DOGLCD_A0); U8GLIB_DOGM128 u8g(DOGLCD_CS, DOGLCD_A0); // HW-SPI Com: CS, A0 #endif +char currentfont = 0; + +static void lcd_setFont(char font_nr) { + switch(font_nr) { + case FONT_STATUSMENU : {u8g.setFont(FONT_STATUSMENU_NAME); currentfont = FONT_STATUSMENU;}; break; + case FONT_MENU : {u8g.setFont(FONT_MENU_NAME); currentfont = FONT_MENU;}; break; + case FONT_SPECIAL : {u8g.setFont(FONT_SPECIAL_NAME); currentfont = FONT_SPECIAL;}; break; + case FONT_MENU_EDIT : {u8g.setFont(FONT_MENU_EDIT_NAME); currentfont = FONT_MENU_EDIT;}; break; + break; + } +} + +char lcd_print(char c) { + if ((c > 0) && (c < ' ')) { + u8g.setFont(FONT_SPECIAL_NAME); + u8g.print(c); + lcd_setFont(currentfont); + return 1; + } else { + return charset_mapper(c); + } +} + +char lcd_print(char* str) { + char c; + int i = 0; + char n = 0; + while ((c = str[i++])) { + n += lcd_print(c); + } + return n; +} + +/* Arduino < 1.0.0 is missing a function to print PROGMEM strings, so we need to implement our own */ +char lcd_printPGM(const char* str) { + char c; + char n = 0; + while ((c = pgm_read_byte(str++))) { + n += lcd_print(c); + } + return n; +} + static void lcd_implementation_init() { #ifdef LCD_PIN_BL // Enable LCD backlight @@ -130,7 +215,7 @@ static void lcd_implementation_init() u8g.firstPage(); do { u8g.drawBitmapP(offx, offy, START_BMPBYTEWIDTH, START_BMPHEIGHT, start_bmp); - u8g.setFont(FONT_MENU); + lcd_setFont(FONT_MENU); #ifndef STRING_SPLASH_LINE2 u8g.drawStr(txt1X, u8g.getHeight() - DOG_CHAR_HEIGHT, STRING_SPLASH_LINE1); #else @@ -143,21 +228,15 @@ static void lcd_implementation_init() static void lcd_implementation_clear() { } // Automatically cleared by Picture Loop -/* Arduino < 1.0.0 is missing a function to print PROGMEM strings, so we need to implement our own */ -static void lcd_printPGM(const char* str) { - char c; - while ((c = pgm_read_byte(str++))) u8g.print(c); -} - static void _draw_heater_status(int x, int heater) { bool isBed = heater < 0; int y = 17 + (isBed ? 1 : 0); - u8g.setFont(FONT_STATUSMENU); + lcd_setFont(FONT_STATUSMENU); u8g.setPrintPos(x,6); - u8g.print(itostr3(int((heater >= 0 ? degTargetHotend(heater) : degTargetBed()) + 0.5))); + lcd_print(itostr3(int((heater >= 0 ? degTargetHotend(heater) : degTargetBed()) + 0.5))); lcd_printPGM(PSTR(LCD_STR_DEGREE " ")); u8g.setPrintPos(x,27); - u8g.print(itostr3(int(heater >= 0 ? degHotend(heater) : degBed()) + 0.5)); + lcd_print(itostr3(int(heater >= 0 ? degHotend(heater) : degBed()) + 0.5)); lcd_printPGM(PSTR(LCD_STR_DEGREE " ")); if (!isHeatingHotend(0)) { u8g.drawBox(x+7,y,2,2); @@ -189,7 +268,7 @@ static void lcd_implementation_status_screen() { u8g.drawFrame(54,49,73,4); // SD Card Progress bar and clock - u8g.setFont(FONT_STATUSMENU); + lcd_setFont(FONT_STATUSMENU); if (IS_SD_PRINTING) { // Progress bar solid part @@ -199,9 +278,9 @@ static void lcd_implementation_status_screen() { u8g.setPrintPos(80,47); if (starttime != 0) { uint16_t time = (millis() - starttime) / 60000; - u8g.print(itostr2(time/60)); - u8g.print(':'); - u8g.print(itostr2(time%60)); + lcd_print(itostr2(time/60)); + lcd_print(':'); + lcd_print(itostr2(time%60)); } else { lcd_printPGM(PSTR("--:--")); @@ -215,68 +294,77 @@ static void lcd_implementation_status_screen() { if (EXTRUDERS < 4) _draw_heater_status(81, -1); // Fan - u8g.setFont(FONT_STATUSMENU); + lcd_setFont(FONT_STATUSMENU); u8g.setPrintPos(104,27); #if defined(FAN_PIN) && FAN_PIN > -1 int per = ((fanSpeed + 1) * 100) / 256; if (per) { - u8g.print(itostr3(per)); - u8g.print("%"); + lcd_print(itostr3(per)); + lcd_print('%'); } else #endif { - u8g.print("---"); + lcd_printPGM(PSTR("---")); } // X, Y, Z-Coordinates - u8g.setFont(FONT_STATUSMENU); + lcd_setFont(FONT_STATUSMENU); u8g.drawBox(0,29,128,10); u8g.setColorIndex(0); // white on black u8g.setPrintPos(2,37); - u8g.print("X"); + lcd_print('X'); u8g.drawPixel(8,33); u8g.drawPixel(8,35); u8g.setPrintPos(10,37); - u8g.print(ftostr31ns(current_position[X_AXIS])); + lcd_print(ftostr31ns(current_position[X_AXIS])); u8g.setPrintPos(43,37); - lcd_printPGM(PSTR("Y")); + lcd_print('Y'); u8g.drawPixel(49,33); u8g.drawPixel(49,35); u8g.setPrintPos(51,37); - u8g.print(ftostr31ns(current_position[Y_AXIS])); + lcd_print(ftostr31ns(current_position[Y_AXIS])); u8g.setPrintPos(83,37); - u8g.print("Z"); + lcd_print('Z'); u8g.drawPixel(89,33); u8g.drawPixel(89,35); u8g.setPrintPos(91,37); - u8g.print(ftostr31(current_position[Z_AXIS])); + lcd_print(ftostr31(current_position[Z_AXIS])); u8g.setColorIndex(1); // black on white // Feedrate - u8g.setFont(FONT_MENU); + lcd_setFont(FONT_MENU); u8g.setPrintPos(3,49); - u8g.print(LCD_STR_FEEDRATE[0]); - u8g.setFont(FONT_STATUSMENU); + lcd_print(LCD_STR_FEEDRATE[0]); + lcd_setFont(FONT_STATUSMENU); u8g.setPrintPos(12,48); - u8g.print(itostr3(feedmultiply)); - u8g.print('%'); + lcd_print(itostr3(feedmultiply)); + lcd_print('%'); // Status line - u8g.setFont(FONT_STATUSMENU); +/* The new fonts are small enough + #ifndef MAPPER_C2C3 + lcd_setFont(FONT_MENU); + #else + lcd_setFont(FONT_STATUSMENU); + #endif +*/ + lcd_setFont(FONT_MENU); + u8g.setPrintPos(0,61); + #ifndef FILAMENT_LCD_DISPLAY - u8g.print(lcd_status_message); + lcd_print(lcd_status_message); #else if (millis() < message_millis + 5000) { //Display both Status message line and Filament display on the last line - u8g.print(lcd_status_message); + lcd_print(lcd_status_message); } else { lcd_printPGM(PSTR("dia:")); - u8g.print(ftostr12ns(filament_width_meas)); + lcd_print(ftostr12ns(filament_width_meas)); lcd_printPGM(PSTR(" factor:")); - u8g.print(itostr3(extrudemultiply)); - u8g.print('%'); + lcd_print(itostr3(extrudemultiply)); + lcd_print('%'); } #endif } @@ -300,13 +388,12 @@ static void lcd_implementation_drawmenu_generic(uint8_t row, const char* pstr, c lcd_implementation_mark_as_selected(row, pre_char); while((c = pgm_read_byte(pstr))) { - u8g.print(c); + n -= lcd_print(c); pstr++; - n--; } - while(n--) u8g.print(' '); - u8g.print(post_char); - u8g.print(' '); + while(n--) lcd_print(' '); + lcd_print(post_char); + lcd_print(' '); } static void _drawmenu_setting_edit_generic(uint8_t row, const char* pstr, char pre_char, const char* data, bool pgm) { @@ -316,13 +403,12 @@ static void _drawmenu_setting_edit_generic(uint8_t row, const char* pstr, char p lcd_implementation_mark_as_selected(row, pre_char); while( (c = pgm_read_byte(pstr))) { - u8g.print(c); + n -= lcd_print(c); pstr++; - n--; } - u8g.print(':'); - while(n--) u8g.print(' '); - if (pgm) { lcd_printPGM(data); } else { u8g.print(data); } + lcd_print(':'); + while(n--) lcd_print(' '); + if (pgm) { lcd_printPGM(data); } else { lcd_print((char *)data); } } #define lcd_implementation_drawmenu_setting_edit_generic(row, pstr, pre_char, data) _drawmenu_setting_edit_generic(row, pstr, pre_char, data, false) @@ -374,13 +460,13 @@ void lcd_implementation_drawedit(const char* pstr, char* value) { #ifdef USE_BIG_EDIT_FONT if (lcd_strlen_P(pstr) <= LCD_WIDTH_EDIT - 1) { - u8g.setFont(FONT_MENU_EDIT); + lcd_setFont(FONT_MENU_EDIT); lcd_width = LCD_WIDTH_EDIT + 1; char_width = DOG_CHAR_WIDTH_EDIT; if (lcd_strlen_P(pstr) >= LCD_WIDTH_EDIT - lcd_strlen(value)) rows = 2; } else { - u8g.setFont(FONT_MENU); + lcd_setFont(FONT_MENU); } #endif @@ -391,9 +477,9 @@ void lcd_implementation_drawedit(const char* pstr, char* value) { u8g.setPrintPos(0, rowHeight + kHalfChar); lcd_printPGM(pstr); - u8g.print(':'); + lcd_print(':'); u8g.setPrintPos((lcd_width-1-lcd_strlen(value)) * char_width, rows * rowHeight + kHalfChar); - u8g.print(value); + lcd_print(value); } static void _drawmenu_sd(uint8_t row, const char* pstr, const char* filename, char * const longFilename, bool isDir, bool isSelected) { @@ -407,13 +493,12 @@ static void _drawmenu_sd(uint8_t row, const char* pstr, const char* filename, ch lcd_implementation_mark_as_selected(row, ((isSelected) ? '>' : ' ')); - if (isDir) u8g.print(LCD_STR_FOLDER[0]); + if (isDir) lcd_print(LCD_STR_FOLDER[0]); while((c = *filename) != '\0') { - u8g.print(c); + n -= lcd_print(c); filename++; - n--; } - while(n--) u8g.print(' '); + while(n--) lcd_print(' '); } #define lcd_implementation_drawmenu_sdfile_selected(row, pstr, filename, longFilename) _drawmenu_sd(row, pstr, filename, longFilename, false, true) From 97ae3c5c6a7c7275a93469b599f5a0bef812d9f2 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Wed, 11 Mar 2015 10:26:36 +0100 Subject: [PATCH 12/29] Corected some errors inrtoduced by a faild global replacement. --- Marlin/language_de.h | 6 +++--- Marlin/language_fi.h | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Marlin/language_de.h b/Marlin/language_de.h index d2eb6d34d..af7bdf93c 100644 --- a/Marlin/language_de.h +++ b/Marlin/language_de.h @@ -47,9 +47,9 @@ #define MSG_FAN_SPEED "Lüftergeschw." #define MSG_FLOW "Fluss" #define MSG_CONTROL "Einstellungen" -#define MSG_MIN LCD_STR_THERMOMETER " " Min" -#define MSG_MAX LCD_STR_THERMOMETER " " Max" -#define MSG_FACTOR LCD_STR_THERMOMETER " " Faktor" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Faktor" #define MSG_AUTOTEMP "AutoTemp" #define MSG_ON "Ein" #define MSG_OFF "Aus" diff --git a/Marlin/language_fi.h b/Marlin/language_fi.h index 76dcb882d..d84f1b28a 100644 --- a/Marlin/language_fi.h +++ b/Marlin/language_fi.h @@ -48,9 +48,9 @@ #define MSG_FAN_SPEED "Tuul. nopeus" #define MSG_FLOW "Virtaus" #define MSG_CONTROL "Kontrolli" -#define MSG_MIN LCD_STR_THERMOMETER "" Min" -#define MSG_MAX LCD_STR_THERMOMETER "" Max" -#define MSG_FACTOR LCD_STR_THERMOMETER "" Kerr" +#define MSG_MIN LCD_STR_THERMOMETER " Min" +#define MSG_MAX LCD_STR_THERMOMETER " Max" +#define MSG_FACTOR LCD_STR_THERMOMETER " Kerr" #define MSG_AUTOTEMP "Autotemp" #define MSG_ON "On " #define MSG_OFF "Off" From b60761bcff7705e1102ccab523a480e141751069 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Wed, 11 Mar 2015 10:30:38 +0100 Subject: [PATCH 13/29] Removed some messages that shouldn't be translated in the Japanese files. And made falback to kana work. --- Marlin/language_kana.h | 3 +++ Marlin/language_kana_utf8.h | 6 ------ Marlin/language_kanji.h | 5 +++++ 3 files changed, 8 insertions(+), 6 deletions(-) diff --git a/Marlin/language_kana.h b/Marlin/language_kana.h index 050ebd5c5..8c8ecdb87 100644 --- a/Marlin/language_kana.h +++ b/Marlin/language_kana.h @@ -124,11 +124,14 @@ #define MSG_BABYSTEP_Z "\xcb\xde\xc4\xde\xb3 Z" // "Babystep Z" #define MSG_ENDSTOP_ABORT "Endstop abort" +/* These are from language.h. PLEASE DON'T TRANSLATE! All translatable messages can be found in language_en.h #define MSG_HEATING "\xb6\xc8\xc2\xc1\xad\xb3..." // "Heating..." #define MSG_HEATING_COMPLETE "\xb6\xc8\xc2\xb6\xdd\xd8x\xae\xb3" // "Heating done." #define MSG_BED_HEATING "\xcd\xde\xaf\xc4\xde\xb6\xc8\xc2\xc1\xad\xb3" // "Bed Heating." #define MSG_BED_DONE "\xcd\xde\xaf\xc4\xde\xb6\xc8\xc2\xb6\xdd\xd8x\xae\xb3" // "Bed done." #define MSG_ENDSTOPS_HIT "endstops hit: " + ^ typho +*/ #ifdef DELTA_CALIBRATION_MENU #define MSG_DELTA_CALIBRATE "Delta Calibration" diff --git a/Marlin/language_kana_utf8.h b/Marlin/language_kana_utf8.h index 9b74986f8..d364a0332 100644 --- a/Marlin/language_kana_utf8.h +++ b/Marlin/language_kana_utf8.h @@ -128,12 +128,6 @@ #define MSG_BABYSTEP_Z "ヒ゛ト゛ウ Z" // "Babystep Z" #define MSG_ENDSTOP_ABORT "Endstop abort" -#define MSG_HEATING "セネシチユウ..." // "Heating..." -#define MSG_HEATING_COMPLETE "セネシセンリxョウ" // "Heating done." -#define MSG_BED_HEATING "ヘ゛ツト゛セネシチユウ" // "Bed Heating." 5C 33 34 33 -#define MSG_BED_DONE "ヘ゛ツト゛セネシセンリxョウ" // "Bed done." -#define MSG_ENDSTOPS_HIT "endstops hit: " - #ifdef DELTA_CALIBRATION_MENU #define MSG_DELTA_CALIBRATE "Delta Calibration" #define MSG_DELTA_CALIBRATE_X "Calibrate X" diff --git a/Marlin/language_kanji.h b/Marlin/language_kanji.h index d2e854691..15b8359ab 100644 --- a/Marlin/language_kanji.h +++ b/Marlin/language_kanji.h @@ -5,6 +5,7 @@ * Please note these are limited to 17 characters! * */ +#include "Configuration.h" #ifndef DOGLCD #include "language_kana.h" // fallback to kana #define LANGUAGE_KANJI_H @@ -130,11 +131,15 @@ #define MSG_BABYSTEP_Y "\xcb\xde\xc4\xde\xb3 Y" // "Babystep Y" #define MSG_BABYSTEP_Z "\xcb\xde\xc4\xde\xb3 Z" // "Babystep Z" #define MSG_ENDSTOP_ABORT "Endstop abort" + +/* These are from language.h. PLEASE DON'T TRANSLATE! All translatable messages can be found in language_en.h #define MSG_HEATING "\xb6\xe5\x94\x95\x89..." // "Heating..." #define MSG_HEATING_COMPLETE "\xb6\xe5\x94\x95\xa4\xa5\x7f" // "Heating done." #define MSG_BED_HEATING "\xcd\xde\xaf\xc4\xde\xb6\xe5\x94\x95\x89" // "Bed Heating." #define MSG_BED_DONE "\xcd\xde\xaf\xc4\xde\xb6\xe5\x94\x95\xa4\xa5\x7f" // "Bed done." #define MSG_ENDSTOPS_HIT "endstops hit: " + ^ typho +*/ #ifdef DELTA_CALIBRATION_MENU #define MSG_DELTA_CALIBRATE "Delta Calibration" From c4b0087f7a96737f57c5f5affc79f0d2cdbf9134 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Wed, 11 Mar 2015 10:55:16 +0100 Subject: [PATCH 14/29] Insert utf_mapper.h Top -> down - Decide what output function is to use. - Precautions. If non of the DISPLAY_CHARSET_HD44780's is selected fall back to Japanese. - When we are not on the dogms setup a mapping table depending on display type and mapper. - If we are on dogm we use ONE To ONE mapping - except kanji. - select and define one of the mapping functions. --- Marlin/utf_mapper.h | 255 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 255 insertions(+) create mode 100644 Marlin/utf_mapper.h diff --git a/Marlin/utf_mapper.h b/Marlin/utf_mapper.h new file mode 100644 index 000000000..ad13e3654 --- /dev/null +++ b/Marlin/utf_mapper.h @@ -0,0 +1,255 @@ +#ifndef UTF_MAPPER_H +#define UTF_MAPPER_H + +#include "language.h" + +#ifdef DOGLCD + #define HARDWAERE_CHAR_OUT u8g.print +#else + #define HARDWAERE_CHAR_OUT lcd.write +#endif + +#if !(defined( DISPLAY_CHARSET_HD44780_JAPAN ) || defined( DISPLAY_CHARSET_HD44780_WESTERN ) || defined( DISPLAY_CHARSET_HD44780_CYRILIC )) + #define DISPLAY_CHARSET_HD44780_JAPAN +#endif + +#ifndef DOGLCD + #ifdef DISPLAY_CHARSET_KANJI + #error("Kanji does not work on character based displays!"); + #elif defined( DISPLAY_CHARSET_HD44780_JAPAN ) + #if defined( MAPPER_C2C3 ) + const PROGMEM uint8_t utf_recode[] = + { // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is fair for symbols + 0x20,0x3f,0xec,0xed,0x3f,0x5c,0x7c,0x3f,0x22,0x63,0x61,0x7f,0x3f,0x3f,0x52,0xb0, // c2a + // ' ' ¢ £ ­ l " c a « R + 0xdf,0x3f,0x32,0x33,0x27,0xe4,0xf1,0xa5,0x2c,0x31,0xdf,0x7e,0x3f,0x3f,0x3f,0x3f, // c2b but relatively bad for letters. + // ° 2 3 ` N p . , 1 ° » + 0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c38 + // ä + 0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0xef,0x78,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0xe2, // c39 missing characters display as '?' + // ö x ü ä + 0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c3a + // ä + 0x3f,0xee,0x3f,0x3f,0x3f,0x3f,0xef,0xed,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0x3f // c3b + // n ö ü + }; + #elif defined( MAPPER_E382E383 ) + const PROGMEM uint8_t utf_recode[] = + { // 0 1 2 3 4 5 6 7 8 9 a b c d e f + 0x3d,0xb1,0xb1,0xa8,0xb2,0xa9,0xb3,0xaa,0xb4,0xab,0xb5,0xb6,0xb6,0xb7,0xb7,0xb8, // e382a Please test and correct + // = ア ア ィ イ ゥ ウ ェ エ ォ オ ガ ガ キ キ ク + 0xb8,0xb9,0xb9,0xba,0xba,0xbb,0xbb,0xbc,0xbc,0xbd,0xbd,0xbe,0xbe,0xbf,0xbf,0xc0, // e382b + // ク ケ ケ コ コ サ サ シ シ ス ス セ セ ソ ソ タ + 0xc0,0xc1,0xc1,0xc2,0xc2,0xc2,0xc3,0xc3,0xc4,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca, // e3838 + // タ チ チ ッ ッ ッ テ テ ト ト ナ ニ ヌ ネ ノ ハ + 0xca,0xca,0xcb,0xcb,0xcb,0xcc,0xcc,0xcc,0xcd,0xcd,0xcd,0xce,0xce,0xce,0xcf,0xd0, // e3839 + // ハ ハ ヒ ヒ ヒ フ フ フ ヘ ヘ ヘ ホ ホ ホ マ ミ + 0xd1,0xd2,0xd3,0xd4,0xd4,0xd5,0xd5,0xae,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdc, // e383a + // ム メ モ ャ ャ ユ ユ ョ ヨ ラ リ ル レ ロ ワ ワ + 0xec,0xa7,0xa6,0xdd,0xcc,0x3f,0x3f,0x3f,0x3f,0x3f,0xa6,0xa5,0xb0,0xa4,0xa4,0x3f // e383b + // ヰ ヱ ヲ ン フ ? ? ? ? ? ヲ ・ ー ヽ ヽ ? + }; + #elif defined( MAPPER_D0D1 ) + #error( "Cyrillic on a japanese dsplay makes no sense. There are no matching symbols."); + #endif + + #elif defined( DISPLAY_CHARSET_HD44780_WESTERN ) + #if defined( MAPPER_C2C3 ) + const PROGMEM uint8_t utf_recode[] = + { // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is relative complete. + 0x20,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0x22,0xa9,0xaa,0xab,0x3f,0x3f,0xae,0x3f, // c2a ¡¢£¤¥¦§¨©ª«¬­®¯ + // ' ' ¡ ¢ £ ¤ ¥ ¦ § " © ª « ? ? ® ? + 0xb0,0xb1,0xb2,0xb3,0x27,0xb5,0xb6,0xb7,0x2c,0xb9,0xba,0xbb,0xbc,0xbd,0xbe,0xbf, // c2b °±²³´µ¶·¸¹º»¼½¾¿ + // ° ± ³ ² ? µ ¶ · , ¹ º » ¼ ½ ¾ ¿ + 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf, // c38 ÀÁÃÄÅÆÇÈÉÊËÌÍÎÏ + // À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï + 0xd0,0xd1,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdd,0xde,0xdf, // c39 ÐÑÓÔÕÖ×ØÙÚÛÜÝÞß + // Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß + 0xe0,0xe1,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xeb,0xec,0xed,0xee,0xef, // c3a àáãäåæçèéêëìíîï + // à á â ã ä å æ ç è é ê ë ì í î ï + 0xf0,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfd,0xfe,0xff // c3b ðñóôõö÷øùúûüýþÿ + // ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ + }; + #elif defined( MAPPER_D0D1 ) + #define MAPPER_D0D1_MOD + const PROGMEM uint8_t utf_recode[] = + {//0 1 2 3 4 5 6 7 8 9 a b c d e f + 0x41,0x80,0x42,0x92,0x81,0x45,0x82,0x83,0x84,0x85,0x4b,0x86,0x4d,0x48,0x4f,0x87, // d0a + // A Б B Г Д E Ж З И Й K Л M H O П + 0x50,0x43,0x54,0x88,0xd8,0x58,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad, // d0b + // P C T У Ф X Ч ч Ш Щ Ъ Ы b Э Ю Я + 0x61,0x36,0x42,0x92,0x81,0x65,0x82,0xb3,0x84,0x85,0x6b,0x86,0x4d,0x48,0x6f,0x87, // d18 + // a 6 B Г Д e Ж ³ И Й k Л M H o П + 0x70,0x63,0x54,0x79,0xd8,0x78,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad // d19 + // p c T y Ф x Ч ч Ш Щ Ъ Ы b Э Ю Я + }; + #elif defined( MAPPER_E382E383 ) + #error( "Katakana on a western display makes no sense. There are no matching symbols." ); + #endif + + #elif defined( DISPLAY_CHARSET_HD44780_CYRILIC ) + #if defined( MAPPER_D0D1 ) + #define MAPPER_D0D1_MOD + // it is a Russian alphabet translation + // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё + const PROGMEM uint8_t utf_recode[] = + { 0x41,0xa0,0x42,0xa1,0xe0,0x45,0xa3,0xa4, // unicode U+0400 to U+047f + // A Б->Ё B Г Д E Ж З // 0 Ѐ Ё Ђ Ѓ Є Ѕ І Ї + 0xa5,0xa6,0x4b,0xa7,0x4d,0x48,0x4f,0xa8, // Ј Љ Њ Ћ Ќ Ѝ Ў Џ + // И Й K Л M H O П // 1 А Б В Г Д Е Ж З + 0x50,0x43,0x54,0xa9,0xaa,0x58,0xe1,0xab, // И Й К Л М Н О П + // P C T У Ф X Ч ч // 2 Р С Т У Ф Х Г Ч + 0xac,0xe2,0xad,0xae,0x62,0xaf,0xb0,0xb1, // Ш Щ Ъ Ы Ь Э Ю Я + // Ш Щ Ъ Ы b Э Ю Я // 3 а б в г д е ж з + 0x61,0xb2,0xb3,0xb4,0xe3,0x65,0xb6,0xb7, // и й к л м н о п + // a б->ё в г д e ж з // 4 р с т у ф х ц ч + 0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0x6f,0xbe, // ш щ ъ ы ь э ю я + // и й к л м н o п // 5 ѐ ё ђ ѓ є ѕ і ї + 0x70,0x63,0xbf,0x79,0xe4,0x78,0xe5,0xc0, // ј љ њ ћ ќ ѝ ў џ + // p c т y ф x ц ч // 6 Ѡ ѡ Ѣ ѣ Ѥ ѥ Ѧ ѧ + 0xc1,0xe6,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7 // Ѫ ѩ Ѫ ѫ Ѭ ѭ Ѯ ѯ + // ш щ ъ ы ь э ю я // 7 Ѱ ѱ Ѳ ѳ Ѵ ѵ Ѷ ѷ + }; // ѻ ѹ Ѻ ѻ Ѽ ѽ Ѿ ѿ + #elif defined( MAPPER_C2C3 ) + #error( "Western languages on a cyrillic display makes no sense. There are no matching symbols." ); + #elif defined( MAPPER_E382E383 ) + #error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." ); + #endif + #endif +#else //DOGLCD + #if defined( DISPLAY_CHARSET_KANJI ) + #define MAPPER_NON + #else + #define MAPPER_ONE_TO_ONE + #endif +#endif //DOGLCD + +#if defined( MAPPER_NON ) + char charset_mapper(char c){ + HARDWAERE_CHAR_OUT( c ); + return 1; + } +#elif defined( MAPPER_C2C3 ) + uint8_t utf_hi_char; // UTF-8 high part + bool seen_c2 = false; + char charset_mapper(char c){ + uint8_t d = c; + if ( d >= 0x80 ) { // UTF-8 handling + if ( (d >= 0xc0) && (!seen_c2) ) { + utf_hi_char = d - 0xc2; + seen_c2 = true; + return 0; + } + else if (seen_c2){ + d &= 0x3f; + #ifndef MAPPER_ONE_TO_ONE + HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) ); + #else + HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ; + #endif + } + else { + HARDWAERE_CHAR_OUT('?'); + } + } + else { + HARDWAERE_CHAR_OUT((char) c ); + } + seen_c2 = false; + return 1; + } +#elif defined( MAPPER_D0D1_MOD ) + uint8_t utf_hi_char; // UTF-8 high part + bool seen_d5 = false; + char charset_mapper(char c){ + // it is a Russian alphabet translation + // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё + uint8_t d = c; + if ( d >= 0x80 ) { // UTF-8 handling + if ((d >= 0xd0) && (!seen_d5)) { + utf_hi_char = d - 0xd0; + seen_d5 = true; + return 0; + } else if (seen_d5) { + d &= 0x3f; + if ( !utf_hi_char && ( d == 1 )) { + HARDWAERE_CHAR_OUT((char) 0xa2 ); // Ё + } else if ((utf_hi_char == 1) && (d == 0x11)) { + HARDWAERE_CHAR_OUT((char) 0xb5 ); // ё + } else { + HARDWAERE_CHAR_OUT((char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x10 )); + } + } + else { + HARDWAERE_CHAR_OUT('?'); + } + } else { + HARDWAERE_CHAR_OUT((char) c ); + } + seen_d5 = false; + return 1; + } +#elif defined( MAPPER_D0D1 ) + uint8_t utf_hi_char; // UTF-8 high part + bool seen_d5 = false; + char charset_mapper(char c){ + // it is a Russian alphabet translation + // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё + uint8_t d = c; + if ( d >= 0x80 ) { // UTF-8 handling + if ((d >= 0xd0) && (!seen_d5)) { + utf_hi_char = d - 0xd0; + seen_d5 = true; + return 0; + } else if (seen_d5) { + d &= 0x3f; + #ifndef MAPPER_ONE_TO_ONE + HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) ); + #else + HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ; + #endif + } else { + HARDWAERE_CHAR_OUT('?'); + } + } else { + HARDWAERE_CHAR_OUT((char) c ); + } + seen_d5 = false; + return 1; + } +#elif defined( MAPPER_E382E383 ) + uint8_t utf_hi_char; // UTF-8 high part + bool seen_e3 = false; + bool seen_82_83 = false; + char charset_mapper(char c){ + uint8_t d = c; + if ( d >= 0x80 ) { // UTF-8 handling + if ( (d == 0xe3) && (seen_e3 == false)) { + seen_e3 = true; + return 0; // eat 0xe3 + } else if ( (d >= 0x82) && (seen_e3 == true) && (seen_82_83 == false)) { + utf_hi_char = d - 0x82; + seen_82_83 = true; + return 0; + } else if ((seen_e3 == true) && (seen_82_83 == true)){ + d &= 0x3f; + #ifndef MAPPER_ONE_TO_ONE + HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) ); + #else + HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ; + #endif + } else { + HARDWAERE_CHAR_OUT((char) '?' ); + } + } else { + HARDWAERE_CHAR_OUT((char) c ); + } + seen_e3 = false; + seen_82_83 = false; + return 1; + } +#else + #error "You have to define one of the DISPLAY_INPUT_CODE_MAPPERs in your language_xx.h file" // should not occur because (en) will set. +#endif // code mappers + +#endif // UTF_MAPPER_H From 817751d4b969baf545b0587aca3007d118872c48 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Wed, 11 Mar 2015 11:10:35 +0100 Subject: [PATCH 15/29] Added new languages, the Cyrillic display and a test language to find out your hardware. --- Marlin/Configuration.h | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index 076e75c53..70b74123e 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -565,13 +565,15 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of //==============================LCD and SD support============================= // Define your display language below. Replace (en) with your language code and uncomment. -// en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu +// en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu, kana, kana_utf8, kanji, test // See also language.h //#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) -// Character based displays can have different extended charsets. -#define DISPLAY_CHARSET_HD44780_JAPAN // "ääööüüß23°" -//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one. +// Chose ONE of the next three charsets. This has to match your hardware. In case of a full graphic display chose that one best fitting to your language. +// to find out what type you have - compile with language_test.h - upload - click to get the menu. + #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware + //#define DISPLAY_CHARSET_HD44780_WESTERN + //#define DISPLAY_CHARSET_HD44780_CYRILIC //#define ULTRA_LCD //general LCD support, also 16x2 //#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family) From 5bafb1fe1f66dfc24e2f003dfe395ea218c9c3fa Mon Sep 17 00:00:00 2001 From: AnHardt Date: Wed, 11 Mar 2015 20:46:52 +0100 Subject: [PATCH 16/29] Add user test to language_test.h and make it default. Improve description in Configuration.h --- Marlin/Configuration.h | 2 +- Marlin/language_test.h | 19 +++++++++++++++---- 2 files changed, 16 insertions(+), 5 deletions(-) diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index 70b74123e..96c307bcb 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -570,7 +570,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of //#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) // Chose ONE of the next three charsets. This has to match your hardware. In case of a full graphic display chose that one best fitting to your language. -// to find out what type you have - compile with language_test.h - upload - click to get the menu. +// to find out what type you have - compile with language_test.h - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware //#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_CYRILIC diff --git a/Marlin/language_test.h b/Marlin/language_test.h index 908275414..b58da76f6 100644 --- a/Marlin/language_test.h +++ b/Marlin/language_test.h @@ -25,16 +25,17 @@ // impossible to have a close to direct mapping but will need giant conversion tables and fonts (we don't want to have in a embedded system). // d.) So for Kanji we use a very special and selected subset of symbols and the direct mapping like in a). -//#define MAPPER_NON // For direct asci codes ( until now all languages except ru, de, ... ) -#define MAPPER_C2C3 // For most European languages when language file is in utf8 +#define MAPPER_NON // For direct asci codes ( until now all languages except ru, de, ... ) +//#define MAPPER_C2C3 // For most European languages when language file is in utf8 //#define MAPPER_D0D1 // For Cyrillic -//#define MAPPER_D0D1_MOD // For Cyrillic on HD44780_CYRILIC (will save 32 byte in the mapper but adds some more decisions) +////#define MAPPER_D0D1_MOD // For Cyrillic on HD44780_CYRILIC (will save 32 byte in the mapper but adds some more decisions) //#define MAPPER_E382E383 // For Katakana // next 4 lines select variants in this file only +#define DISPLAYTEST //#define WEST -#define CYRIL +//#define CYRIL //#define KANA //#define KANJI @@ -47,6 +48,8 @@ #define STRG_ASCII_6 "`abcdefghijklmno" #define STRG_ASCII_7 "pqrstuvwxyz{|}~" +#define STRG_C2_8 "" +#define STRG_C2_9 "" #define STRG_C2_a " ¡¢£¤¥¦§¨©ª«¬­®¯" #define STRG_C2_b "°±²³´µ¶·¸¹º»¼½¾¿" #define STRG_C3_8 "ÈÁÂÃÄÅÆÇÈÉÊËÌÍÎÏ" @@ -89,6 +92,14 @@ #define STRG_OKTAL_e "\340\341\342\343\344\345\346\347\350\351\352\353\354\355\356\357" #define STRG_OKTAL_f "\360\361\362\363\364\365\366\367\370\371\372\373\374\375\376\377" +#ifdef DISPLAYTEST + #define WELCOME_MSG "Language TEST" + + #define MSG_WATCH "Display test" + #define MSG_PREPARE STRG_OKTAL_c + #define MSG_CONTROL STRG_OKTAL_d +#endif + #ifdef WEST #define WELCOME_MSG "Language TEST" From 96f8d20f2f3b130ae0cb76536df6b7c0c27fefc1 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 14:26:58 +0100 Subject: [PATCH 17/29] Change selection logic another time Automatic selection was to unflexible. Updated documentation Updated language files to new logic and documentation. Updated bdf2u8g.exe --- Documentation/LCDLanguageFont.md | 64 ++++++++++++++++------------ Marlin/Configuration.h | 7 ++-- Marlin/dogm_lcd_implementation.h | 70 ++++++++++++++++--------------- Marlin/language.h | 6 +++ Marlin/language_an.h | 5 ++- Marlin/language_ca.h | 5 ++- Marlin/language_de.h | 5 ++- Marlin/language_en.h | 10 ++++- Marlin/language_es.h | 5 ++- Marlin/language_eu.h | 5 ++- Marlin/language_fi.h | 5 ++- Marlin/language_fr.h | 6 ++- Marlin/language_it.h | 5 ++- Marlin/language_kana.h | 5 ++- Marlin/language_kana_utf8.h | 5 ++- Marlin/language_kanji.h | 2 +- Marlin/language_nl.h | 5 ++- Marlin/language_pl.h | 5 ++- Marlin/language_pt-br.h | 5 ++- Marlin/language_pt.h | 5 ++- Marlin/language_ru.h | 7 +++- Marlin/language_test.h | 26 ++++++++---- Marlin/scripts/Fonts/bdf2u8g.exe | Bin 19968 -> 56515 bytes Marlin/utf_mapper.h | 48 ++++++++++----------- 24 files changed, 194 insertions(+), 117 deletions(-) diff --git a/Documentation/LCDLanguageFont.md b/Documentation/LCDLanguageFont.md index a06b39160..13e70b90a 100644 --- a/Documentation/LCDLanguageFont.md +++ b/Documentation/LCDLanguageFont.md @@ -1,15 +1,15 @@ # LCD Language Font System -We deal with a variety of differend displays. -And we try to display different languages on them. +We deal with a variety of different displays. +And we try to display a lot of different languages on them. This system is ought to solve some of the related problems. ## The Displays -We have two different technologys for the displays: +We have two different technologies for the displays: * Character based displays Have a fixed set of symbols (charset - font) in their ROM. - All of them have similar but not identical symbols at the positions 0 to 127 similar to US-ASCII. + All of them have a similar but not identical symbol set at the positions 0 to 127 similar to US-ASCII. On the other hand symbols at places higher than 127 have mayor differences. Until now we know of (and support): 1.) HD44780 and similar with Kana charset A00 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 17 @@ -22,10 +22,10 @@ We have two different technologys for the displays: * Full graphic displays Where we have the full freedom to display whatever we want, when we can make a program for it. - Currently we deal with 128x64 Pixel Displays and devide this area in about 5 Lines with about 22 columns. + Currently we deal with 128x64 Pixel Displays and divide this area in about 5 Lines with about 22 columns. Therefore we need fonts with a bounding box of about 6x10. Until now we used a - 1.) Marlin-font similar to ISO10646-1 but with special Symbols at the end what made '' and '' unaccessible in the size 6x10. + 1.) Marlin-font similar to ISO10646-1 but with special Symbols at the end, what made 'ü' and 'ä' inaccessible, in the size 6x10. 2.) Because these letters are to big for some locations on the info-screen we use a full ISO10646-1 font in the size of 6x9. 3.) When we define USE_BIG_EDIT_FONT we use an additional ISO10646-1 font with 9x18, eating up another 3120 bytes of progmem - but readable without glasses. @@ -48,17 +48,18 @@ We have two different technologys for the displays: and recently on [Thingiverse](http://www.thingiverse.com/) a new port to * jp [Japanese](http://www.thingiverse.com/thing:664397) appeared. - + +## The Problem All of this languages, except the English, normally use extended symbol sets, not contained in US-ASCII. - Even the English translation uses some Symbols not in US-ASCII. ( '\002' for Thermometer, STR_h3 for '') - And worse, in the code itself symbols are used, not taking in account, on what display they are written. [(This is thrue only for Displays with Japanese charset](https://github.com/MarlinFirmware/Marlin/blob/Development/Marlin/ultralcd_implementation_hitachi_HD44780.h#L218) on Western displays you'll see a '~' and on Cyrillic an 'arrow coming from top - pointing to left', what is quite the opposite the programmer wanted.) - The Germans want to use "a" the Finnish at least "". Other European languages want to see their accents an their letters. + Even the English translation uses some Symbols not in US-ASCII. ( '\002' for Thermometer, STR_h3 for '³') + And worse, in the code itself symbols are used, not taking in account, on what display they are written. [(This is thrue only for Displays with Japanese charset](https://github.com/MarlinFirmware/Marlin/blob/Development/Marlin/ultralcd_implementation_hitachi_HD44780.h#L218) on Western displays you'll see a '~' and on Cyrillic an 'arrow coming from top - pointing to left', what is quite the opposite of the programmer wanted.) + The Germans want to use "ÄäÖöÜüß" the Finnish at least "äö". Other European languages want to see their accents an their letters. For other scripts like Cyrillic, Japanese, Greek, Hebrew, ... you have to find totally different symbol sets. Until now the problems where ignored widely. - The German translation used utf8 '' and '' and did not care about showing garbage on all displays. + The German translation used utf8 'ä' and 'ö' and did not care about showing garbage on ALL displays. The Russian translators new that their system only works on the Cyrillic character displays and relied on special LCD routines (LiquidCrystalRus.cpp) to handle UTF8 but missed to implement a proper strlen(). - The Japanese translator dealed with to scritps. He introduced a very special font for the full graphic displays and made use of the Japanese version of the character displays. Therefore he ended up with two pretty unreadable language.h files full of '\xxx' definitions. + The Japanese translator dealed with to scripts. He introduced a very special font for the full graphic displays and made use of the Japanese version of the character displays. Therefore he ended up with two pretty unreadable language.h files full of '\xxx' definitions. Other languages ether tried to avoid wording with their special symbols or ignored the problem at all and used the basic symbols without the accents, dots, ... whatever. ## The (partial) Solution @@ -74,15 +75,15 @@ We have two different technologys for the displays: ### Actions: a.) Declare the display hardware we use. (Configuration.h) b.) Declare the language ore script we use. (Configuration.h) - c.) Declare the kind of input we use. Ether direct pointers to the font (\xxx) or UTF8. (language_xx.h) + c.) Declare the kind of input we use. Ether direct pointers to the font (\xxx) or UTF8 and the font to use on graphic displays. (language_xx.h) d.) Declare the needed translations. (language_xx.h) e.) Make strlen() work with UTF8. (ultralcd.cpp) f.) Seperate the Marlin Symbols to their own font. (dogm_font_data_Marlin_symbols.h) g.) Make the fontswitch function remember the last used font. (dogm_lcd_implementation.h) - h.) Make output functions what count the number of written chars and switch the font to Marlin symbols and back when needed. (dogm_lcd_implementation.h) (ultralcd_implementation_hitachi_HD44780.h) - i.) Make three fonts to simulate the HD44780 charsets on dogm-displays. This makes translations easy because we have less charsets we have to deal with. (What is working on the HD44780s will also work on the dogms.) - j.) Make ISO fonts for Cyrillic and Katakana because they do not need a mapping table and are faster to deal with and have a better charset (less compromises) - k.) Make mapping functions and tables to convert from UTF8 to the fonts and integrate to the new output functions. (utf_mapper.h) + h.) Make output functions that count the number of written chars and switch the font to Marlin symbols and back when needed. (dogm_lcd_implementation.h) (ultralcd_implementation_hitachi_HD44780.h) + i.) Make three fonts to simulate the HD44780 charsets on dogm-displays. With this fonts the translator can check how his translation will look on the character based displays. + j.) Make ISO fonts for Cyrillic and Katakana because they do not need a mapping table and are faster to deal with and have a better charset (less compromises) than the HD44780 fonts. + k.) Make mapping functions and tables to convert from UTF8 to the fonts and integrate in the new output functions. (utf_mapper.h) l.) Delete the not needed any more 'LiquidCrystalRus.xxx' files and their calls in 'ultralcd_implementation_hitachi_HD44780.h'. m.) Split 'dogm_font_data_Marlin.h' into separate fonts and delete. (+dogm_font_data_6x9_marlin.h , +dogm_font_data_Marlin_symbols.h, -dogm_font_data_Marlin.h) n.) Do a bit of preprocessor magic to match displays - fonts and mappers in 'utf_mapper.h'. @@ -92,13 +93,13 @@ We have two different technologys for the displays: b.) Ether their is declared MAPPER_NON (-> c.) or an other mapper (-> d.) c.) Symbols outside the normal ASCII-range (32-128) are written as "\xxx" and point directly into the font of the hardware you declared in 'Configuration.h' This is one of the three fonts of the character based Hitachi displays (DISPLAY_CHARSET_HD44780_JAPAN, DISPLAY_CHARSET_HD44780_WEST, DISPLAY_CHARSET_HD44780_CYRILIC). - Even on the full graphic displays one of these will be used. + Even on the full graphic displays one of these will be used when SIMULATE_ROMFONT is defined. If you don't make use of the extended character set your file will look like 'language_en.h' and your language file will work on all the displays. If you make intensive use, your file will look like 'language_kana.h' and your language file will only work on one of displays. (in this case DISPLAY_CHARSET_HD44780_JAPAN) - Be careful with the characters 0x5c = '\', and 0x7b - 0x7f. These are not the same on all variants. + Be careful with the characters 0x5c = '\', and 0x7b - 0x7f. "{|}"These are not the same on all variants. MAPPER_NON is the fastest an least memory consuming variant. If you want to make use of more than a view symbols outside standard ASCII or want to improve the portability to more different types of displays use UTF8 input. That means define an other mapper. - d.) With a mapper different to MAPPER_NON UTF8 input is used. Instead of "\xe1" (on a display with Japanese font) or STR_ae simply use "?". When the string is read byte by byte , the "?" will expand to "\0xc3\0xa4" or "" will expand to "0xd0\0xaf" or "?" will expand to "\0xe3\0x83\0x9b" + d.) With a mapper different to MAPPER_NON UTF8 input is used. Instead of "\xe1" (on a display with Japanese font) or STR_ae simply use "ä". When the string is read byte by byte , the "ä" will expand to "\0xc3\0xa4" or "Я" will expand to "0xd0\0xaf" or "ホ" will expand to "\0xe3\0x83\0x9b" To limit the used memory we can't use all the possibilities UTF8 gives at the same time. We define a subset matching to the language or script we use. MAPPER_C2C3 correspondents good with west European languages the possible symbols are listed at (http://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)) MAPPER_D0D1 correspondents well with the Cyrillic languages. See (http://en.wikipedia.org/wiki/Cyrillic_(Unicode_block)) @@ -106,20 +107,31 @@ We have two different technologys for the displays: The mapper functions will only catch the 'lead in' described in the mappers name. If the input they get does not match they'll put out a '?' or garbage. The last byte in the sequence ether points directly into a matching ISO10646 font or via a mapper_table into one of the HD44780 fonts. The mapper_tables do their best to find a similar symbol in the HD44780_fonts. For example replacing small letters with the matching capital letters. But they may fail to find something matching and will output a '?'. There are combinations of language and display what simply have no corresponding symbols - like Cyrillic on a Japanese display or visa versa - than the compiler will throw an error. - In short: Chose a Mapper working with the symbols you want to use. Use only symbols matching the mapper. On FULL graphic displays all will be fine, but check for daring replacements or question-marks in the output of character based displays. - If you get a lot of question-marks on the Hitachi based displays with your new translation, maybe creating a new language file with the format 'language_xx_utf8.h' is the way to go. + In short: Chose a Mapper working with the symbols you want to use. Use only symbols matching the mapper. On FULL graphic displays all will be fine, but check for daring replacements or question-marks in the output of character based displays by defining SIMULATE_ROMFONT and trying the different variants. + If you get a lot of question-marks on the Hitachi based displays with your new translation, maybe creating an additional language file with the format 'language_xx_utf8.h' is the way to go. + MAPPER_NON is the fastest and least memory consuming variant. Mappers together with a ISO10646_font are the second best choice regarding speed and memory consumption. Only a few more decisions are mad per character. Mappers together with the HD44780_fonts use about additional 128 bytes for the mapping_table. - e.) Creating a new language file is not a big thing. Just make a new file with the format 'language_xx.h' or maybe 'language.xx.utf8.h', define a mapper in there and translate some of the strings defined in language_en.h. You can drop the surrounding #ifndef #endif. You don't have to translate all the stings - the missing one will be added by language_en.h - in English - of cause. + e.) Creating a new language file is not a big thing. Just make a new file with the format 'language_xx.h' or maybe 'language.xx.utf8.h', define a mapper and a font in there and translate some of the strings defined in language_en.h. You can drop the surrounding #ifndef #endif. You don't have to translate all the stings - the missing one will be added by language_en.h - in English - of cause. f.) If you cant find a matching mapper things will be a bit more complex. With the Hitachi based displays you will not have big chance to make something useful unless you have one with a matching charset. For a full graphic display - lets explain with - let's say Greece. Find a matching charset. (http://en.wikipedia.org/wiki/Greek_and_Coptic) Provide a font containing the symbols in the right size. Normal ASCII in the lower 127 places, the upper with your selection. Write a mapper catching, in this case, 0xcd to 0xcf and add it to 'utf_mapper.h'. In case of a ISO10646 font we have a MAPPER_ONE_TO_ONE and don't have to make a table. - g.) If you discover enough useful symbols in one of the HD44780 fonts you can provide a mapping table. For example HD44780_WEST contains 'alpha', 'beta', 'pi', 'Sigma', 'omega' 'My' - what is not enough to make USEFUL table - i think. + g.) If you discover enough useful symbols in one of the HD44780 fonts you can provide a mapping table. For example HD44780_WEST contains 'alpha', 'beta', 'pi', 'Sigma', 'omega' 'My' - what is not enough to make USEFUL table - I think. h.) If you want to integrate an entirely new variant of a Hitachi based display. Add it in 'Configuration.h'. Define mapper tables in 'utf_mapper.h'. Maybe you need a new mapper function. + The length of the strings is limited. '17 chars' was crude rule of thumb. Obviously 17 is to long for the 16x2 displays. A more exact rule would be max_strlen = Displaywidth - 2 - strlen(value to display behind). This is a bit complicated. So try and count is my rule of thumb. + On the 16x2 displays the strings are cut at the end to fit on the display. So it's a good idea to make them differ early. ('Somverylongoptionname x' -> 'x Somverylongoptionname') + You'll find all translatable strings in 'language_en.h'. Please don't translate any strings from 'language.h', this may break the serial protocol. + ## User Instructions - Define your hardware and language in 'Configuration.h'. Done. - \ No newline at end of file + Define your hardware and the wanted language in 'Configuration.h'. + To find out what charset you harware is define language 'test' and compile. In the menu you will see two lines from the upper half of the charset. + * DISPLAY_CHARSET_HD44780_JAPAN locks like "バパヒビピフブプヘベペホボポマミ" + * DISPLAY_CHARSET_HD44780_WESTERN locks like "ÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß" + * DISPLAY_CHARSET_HD44780_CYRILIC locks like "РСТУФХЦЧШЩЪЫЬЭЮЯ" + + If you get an error about missing mappers during compilation - lie about your displays hardware font to see at lest some garbage, or select an other language. English works on all hardware. + diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index 96c307bcb..53f916b31 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -567,10 +567,11 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of // Define your display language below. Replace (en) with your language code and uncomment. // en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu, kana, kana_utf8, kanji, test // See also language.h -//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) +#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) -// Chose ONE of the next three charsets. This has to match your hardware. In case of a full graphic display chose that one best fitting to your language. -// to find out what type you have - compile with language_test.h - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. +// Chose ONE of the next three charsets. This has to match your hardware. In case of a full graphic display this information is not important. +// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. +// Se also documentation/LCDLanguageFont.md #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware //#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_CYRILIC diff --git a/Marlin/dogm_lcd_implementation.h b/Marlin/dogm_lcd_implementation.h index 171b42733..ab61751a7 100644 --- a/Marlin/dogm_lcd_implementation.h +++ b/Marlin/dogm_lcd_implementation.h @@ -35,10 +35,10 @@ #include "ultralcd.h" #include "ultralcd_st7920_u8glib_rrd.h" #include "configuration.h" -#include "utf_mapper.h" + #include -#include "dogm_font_data_6x9_marlin.h" // Height of 'A' is only 5 pixel. +#include "dogm_font_data_6x9_marlin.h" // Height of 'A' is only 6 pixel. #include "dogm_font_data_Marlin_symbols.h" // The Marlin special symbols #define FONT_STATUSMENU_NAME u8g_font_6x9 // we don't have a small font for Cyrillic, Kana or Kanji @@ -50,38 +50,38 @@ #define USE_BIG_EDIT_FONT #endif -#if defined( MAPPER_C2C3 ) - #include // System font. This is ISO10646-1 - #define FONT_MENU_NAME u8g_font_6x10 - -#elif defined( MAPPER_D0D1 ) - #include "dogm_font_data_ISO10646_5_Cyrillic.h" - #define FONT_MENU_NAME ISO10646_5_Cyrillic_5x7 - -#elif defined( MAPPER_E382E383 ) - #include "dogm_font_data_ISO10646_Kana.h" - #define FONT_MENU_NAME ISO10646_Kana_5x7 - -#elif defined( DISPLAY_CHARSET_KANJI ) && defined( MAPPER_NON ) - #include "dogm_font_data_6x10_marlin_Kanji.h" - #define FONT_MENU_NAME u8g_font_6x10_marlin - -#elif defined( DISPLAY_CHARSET_HD44780_JAPAN ) - #include "dogm_font_data_HD44780_J.h" - #define FONT_MENU_NAME HD44780_J_5x7 - -#elif defined( DISPLAY_CHARSET_HD44780_WESTERN ) - #include "dogm_font_data_HD44780_W.h" - #define FONT_MENU_NAME HD44780_W_5x7 - -#elif defined( DISPLAY_CHARSET_HD44780_CYRILIC ) - #include "dogm_font_data_HD44780_C.h" - #define FONT_MENU_NAME HD44780_C_5x7 - -#else // #if defined( MAPPER_C2C3 ) // fall-back - #include // system font - #define FONT_MENU_NAME u8g_font_6x10 -#endif +#ifndef SIMULATE_ROMFONT + #if defined( DISPLAY_CHARSET_ISO10646_1 ) + #include // System font. + #define FONT_MENU_NAME u8g_font_6x10 + #elif defined( DISPLAY_CHARSET_ISO10646_5 ) + #include "dogm_font_data_ISO10646_5_Cyrillic.h" + #define FONT_MENU_NAME ISO10646_5_Cyrillic_5x7 + #elif defined( DISPLAY_CHARSET_ISO10646_KANA ) + #include "dogm_font_data_ISO10646_Kana.h" + #define FONT_MENU_NAME ISO10646_Kana_5x7 + #elif defined( DISPLAY_CHARSET_KANJI ) + #include "dogm_font_data_6x10_marlin_Kanji.h" + #define FONT_MENU_NAME u8g_font_6x10_marlin + #else // fall-back + #include // system font + #define FONT_MENU_NAME u8g_font_6x10 + #endif +#else // SIMULATE_ROMFONT + #if defined( DISPLAY_CHARSET_HD44780_JAPAN ) + #include "dogm_font_data_HD44780_J.h" + #define FONT_MENU_NAME HD44780_J_5x7 + #elif defined( DISPLAY_CHARSET_HD44780_WESTERN ) + #include "dogm_font_data_HD44780_W.h" + #define FONT_MENU_NAME HD44780_W_5x7 + #elif defined( DISPLAY_CHARSET_HD44780_CYRILIC ) + #include "dogm_font_data_HD44780_C.h" + #define FONT_MENU_NAME HD44780_C_5x7 + #else // fall-back + #include // system font + #define FONT_MENU_NAME u8g_font_6x10 + #endif +#endif // SIMULATE_ROMFONT #define FONT_STATUSMENU 1 #define FONT_SPECIAL 2 @@ -138,6 +138,8 @@ U8GLIB_NHD_C12864 u8g(DOGLCD_CS, DOGLCD_A0); U8GLIB_DOGM128 u8g(DOGLCD_CS, DOGLCD_A0); // HW-SPI Com: CS, A0 #endif +#include "utf_mapper.h" + char currentfont = 0; static void lcd_setFont(char font_nr) { diff --git a/Marlin/language.h b/Marlin/language.h index 330bb3c91..b4c6f3aba 100644 --- a/Marlin/language.h +++ b/Marlin/language.h @@ -11,6 +11,7 @@ // // ==> ALWAYS TRY TO COMPILE MARLIN WITH/WITHOUT "ULTIPANEL" / "ULTRALCD" / "SDSUPPORT" #define IN "Configuration.h" // ==> ALSO TRY ALL AVAILABLE LANGUAGE OPTIONS +// Se also documentation/LCDLanguageFont.md // Languages // en English @@ -201,6 +202,11 @@ #define MSG_MAXTEMP_BED_OFF "Heated bed" MSG_SWITCHED_OFF_MAX // LCD Menu Messages + +#if !(defined( DISPLAY_CHARSET_HD44780_JAPAN ) || defined( DISPLAY_CHARSET_HD44780_WESTERN ) || defined( DISPLAY_CHARSET_HD44780_CYRILIC )) + #define DISPLAY_CHARSET_HD44780_JAPAN +#endif + #include LANGUAGE_INCLUDE #include "language_en.h" diff --git a/Marlin/language_an.h b/Marlin/language_an.h index 6155d5742..aef304075 100644 --- a/Marlin/language_an.h +++ b/Marlin/language_an.h @@ -2,13 +2,16 @@ * Aragonese * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_AN_H #define LANGUAGE_AN_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " parada." #define MSG_SD_INSERTED "Tarcheta colocada" diff --git a/Marlin/language_ca.h b/Marlin/language_ca.h index 2627438ec..8f00f8b7d 100644 --- a/Marlin/language_ca.h +++ b/Marlin/language_ca.h @@ -2,7 +2,7 @@ * Catalan * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_CA_H @@ -10,6 +10,9 @@ //#define MAPPER_NON #define MAPPER_C2C3 // because of "ó" +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " preparada." #define MSG_SD_INSERTED "SD detectada." diff --git a/Marlin/language_de.h b/Marlin/language_de.h index af7bdf93c..2487ba93a 100644 --- a/Marlin/language_de.h +++ b/Marlin/language_de.h @@ -2,13 +2,16 @@ * German * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_DE_H #define LANGUAGE_DE_H #define MAPPER_C2C3 +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " Bereit." #define MSG_SD_INSERTED "SDKarte erkannt." diff --git a/Marlin/language_en.h b/Marlin/language_en.h index 42e9f0b1c..51c575aae 100644 --- a/Marlin/language_en.h +++ b/Marlin/language_en.h @@ -2,16 +2,22 @@ * English * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_EN_H #define LANGUAGE_EN_H -#if !(defined(MAPPER_NON) || defined(MAPPER_C2C3) || defined(MAPPER_D0D1_MOD) || defined(MAPPER_E382E383)) +#if !( defined(MAPPER_NON)|| defined(MAPPER_C2C3)|| defined(MAPPER_D0D1)|| defined(MAPPER_D0D1_MOD)|| defined(MAPPER_E382E383) ) #define MAPPER_NON // For direct asci codes #endif +//#define SIMULATE_ROMFONT //Comment in to see what is seen on the character based displays +#if !( defined(SIMULATE_ROMFONT)|| defined(DISPLAY_CHARSET_ISO10646_1)|| defined(DISPLAY_CHARSET_ISO10646_5)|| defined(DISPLAY_CHARSET_ISO10646_KANA)|| defined(DISPLAY_CHARSET_KANJI) ) + #define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays. +#endif + + #ifndef WELCOME_MSG #define WELCOME_MSG MACHINE_NAME " ready." #endif diff --git a/Marlin/language_es.h b/Marlin/language_es.h index d6a38d3ce..1602c3c1c 100644 --- a/Marlin/language_es.h +++ b/Marlin/language_es.h @@ -2,13 +2,16 @@ * Spanish * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_ES_H #define LANGUAGE_ES_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " lista." #define MSG_SD_INSERTED "Tarjeta colocada" diff --git a/Marlin/language_eu.h b/Marlin/language_eu.h index f4857ccfb..9bce0a7c1 100644 --- a/Marlin/language_eu.h +++ b/Marlin/language_eu.h @@ -2,13 +2,16 @@ * Basque-Euskera * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_EU_H #define LANGUAGE_EU_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " prest." #define MSG_SD_INSERTED "Txartela sartuta" diff --git a/Marlin/language_fi.h b/Marlin/language_fi.h index d84f1b28a..711f09639 100644 --- a/Marlin/language_fi.h +++ b/Marlin/language_fi.h @@ -2,13 +2,16 @@ * Finnish * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_FI_H #define LANGUAGE_FI_H #define MAPPER_C2C3 +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " valmis." #define MSG_SD_INSERTED "Kortti asetettu" diff --git a/Marlin/language_fr.h b/Marlin/language_fr.h index 4c443f90d..7e1194d7b 100644 --- a/Marlin/language_fr.h +++ b/Marlin/language_fr.h @@ -2,13 +2,17 @@ * French * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_FR_H #define LANGUAGE_FR_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 + #define WELCOME_MSG MACHINE_NAME " prete." #define MSG_SD_INSERTED "Carte inseree" diff --git a/Marlin/language_it.h b/Marlin/language_it.h index 0cb0dc94d..5b2709faf 100644 --- a/Marlin/language_it.h +++ b/Marlin/language_it.h @@ -2,13 +2,16 @@ * Italian * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_IT_H #define LANGUAGE_IT_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pronto." #define MSG_SD_INSERTED "SD Card inserita" diff --git a/Marlin/language_kana.h b/Marlin/language_kana.h index 8c8ecdb87..5810fa11d 100644 --- a/Marlin/language_kana.h +++ b/Marlin/language_kana.h @@ -2,7 +2,7 @@ * Japanese (Kana) * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ @@ -10,6 +10,9 @@ #define LANGUAGE_KANA_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_KANA // 片仮名表示定義 #define WELCOME_MSG MACHINE_NAME " ready." diff --git a/Marlin/language_kana_utf8.h b/Marlin/language_kana_utf8.h index d364a0332..5501475ea 100644 --- a/Marlin/language_kana_utf8.h +++ b/Marlin/language_kana_utf8.h @@ -2,7 +2,7 @@ * Japanese (Kana UTF8 version) * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ @@ -10,6 +10,9 @@ #define LANGUAGE_KANA_UTF_H #define MAPPER_E382E383 +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_KANA // This is very crude replacement of the codes used in language_kana.h from somebody who really does not know what he is doing. // Just to show the potential benefit of unicode. diff --git a/Marlin/language_kanji.h b/Marlin/language_kanji.h index 15b8359ab..8c98b6a05 100644 --- a/Marlin/language_kanji.h +++ b/Marlin/language_kanji.h @@ -2,7 +2,7 @@ * Japanese (Kanji) * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #include "Configuration.h" diff --git a/Marlin/language_nl.h b/Marlin/language_nl.h index f691fe6fb..81eef72bb 100644 --- a/Marlin/language_nl.h +++ b/Marlin/language_nl.h @@ -2,13 +2,16 @@ * Dutch * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_NL_H #define LANGUAGE_NL_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " gereed." #define MSG_SD_INSERTED "Kaart ingestoken" diff --git a/Marlin/language_pl.h b/Marlin/language_pl.h index e8d74100a..2d5643024 100644 --- a/Marlin/language_pl.h +++ b/Marlin/language_pl.h @@ -2,13 +2,16 @@ * Polish * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_PL_H #define LANGUAGE_PL_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " gotowy." #define MSG_SD_INSERTED "Karta wlozona" diff --git a/Marlin/language_pt-br.h b/Marlin/language_pt-br.h index f15627a05..734272a29 100644 --- a/Marlin/language_pt-br.h +++ b/Marlin/language_pt-br.h @@ -2,13 +2,16 @@ * Portuguese (Brazil) * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_PT_BR_H #define LANGUAGE_PT_BR_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pronto." #define MSG_SD_INSERTED "Cartao inserido" diff --git a/Marlin/language_pt.h b/Marlin/language_pt.h index 17e4c3307..08274e112 100644 --- a/Marlin/language_pt.h +++ b/Marlin/language_pt.h @@ -2,13 +2,16 @@ * Portuguese * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_PT_H #define LANGUAGE_PT_H #define MAPPER_NON +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pronto." #define MSG_SD_INSERTED "Cartao inserido" diff --git a/Marlin/language_ru.h b/Marlin/language_ru.h index 42c974fa1..3e3359855 100644 --- a/Marlin/language_ru.h +++ b/Marlin/language_ru.h @@ -2,13 +2,16 @@ * Russian * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_RU_H #define LANGUAGE_RU_H -#define MAPPER_D0D1 // For Cyrillic +#define MAPPER_D0D1 // For Cyrillic +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT +#define DISPLAY_CHARSET_ISO10646_5 #define WELCOME_MSG MACHINE_NAME " Готов." #define MSG_SD_INSERTED "Карта вставлена" diff --git a/Marlin/language_test.h b/Marlin/language_test.h index b58da76f6..a2ba43fae 100644 --- a/Marlin/language_test.h +++ b/Marlin/language_test.h @@ -2,7 +2,7 @@ * TEST * * LCD Menu Messages - * Please note these are limited to 17 characters! + * Se also documentation/LCDLanguageFont.md * */ #ifndef LANGUAGE_TEST_H @@ -10,12 +10,12 @@ // Select ONE of the following Mappers. // They decide what to do with a symbol in the area of [0x80:0xFF]. They take a symbol of this language file and make them point -// into an array with 128 cells, where they find the place of the symbol in the font in use. +// into an array with 128 cells, where they'll find the place of the symbol of the font in use. // // a.)For ASCII coded Language_xx.h files like (en) there are no occurrences of symbols above 0x7F so no mapper is needed. -// If such a symbol appers it is mapped directly into the font. This is the case for the language files we used until now, with all the STR_XX or +// If such a symbol appears it is mapped directly into the font. This is the case for the language files we used until now, with all the STR_XX or // "\xxx" symbols. All Symbols are only one byte long. -// b.) For Unicoded Language_xx.h files (currently ru and de) the non ASCII [0x00-0x7F] symbols are represented by more then one byte. +// b.) For Unicoded Language_xx.h files (currently ru, de and kana_utf8 ) the non ASCII [0x00-0x7F] symbols are represented by more then one byte. // In the case of two bytes the first is pointing to a 'codepage' and the second to a place in the codepage. These codepages contain 64 symbols. // So two of them can be mapped. For most of the European languages the necessary symbols are contained in the pages C2 and C3. Cyrillic uses D0 // and D1. @@ -25,14 +25,22 @@ // impossible to have a close to direct mapping but will need giant conversion tables and fonts (we don't want to have in a embedded system). // d.) So for Kanji we use a very special and selected subset of symbols and the direct mapping like in a). -#define MAPPER_NON // For direct asci codes ( until now all languages except ru, de, ... ) +#define MAPPER_NON // For direct asci codes ( until now all languages except ru, de, fi, kana_utf8, ... ) //#define MAPPER_C2C3 // For most European languages when language file is in utf8 //#define MAPPER_D0D1 // For Cyrillic -////#define MAPPER_D0D1_MOD // For Cyrillic on HD44780_CYRILIC (will save 32 byte in the mapper but adds some more decisions) //#define MAPPER_E382E383 // For Katakana +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT -// next 4 lines select variants in this file only +// Select the better font for full graphic displays. +//#define DISPLAY_CHARSET_ISO10646_1 +//#define DISPLAY_CHARSET_ISO10646_5 +//#define DISPLAY_CHARSET_ISO10646_KANA +//#define DISPLAY_CHARSET_KANJI + + +// next 5 lines 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zBkpn)d?@3Lx?-=cG7kL)uk-!V5ZImp|96NVdN-htI?xJaX)P~r)QN#UpYP;1r44VL zd;J6I|LL=Ihz6qmEIlSM`hP20O|WBt6}^?9F=#122>3CiQKV0hQjbb(Hc}B%C6W{A zUZifM{YdmYi@Xo%DAF*}?~o>uF8HOy(vfnIY)A!2*CXA8RDo25^bI5@k_Sma+KIFW z=|QBwMEWk$Q%KJu9Yh*HdIRZgq?1UaNT-n)e4^*SyZvvna+k-YxXS!)#obu%S%%5=D^-49BhEqWv!t6{N@aaOarpf{KVuh3sIT%lgC18!z1Qh+ zEyExn7%?o<4^NE!tF*!kZS@|UbcBC5t%AL8}6P82g0*;io&ShPY^Kb}5_c-Co?r1=uRoTWf1w-YsrF zoM&tFdK3LmGmJH&7H}!G^{uV7%Jx=3!mO6=EBy+4l+`x65E1+*C`q+$UjzQ)HL2Ez zOGi2bIdV``J?q*x1CdGxT*zHo& zRx~a!Ka_9>(Ac`2v44;RGkZ<~GwxOUq=38GTkm1)Who$#|0o3%f8(ZB#$M+o;(Uur zxQk)zmsIi+dQ{qC7{eHi`#&MAbgW(NsJ!l4ej|+Wlm*`ZAJV44mPWr~SjC6>m#@!@ mz_oVvOtJm*D89t~4~@WOW2Gz?sj}V9EcgZ2m(TyM2>d6!D%8XP diff --git a/Marlin/utf_mapper.h b/Marlin/utf_mapper.h index ad13e3654..d54be6ceb 100644 --- a/Marlin/utf_mapper.h +++ b/Marlin/utf_mapper.h @@ -9,14 +9,18 @@ #define HARDWAERE_CHAR_OUT lcd.write #endif -#if !(defined( DISPLAY_CHARSET_HD44780_JAPAN ) || defined( DISPLAY_CHARSET_HD44780_WESTERN ) || defined( DISPLAY_CHARSET_HD44780_CYRILIC )) - #define DISPLAY_CHARSET_HD44780_JAPAN -#endif - -#ifndef DOGLCD - #ifdef DISPLAY_CHARSET_KANJI - #error("Kanji does not work on character based displays!"); - #elif defined( DISPLAY_CHARSET_HD44780_JAPAN ) +#ifndef SIMULATE_ROMFONT + #if defined( DISPLAY_CHARSET_ISO10646_1 ) && defined( DOGLCD ) + #define MAPPER_ONE_TO_ONE + #elif defined( DISPLAY_CHARSET_ISO10646_5 ) && defined( DOGLCD ) + #define MAPPER_ONE_TO_ONE + #elif defined( DISPLAY_CHARSET_ISO10646_KANA ) && defined( DOGLCD ) + #define MAPPER_ONE_TO_ONE + #elif defined( DISPLAY_CHARSET_KANJI ) && defined( DOGLCD ) + #define MAPPER_NON + #endif +#else // SIMULATE_ROMFONT + #if defined( DISPLAY_CHARSET_HD44780_JAPAN ) #if defined( MAPPER_C2C3 ) const PROGMEM uint8_t utf_recode[] = { // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is fair for symbols @@ -27,11 +31,11 @@ 0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c38 // ä 0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0xef,0x78,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0xe2, // c39 missing characters display as '?' - // ö x ü ä + // ö x ü ß 0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c3a // ä - 0x3f,0xee,0x3f,0x3f,0x3f,0x3f,0xef,0xed,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0x3f // c3b - // n ö ü + 0x3f,0xee,0x3f,0x3f,0x3f,0x3f,0xef,0xfd,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0x3f // c3b + // n ö ÷ ü }; #elif defined( MAPPER_E382E383 ) const PROGMEM uint8_t utf_recode[] = @@ -115,14 +119,8 @@ #elif defined( MAPPER_E382E383 ) #error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." ); #endif - #endif -#else //DOGLCD - #if defined( DISPLAY_CHARSET_KANJI ) - #define MAPPER_NON - #else - #define MAPPER_ONE_TO_ONE - #endif -#endif //DOGLCD + #endif // DISPLAY_CHARSET_HD44780_CYRILIC +#endif // SIMULATE_ROMFONT #if defined( MAPPER_NON ) char charset_mapper(char c){ @@ -193,20 +191,18 @@ uint8_t utf_hi_char; // UTF-8 high part bool seen_d5 = false; char charset_mapper(char c){ - // it is a Russian alphabet translation - // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё uint8_t d = c; - if ( d >= 0x80 ) { // UTF-8 handling - if ((d >= 0xd0) && (!seen_d5)) { - utf_hi_char = d - 0xd0; + if ( d >= 0x80u ) { // UTF-8 handling + if ((d >= 0xd0u) && (!seen_d5)) { + utf_hi_char = d - 0xd0u; seen_d5 = true; return 0; } else if (seen_d5) { - d &= 0x3f; + d &= 0x3fu; #ifndef MAPPER_ONE_TO_ONE HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) ); #else - HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ; + HARDWAERE_CHAR_OUT( (char) (0xa0u + ( utf_hi_char << 6 ) + d) ) ; #endif } else { HARDWAERE_CHAR_OUT('?'); From 09838dc948bed223f4656d7b73a64ac63a05b761 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 14:46:15 +0100 Subject: [PATCH 18/29] reformat documentation --- Documentation/LCDLanguageFont.md | 66 ++++++++++++++++---------------- 1 file changed, 33 insertions(+), 33 deletions(-) diff --git a/Documentation/LCDLanguageFont.md b/Documentation/LCDLanguageFont.md index 13e70b90a..c42bf7aa5 100644 --- a/Documentation/LCDLanguageFont.md +++ b/Documentation/LCDLanguageFont.md @@ -12,11 +12,11 @@ We have two different technologies for the displays: All of them have a similar but not identical symbol set at the positions 0 to 127 similar to US-ASCII. On the other hand symbols at places higher than 127 have mayor differences. Until now we know of (and support): - 1.) HD44780 and similar with Kana charset A00 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 17 + ** 1.) HD44780 and similar with Kana charset A00 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 17 These are very common, but sadly not very useful when writing in European languages. - 2.) HD44780 and similar with Western charset A02 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 18 + ** 2.) HD44780 and similar with Western charset A02 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 18 These are rare, but fairly useful for European languages. Also a limited number of Cyrillic symbols is available. - 3.) HD44780 and similar with Cyrillic charset http://store.comet.bg/download-file.php?id=466 Page 14 + ** 3.) HD44780 and similar with Cyrillic charset http://store.comet.bg/download-file.php?id=466 Page 14 Some of our Russian friends use them. At all of them you can define 8 different symbols by yourself. In Marlin they are used for the Feedrate-, Thermometer-, ... symbols @@ -25,9 +25,9 @@ We have two different technologies for the displays: Currently we deal with 128x64 Pixel Displays and divide this area in about 5 Lines with about 22 columns. Therefore we need fonts with a bounding box of about 6x10. Until now we used a - 1.) Marlin-font similar to ISO10646-1 but with special Symbols at the end, what made 'ü' and 'ä' inaccessible, in the size 6x10. - 2.) Because these letters are to big for some locations on the info-screen we use a full ISO10646-1 font in the size of 6x9. - 3.) When we define USE_BIG_EDIT_FONT we use an additional ISO10646-1 font with 9x18, eating up another 3120 bytes of progmem - but readable without glasses. + ** 1.) Marlin-font similar to ISO10646-1 but with special Symbols at the end, what made 'ü' and 'ä' inaccessible, in the size 6x10. + ** 2.) Because these letters are to big for some locations on the info-screen we use a full ISO10646-1 font in the size of 6x9. + ** 3.) When we define USE_BIG_EDIT_FONT we use an additional ISO10646-1 font with 9x18, eating up another 3120 bytes of progmem - but readable without glasses. ## The Languages For the moment Marlin wants to support a lot of languages: @@ -66,32 +66,32 @@ We have two different technologies for the displays: On a 'perfect' system like Windows or Linux we'd dig out unifont.ttf and some code from the libraries and they'd do what we want. But we are on a embedded system with very limited resources. So we had to find ways so limit the used space (Alone unifont.ttf is about 12MB) and have to make some compromise. ### Aims: - 1.) Make the input for translators as convenient as possible. (Unicode UTF8) - 2.) Make the displays show the scripts as good as they can. (fonts, mapping tables) - 3.) Don't destroy the existing language files. - 3.) Don't loose to much speed - 4.) Don't loose to much memory. + * 1.) Make the input for translators as convenient as possible. (Unicode UTF8) + * 2.) Make the displays show the scripts as good as they can. (fonts, mapping tables) + * 3.) Don't destroy the existing language files. + * 3.) Don't loose to much speed + * 4.) Don't loose to much memory. ### Actions: - a.) Declare the display hardware we use. (Configuration.h) - b.) Declare the language ore script we use. (Configuration.h) - c.) Declare the kind of input we use. Ether direct pointers to the font (\xxx) or UTF8 and the font to use on graphic displays. (language_xx.h) - d.) Declare the needed translations. (language_xx.h) - e.) Make strlen() work with UTF8. (ultralcd.cpp) - f.) Seperate the Marlin Symbols to their own font. (dogm_font_data_Marlin_symbols.h) - g.) Make the fontswitch function remember the last used font. (dogm_lcd_implementation.h) - h.) Make output functions that count the number of written chars and switch the font to Marlin symbols and back when needed. (dogm_lcd_implementation.h) (ultralcd_implementation_hitachi_HD44780.h) - i.) Make three fonts to simulate the HD44780 charsets on dogm-displays. With this fonts the translator can check how his translation will look on the character based displays. - j.) Make ISO fonts for Cyrillic and Katakana because they do not need a mapping table and are faster to deal with and have a better charset (less compromises) than the HD44780 fonts. - k.) Make mapping functions and tables to convert from UTF8 to the fonts and integrate in the new output functions. (utf_mapper.h) - l.) Delete the not needed any more 'LiquidCrystalRus.xxx' files and their calls in 'ultralcd_implementation_hitachi_HD44780.h'. - m.) Split 'dogm_font_data_Marlin.h' into separate fonts and delete. (+dogm_font_data_6x9_marlin.h , +dogm_font_data_Marlin_symbols.h, -dogm_font_data_Marlin.h) - n.) Do a bit of preprocessor magic to match displays - fonts and mappers in 'utf_mapper.h'. + * a.) Declare the display hardware we use. (Configuration.h) + * b.) Declare the language ore script we use. (Configuration.h) + * c.) Declare the kind of input we use. Ether direct pointers to the font (\xxx) or UTF8 and the font to use on graphic displays. (language_xx.h) + * d.) Declare the needed translations. (language_xx.h) + * e.) Make strlen() work with UTF8. (ultralcd.cpp) + * f.) Seperate the Marlin Symbols to their own font. (dogm_font_data_Marlin_symbols.h) + * g.) Make the fontswitch function remember the last used font. (dogm_lcd_implementation.h) + * h.) Make output functions that count the number of written chars and switch the font to Marlin symbols and back when needed. (dogm_lcd_implementation.h) (ultralcd_implementation_hitachi_HD44780.h) + * i.) Make three fonts to simulate the HD44780 charsets on dogm-displays. With this fonts the translator can check how his translation will look on the character based displays. + * j.) Make ISO fonts for Cyrillic and Katakana because they do not need a mapping table and are faster to deal with and have a better charset (less compromises) than the HD44780 fonts. + * k.) Make mapping functions and tables to convert from UTF8 to the fonts and integrate in the new output functions. (utf_mapper.h) + * l.) Delete the not needed any more 'LiquidCrystalRus.xxx' files and their calls in 'ultralcd_implementation_hitachi_HD44780.h'. + * m.) Split 'dogm_font_data_Marlin.h' into separate fonts and delete. (+dogm_font_data_6x9_marlin.h , +dogm_font_data_Marlin_symbols.h, -dogm_font_data_Marlin.h) + * n.) Do a bit of preprocessor magic to match displays - fonts and mappers in 'utf_mapper.h'. ## Translators handbook - a.) Check is there already is a language_xx.h file for your language (-> b.) or not (-> e.) - b.) Ether their is declared MAPPER_NON (-> c.) or an other mapper (-> d.) - c.) Symbols outside the normal ASCII-range (32-128) are written as "\xxx" and point directly into the font of the hardware you declared in 'Configuration.h' + * a.) Check is there already is a language_xx.h file for your language (-> b.) or not (-> e.) + * b.) Ether their is declared MAPPER_NON (-> c.) or an other mapper (-> d.) + * c.) Symbols outside the normal ASCII-range (32-128) are written as "\xxx" and point directly into the font of the hardware you declared in 'Configuration.h' This is one of the three fonts of the character based Hitachi displays (DISPLAY_CHARSET_HD44780_JAPAN, DISPLAY_CHARSET_HD44780_WEST, DISPLAY_CHARSET_HD44780_CYRILIC). Even on the full graphic displays one of these will be used when SIMULATE_ROMFONT is defined. If you don't make use of the extended character set your file will look like 'language_en.h' and your language file will work on all the displays. @@ -99,7 +99,7 @@ We have two different technologies for the displays: Be careful with the characters 0x5c = '\', and 0x7b - 0x7f. "{|}"These are not the same on all variants. MAPPER_NON is the fastest an least memory consuming variant. If you want to make use of more than a view symbols outside standard ASCII or want to improve the portability to more different types of displays use UTF8 input. That means define an other mapper. - d.) With a mapper different to MAPPER_NON UTF8 input is used. Instead of "\xe1" (on a display with Japanese font) or STR_ae simply use "ä". When the string is read byte by byte , the "ä" will expand to "\0xc3\0xa4" or "Я" will expand to "0xd0\0xaf" or "ホ" will expand to "\0xe3\0x83\0x9b" + * d.) With a mapper different to MAPPER_NON UTF8 input is used. Instead of "\xe1" (on a display with Japanese font) or STR_ae simply use "ä". When the string is read byte by byte , the "ä" will expand to "\0xc3\0xa4" or "Я" will expand to "0xd0\0xaf" or "ホ" will expand to "\0xe3\0x83\0x9b" To limit the used memory we can't use all the possibilities UTF8 gives at the same time. We define a subset matching to the language or script we use. MAPPER_C2C3 correspondents good with west European languages the possible symbols are listed at (http://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)) MAPPER_D0D1 correspondents well with the Cyrillic languages. See (http://en.wikipedia.org/wiki/Cyrillic_(Unicode_block)) @@ -112,14 +112,14 @@ We have two different technologies for the displays: MAPPER_NON is the fastest and least memory consuming variant. Mappers together with a ISO10646_font are the second best choice regarding speed and memory consumption. Only a few more decisions are mad per character. Mappers together with the HD44780_fonts use about additional 128 bytes for the mapping_table. - e.) Creating a new language file is not a big thing. Just make a new file with the format 'language_xx.h' or maybe 'language.xx.utf8.h', define a mapper and a font in there and translate some of the strings defined in language_en.h. You can drop the surrounding #ifndef #endif. You don't have to translate all the stings - the missing one will be added by language_en.h - in English - of cause. - f.) If you cant find a matching mapper things will be a bit more complex. With the Hitachi based displays you will not have big chance to make something useful unless you have one with a matching charset. For a full graphic display - lets explain with - let's say Greece. + * e.) Creating a new language file is not a big thing. Just make a new file with the format 'language_xx.h' or maybe 'language.xx.utf8.h', define a mapper and a font in there and translate some of the strings defined in language_en.h. You can drop the surrounding #ifndef #endif. You don't have to translate all the stings - the missing one will be added by language_en.h - in English - of cause. + * f.) If you cant find a matching mapper things will be a bit more complex. With the Hitachi based displays you will not have big chance to make something useful unless you have one with a matching charset. For a full graphic display - lets explain with - let's say Greece. Find a matching charset. (http://en.wikipedia.org/wiki/Greek_and_Coptic) Provide a font containing the symbols in the right size. Normal ASCII in the lower 127 places, the upper with your selection. Write a mapper catching, in this case, 0xcd to 0xcf and add it to 'utf_mapper.h'. In case of a ISO10646 font we have a MAPPER_ONE_TO_ONE and don't have to make a table. - g.) If you discover enough useful symbols in one of the HD44780 fonts you can provide a mapping table. For example HD44780_WEST contains 'alpha', 'beta', 'pi', 'Sigma', 'omega' 'My' - what is not enough to make USEFUL table - I think. - h.) If you want to integrate an entirely new variant of a Hitachi based display. + * g.) If you discover enough useful symbols in one of the HD44780 fonts you can provide a mapping table. For example HD44780_WEST contains 'alpha', 'beta', 'pi', 'Sigma', 'omega' 'My' - what is not enough to make USEFUL table - I think. + * h.) If you want to integrate an entirely new variant of a Hitachi based display. Add it in 'Configuration.h'. Define mapper tables in 'utf_mapper.h'. Maybe you need a new mapper function. The length of the strings is limited. '17 chars' was crude rule of thumb. Obviously 17 is to long for the 16x2 displays. A more exact rule would be max_strlen = Displaywidth - 2 - strlen(value to display behind). This is a bit complicated. So try and count is my rule of thumb. From d9b3232e940a8340aea18d9d14a3ff331f8872dd Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 14:55:15 +0100 Subject: [PATCH 19/29] Another update for the documentation. --- Documentation/LCDLanguageFont.md | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/Documentation/LCDLanguageFont.md b/Documentation/LCDLanguageFont.md index c42bf7aa5..35317a62e 100644 --- a/Documentation/LCDLanguageFont.md +++ b/Documentation/LCDLanguageFont.md @@ -12,12 +12,13 @@ We have two different technologies for the displays: All of them have a similar but not identical symbol set at the positions 0 to 127 similar to US-ASCII. On the other hand symbols at places higher than 127 have mayor differences. Until now we know of (and support): - ** 1.) HD44780 and similar with Kana charset A00 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 17 + * 1.) HD44780 and similar with Kana charset A00 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 17 These are very common, but sadly not very useful when writing in European languages. - ** 2.) HD44780 and similar with Western charset A02 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 18 + * 2.) HD44780 and similar with Western charset A02 https://www.sparkfun.com/datasheets/LCD/HD44780.pdf Page 18 These are rare, but fairly useful for European languages. Also a limited number of Cyrillic symbols is available. - ** 3.) HD44780 and similar with Cyrillic charset http://store.comet.bg/download-file.php?id=466 Page 14 + * 3.) HD44780 and similar with Cyrillic charset http://store.comet.bg/download-file.php?id=466 Page 14 Some of our Russian friends use them. + At all of them you can define 8 different symbols by yourself. In Marlin they are used for the Feedrate-, Thermometer-, ... symbols * Full graphic displays @@ -25,9 +26,9 @@ We have two different technologies for the displays: Currently we deal with 128x64 Pixel Displays and divide this area in about 5 Lines with about 22 columns. Therefore we need fonts with a bounding box of about 6x10. Until now we used a - ** 1.) Marlin-font similar to ISO10646-1 but with special Symbols at the end, what made 'ü' and 'ä' inaccessible, in the size 6x10. - ** 2.) Because these letters are to big for some locations on the info-screen we use a full ISO10646-1 font in the size of 6x9. - ** 3.) When we define USE_BIG_EDIT_FONT we use an additional ISO10646-1 font with 9x18, eating up another 3120 bytes of progmem - but readable without glasses. + * 1.) Marlin-font similar to ISO10646-1 but with special Symbols at the end, what made 'ü' and 'ä' inaccessible, in the size 6x10. + * 2.) Because these letters are to big for some locations on the info-screen we use a full ISO10646-1 font in the size of 6x9. + * 3.) When we define USE_BIG_EDIT_FONT we use an additional ISO10646-1 font with 9x18, eating up another 3120 bytes of progmem - but readable without glasses. ## The Languages For the moment Marlin wants to support a lot of languages: @@ -63,7 +64,7 @@ We have two different technologies for the displays: Other languages ether tried to avoid wording with their special symbols or ignored the problem at all and used the basic symbols without the accents, dots, ... whatever. ## The (partial) Solution - On a 'perfect' system like Windows or Linux we'd dig out unifont.ttf and some code from the libraries and they'd do what we want. But we are on a embedded system with very limited resources. So we had to find ways so limit the used space (Alone unifont.ttf is about 12MB) and have to make some compromise. + On a 'perfect' system like Windows or Linux we'd dig out unifont.ttf and some code from the libraries and they'd do what we want. But we are on a embedded system with very limited resources. So we had to find ways to limit the used space (Alone unifont.ttf is about 12MB) and have to make some compromise. ### Aims: * 1.) Make the input for translators as convenient as possible. (Unicode UTF8) @@ -128,7 +129,7 @@ We have two different technologies for the displays: ## User Instructions Define your hardware and the wanted language in 'Configuration.h'. - To find out what charset you harware is define language 'test' and compile. In the menu you will see two lines from the upper half of the charset. + To find out what charset your hardware is define language 'test' and compile. In the menu you will see two lines from the upper half of the charset. * DISPLAY_CHARSET_HD44780_JAPAN locks like "バパヒビピフブプヘベペホボポマミ" * DISPLAY_CHARSET_HD44780_WESTERN locks like "ÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß" * DISPLAY_CHARSET_HD44780_CYRILIC locks like "РСТУФХЦЧШЩЪЫЬЭЮЯ" From 9518b1c873c259ae12c51cd3b6033749d6f7a408 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 14:59:53 +0100 Subject: [PATCH 20/29] And another update for the documentation. --- Documentation/LCDLanguageFont.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Documentation/LCDLanguageFont.md b/Documentation/LCDLanguageFont.md index 35317a62e..249918e92 100644 --- a/Documentation/LCDLanguageFont.md +++ b/Documentation/LCDLanguageFont.md @@ -46,9 +46,11 @@ We have two different technologies for the displays: * nl Dutch * ca Catalan * eu Basque-Euskera + and recently on [Thingiverse](http://www.thingiverse.com/) a new port to * jp [Japanese](http://www.thingiverse.com/thing:664397) - appeared. + + appeared. ## The Problem All of this languages, except the English, normally use extended symbol sets, not contained in US-ASCII. From 1feb71895b652c2a0f392a2b9d8e589da475d1e2 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 15:16:55 +0100 Subject: [PATCH 21/29] And an other one --- Documentation/LCDLanguageFont.md | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/Documentation/LCDLanguageFont.md b/Documentation/LCDLanguageFont.md index 249918e92..f6e31944a 100644 --- a/Documentation/LCDLanguageFont.md +++ b/Documentation/LCDLanguageFont.md @@ -55,8 +55,8 @@ We have two different technologies for the displays: ## The Problem All of this languages, except the English, normally use extended symbol sets, not contained in US-ASCII. Even the English translation uses some Symbols not in US-ASCII. ( '\002' for Thermometer, STR_h3 for '³') - And worse, in the code itself symbols are used, not taking in account, on what display they are written. [(This is thrue only for Displays with Japanese charset](https://github.com/MarlinFirmware/Marlin/blob/Development/Marlin/ultralcd_implementation_hitachi_HD44780.h#L218) on Western displays you'll see a '~' and on Cyrillic an 'arrow coming from top - pointing to left', what is quite the opposite of the programmer wanted.) - The Germans want to use "ÄäÖöÜüß" the Finnish at least "äö". Other European languages want to see their accents an their letters. + And worse, in the code itself symbols are used, not taking in account, on what display they are written. [(This is thrue only for Displays with Japanese charset](https://github.com/MarlinFirmware/Marlin/blob/Development/Marlin/ultralcd_implementation_hitachi_HD44780.h#L218) on Western displays you'll see a '~' and on Cyrillic an 'arrow coming from top - pointing to left', what is quite the opposite of what the programmer wanted.) + The Germans want to use "ÄäÖöÜüß" the Finnish at least "äö". Other European languages want to see their accents on their letters. For other scripts like Cyrillic, Japanese, Greek, Hebrew, ... you have to find totally different symbol sets. Until now the problems where ignored widely. @@ -104,9 +104,10 @@ We have two different technologies for the displays: If you want to make use of more than a view symbols outside standard ASCII or want to improve the portability to more different types of displays use UTF8 input. That means define an other mapper. * d.) With a mapper different to MAPPER_NON UTF8 input is used. Instead of "\xe1" (on a display with Japanese font) or STR_ae simply use "ä". When the string is read byte by byte , the "ä" will expand to "\0xc3\0xa4" or "Я" will expand to "0xd0\0xaf" or "ホ" will expand to "\0xe3\0x83\0x9b" To limit the used memory we can't use all the possibilities UTF8 gives at the same time. We define a subset matching to the language or script we use. - MAPPER_C2C3 correspondents good with west European languages the possible symbols are listed at (http://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)) - MAPPER_D0D1 correspondents well with the Cyrillic languages. See (http://en.wikipedia.org/wiki/Cyrillic_(Unicode_block)) - MAPPER_E382E383 works with the Japanese Katakana script. See (http://en.wikipedia.org/wiki/Katakana_(Unicode_block)) + * MAPPER_C2C3 correspondents good with west European languages the possible symbols are listed at (http://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)) + * MAPPER_D0D1 correspondents well with the Cyrillic languages. See (http://en.wikipedia.org/wiki/Cyrillic_(Unicode_block)) + * MAPPER_E382E383 works with the Japanese Katakana script. See (http://en.wikipedia.org/wiki/Katakana_(Unicode_block)) + The mapper functions will only catch the 'lead in' described in the mappers name. If the input they get does not match they'll put out a '?' or garbage. The last byte in the sequence ether points directly into a matching ISO10646 font or via a mapper_table into one of the HD44780 fonts. The mapper_tables do their best to find a similar symbol in the HD44780_fonts. For example replacing small letters with the matching capital letters. But they may fail to find something matching and will output a '?'. There are combinations of language and display what simply have no corresponding symbols - like Cyrillic on a Japanese display or visa versa - than the compiler will throw an error. @@ -126,7 +127,9 @@ We have two different technologies for the displays: Add it in 'Configuration.h'. Define mapper tables in 'utf_mapper.h'. Maybe you need a new mapper function. The length of the strings is limited. '17 chars' was crude rule of thumb. Obviously 17 is to long for the 16x2 displays. A more exact rule would be max_strlen = Displaywidth - 2 - strlen(value to display behind). This is a bit complicated. So try and count is my rule of thumb. + On the 16x2 displays the strings are cut at the end to fit on the display. So it's a good idea to make them differ early. ('Somverylongoptionname x' -> 'x Somverylongoptionname') + You'll find all translatable strings in 'language_en.h'. Please don't translate any strings from 'language.h', this may break the serial protocol. ## User Instructions From bfb8a5315607d1b636b6cf20a6142481039f0c02 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 15:23:30 +0100 Subject: [PATCH 22/29] Documentation reformating The last for today - i hope. --- Documentation/LCDLanguageFont.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Documentation/LCDLanguageFont.md b/Documentation/LCDLanguageFont.md index f6e31944a..83b821145 100644 --- a/Documentation/LCDLanguageFont.md +++ b/Documentation/LCDLanguageFont.md @@ -126,7 +126,7 @@ We have two different technologies for the displays: * h.) If you want to integrate an entirely new variant of a Hitachi based display. Add it in 'Configuration.h'. Define mapper tables in 'utf_mapper.h'. Maybe you need a new mapper function. - The length of the strings is limited. '17 chars' was crude rule of thumb. Obviously 17 is to long for the 16x2 displays. A more exact rule would be max_strlen = Displaywidth - 2 - strlen(value to display behind). This is a bit complicated. So try and count is my rule of thumb. + The length of the strings is limited. '17 chars' a was crude rule of thumb. Obviously 17 is to long for the 16x2 displays. A more exact rule would be max_strlen = Displaywidth - 2 - strlen(value to display behind). This is a bit complicated. So try and count is my rule of thumb. On the 16x2 displays the strings are cut at the end to fit on the display. So it's a good idea to make them differ early. ('Somverylongoptionname x' -> 'x Somverylongoptionname') @@ -139,5 +139,7 @@ We have two different technologies for the displays: * DISPLAY_CHARSET_HD44780_WESTERN locks like "ÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß" * DISPLAY_CHARSET_HD44780_CYRILIC locks like "РСТУФХЦЧШЩЪЫЬЭЮЯ" - If you get an error about missing mappers during compilation - lie about your displays hardware font to see at lest some garbage, or select an other language. English works on all hardware. + If you get an error about missing mappers during compilation - lie about your displays hardware font to see at lest some garbage, or select an other language. + + English works on all hardware. From ace3c62a1c6b3665ab9c6c694749283b8f95f2c6 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 15:26:01 +0100 Subject: [PATCH 23/29] Argh! Did not hit save --- Documentation/LCDLanguageFont.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Documentation/LCDLanguageFont.md b/Documentation/LCDLanguageFont.md index 83b821145..2d6b9cbf7 100644 --- a/Documentation/LCDLanguageFont.md +++ b/Documentation/LCDLanguageFont.md @@ -113,9 +113,9 @@ We have two different technologies for the displays: The mapper_tables do their best to find a similar symbol in the HD44780_fonts. For example replacing small letters with the matching capital letters. But they may fail to find something matching and will output a '?'. There are combinations of language and display what simply have no corresponding symbols - like Cyrillic on a Japanese display or visa versa - than the compiler will throw an error. In short: Chose a Mapper working with the symbols you want to use. Use only symbols matching the mapper. On FULL graphic displays all will be fine, but check for daring replacements or question-marks in the output of character based displays by defining SIMULATE_ROMFONT and trying the different variants. If you get a lot of question-marks on the Hitachi based displays with your new translation, maybe creating an additional language file with the format 'language_xx_utf8.h' is the way to go. - MAPPER_NON is the fastest and least memory consuming variant. - Mappers together with a ISO10646_font are the second best choice regarding speed and memory consumption. Only a few more decisions are mad per character. - Mappers together with the HD44780_fonts use about additional 128 bytes for the mapping_table. + * MAPPER_NON is the fastest and least memory consuming variant. + * Mappers together with a ISO10646_font are the second best choice regarding speed and memory consumption. Only a few more decisions are mad per character. + * Mappers together with the HD44780_fonts use about additional 128 bytes for the mapping_table. * e.) Creating a new language file is not a big thing. Just make a new file with the format 'language_xx.h' or maybe 'language.xx.utf8.h', define a mapper and a font in there and translate some of the strings defined in language_en.h. You can drop the surrounding #ifndef #endif. You don't have to translate all the stings - the missing one will be added by language_en.h - in English - of cause. * f.) If you cant find a matching mapper things will be a bit more complex. With the Hitachi based displays you will not have big chance to make something useful unless you have one with a matching charset. For a full graphic display - lets explain with - let's say Greece. Find a matching charset. (http://en.wikipedia.org/wiki/Greek_and_Coptic) From 3240d89f7d275d93357d38cd3f7d6665760975ae Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 19:45:10 +0100 Subject: [PATCH 24/29] Logic cleanup in utf_mapper. --- Marlin/utf_mapper.h | 25 ++++++++++++++----------- 1 file changed, 14 insertions(+), 11 deletions(-) diff --git a/Marlin/utf_mapper.h b/Marlin/utf_mapper.h index d54be6ceb..f04f1f87c 100644 --- a/Marlin/utf_mapper.h +++ b/Marlin/utf_mapper.h @@ -9,14 +9,14 @@ #define HARDWAERE_CHAR_OUT lcd.write #endif -#ifndef SIMULATE_ROMFONT - #if defined( DISPLAY_CHARSET_ISO10646_1 ) && defined( DOGLCD ) +#if !(defined( SIMULATE_ROMFONT )) && defined( DOGLCD ) + #if defined( DISPLAY_CHARSET_ISO10646_1 ) #define MAPPER_ONE_TO_ONE - #elif defined( DISPLAY_CHARSET_ISO10646_5 ) && defined( DOGLCD ) + #elif defined( DISPLAY_CHARSET_ISO10646_5 ) #define MAPPER_ONE_TO_ONE - #elif defined( DISPLAY_CHARSET_ISO10646_KANA ) && defined( DOGLCD ) + #elif defined( DISPLAY_CHARSET_ISO10646_KANA ) #define MAPPER_ONE_TO_ONE - #elif defined( DISPLAY_CHARSET_KANJI ) && defined( DOGLCD ) + #elif defined( DISPLAY_CHARSET_KANJI ) #define MAPPER_NON #endif #else // SIMULATE_ROMFONT @@ -59,6 +59,7 @@ #elif defined( DISPLAY_CHARSET_HD44780_WESTERN ) #if defined( MAPPER_C2C3 ) + : const PROGMEM uint8_t utf_recode[] = { // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is relative complete. 0x20,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0x22,0xa9,0xaa,0xab,0x3f,0x3f,0xae,0x3f, // c2a ¡¢£¤¥¦§¨©ª«¬­®¯ @@ -119,6 +120,8 @@ #elif defined( MAPPER_E382E383 ) #error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." ); #endif + #else + #error("Something went wrong in the selection of DISPLAY_CHARSET_HD44780's"); #endif // DISPLAY_CHARSET_HD44780_CYRILIC #endif // SIMULATE_ROMFONT @@ -141,7 +144,7 @@ else if (seen_c2){ d &= 0x3f; #ifndef MAPPER_ONE_TO_ONE - HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) ); + HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20 ) ); #else HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ; #endif @@ -175,7 +178,7 @@ } else if ((utf_hi_char == 1) && (d == 0x11)) { HARDWAERE_CHAR_OUT((char) 0xb5 ); // ё } else { - HARDWAERE_CHAR_OUT((char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x10 )); + HARDWAERE_CHAR_OUT((char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x10 ) ); } } else { @@ -200,9 +203,9 @@ } else if (seen_d5) { d &= 0x3fu; #ifndef MAPPER_ONE_TO_ONE - HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) ); + HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20 ) ); #else - HARDWAERE_CHAR_OUT( (char) (0xa0u + ( utf_hi_char << 6 ) + d) ) ; + HARDWAERE_CHAR_OUT( (char) (0xa0u + ( utf_hi_char << 6 ) + d ) ) ; #endif } else { HARDWAERE_CHAR_OUT('?'); @@ -230,9 +233,9 @@ } else if ((seen_e3 == true) && (seen_82_83 == true)){ d &= 0x3f; #ifndef MAPPER_ONE_TO_ONE - HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) ); + HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20 ) ); #else - HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ; + HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d ) ) ; #endif } else { HARDWAERE_CHAR_OUT((char) '?' ); From 730497aaa1781446064bacea771c512502b0b669 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Fri, 13 Mar 2015 19:47:40 +0100 Subject: [PATCH 25/29] Make use of ligatures in language_kana_utf8.h --- Marlin/language_kana_utf8.h | 96 ++++++++++++++++++------------------- 1 file changed, 48 insertions(+), 48 deletions(-) diff --git a/Marlin/language_kana_utf8.h b/Marlin/language_kana_utf8.h index 5501475ea..d08c18833 100644 --- a/Marlin/language_kana_utf8.h +++ b/Marlin/language_kana_utf8.h @@ -20,54 +20,54 @@ // 片仮名表示定義 #define WELCOME_MSG MACHINE_NAME " ready." -#define MSG_SD_INSERTED "セート゛ ンウニユウアレマシタ" // "Card inserted" -#define MSG_SD_REMOVED "セート゛セ゛アリマセン" // "Card removed" +#define MSG_SD_INSERTED "セード ンウニユウアレマシタ" // "Card inserted" +#define MSG_SD_REMOVED "セードゼアリマセン" // "Card removed" #define MSG_MAIN "ナイン" // "Main" -#define MSG_AUTOSTART "シ゛ト゛ウセイシ" // "Autostart" -#define MSG_DISABLE_STEPPERS "モーターテ゛ンケ゛ン オフ" // "Disable steppers" -#define MSG_AUTO_HOME "ケ゛ンテンニイト゛ウ" // "Auto home" -#define MSG_SET_HOME_OFFSETS "キシ゛ユンオフセツトセツテイ" // "Set home offsets" -#define MSG_SET_ORIGIN "キシ゛ユンセツト" // "Set origin" +#define MSG_AUTOSTART "ヅドウセイシ" // "Autostart" +#define MSG_DISABLE_STEPPERS "モーターデンゲン オフ" // "Disable steppers" +#define MSG_AUTO_HOME "ゲンテンニイドウ" // "Auto home" +#define MSG_SET_HOME_OFFSETS "キヅユンオフセツトセツテイ" // "Set home offsets" +#define MSG_SET_ORIGIN "キヅユンセツト" // "Set origin" #define MSG_PREHEAT_PLA "PLA ヨネシ" // "Preheat PLA" #define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " " -#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " スヘ゛テ" // " All" -#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " ヘ゛ツト゛" // "Bed" +#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " スベテ" // " All" +#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " ベツド" // "Bed" #define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " セツテイ" // "conf" #define MSG_PREHEAT_ABS "ABS ヨネシ" // "Preheat ABS" #define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " " -#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " スヘ゛テ" // " All" -#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " ヘ゛ツト゛" // "Bed" +#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " スベテ" // " All" +#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " ベツド" // "Bed" #define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " セツテイ" // "conf" #define MSG_COOLDOWN "セネシテイシ" // "Cooldown" -#define MSG_SWITCH_PS_ON "テ゛ンケン゛ オン" // "Switch power on" -#define MSG_SWITCH_PS_OFF "テ゛ンケン゛ オフ" // "Switch power off" -#define MSG_EXTRUDE "オシタ゛シ" // "Extrude" +#define MSG_SWITCH_PS_ON "デンケゾ オン" // "Switch power on" +#define MSG_SWITCH_PS_OFF "デンケゾ オフ" // "Switch power off" +#define MSG_EXTRUDE "オシダシ" // "Extrude" #define MSG_RETRACT "リトラケト" // "Retract" -#define MSG_MOVE_AXIS "シ゛ケイト゛ウ" // "Move axis" -#define MSG_MOVE_X "Xシ゛ケ イト゛ウ" // "Move X" -#define MSG_MOVE_Y "Yシ゛ケ イト゛ウ" // "Move Y" -#define MSG_MOVE_Z "Zシ゛ケ イト゛ウ" // "Move Z" -#define MSG_MOVE_E "エケストルータ゛ー" // "Extruder" -#define MSG_MOVE_01MM "0.1mm イト゛ウ" // "Move 0.1mm" -#define MSG_MOVE_1MM " 1mm イト゛ウ" // "Move 1mm" -#define MSG_MOVE_10MM " 10mm イト゛ウ" // "Move 10mm" -#define MSG_SPEED "スヒ゜ート゛" // "Speed" -#define MSG_NOZZLE "ノス゛ル" // "Nozzle" -#define MSG_BED "ヘ゛ツト゛" // "Bed" -#define MSG_FAN_SPEED "ファンンケト゛" // "Fan speed" +#define MSG_MOVE_AXIS "ヅケイドウ" // "Move axis" +#define MSG_MOVE_X "Xヅケ イドウ" // "Move X" +#define MSG_MOVE_Y "Yヅケ イドウ" // "Move Y" +#define MSG_MOVE_Z "Zヅケ イドウ" // "Move Z" +#define MSG_MOVE_E "エケストルーダー" // "Extruder" +#define MSG_MOVE_01MM "0.1mm イドウ" // "Move 0.1mm" +#define MSG_MOVE_1MM " 1mm イドウ" // "Move 1mm" +#define MSG_MOVE_10MM " 10mm イドウ" // "Move 10mm" +#define MSG_SPEED "スヒ゜ード" // "Speed" +#define MSG_NOZZLE "ノズル" // "Nozzle" +#define MSG_BED "ベツド" // "Bed" +#define MSG_FAN_SPEED "ファンンケド" // "Fan speed" #define MSG_FLOW "オケリリョウ" // "Flow" #define MSG_CONTROL "コントロール" // "Control" #define MSG_MIN LCD_STR_THERMOMETER " Min" #define MSG_MAX LCD_STR_THERMOMETER " Max" #define MSG_FACTOR LCD_STR_THERMOMETER " Fact" -#define MSG_AUTOTEMP "シ゛ト゛ウオント゛" // "Autotemp" +#define MSG_AUTOTEMP "ヅドウオンド" // "Autotemp" #define MSG_ON "On " #define MSG_OFF "Off" #define MSG_PID_P "PID-P" #define MSG_PID_I "PID-I" #define MSG_PID_D "PID-D" #define MSG_PID_C "PID-C" -#define MSG_ACC "センケト゛" // "Accel" +#define MSG_ACC "センケド" // "Accel" #define MSG_VXY_JERK "Vxy-jerk" #define MSG_VZ_JERK "Vz-jerk" #define MSG_VE_JERK "Ve-jerk" @@ -84,8 +84,8 @@ #define MSG_YSTEPS "Ysteps/mm" #define MSG_ZSTEPS "Zsteps/mm" #define MSG_ESTEPS "Esteps/mm" -#define MSG_TEMPERATURE "オント゛" // "Temperature" -#define MSG_MOTION "ウコ゛キセツテイ" // "Motion" +#define MSG_TEMPERATURE "オンド" // "Temperature" +#define MSG_MOTION "ウゴキセツテイ" // "Motion" #define MSG_VOLUMETRIC "フィラナント" // "Filament" #define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" @@ -98,18 +98,18 @@ #define MSG_RESTORE_FAILSAFE "セツテイリセツト" // "Restore failsafe" #define MSG_REFRESH "リフレツシユ" // "Refresh" #define MSG_WATCH "インフォ" // "Info screen" -#define MSG_PREPARE "シ゛ユンヒ゛セツテイ" //"Prepare" +#define MSG_PREPARE "ヅユンゼセツテイ" //"Prepare" #define MSG_TUNE "チョウセイ" // "Tune" -#define MSG_PAUSE_PRINT "イチシ゛テイシ" // "Pause print" -#define MSG_RESUME_PRINT "フ゜リントアイセイ" // "Resume print" -#define MSG_STOP_PRINT "フ゜リントテイシ" // "Stop print" -#define MSG_CARD_MENU "SDセート゛セラフ゜リント" // "Print from SD" -#define MSG_NO_CARD "SDセート゛セ゛アリマセン" // "No SD card" -#define MSG_DWELL "スリーフ゜" // "Sleep..." -#define MSG_USERWAIT "シハ゛ラケオマチケタ゛アイ" // "Wait for user..." -#define MSG_RESUMING "フ゜リントアイセイ" // "Resuming print" -#define MSG_PRINT_ABORTED "フ゜リントチユウシアレマシタ" // "Print aborted" -#define MSG_NO_MOVE "ウコ゛キマセン" // "No move." +#define MSG_PAUSE_PRINT "イチヅテイシ" // "Pause print" +#define MSG_RESUME_PRINT "プリントアイセイ" // "Resume print" +#define MSG_STOP_PRINT "プリントテイシ" // "Stop print" +#define MSG_CARD_MENU "SDセードセラプリント" // "Print from SD" +#define MSG_NO_CARD "SDセードゼアリマセン" // "No SD card" +#define MSG_DWELL "スリープ" // "Sleep..." +#define MSG_USERWAIT "シバラケオマチケダアイ" // "Wait for user..." +#define MSG_RESUMING "プリントアイセイ" // "Resuming print" +#define MSG_PRINT_ABORTED "プリントチユウシアレマシタ" // "Print aborted" +#define MSG_NO_MOVE "ウゴキマセン" // "No move." #define MSG_KILLED "ショウキョ" // "KILLED. " #define MSG_STOPPED "テイシシマシタ" // "STOPPED. " #define MSG_CONTROL_RETRACT "Retract mm" @@ -121,14 +121,14 @@ #define MSG_CONTROL_RETRACT_RECOVERF "UnRet V" #define MSG_AUTORETRACT "AutoRetr." #define MSG_FILAMENTCHANGE "フィラナントコウセン" // "Change filament" -#define MSG_INIT_SDCARD "SDセート゛アイヨミコミ" // "Init. SD card" -#define MSG_CNG_SDCARD "SDセート゛コウセン" // "Change SD card" -#define MSG_ZPROBE_OUT "Zフ゜ローフ゛ ヘ゛ツトnセ゛イ" // "Z probe out. bed" -#define MSG_POSITION_UNKNOWN "ケ゛ンテンハXYイト゛ウコ゛Z" // "Home X/Y before Z" +#define MSG_INIT_SDCARD "SDセードアイヨミコミ" // "Init. SD card" +#define MSG_CNG_SDCARD "SDセードコウセン" // "Change SD card" +#define MSG_ZPROBE_OUT "Zプローブ ベツトnゼイ" // "Z probe out. bed" +#define MSG_POSITION_UNKNOWN "ゲンテンハXYイドウゴZ" // "Home X/Y before Z" #define MSG_ZPROBE_ZOFFSET "Zオフセツト" // "Z Offset" -#define MSG_BABYSTEP_X "ヒ゛ト゛ウ X" // "Babystep X" -#define MSG_BABYSTEP_Y "ヒ゛ト゛ウ Y" // "Babystep Y" -#define MSG_BABYSTEP_Z "ヒ゛ト゛ウ Z" // "Babystep Z" +#define MSG_BABYSTEP_X "ゼドウ X" // "Babystep X" +#define MSG_BABYSTEP_Y "ゼドウ Y" // "Babystep Y" +#define MSG_BABYSTEP_Z "ゼドウ Z" // "Babystep Z" #define MSG_ENDSTOP_ABORT "Endstop abort" #ifdef DELTA_CALIBRATION_MENU From 44a205d9d9ead16cc8dcc069b8d2a88fec2a48c1 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Sat, 14 Mar 2015 12:27:47 +0100 Subject: [PATCH 26/29] Corrected Cyrillic fonts. Cleaned typo in language_test.h Cyrillic part. --- Marlin/dogm_font_data_HD44780_C.h | 62 ++++---- Marlin/dogm_font_data_ISO10646_5_Cyrillic.h | 153 ++++++++++--------- Marlin/language_test.h | 4 +- Marlin/scripts/Fonts/HD44780_C.fon | Bin 4176 -> 4176 bytes Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon | Bin 4224 -> 4224 bytes 5 files changed, 110 insertions(+), 109 deletions(-) diff --git a/Marlin/dogm_font_data_HD44780_C.h b/Marlin/dogm_font_data_HD44780_C.h index b4e3ff197..a4c826103 100644 --- a/Marlin/dogm_font_data_HD44780_C.h +++ b/Marlin/dogm_font_data_HD44780_C.h @@ -2,7 +2,7 @@ Fontname: HD44780_C Copyright: A. Hardtung, public domain Capital A Height: 7, '1' Height: 7 - Calculated Max Values w= 5 h= 8 x= 2 y= 8 dx= 6 dy= 0 ascent= 8 len= 8 + Calculated Max Values w= 5 h= 8 x= 2 y= 7 dx= 6 dy= 0 ascent= 8 len= 8 Font Bounding box w= 6 h= 9 x= 0 y=-2 Calculated Min Values x= 0 y=-1 dx= 0 dy= 0 Pure Font ascent = 7 descent=-1 @@ -10,9 +10,9 @@ Max Font ascent = 8 descent=-1 */ #include -const u8g_fntpgm_uint8_t HD44780_C_5x7[2520] U8G_SECTION(".progmem.HD44780_C_5x7") = { +const u8g_fntpgm_uint8_t HD44780_C_5x7[2522] U8G_SECTION(".progmem.HD44780_C_5x7") = { 0,6,9,0,254,7,1,145,3,34,32,255,255,8,255,7, - 255,0,0,0,6,0,8,1,7,7,6,2,0,128,128,128, + 255,0,0,0,6,0,0,1,7,7,6,2,0,128,128,128, 128,128,0,128,3,2,2,6,1,5,160,160,5,7,7,6, 0,0,80,80,248,80,248,80,80,5,7,7,6,0,0,32, 120,160,112,40,240,32,5,7,7,6,0,0,192,200,16,32, @@ -84,18 +84,18 @@ const u8g_fntpgm_uint8_t HD44780_C_5x7[2520] U8G_SECTION(".progmem.HD44780_C_5x7 168,184,5,5,5,6,0,2,184,136,184,160,184,5,5,5, 6,0,2,184,160,184,136,184,5,6,6,6,0,1,8,40, 72,248,64,32,5,5,5,6,0,0,56,112,224,136,240,0, - 0,0,6,0,8,0,0,0,6,0,8,0,0,0,6,0, - 8,0,0,0,6,0,8,0,0,0,6,0,8,0,0,0, - 6,0,8,0,0,0,6,0,8,0,0,0,6,0,8,0, - 0,0,6,0,8,0,0,0,6,0,8,0,0,0,6,0, - 8,0,0,0,6,0,8,0,0,0,6,0,8,0,0,0, - 6,0,8,0,0,0,6,0,8,0,0,0,6,0,8,0, - 0,0,6,0,8,0,0,0,6,0,8,0,0,0,6,0, - 8,0,0,0,6,0,8,0,0,0,6,0,8,0,0,0, - 6,0,8,0,0,0,6,0,8,0,0,0,6,0,8,0, - 0,0,6,0,8,0,0,0,6,0,8,0,0,0,6,0, - 8,0,0,0,6,0,8,0,0,0,6,0,8,0,0,0, - 6,0,8,0,0,0,6,0,8,0,0,0,6,0,8,5, + 0,0,6,0,0,0,0,0,6,0,0,0,0,0,6,0, + 0,0,0,0,6,0,0,0,0,0,6,0,0,0,0,0, + 6,0,0,0,0,0,6,0,0,0,0,0,6,0,0,0, + 0,0,6,0,0,0,0,0,6,0,0,0,0,0,6,0, + 0,0,0,0,6,0,0,0,0,0,6,0,0,0,0,0, + 6,0,0,0,0,0,6,0,0,0,0,0,6,0,0,0, + 0,0,6,0,0,0,0,0,6,0,0,0,0,0,6,0, + 0,0,0,0,6,0,0,0,0,0,6,0,0,0,0,0, + 6,0,0,0,0,0,6,0,0,0,0,0,6,0,0,0, + 0,0,6,0,0,0,0,0,6,0,0,0,0,0,6,0, + 0,0,0,0,6,0,0,0,0,0,6,0,0,0,0,0, + 6,0,0,0,0,0,6,0,0,0,0,0,6,0,0,5, 7,7,6,0,0,248,136,128,240,136,136,240,5,7,7,6, 0,0,248,136,128,128,128,128,128,5,7,7,6,0,0,80, 0,248,128,240,128,248,5,7,7,6,0,0,168,168,168,112, @@ -108,7 +108,7 @@ const u8g_fntpgm_uint8_t HD44780_C_5x7[2520] U8G_SECTION(".progmem.HD44780_C_5x7 7,7,6,0,0,136,136,136,120,8,8,8,5,7,7,6, 0,0,168,168,168,168,168,168,248,5,7,7,6,0,0,192, 64,64,112,72,72,112,5,7,7,6,0,0,136,136,136,200, - 168,168,200,5,7,7,6,0,0,112,136,8,112,8,136,112, + 168,168,200,5,7,7,6,0,0,112,136,8,48,8,136,112, 5,7,7,6,0,0,144,168,168,232,168,168,144,5,7,7, 6,0,0,120,136,136,120,40,72,136,5,7,7,6,0,0, 24,96,128,240,136,136,112,4,5,5,6,0,0,224,144,224, @@ -146,8 +146,8 @@ const u8g_fntpgm_uint8_t HD44780_C_5x7[2520] U8G_SECTION(".progmem.HD44780_C_5x7 128,2,2,2,6,2,2,192,192,5,8,8,6,0,255,120, 40,40,40,72,136,248,136,5,8,8,6,0,255,136,136,136, 136,136,136,248,8,5,8,8,6,0,255,168,168,168,168,168, - 168,248,8,5,6,6,6,0,0,120,40,72,136,248,136,5, - 7,7,6,0,0,32,32,112,168,168,112,32,5,6,6,6, + 168,248,8,5,6,6,6,0,255,120,40,72,136,248,136,5, + 7,7,6,0,255,32,32,112,168,168,112,32,5,6,6,6, 0,255,136,136,136,136,248,8,5,6,6,6,0,255,168,168, 168,168,248,8,2,2,2,6,2,6,64,128,3,1,1,6, 1,7,160,5,2,2,6,0,6,72,176,5,8,8,6,0, @@ -156,16 +156,16 @@ const u8g_fntpgm_uint8_t HD44780_C_5x7[2520] U8G_SECTION(".progmem.HD44780_C_5x7 32,192,5,6,6,6,0,1,32,112,112,112,248,32,5,5, 5,6,0,1,80,0,136,0,80,5,5,5,6,0,1,112, 136,136,136,112,5,7,7,6,0,0,136,144,168,88,184,8, - 8,5,7,7,6,0,0,136,144,184,72,152,32,56,5,8, - 8,6,0,0,192,64,192,72,216,56,8,8,5,7,7,6, - 0,0,136,248,136,248,136,248,136,4,5,5,6,0,2,192, - 0,48,0,96,5,8,8,6,0,0,64,160,224,168,8,40, - 120,32,5,8,8,6,0,0,64,112,64,120,64,112,64,224, - 5,8,8,6,0,0,64,112,64,120,64,112,64,224,5,8, - 8,6,0,0,32,112,32,248,32,112,32,112,5,7,7,6, - 0,0,104,0,232,0,104,16,56,5,7,7,6,0,0,112, - 16,240,16,112,16,56,5,7,7,6,0,0,32,112,32,248, - 32,112,32,5,7,7,6,0,0,16,144,80,48,80,144,56, - 5,8,8,6,0,0,48,72,32,80,80,32,144,96,5,7, - 7,6,0,0,120,168,168,120,40,40,40,5,7,7,6,0, - 0,248,248,248,248,248,248,248}; + 8,5,7,7,6,0,0,136,144,184,72,184,8,56,5,7, + 7,6,0,0,136,144,184,72,152,32,56,5,8,8,6,0, + 0,192,64,192,72,216,56,8,8,5,7,7,6,0,0,136, + 248,136,248,136,248,136,4,5,5,6,0,2,192,0,48,0, + 96,5,8,8,6,0,0,64,160,224,168,8,40,120,32,5, + 8,8,6,0,0,64,112,64,120,64,112,64,224,5,8,8, + 6,0,0,32,112,32,248,32,112,32,112,5,7,7,6,0, + 0,104,0,232,0,104,16,56,5,8,8,6,0,0,16,112, + 16,240,16,112,16,56,5,7,7,6,0,1,32,112,32,248, + 32,112,32,5,8,8,6,0,0,16,144,80,48,80,144,16, + 56,5,8,8,6,0,0,48,72,32,80,80,32,144,96,5, + 7,7,6,0,0,120,168,168,120,40,40,40,5,8,8,6, + 0,0,248,248,248,248,248,248,248,248}; diff --git a/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h b/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h index 4a9b5802b..5b0e43e08 100644 --- a/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h +++ b/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h @@ -10,7 +10,7 @@ Max Font ascent = 8 descent=-1 */ #include -const u8g_fntpgm_uint8_t ISO10646_5_Cyrillic_5x7[2559] U8G_SECTION(".progmem.ISO10646_5_Cyrillic_5x7") = { +const u8g_fntpgm_uint8_t ISO10646_5_Cyrillic_5x7[2560] U8G_SECTION(".progmem.ISO10646_5_Cyrillic_5x7") = { 0,6,9,0,254,7,1,145,3,32,32,255,255,8,255,7, 255,0,0,0,6,0,0,1,7,7,6,2,0,128,128,128, 128,128,0,128,3,2,2,6,1,5,160,160,5,7,7,6, @@ -96,78 +96,79 @@ const u8g_fntpgm_uint8_t ISO10646_5_Cyrillic_5x7[2559] U8G_SECTION(".progmem.ISO 0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6, 0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0, 0,6,0,0,0,0,0,6,0,0,5,8,8,6,0,0, - 64,32,0,248,128,240,128,248,5,7,7,6,0,0,80,0, - 248,128,240,128,248,5,7,7,6,0,0,248,128,128,240,136, - 136,240,5,8,8,6,0,0,16,32,248,136,128,128,128,128, - 5,7,7,6,0,0,48,72,128,224,128,72,48,5,7,7, - 6,0,0,112,136,128,112,8,136,112,3,7,7,6,1,0, - 224,64,64,64,64,64,224,3,8,8,6,1,0,160,0,224, - 64,64,64,64,224,5,7,7,6,0,0,56,16,16,16,16, - 144,96,5,7,7,6,0,255,160,160,160,184,168,168,184,5, - 7,7,6,0,255,160,160,160,248,168,168,184,4,7,7,6, - 0,255,224,64,112,80,80,80,80,5,8,8,6,0,0,16, - 32,136,144,160,224,144,136,5,8,8,6,0,0,64,32,136, - 152,168,200,136,136,5,9,9,6,0,255,80,32,136,136,136, - 80,32,32,32,5,8,8,6,0,255,136,136,136,136,136,136, - 248,32,5,7,7,6,0,0,112,136,136,248,136,136,136,5, - 7,7,6,0,0,224,64,64,112,72,72,112,5,7,7,6, - 0,0,240,136,136,240,136,136,240,5,7,7,6,0,255,248, - 136,128,128,128,128,128,5,8,8,6,0,255,120,40,40,40, - 72,136,248,136,5,7,7,6,0,0,248,128,128,240,128,128, - 248,5,7,7,6,0,0,168,168,168,112,168,168,168,5,7, - 7,6,0,0,240,8,8,112,8,8,240,5,7,7,6,0, - 0,136,136,152,168,200,136,136,5,8,8,6,0,0,80,32, - 136,152,168,168,200,136,5,7,7,6,0,0,136,144,160,192, - 160,144,136,5,7,7,6,0,0,120,40,40,40,40,168,72, - 5,7,7,6,0,0,136,216,168,136,136,136,136,5,7,7, - 6,0,0,136,136,136,248,136,136,136,5,7,7,6,0,0, - 112,136,136,136,136,136,112,5,7,7,6,0,0,248,136,136, - 136,136,136,136,5,7,7,6,0,0,240,136,136,240,128,128, - 128,5,7,7,6,0,0,112,136,128,128,128,136,112,5,7, - 7,6,0,0,248,32,32,32,32,32,32,5,7,7,6,0, - 0,136,136,136,80,32,64,128,5,7,7,6,0,0,32,112, - 168,168,168,112,32,5,7,7,6,0,0,136,136,80,32,80, - 136,136,5,8,8,6,0,255,136,136,136,136,136,136,248,8, - 5,7,7,6,0,255,136,136,136,152,104,8,8,5,7,7, - 6,0,0,168,168,168,168,168,168,248,5,8,8,6,0,255, - 168,168,168,168,168,168,248,8,5,7,7,6,0,0,192,64, - 64,112,72,72,112,5,7,7,6,0,0,136,136,136,200,168, - 168,200,5,7,7,6,0,0,128,128,240,136,136,136,240,5, - 7,7,6,0,0,112,136,8,112,8,136,112,5,7,7,6, - 0,0,144,168,168,232,168,168,144,5,7,7,6,0,0,120, - 136,136,120,40,72,136,5,5,5,6,0,0,112,8,120,136, - 120,5,7,7,6,0,0,24,96,128,240,136,136,112,4,5, - 5,6,0,0,224,144,224,144,224,5,5,5,6,0,0,248, - 136,128,128,128,5,6,6,6,0,0,120,40,72,136,248,136, - 5,5,5,6,0,0,112,136,248,128,112,5,5,5,6,0, - 0,168,168,112,168,168,5,5,5,6,0,0,240,8,48,8, - 240,5,5,5,6,0,0,136,152,168,200,136,5,7,7,6, - 0,0,80,32,136,152,168,200,136,4,5,5,6,0,0,144, - 160,192,160,144,5,5,5,6,0,0,248,40,40,168,72,5, - 5,5,6,0,0,136,216,168,136,136,5,5,5,6,0,0, - 136,136,248,136,136,5,5,5,6,0,0,112,136,136,136,112, - 5,5,5,6,0,0,248,136,136,136,136,5,6,6,6,0, - 255,240,136,136,240,128,128,5,5,5,6,0,0,112,128,128, - 136,112,5,5,5,6,0,0,248,32,32,32,32,5,6,6, - 6,0,255,136,136,136,120,8,112,5,6,6,6,0,0,32, - 112,168,168,112,32,5,5,5,6,0,0,136,80,32,80,136, - 5,6,6,6,0,255,136,136,136,136,248,8,5,5,5,6, - 0,0,136,136,248,8,8,5,5,5,6,0,0,168,168,168, - 168,248,5,6,6,6,0,255,168,168,168,168,248,8,5,5, - 5,6,0,0,192,64,112,72,112,5,5,5,6,0,0,136, - 136,200,168,200,3,5,5,6,1,0,128,128,192,160,192,5, - 5,5,6,0,0,112,136,56,136,112,5,5,5,6,0,0, - 144,168,232,168,144,5,5,5,6,0,0,120,136,120,40,72, - 5,8,8,6,0,0,64,32,0,112,136,248,128,112,5,7, - 7,6,0,0,80,0,112,136,248,128,112,5,9,9,6,0, - 255,64,224,64,64,120,72,72,72,16,5,8,8,6,0,0, - 16,32,0,248,136,128,128,128,5,5,5,6,0,0,112,136, - 96,136,112,5,5,5,6,0,0,112,128,112,8,240,1,7, - 7,6,2,0,128,0,128,128,128,128,128,3,7,7,6,1, - 0,160,0,64,64,64,64,64,3,8,8,6,1,255,32,0, - 32,32,32,32,160,64,5,5,5,6,0,0,160,160,184,168, - 184,5,5,5,6,0,0,160,160,248,168,184,5,6,6,6, - 0,0,64,224,64,120,72,72,4,8,8,6,0,0,16,32, - 0,144,160,192,160,144,5,8,8,6,0,0,64,32,0,136, - 152,168,200,136,5,9,9,6,0,255,80,32,0,136,136,136, - 120,8,112,5,6,6,6,0,255,136,136,136,136,248,32}; + 64,248,128,128,240,128,128,248,5,8,8,6,0,0,80,248, + 128,128,240,128,128,248,5,7,7,6,0,0,224,64,64,112, + 72,72,112,5,8,8,6,0,0,16,32,248,136,128,128,128, + 128,5,7,7,6,0,0,48,72,128,224,128,72,48,5,7, + 7,6,0,0,112,136,128,112,8,136,112,3,7,7,6,1, + 0,224,64,64,64,64,64,224,3,8,8,6,1,0,160,0, + 224,64,64,64,64,224,5,7,7,6,0,0,56,16,16,16, + 16,144,96,5,7,7,6,0,0,160,160,160,184,168,168,184, + 5,7,7,6,0,0,160,160,160,248,168,168,184,4,7,7, + 6,0,0,224,64,112,80,80,80,80,5,8,8,6,0,0, + 16,32,136,144,160,224,144,136,5,8,8,6,0,0,64,32, + 136,152,168,200,136,136,5,9,9,6,0,255,80,32,136,136, + 136,80,32,32,32,5,8,8,6,0,255,136,136,136,136,136, + 136,248,32,5,7,7,6,0,0,112,136,136,248,136,136,136, + 5,7,7,6,0,0,248,128,128,240,136,136,240,5,7,7, + 6,0,0,240,136,136,240,136,136,240,5,7,7,6,0,0, + 248,136,128,128,128,128,128,5,8,8,6,0,255,120,40,40, + 40,72,136,248,136,5,7,7,6,0,0,248,128,128,240,128, + 128,248,5,7,7,6,0,0,168,168,168,112,168,168,168,5, + 7,7,6,0,0,240,8,8,112,8,8,240,5,7,7,6, + 0,0,136,136,152,168,200,136,136,5,8,8,6,0,0,80, + 32,136,152,168,168,200,136,5,7,7,6,0,0,136,144,160, + 192,160,144,136,5,7,7,6,0,0,120,40,40,40,40,168, + 72,5,7,7,6,0,0,136,216,168,136,136,136,136,5,7, + 7,6,0,0,136,136,136,248,136,136,136,5,7,7,6,0, + 0,112,136,136,136,136,136,112,5,7,7,6,0,0,248,136, + 136,136,136,136,136,5,7,7,6,0,0,240,136,136,240,128, + 128,128,5,7,7,6,0,0,112,136,128,128,128,136,112,5, + 7,7,6,0,0,248,32,32,32,32,32,32,5,7,7,6, + 0,0,136,136,136,80,32,64,128,5,7,7,6,0,0,32, + 112,168,168,168,112,32,5,7,7,6,0,0,136,136,80,32, + 80,136,136,5,8,8,6,0,255,136,136,136,136,136,136,248, + 8,5,7,7,6,0,0,136,136,136,152,104,8,8,5,7, + 7,6,0,0,168,168,168,168,168,168,248,5,8,8,6,0, + 255,168,168,168,168,168,168,248,8,5,7,7,6,0,0,192, + 64,64,112,72,72,112,5,7,7,6,0,0,136,136,136,200, + 168,168,200,5,7,7,6,0,0,128,128,128,240,136,136,240, + 5,7,7,6,0,0,112,136,8,48,8,136,112,5,7,7, + 6,0,0,144,168,168,232,168,168,144,5,7,7,6,0,0, + 120,136,136,120,40,72,136,5,5,5,6,0,0,112,8,120, + 136,120,5,7,7,6,0,0,24,96,128,240,136,136,112,4, + 5,5,6,0,0,224,144,224,144,224,5,5,5,6,0,0, + 248,136,128,128,128,5,6,6,6,0,0,120,40,72,136,248, + 136,5,5,5,6,0,0,112,136,248,128,112,5,5,5,6, + 0,0,168,168,112,168,168,5,5,5,6,0,0,240,8,48, + 8,240,5,5,5,6,0,0,136,152,168,200,136,5,7,7, + 6,0,0,80,32,136,152,168,200,136,4,5,5,6,0,0, + 144,160,192,160,144,5,5,5,6,0,0,248,40,40,168,72, + 5,5,5,6,0,0,136,216,168,136,136,5,5,5,6,0, + 0,136,136,248,136,136,5,5,5,6,0,0,112,136,136,136, + 112,5,5,5,6,0,0,248,136,136,136,136,5,6,6,6, + 0,255,240,136,136,240,128,128,5,5,5,6,0,0,112,128, + 128,136,112,5,5,5,6,0,0,248,32,32,32,32,5,6, + 6,6,0,255,136,136,136,120,8,112,5,6,6,6,0,0, + 32,112,168,168,112,32,5,5,5,6,0,0,136,80,32,80, + 136,5,6,6,6,0,255,136,136,136,136,248,8,5,5,5, + 6,0,0,136,136,248,8,8,5,5,5,6,0,0,168,168, + 168,168,248,5,6,6,6,0,255,168,168,168,168,248,8,5, + 5,5,6,0,0,192,64,112,72,112,5,5,5,6,0,0, + 136,136,200,168,200,3,5,5,6,1,0,128,128,192,160,192, + 5,5,5,6,0,0,112,136,56,136,112,5,5,5,6,0, + 0,144,168,232,168,144,5,5,5,6,0,0,120,136,120,40, + 72,5,8,8,6,0,0,64,32,0,112,136,248,128,112,5, + 7,7,6,0,0,80,0,112,136,248,128,112,5,9,9,6, + 0,255,64,224,64,64,120,72,72,72,16,5,8,8,6,0, + 0,16,32,0,248,136,128,128,128,5,5,5,6,0,0,112, + 136,96,136,112,5,5,5,6,0,0,112,128,112,8,240,1, + 7,7,6,2,0,128,0,128,128,128,128,128,3,7,7,6, + 1,0,160,0,64,64,64,64,64,3,8,8,6,1,255,32, + 0,32,32,32,32,160,64,5,5,5,6,0,0,160,160,184, + 168,184,5,5,5,6,0,0,160,160,248,168,184,5,6,6, + 6,0,0,64,224,64,120,72,72,4,8,8,6,0,0,16, + 32,0,144,160,192,160,144,5,8,8,6,0,0,64,32,0, + 136,152,168,200,136,5,9,9,6,0,255,80,32,0,136,136, + 136,120,8,112,5,6,6,6,0,255,136,136,136,136,248,32 + }; diff --git a/Marlin/language_test.h b/Marlin/language_test.h index a2ba43fae..ba6f7e523 100644 --- a/Marlin/language_test.h +++ b/Marlin/language_test.h @@ -65,11 +65,11 @@ #define STRG_C3_a "àáâãäåæçèéêëìíîï" #define STRG_C3_b "ðñòóôõö÷øùúûüýþÿ" -#define STRG_D0_8 "ЈЁЂЃЄЅІЇЈЉЊЋЌЍЎЏ" +#define STRG_D0_8 "ЀЁЂЃЄЅІЇЈЉЊЋЌЍЎЏ" #define STRG_D0_9 "АБВГДЕЖЗИЙКЛМНОП" #define STRG_D0_a "РСТУФХЦЧШЩЪЫЬЭЮЯ" #define STRG_D0_b "абвгдежзийклмноп" -#define STRG_D1_8 "шстуфхцчшщъыьэюя" +#define STRG_D1_8 "рстуфхцчшщъыьэюя" #define STRG_D1_9 "ѐёђѓєѕіїјљњћќѝўџ" #define STRG_D1_a "ѠѡѢѣѤѥѦѧѨѩѪѫѬѭѮѯ" #define STRG_D1_b "ѰѱѲѳѴѵѶѷѸѹѺѻѼѽѾѿ" diff --git a/Marlin/scripts/Fonts/HD44780_C.fon b/Marlin/scripts/Fonts/HD44780_C.fon index 00936e2541764768f6d2f027832b19dbf5e361f8..0ca52b47d6ca5c1780cce1bff4f9ab58be29275d 100644 GIT binary patch delta 123 zcmcbha6w_h0!EFA3lmjU-2DAQf?R_Y3=Ir)EX{yO!Aily#l*zi!XVyR!9t76e#=vVjxRkLV!WQgvt5> M;#>?rAb^1Z0D-|GZU6uP diff --git a/Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon b/Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon index 13d56d5e50ab3e2e8f59c9f40bd498a7ce4c413d..75a7dd273247e0d50ec52185c5b7c33c5aceb19f 100644 GIT binary patch delta 157 zcmZorY*3uAfYE5;!fZyp$-Io3tO{j@dWM^=85_8ze>60FXlVGszz_guF+6Z^DDdzo zn0$@LUS`391v^%(*ulWS0A&4uupT%R1ONfUWJ6vP8IZP)jt@WuAPU0z(a`_`43isq f4{&sJbj--$;9!{S$*02uQ(Mr%VX(Q8?>{2|8!|qM delta 157 zcmZorY*3uAfKhki!fZy($-Io3tPCKq*_yF|TUvqPN5hAPA3%Npob{uj;X_BqhsoD? z>}41hELgB(#flw31whsh2!d;Hsm#tdEnqs;NejKln3bnA|Q+5M@It)Om5^o gz`@Yb(J>=~gJZHMpAHXD0a!&r2S>r?M!x@y0Nr&v!T Date: Sat, 14 Mar 2015 15:10:45 +0100 Subject: [PATCH 27/29] Corrected Cyrillic fonts. Round II. --- Marlin/dogm_font_data_HD44780_C.h | 4 ++-- Marlin/dogm_font_data_ISO10646_5_Cyrillic.h | 4 ++-- Marlin/scripts/Fonts/HD44780_C.fon | Bin 4176 -> 4176 bytes Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon | Bin 4224 -> 4224 bytes 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Marlin/dogm_font_data_HD44780_C.h b/Marlin/dogm_font_data_HD44780_C.h index a4c826103..bc6af9150 100644 --- a/Marlin/dogm_font_data_HD44780_C.h +++ b/Marlin/dogm_font_data_HD44780_C.h @@ -1,5 +1,5 @@ /* - Fontname: HD44780_C + Fontname: HD44780_C v1.2 Copyright: A. Hardtung, public domain Capital A Height: 7, '1' Height: 7 Calculated Max Values w= 5 h= 8 x= 2 y= 7 dx= 6 dy= 0 ascent= 8 len= 8 @@ -108,7 +108,7 @@ const u8g_fntpgm_uint8_t HD44780_C_5x7[2522] U8G_SECTION(".progmem.HD44780_C_5x7 7,7,6,0,0,136,136,136,120,8,8,8,5,7,7,6, 0,0,168,168,168,168,168,168,248,5,7,7,6,0,0,192, 64,64,112,72,72,112,5,7,7,6,0,0,136,136,136,200, - 168,168,200,5,7,7,6,0,0,112,136,8,48,8,136,112, + 168,168,200,5,7,7,6,0,0,112,136,8,56,8,136,112, 5,7,7,6,0,0,144,168,168,232,168,168,144,5,7,7, 6,0,0,120,136,136,120,40,72,136,5,7,7,6,0,0, 24,96,128,240,136,136,112,4,5,5,6,0,0,224,144,224, diff --git a/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h b/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h index 5b0e43e08..9c93fc8c5 100644 --- a/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h +++ b/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h @@ -1,5 +1,5 @@ /* - Fontname: ISO10646_5_Cyrillic + Fontname: ISO10646_5_Cyrillic v1.2 Copyright: A. Hardtung, public domain Capital A Height: 7, '1' Height: 7 Calculated Max Values w= 5 h= 9 x= 2 y= 5 dx= 6 dy= 0 ascent= 8 len= 9 @@ -133,7 +133,7 @@ const u8g_fntpgm_uint8_t ISO10646_5_Cyrillic_5x7[2560] U8G_SECTION(".progmem.ISO 255,168,168,168,168,168,168,248,8,5,7,7,6,0,0,192, 64,64,112,72,72,112,5,7,7,6,0,0,136,136,136,200, 168,168,200,5,7,7,6,0,0,128,128,128,240,136,136,240, - 5,7,7,6,0,0,112,136,8,48,8,136,112,5,7,7, + 5,7,7,6,0,0,112,136,8,56,8,136,112,5,7,7, 6,0,0,144,168,168,232,168,168,144,5,7,7,6,0,0, 120,136,136,120,40,72,136,5,5,5,6,0,0,112,8,120, 136,120,5,7,7,6,0,0,24,96,128,240,136,136,112,4, diff --git a/Marlin/scripts/Fonts/HD44780_C.fon b/Marlin/scripts/Fonts/HD44780_C.fon index 0ca52b47d6ca5c1780cce1bff4f9ab58be29275d..bb9ca2a500ff1b0ea691f2358f0dcd814d0900f1 100644 GIT binary patch delta 21 ccmcbha6w^%8Y838W_3np9!87J+PtdF07jSvApigX delta 21 ccmcbha6w^%8Y83OW_3np9!7)B+PtdF07hE{7ytkO diff --git a/Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon b/Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon index 75a7dd273247e0d50ec52185c5b7c33c5aceb19f..bb13545ba81d4580e41adc238070459638b41e9f 100644 GIT binary patch delta 21 ccmZorY*5@_#mH#1*_zRnm(gN#Bj0~U071b99RL6T delta 21 ccmZorY*5@_#mH#5*_zRnm(gHzBj0~U06~NX6aWAK From 2f374f146537387e415b525782e27d50beae42c8 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Sun, 15 Mar 2015 16:44:37 +0100 Subject: [PATCH 28/29] Removed Kanji. --- Marlin/Configuration.h | 2 +- Marlin/dogm_font_data_6x10_marlin_Kanji.h | 192 ---------------------- Marlin/dogm_lcd_implementation.h | 7 +- Marlin/language.h | 1 - Marlin/language_en.h | 2 +- Marlin/language_kanji.h | 152 ----------------- Marlin/language_test.h | 14 +- Marlin/utf_mapper.h | 2 - 8 files changed, 9 insertions(+), 363 deletions(-) delete mode 100644 Marlin/dogm_font_data_6x10_marlin_Kanji.h delete mode 100644 Marlin/language_kanji.h diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index 53f916b31..eb23965a6 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -565,7 +565,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of //==============================LCD and SD support============================= // Define your display language below. Replace (en) with your language code and uncomment. -// en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu, kana, kana_utf8, kanji, test +// en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu, kana, kana_utf8, test // See also language.h #define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) diff --git a/Marlin/dogm_font_data_6x10_marlin_Kanji.h b/Marlin/dogm_font_data_6x10_marlin_Kanji.h deleted file mode 100644 index bc8dc6b1d..000000000 --- a/Marlin/dogm_font_data_6x10_marlin_Kanji.h +++ /dev/null @@ -1,192 +0,0 @@ -/* - Fontname : Japanese Original font, Version 0.1 - Author : http://www.thingiverse.com/ichibey - License : Creative Commons BY-NC - - 営利目的で利用する際は、かならず許可を得てください。非営利の場合は、CCライセンスに従い使用ください。 - http://creativecommons.org/licenses/by-nc/2.1/jp/legalcode -*/ -#include -const u8g_fntpgm_uint8_t u8g_font_6x10_marlin[2911] U8G_SECTION(".progmem.u8g_font_6x10_marlin") = { - 0,6,10,0,254,7,1,153,3,43,32,255,254,8,254,7, - 254,0,0,0,6,0,8,1,7,7,6,2,0,128,128,128, - 128,128,0,128,3,3,3,6,1,4,160,160,160,5,7,7, - 6,0,0,80,80,248,80,248,80,80,5,7,7,6,0,0, - 32,112,160,112,40,112,32,5,7,7,6,0,0,72,168,80, - 32,80,168,144,5,7,7,6,0,0,64,160,160,64,168,144, - 104,1,3,3,6,2,4,128,128,128,3,7,7,6,1,0, - 32,64,128,128,128,64,32,3,7,7,6,1,0,128,64,32, - 32,32,64,128,5,5,5,6,0,1,136,80,248,80,136,5, - 5,5,6,0,1,32,32,248,32,32,3,3,3,6,1,255, - 96,64,128,5,1,1,6,0,3,248,3,3,3,6,1,255, - 64,224,64,5,7,7,6,0,0,8,8,16,32,64,128,128, - 5,7,7,6,0,0,112,152,168,168,168,200,112,5,7,7, - 6,0,0,32,96,32,32,32,32,248,5,7,7,6,0,0, - 112,136,8,112,128,128,248,5,7,7,6,0,0,112,136,8, - 48,8,136,112,5,7,7,6,0,0,112,144,144,144,248,16, - 16,5,7,7,6,0,0,248,128,240,8,8,136,112,5,7, - 7,6,0,0,112,136,128,240,136,136,112,5,7,7,6,0, - 0,248,8,8,16,32,32,32,5,7,7,6,0,0,112,136, - 136,112,136,136,112,5,7,7,6,0,0,112,136,136,120,8, - 136,112,3,7,7,6,1,0,64,224,64,0,64,224,64,3, - 7,7,6,1,0,64,224,64,0,96,64,128,4,7,7,6, - 1,0,16,32,64,128,64,32,16,5,3,3,6,0,2,248, - 0,248,4,7,7,6,1,0,128,64,32,16,32,64,128,5, - 7,7,6,0,0,112,136,16,32,32,0,32,5,7,7,6, - 0,0,112,136,152,168,176,128,112,5,7,7,6,0,0,112, - 136,136,136,248,136,136,5,7,7,6,0,0,240,136,136,240, - 136,136,240,5,7,7,6,0,0,112,136,128,128,128,136,112, - 5,7,7,6,0,0,240,136,136,136,136,136,240,5,7,7, - 6,0,0,248,128,128,240,128,128,248,5,7,7,6,0,0, - 248,128,128,240,128,128,128,5,7,7,6,0,0,112,136,128, - 152,136,136,112,5,7,7,6,0,0,136,136,136,248,136,136, - 136,3,7,7,6,1,0,224,64,64,64,64,64,224,5,7, - 7,6,0,0,56,16,16,16,16,144,96,5,7,7,6,0, - 0,136,144,160,192,160,144,136,5,7,7,6,0,0,128,128, - 128,128,128,128,248,5,7,7,6,0,0,136,136,216,168,136, - 136,136,5,7,7,6,0,0,136,136,200,168,152,136,136,5, - 7,7,6,0,0,112,136,136,136,136,136,112,5,7,7,6, - 0,0,240,136,136,240,128,128,128,5,8,8,6,0,255,112, - 136,136,136,136,168,112,8,5,7,7,6,0,0,240,136,136, - 240,136,136,136,5,7,7,6,0,0,112,136,128,112,8,136, - 112,5,7,7,6,0,0,248,32,32,32,32,32,32,5,7, - 7,6,0,0,136,136,136,136,136,136,112,5,7,7,6,0, - 0,136,136,136,80,80,80,32,5,7,7,6,0,0,136,136, - 136,168,168,216,136,5,7,7,6,0,0,136,136,80,32,80, - 136,136,5,7,7,6,0,0,136,136,80,32,32,32,32,5, - 7,7,6,0,0,248,8,80,32,80,128,248,3,7,7,6, - 1,0,224,128,128,128,128,128,224,5,7,7,6,0,0,128, - 128,64,32,16,8,8,3,7,7,6,1,0,224,32,32,32, - 32,32,224,5,3,3,6,0,4,32,80,136,5,1,1,6, - 0,255,248,2,2,2,6,2,6,128,64,5,5,5,6,0, - 0,112,8,120,136,120,5,7,7,6,0,0,128,128,240,136, - 136,136,240,5,5,5,6,0,0,112,136,128,136,112,5,7, - 7,6,0,0,8,8,120,136,136,136,120,5,5,5,6,0, - 0,112,136,248,128,120,4,7,7,6,0,0,48,64,64,240, - 64,64,64,5,7,7,6,0,254,120,136,136,120,8,8,112, - 5,7,7,6,0,0,128,128,240,136,136,136,136,3,7,7, - 6,1,0,64,0,192,64,64,64,224,4,9,9,6,1,254, - 16,0,48,16,16,16,16,16,224,5,7,7,6,0,0,128, - 128,136,144,224,144,136,3,7,7,6,1,0,192,64,64,64, - 64,64,224,5,5,5,6,0,0,240,168,168,168,168,5,5, - 5,6,0,0,240,136,136,136,136,5,5,5,6,0,0,112, - 136,136,136,112,5,7,7,6,0,254,240,136,136,136,240,128, - 128,5,7,7,6,0,254,120,136,136,136,120,8,8,5,5, - 5,6,0,0,176,200,128,128,128,5,5,5,6,0,0,112, - 128,112,8,240,4,7,7,6,0,0,64,64,240,64,64,64, - 48,5,5,5,6,0,0,136,136,136,136,120,5,5,5,6, - 0,0,136,136,80,80,32,5,5,5,6,0,0,136,136,168, - 168,80,5,5,5,6,0,0,136,80,32,80,136,5,7,7, - 6,0,254,136,136,136,120,8,136,112,5,5,5,6,0,0, - 248,16,32,64,248,6,9,9,6,0,255,240,240,240,128,156, - 136,156,136,136,4,9,9,6,0,255,240,240,240,16,208,144, - 208,144,144,5,9,9,6,0,255,112,112,0,248,0,112,112, - 32,248,5,3,3,6,0,4,72,168,144,4,9,9,6,1, - 255,240,16,32,64,32,32,32,32,64,6,9,9,6,0,255, - 4,228,4,228,0,20,36,36,204,5,9,9,6,0,255,224, - 32,224,224,0,240,208,208,248,6,8,8,6,0,255,60,40, - 60,44,32,76,68,156,4,9,9,6,0,255,128,240,32,240, - 224,0,240,64,176,5,9,9,6,0,255,32,32,248,32,48, - 96,160,160,32,5,9,9,6,0,255,248,168,248,168,248,32, - 32,32,32,6,9,9,6,0,255,112,32,252,112,168,160,32, - 32,32,5,9,9,6,0,255,112,144,80,32,120,136,40,16, - 96,6,9,9,6,0,255,112,0,252,120,120,120,32,120,240, - 5,9,9,6,0,255,32,32,248,168,168,248,32,32,32,6, - 9,9,6,0,255,16,220,40,204,8,236,4,124,4,4,7, - 7,6,0,0,224,128,192,128,224,0,240,6,9,9,6,0, - 255,16,124,16,28,16,252,36,76,28,4,9,9,6,0,255, - 128,224,128,128,128,240,64,32,128,5,9,9,6,0,255,32, - 248,32,248,248,248,32,248,32,5,9,9,6,0,255,32,32, - 32,248,168,248,168,168,248,6,9,9,6,0,255,36,44,36, - 76,228,168,44,44,36,4,9,9,6,0,255,32,240,32,240, - 0,240,80,240,80,5,9,9,6,0,255,112,16,32,248,40, - 48,32,32,96,5,9,9,6,0,255,32,64,248,136,248,136, - 248,136,248,6,9,9,6,0,255,32,116,112,116,112,120,128, - 40,72,4,9,9,6,0,255,128,224,160,160,224,176,0,160, - 144,6,9,9,6,0,255,4,8,16,32,92,132,28,4,60, - 4,8,8,6,0,255,128,64,32,208,0,128,0,224,6,9, - 9,6,0,255,60,32,44,40,44,76,64,136,136,5,9,9, - 6,0,255,248,128,240,16,240,240,128,144,144,5,9,9,6, - 1,255,8,8,8,120,64,120,0,80,144,4,8,8,6,0, - 255,192,0,224,32,224,0,160,144,6,9,9,6,0,255,36, - 252,120,120,172,60,4,20,124,4,8,8,6,0,255,240,160, - 192,48,192,128,0,224,5,9,9,6,0,255,32,248,112,112, - 112,248,168,32,96,5,9,9,6,0,255,248,200,232,200,232, - 136,232,232,152,6,9,9,6,0,255,60,4,60,36,44,36, - 252,32,32,4,9,9,6,0,255,224,0,224,32,160,32,240, - 32,96,5,9,9,6,0,255,112,32,248,32,248,248,248,32, - 32,6,9,9,6,0,255,96,32,32,80,80,144,136,8,4, - 5,9,9,6,1,255,8,248,128,152,0,56,16,16,32,4, - 8,8,6,0,255,240,16,128,0,192,128,144,224,5,7,7, - 6,0,0,248,8,248,8,8,48,192,4,5,5,6,1,0, - 240,16,80,64,128,4,5,5,6,1,0,48,64,160,32,32, - 5,5,5,6,0,0,32,248,136,16,96,5,4,4,6,0, - 0,112,32,32,248,4,5,5,6,1,0,32,240,96,160,160, - 4,5,5,6,1,0,64,240,80,64,64,4,4,4,6,1, - 0,224,32,32,240,4,5,5,6,1,0,240,16,112,16,240, - 5,4,4,6,0,0,168,168,8,112,5,1,1,6,0,3, - 248,5,7,7,6,0,0,248,8,40,48,32,64,128,4,7, - 7,6,0,0,16,48,96,160,32,32,32,5,7,7,6,0, - 0,32,248,136,8,16,16,96,5,6,6,6,0,0,112,32, - 32,32,32,248,5,7,7,6,0,0,16,248,48,80,80,144, - 16,5,7,7,6,0,0,64,248,72,72,72,136,152,5,7, - 7,6,0,0,32,240,32,32,248,32,32,5,7,7,6,0, - 0,120,136,136,8,16,16,96,5,7,7,6,0,0,128,248, - 144,16,16,16,96,4,7,7,6,1,0,240,16,16,16,16, - 16,240,5,7,7,6,0,0,80,248,80,16,16,16,96,5, - 7,7,6,0,0,232,8,232,8,8,16,96,5,7,7,6, - 0,0,248,8,16,32,80,136,136,5,8,8,6,0,0,64, - 64,248,72,72,64,64,56,5,7,7,6,0,0,136,136,72, - 8,16,16,96,5,8,8,6,0,0,128,248,136,136,104,24, - 16,224,5,7,7,6,0,0,120,16,16,248,16,16,224,5, - 7,7,6,0,0,168,168,168,8,16,16,224,5,7,7,6, - 0,0,112,0,248,16,16,16,96,4,7,7,6,1,0,128, - 128,192,160,144,128,128,5,7,7,6,0,0,16,248,16,16, - 32,32,192,5,6,6,6,0,0,112,0,0,0,0,248,5, - 7,7,6,0,0,120,8,8,80,32,80,136,5,8,8,6, - 0,0,32,120,8,48,112,168,168,32,4,6,6,6,1,1, - 16,16,32,32,64,128,5,6,6,6,0,1,32,16,136,136, - 136,8,5,7,7,6,0,0,128,152,224,128,128,128,120,5, - 7,7,6,0,0,248,8,8,8,16,16,96,5,7,7,6, - 0,0,32,32,80,144,136,8,8,5,7,7,6,0,0,32, - 248,32,32,168,168,168,5,7,7,6,0,0,248,8,8,80, - 32,16,8,5,7,7,6,0,0,112,0,96,0,0,240,8, - 5,7,7,6,0,0,32,64,64,128,136,248,8,5,7,7, - 6,0,0,8,8,80,48,40,72,128,5,7,7,6,0,0, - 240,64,64,248,64,64,56,5,7,7,6,0,0,64,248,72, - 72,80,64,64,5,6,6,6,0,0,112,16,16,16,16,248, - 5,7,7,6,0,0,248,8,8,120,8,8,248,5,7,7, - 6,0,0,112,0,248,8,8,16,96,4,7,7,6,1,0, - 144,144,144,16,16,16,96,5,7,7,6,0,0,32,160,160, - 160,168,168,48,5,7,7,6,0,0,128,128,128,136,136,144, - 224,5,7,7,6,0,0,248,136,136,136,136,136,248,5,7, - 7,6,0,0,248,136,136,8,16,16,96,5,6,6,6,0, - 0,200,8,8,8,48,192,5,2,2,6,0,5,144,72,4, - 4,4,6,0,4,96,144,144,96,6,9,9,6,0,254,56, - 68,64,132,136,252,8,8,4,6,7,7,6,0,255,112,136, - 136,148,252,148,136,3,3,3,6,0,1,192,32,224,5,9, - 9,6,0,255,64,248,64,120,72,168,144,168,72,6,9,9, - 6,0,255,56,72,16,248,216,136,252,80,136,4,7,7,6, - 0,255,240,144,144,144,144,240,16,5,9,9,6,0,255,64, - 240,64,240,240,224,80,72,248,5,9,9,6,1,255,120,8, - 248,168,168,56,56,56,8,5,10,10,6,0,254,240,0,248, - 72,72,224,224,224,0,240,6,9,9,6,0,255,28,208,20, - 20,212,20,16,84,212,5,9,9,6,0,255,248,64,240,240, - 240,240,64,80,80,5,9,9,6,1,255,8,8,120,32,192, - 56,8,48,192,4,7,7,6,0,255,224,64,48,192,0,192, - 48,5,9,9,6,1,255,64,72,0,224,32,32,72,64,184, - 4,9,9,6,0,255,160,240,64,240,64,160,16,0,240,5, - 9,9,6,0,255,64,248,32,248,16,112,128,128,120,0,0, - 0,6,0,8,4,9,9,6,1,255,96,0,240,96,96,96, - 240,144,240,5,9,9,6,0,255,240,144,152,0,248,80,32, - 80,136,5,9,9,6,1,255,8,248,128,56,8,8,72,120, - 128,4,8,8,6,0,255,240,16,192,0,192,0,0,240,6, - 6,6,6,0,1,4,224,172,228,160,228,4,9,9,6,0, - 255,128,192,128,240,224,32,160,32,96,6,8,8,6,0,255, - 16,16,16,28,80,80,80,252,5,9,9,6,0,255,64,240, - 200,136,136,136,152,120,16,5,8,8,6,0,0,224,248,136, - 136,136,136,136,248,6,7,7,6,0,0,32,48,56,252,56, - 48,32,6,7,7,6,0,1,16,56,124,16,16,16,240,5, - 9,9,6,0,255,32,112,168,168,184,136,136,112,32,5,10, - 10,6,0,254,224,128,192,128,176,40,40,48,40,40,5,10, - 10,6,0,254,248,168,136,136,136,136,136,136,168,248,255}; diff --git a/Marlin/dogm_lcd_implementation.h b/Marlin/dogm_lcd_implementation.h index ab61751a7..47571c710 100644 --- a/Marlin/dogm_lcd_implementation.h +++ b/Marlin/dogm_lcd_implementation.h @@ -41,11 +41,11 @@ #include "dogm_font_data_6x9_marlin.h" // Height of 'A' is only 6 pixel. #include "dogm_font_data_Marlin_symbols.h" // The Marlin special symbols -#define FONT_STATUSMENU_NAME u8g_font_6x9 // we don't have a small font for Cyrillic, Kana or Kanji +#define FONT_STATUSMENU_NAME u8g_font_6x9 // we don't have a small font for Cyrillic, Kana #define FONT_SPECIAL_NAME Marlin_symbols // save 3120 bytes of PROGMEM by commenting out the next #define -// we don't have a big font for Cyrillic, Kana or Kanji +// we don't have a big font for Cyrillic, Kana #if defined( MAPPER_C2C3 ) || defined( MAPPER_NON ) #define USE_BIG_EDIT_FONT #endif @@ -60,9 +60,6 @@ #elif defined( DISPLAY_CHARSET_ISO10646_KANA ) #include "dogm_font_data_ISO10646_Kana.h" #define FONT_MENU_NAME ISO10646_Kana_5x7 - #elif defined( DISPLAY_CHARSET_KANJI ) - #include "dogm_font_data_6x10_marlin_Kanji.h" - #define FONT_MENU_NAME u8g_font_6x10_marlin #else // fall-back #include // system font #define FONT_MENU_NAME u8g_font_6x10 diff --git a/Marlin/language.h b/Marlin/language.h index b4c6f3aba..124b7e991 100644 --- a/Marlin/language.h +++ b/Marlin/language.h @@ -30,7 +30,6 @@ // eu Basque-Euskera // kana Japanese // kana_utf Japanese -// kanji Japanese #ifndef LANGUAGE_INCLUDE // pick your language from the list above diff --git a/Marlin/language_en.h b/Marlin/language_en.h index 51c575aae..4bc41600f 100644 --- a/Marlin/language_en.h +++ b/Marlin/language_en.h @@ -13,7 +13,7 @@ #endif //#define SIMULATE_ROMFONT //Comment in to see what is seen on the character based displays -#if !( defined(SIMULATE_ROMFONT)|| defined(DISPLAY_CHARSET_ISO10646_1)|| defined(DISPLAY_CHARSET_ISO10646_5)|| defined(DISPLAY_CHARSET_ISO10646_KANA)|| defined(DISPLAY_CHARSET_KANJI) ) +#if !( defined(SIMULATE_ROMFONT)|| defined(DISPLAY_CHARSET_ISO10646_1)|| defined(DISPLAY_CHARSET_ISO10646_5)|| defined(DISPLAY_CHARSET_ISO10646_KANA) ) #define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays. #endif diff --git a/Marlin/language_kanji.h b/Marlin/language_kanji.h deleted file mode 100644 index 8c98b6a05..000000000 --- a/Marlin/language_kanji.h +++ /dev/null @@ -1,152 +0,0 @@ -/** - * Japanese (Kanji) - * - * LCD Menu Messages - * Se also documentation/LCDLanguageFont.md - * - */ -#include "Configuration.h" -#ifndef DOGLCD - #include "language_kana.h" // fallback to kana - #define LANGUAGE_KANJI_H -#endif - -#ifndef LANGUAGE_KANJI_H -#define LANGUAGE_KANJI_H - -#define MAPPER_NON -#define DISPLAY_CHARSET_KANJI - -// HINT FOR ichibey; YOU CAN NOW MAKE USE OF THE LAST 8 SYMBOLS FOR YOUT PURPOSE, SINCE THE MARLIN_SYMBOLS NOW HAVE THEIR OWN FONT: - -// 漢字混じり表示 -#define WELCOME_MSG MACHINE_NAME "\x8a\x8b\x90\x91\xa4\xa5\x7f" // "ready." -#define MSG_SD_INSERTED "SD\xb6\xb0\xc4\xde\x20\x84\xa2\xa3\xbb\xda\xcf\xbc\xc0" // "Card inserted" -#define MSG_SD_REMOVED "SD\xb6\xb0\xc4\xde\x20\x84\xe3\xb6\xda\xcf\xbc\xc0" // "Card removed" -#define MSG_MAIN "\xd2\xb2\xdd" // "Main" -#define MSG_AUTOSTART "\x93\x88\xb6\xb6\xb2\xbc" // "Autostart" -#define MSG_DISABLE_STEPPERS "\xd3\xb0\xc0\xb0\xe7\xe8\xe9\xea\x20\xb5\xcc" // "Disable steppers" -#define MSG_AUTO_HOME "\x98\x99\x9a\x9b\xcd \x86\x87\x88\xb6" // "Auto home" -#define MSG_SET_HOME_OFFSETS "\x8c\x8d\x8a\x8b\xb5\xcc\xbe\xaf\xc4\xf1\xf2\xf3\xf4" // "Set home offsets" -#define MSG_SET_ORIGIN "\x8c\x8d\x8a\x8b\xbe\xaf\xc4" // "Set origin" -#define MSG_PREHEAT_PLA "PLA \x92\x94\x95" // "Preheat PLA" -#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " " -#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " \x96\x97\xc3" // " All" -#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " \xcd\xde\xaf\xc4\xde" // "Bed" -#define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " \xbe\xaf\xc3\xb2" // "conf" -#define MSG_PREHEAT_ABS "ABS \x92\x94\x95" // "Preheat ABS" -#define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " " -#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " \xbd\xcd\xde\xc3" // " All" -#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " \xcd\xde\xaf\xc4\xde" // "Bed" -#define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " \xbe\xaf\xc3\xb2" // "conf" -#define MSG_COOLDOWN "\xb6\xe5\x94\x95\xb2\x9e\xf7" // "Cooldown" -#define MSG_SWITCH_PS_ON "\xe7\xe8\xe9\xea\x20\xb5\xdd" // "Switch power on" -#define MSG_SWITCH_PS_OFF "\xe7\xe8\xe9\xea\x20\xb5\xcc" // "Switch power off" -#define MSG_EXTRUDE "\x84\x85\xbc\xc0\xde\xbc" // "Extrude" -#define MSG_RETRACT "\xd8\xc4\xd7\xb8\xc4" // "Retract" -#define MSG_MOVE_AXIS "\x8e\x8f\x86\x87\x88\xb6" // "Move axis" -#define MSG_MOVE_X "X\x8e\x8f\x86\x87\x88\xb6" // "Move X" -#define MSG_MOVE_Y "Y\x8e\x8f\x86\x87\x88\xb6" // "Move Y" -#define MSG_MOVE_Z "Z\x8e\x8f\x86\x87\x88\xb6" // "Move Z" -#define MSG_MOVE_E "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0" // "Extruder" -#define MSG_MOVE_01MM "0.1mm \x86\x87\x88\xb6" // "Move 0.1mm" -#define MSG_MOVE_1MM " 1mm \x86\x87\x88\xb6" // "Move 1mm" -#define MSG_MOVE_10MM " 10mm \x86\x87\x88\xb6" // "Move 10mm" -#define MSG_SPEED "\xbd\xcb\xdf\xb0\xc4\xde" // "Speed" -#define MSG_NOZZLE "\xc9\xbd\xde\xd9" // "Nozzle" -#define MSG_BED "\xcd\xde\xaf\xc4\xde" // "Bed" -#define MSG_FAN_SPEED "\xcc\xa7\xdd\xed\xe6\x82\x83" // "Fan speed" -#define MSG_FLOW "\xed\xee\xd8\x7d" // "Flow" -#define MSG_CONTROL "\xba\xdd\xc4\xdb\xb0\xd9" // "Control" -#define MSG_MIN LCD_STR_THERMOMETER " Min" -#define MSG_MAX LCD_STR_THERMOMETER " Max" -#define MSG_FACTOR LCD_STR_THERMOMETER " Fact" -#define MSG_AUTOTEMP "\x93\x88\xb6\x80\x81\x82\x83" // "Autotemp" -#define MSG_ON "On " -#define MSG_OFF "Off" -#define MSG_PID_P "PID-P" -#define MSG_PID_I "PID-I" -#define MSG_PID_D "PID-D" -#define MSG_PID_C "PID-C" -#define MSG_ACC "\xb6\xe5\xed\xe6\x82\x83" // "Accel" -#define MSG_VXY_JERK "Vxy-jerk" -#define MSG_VZ_JERK "Vz-jerk" -#define MSG_VE_JERK "Ve-jerk" -#define MSG_VMAX "Vmax " -#define MSG_X "x" -#define MSG_Y "y" -#define MSG_Z "z" -#define MSG_E "e" -#define MSG_VMIN "Vmin" -#define MSG_VTRAV_MIN "VTrav min" -#define MSG_AMAX "Amax " -#define MSG_A_RETRACT "A-retract" -#define MSG_XSTEPS "Xsteps/mm" -#define MSG_YSTEPS "Ysteps/mm" -#define MSG_ZSTEPS "Zsteps/mm" -#define MSG_ESTEPS "Esteps/mm" -#define MSG_TEMPERATURE "\x80\x81\x82\x83" // "Temperature" -#define MSG_MOTION "\x88\xb6\xef\xf1\xf2\xf3\xf4" // "Motion" -#define MSG_VOLUMETRIC "\xcc\xa8\xd7\xd2\xdd\xc4" // "Filament" -#define MSG_VOLUMETRIC_ENABLED "E in mm3" -#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1" -#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2" -#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3" -#define MSG_FILAMENT_SIZE_EXTRUDER_3 "Fil. Dia. 4" -#define MSG_CONTRAST "LCD\xba\xdd\xc4\xd7\xbd\xc4" // "LCD contrast" -#define MSG_STORE_EPROM "\xd2\xd3\xd8\xcd\xb6\xb8\xc9\xb3" // "Store memory" -#define MSG_LOAD_EPROM "\xd2\xd3\xd8\xb6\xd7\xd6\xd0\ba\xd0" // "Load memory" -#define MSG_RESTORE_FAILSAFE "\xf1\xf2\xf3\xf4\xd8\xbe\xaf\xc4" // "Restore failsafe" -#define MSG_REFRESH "\xd8\xcc\xda\xaf\xbc\xad" // "Refresh" -#define MSG_WATCH "\xb2\xdd\xcc\xab" // "Info screen" -#define MSG_PREPARE "\x8a\x8b\x90\x91\xf1\xf2\xf3\xf4" // "Prepare" -#define MSG_TUNE "\xf1\x9f\x9c\x9d" // "Tune" -#define MSG_PAUSE_PRINT "\xb0\xf5\xf6\xb2\x9e\xf7" // "Pause print" -#define MSG_RESUME_PRINT "\xcc\xdf\xd8\xdd\xc4 \xa0\xa1\x7b\x7c" // "Resume print" -#define MSG_STOP_PRINT "\xcc\xdf\xd8\xdd\xc4 \xb2\x9e\xf7" // "Stop print" -#define MSG_CARD_MENU "SD\xb6\xb0\xc4\xde\xb6\xd7\xcc\xdf\xd8\xdd\xc4" // "Print from SD" -#define MSG_NO_CARD "SD\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "No SD card" -#define MSG_DWELL "\xbd\xd8\xb0\xcc\xdf" // "Sleep..." -#define MSG_USERWAIT "\xbc\xca\xde\xd7\xb9\xb5\xcf\xc1\xb8\xc0\xde\xbb\xb2" // "Wait for user..." -#define MSG_RESUMING "\xcc\xdf\xd8\xdd\xc4 \xa0\xa1\x7b\x7c" // "Resuming print" -#define MSG_PRINT_ABORTED "\xcc\xdf\xd8\xdd\xc4\xc1\xad\xb3\xbc\xbb\xda\xcf\xbc\xc0" // "Print aborted" -#define MSG_NO_MOVE "\x88\xb6\xb7\xcf\xbe\xdd" // "No move." -#define MSG_KILLED "\xbc\xae\xb3\xb7\xae" // "KILLED. " -#define MSG_STOPPED "\xb2\x9e\xf7\xbc\xcf\xbc\xc0" // "STOPPED. " -#define MSG_CONTROL_RETRACT "Retract mm" -#define MSG_CONTROL_RETRACT_SWAP "Swap Re.mm" -#define MSG_CONTROL_RETRACTF "Retract V" -#define MSG_CONTROL_RETRACT_ZLIFT "Hop mm" -#define MSG_CONTROL_RETRACT_RECOVER "UnRet +mm" -#define MSG_CONTROL_RETRACT_RECOVER_SWAP "S UnRet+mm" -#define MSG_CONTROL_RETRACT_RECOVERF "UnRet V" -#define MSG_AUTORETRACT "AutoRetr." -#define MSG_FILAMENTCHANGE "\xcc\xa8\xd7\xd2\xdd\xc4\xeb\xec\x84\xe4" // "Change filament" -#define MSG_INIT_SDCARD "SD\xb6\xb0\xc4\xde\\xa0\xa1\xd6\xd0\xba\xd0" // "Init. SD card" -#define MSG_CNG_SDCARD "SD\xb6\xb0\xc4\xde\xeb\xec\x84\xe4" // "Change SD card" -#define MSG_ZPROBE_OUT "Z\xcc\xdf\xdb\xb0\xcc\xde \xcd\xde\xaf\xc4\xee\xb6\xde\xb2" // "Z probe out. bed" -#define MSG_POSITION_UNKNOWN "\xb9\xde\xdd\xc3\xdd\xcaXY\xb2\xc4\xde\xb3\xba\xdeZ" // "Home X/Y before Z" -#define MSG_ZPROBE_ZOFFSET "Z\xb5\xcc\xbe\xaf\xc4" // "Z Offset" -#define MSG_BABYSTEP_X "\xcb\xde\xc4\xde\xb3 X" // "Babystep X" -#define MSG_BABYSTEP_Y "\xcb\xde\xc4\xde\xb3 Y" // "Babystep Y" -#define MSG_BABYSTEP_Z "\xcb\xde\xc4\xde\xb3 Z" // "Babystep Z" -#define MSG_ENDSTOP_ABORT "Endstop abort" - -/* These are from language.h. PLEASE DON'T TRANSLATE! All translatable messages can be found in language_en.h -#define MSG_HEATING "\xb6\xe5\x94\x95\x89..." // "Heating..." -#define MSG_HEATING_COMPLETE "\xb6\xe5\x94\x95\xa4\xa5\x7f" // "Heating done." -#define MSG_BED_HEATING "\xcd\xde\xaf\xc4\xde\xb6\xe5\x94\x95\x89" // "Bed Heating." -#define MSG_BED_DONE "\xcd\xde\xaf\xc4\xde\xb6\xe5\x94\x95\xa4\xa5\x7f" // "Bed done." -#define MSG_ENDSTOPS_HIT "endstops hit: " - ^ typho -*/ - -#ifdef DELTA_CALIBRATION_MENU - #define MSG_DELTA_CALIBRATE "Delta Calibration" - #define MSG_DELTA_CALIBRATE_X "Calibrate X" - #define MSG_DELTA_CALIBRATE_Y "Calibrate Y" - #define MSG_DELTA_CALIBRATE_Z "Calibrate Z" - #define MSG_DELTA_CALIBRATE_CENTER "Calibrate Center" -#endif // DELTA_CALIBRATION_MENU - -#endif // LANGUAGE_JP2_H diff --git a/Marlin/language_test.h b/Marlin/language_test.h index ba6f7e523..da79d4f1b 100644 --- a/Marlin/language_test.h +++ b/Marlin/language_test.h @@ -23,7 +23,7 @@ // I hope the pages E282 and E283 are sufficient to write katakana. // Kanji (an other Japanese symbol set) uses far more than two codepages. So currently I don't see a chance to map the Unicodes. Its not // impossible to have a close to direct mapping but will need giant conversion tables and fonts (we don't want to have in a embedded system). -// d.) So for Kanji we use a very special and selected subset of symbols and the direct mapping like in a). + #define MAPPER_NON // For direct asci codes ( until now all languages except ru, de, fi, kana_utf8, ... ) //#define MAPPER_C2C3 // For most European languages when language file is in utf8 @@ -37,7 +37,7 @@ //#define DISPLAY_CHARSET_ISO10646_1 //#define DISPLAY_CHARSET_ISO10646_5 //#define DISPLAY_CHARSET_ISO10646_KANA -//#define DISPLAY_CHARSET_KANJI + // next 5 lines select variants in this file only @@ -45,7 +45,7 @@ //#define WEST //#define CYRIL //#define KANA -//#define KANJI + // TESTSTRINGS @@ -178,15 +178,11 @@ #endif -#if defined( KANA ) || defined (KANJI) +#if defined( KANA ) #define WELCOME_MSG "Language TEST" #define MSG_WATCH "\001\002\003\004\005\006\007\010\011" - #ifdef KANJI - #define MSG_PREPARE "No UTF8 for Kanji" - #else - #define MSG_PREPARE "UTF8" - #endif + #define MSG_PREPARE "UTF8" #define MSG_CONTROL "ASCII" //#define MSG_MAIN ".." diff --git a/Marlin/utf_mapper.h b/Marlin/utf_mapper.h index f04f1f87c..5a0ba2f43 100644 --- a/Marlin/utf_mapper.h +++ b/Marlin/utf_mapper.h @@ -16,8 +16,6 @@ #define MAPPER_ONE_TO_ONE #elif defined( DISPLAY_CHARSET_ISO10646_KANA ) #define MAPPER_ONE_TO_ONE - #elif defined( DISPLAY_CHARSET_KANJI ) - #define MAPPER_NON #endif #else // SIMULATE_ROMFONT #if defined( DISPLAY_CHARSET_HD44780_JAPAN ) From 08e4651ecedb0081e7af7b081e6d7b8e8f7f77ae Mon Sep 17 00:00:00 2001 From: AnHardt Date: Mon, 16 Mar 2015 16:59:14 +0100 Subject: [PATCH 29/29] Corrected cyrillic font again Thank you @Nprod. --- Marlin/dogm_font_data_ISO10646_5_Cyrillic.h | 4 ++-- Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon | Bin 4224 -> 4224 bytes 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h b/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h index 9c93fc8c5..b44936cef 100644 --- a/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h +++ b/Marlin/dogm_font_data_ISO10646_5_Cyrillic.h @@ -1,5 +1,5 @@ /* - Fontname: ISO10646_5_Cyrillic v1.2 + Fontname: ISO10646_5_Cyrillic Copyright: A. Hardtung, public domain Capital A Height: 7, '1' Height: 7 Calculated Max Values w= 5 h= 9 x= 2 y= 5 dx= 6 dy= 0 ascent= 8 len= 9 @@ -138,7 +138,7 @@ const u8g_fntpgm_uint8_t ISO10646_5_Cyrillic_5x7[2560] U8G_SECTION(".progmem.ISO 120,136,136,120,40,72,136,5,5,5,6,0,0,112,8,120, 136,120,5,7,7,6,0,0,24,96,128,240,136,136,112,4, 5,5,6,0,0,224,144,224,144,224,5,5,5,6,0,0, - 248,136,128,128,128,5,6,6,6,0,0,120,40,72,136,248, + 248,136,128,128,128,5,6,6,6,0,255,120,40,72,136,248, 136,5,5,5,6,0,0,112,136,248,128,112,5,5,5,6, 0,0,168,168,112,168,168,5,5,5,6,0,0,240,8,48, 8,240,5,5,5,6,0,0,136,152,168,200,136,5,7,7, diff --git a/Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon b/Marlin/scripts/Fonts/ISO10646-5_Cyrillic.fon index bb13545ba81d4580e41adc238070459638b41e9f..f52970cbc7712b5ee871c78a93d4575fd77cf827 100644 GIT binary patch delta 27 icmZorY*5@_#mH#9*_yGFmz|+P!=vLz$L7;~TNwdztO+0h delta 27 icmZorY*5@_#mH#1*_yGFm%T#6qvJ;h!{*a`TNwd$i3uM7